Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 02:22:38 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1040) 1040 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 3561 Bonus ------- Follower Combat Kills 236 Cogmind --------- Core Integrity 343/550 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- High-powered Shotgun Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Wheel Improved Medium Laser Improved Medium Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Mace > --- INVENTORY -------- Improved Ion Engine Wheel Improved Medium Laser High-powered Shotgun Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 38 | 6 1 6 13 5 7 Power 4 | 1 . . 2 1 . Engine 3 | 1 . . 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 1 3 . 2 Treads . | . . . . . . Leg 6 | 2 . 1 3 . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 1 . 3 4 3 1 Device 4 | . . 2 2 . . Storage 2 | 1 . . . 1 . Processor 4 | . . 1 1 1 1 Hackware 1 | . . . 1 . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 1 2 4 1 4 Energy Gun 6 | . . 2 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 10 | . . . . 4 6 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . . . . 2 3 To Critical Strikes 2 | . . . . 1 1 Average Backups 6 | . . 4 7 8 7 Power . | . . . 1 1 1 Propulsion 1 | . . . 1 1 1 Utility . | . . . 1 1 . Weapon 2 | . . 1 2 2 4 Tool/Special . | . . . . . . Unused Backups 5 | . . . 2 . 3 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 99 97 96 75 Engine 9 | . 14 14 10 9 . Core 1 | . . . . . 7 Leg 23 | . 28 28 22 22 18 Device 9 | . . 10 11 8 7 Storage 11 | . 14 14 11 11 9 Processor 6 | . . 2 9 8 9 Hackware 5 | . . . 10 9 . Protection 1 | . . . . 3 4 Energy Gun 13 | . . 5 21 21 4 Ballistic Gun 9 | . 26 22 . . 8 Impact Weapon 1 | . . . . . 4 Peak Build Rating 30 | 6 6 15 29 25 30 Average Rating 20 | 4 6 12 24 23 25 On Entrance 10 | . 6 6 10 25 18 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 33 | 13 13 17 21 33 29 Greatest Support 35 | 20 20 20 30 25 35 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 9 | . 1 7 8 9 9 Average Carried 6 | . . 4 7 8 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | . 1 7 8 7 9 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 754 | 237 . 141 180 76 120 Remotely . | . . . . . . Salvage Created 1188 | . 49 . 660 167 312 Parts 79 | . 6 . 44 10 19 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 2 . 14 10 13 Guns 32 | . . . 13 10 9 AOE 6 | . 2 . . . 4 Classes Destroyed 10 | . 2 . 6 1 1 Worker 2 | . . . 1 1 . Builder 2 | . 1 . . . 1 Hauler 3 | . . . 2 . 1 Operator 2 | . . . 1 . 1 Swarmer 15 | . . . 4 3 8 Grunt 9 | . 2 . 5 . 2 Brawler 2 | . . . 1 . 1 Sentry 5 | . . . 4 . 1 Hunter 1 | . . . . . 1 Assembled 7 | . . . . 7 . Best Kill Streak 6 | . 3 . 4 4 6 Combat Bots Only 6 | . 2 . 4 3 6 Max Kills in Single Turn 3 | . 1 . 1 2 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 171 | . 7 2 74 33 55 Missed 46 | . 4 1 25 7 9 Hits 125 | . 3 1 49 26 46 Melee 7 | . . . . 6 1 Projectile 118 | . 3 1 49 20 45 Critical Strikes 3 | . . . . 1 2 Damage Taken 1823 | . 47 14 571 428 763 Core 498 | . . 14 172 105 207 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . 55 . . Core Remaining (%) 74 | 100 . 94 . 30 . Volleys Fired 119 | . 4 1 54 30 30 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 50 40 112 112 50 Shots Fired 229 | . 8 2 108 53 58 Gun 223 | . 4 2 108 53 56 Cannon . | . . . . . . Launcher 6 | . 4 . . . 2 Special . | . . . . . . Kinetic 62 | . 4 2 . . 56 Thermal 161 | . . . 108 53 . Explosive 6 | . 4 . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 3 1 9 7 9 Robot Miss Streak 5 | . 2 2 3 5 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 156 | . 4 1 71 31 49 Core Hits 72 | . 7 . 25 17 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 3 5 . Burn 8 | . . . 3 5 . Melee Attacks 16 | . . . 5 . 11 Impact 16 | . . . 5 . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3065 | . 202 9 1166 548 1140 Guns 2592 | . 14 9 1166 548 855 Cannons . | . . . . . . Explosions 418 | . 188 . . . 230 Melee 55 | . . . . . 55 Ramming . | . . . . . . Kinetic 878 | . 14 9 . . 855 Thermal 1801 | . . . 1166 548 87 Explosive 331 | . 188 . . . 143 Electromagnetic . | . . . . . . Impact 55 | . . . . . 55 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 88 | . . . . . 88 Projectiles . | . . . . . . Explosions 55 | . . . . . 55 Melee 33 | . . . . . 33 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . 19 . 108 266 25 Average Temperature 46 | . 9 . 24 81 9 Received Heat Transfer 393 | . 24 9 189 . 171 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 3 1 . Heat Transferred 4601 | . . . 2997 1554 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 91 | 100 100 100 68 100 99 Level 1 8 | . . . 31 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 260 | . 66 55 260 174 216 Initial 94 | . . 21 . 94 . Average 50 | . 20 5 117 39 51 Influence Increases 1530 | . 78 84 632 90 646 Destroy 0b10 Robot/C 800 | . 40 60 380 60 260 Destroy 0b10 Robot/NC 70 | . 5 . 45 5 15 Destroy Leader 214 | . 10 10 122 10 62 Allied During Kill 46 | . . 14 32 . . Successful Hack 34 | . 2 . 32 . . Disable Machine 45 | . . . 15 . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 66 | . 21 . 6 . 39 Lose Combat Pursuer 105 | . . . . 15 90 Influence Decreases 1118 | . 22 140 388 334 234 Entered New Map 185 | . . 35 . 150 . Time Decay 813 | . 22 105 328 184 174 Lost Part 60 | . . . . . 60 Lost Ally 60 | . . . 60 . . Squads Dispatched 8 | . . 1 1 . 6 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 3 | . . 1 . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 5 2 27 14 16 Peak Tracking Total 5 | . 3 1 5 3 4 Tactical Retreats 8 | . . . . 4 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . 1 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 12 | . 1 . 9 1 1 Terminals 11 | . 1 . 8 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 2 . 25 2 3 Successful 8 | . 1 . 7 . . Failed 23 | . 1 . 17 2 3 Catastrophic 7 | . . . 6 . 1 Database Lockouts 1 | . . . 1 . . Manual 24 | . . . 19 2 3 Terminals 28 | . 2 . 21 2 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Record 1 | . 1 . . . . Robot Analysis 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 1 . 9 1 1 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 25 | . . . 25 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 71 | . . 71 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 65 | . . 21 44 . . Total Damage 780 | . . 228 552 . . Kills 13 | . . 3 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2557 | . . 660 816 580 501 Optics 1396 | . . . 816 580 . Sensors 1161 | . . 660 . . 501 Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3590 | 53 65 1100 940 830 602 Spaces Moved 2008 | 39 42 788 550 359 230 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs 1987 | 36 42 788 550 359 212 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight 5 | . . . . . 5 Fastest Speed 50 | 50 120 120 120 120 95 Average Speed 126 | 114 120 120 120 137 148 Slowest Speed 300 | 120 120 120 120 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 17 99 51 68 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 11 | . . . 3 . 8 Terrain Destroyed 76 | . 30 . 3 . 43 Melee 11 | . . . 3 . 8 Projectile . | . . . . . . AOE 65 | . 30 . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2794 | 44 48 939 710 643 410 Wait 572 | . . 135 70 245 122 Move 2003 | 38 41 787 549 358 230 Hop . | . . . . . . Pick Up 16 | . 1 5 4 2 4 Fast Attach 21 | 6 . 4 7 1 3 Attach 7 | . . 1 . 3 3 Detach 5 | . . 2 . 1 2 Swap 22 | . 2 2 11 2 5 Drop 13 | . . 2 10 1 . Fire 119 | . 4 1 54 30 30 Melee 16 | . . . 5 . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 119 | -10/Materials | Entered Mines 149 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 155 | -10/Mines | Found Prototype Device 155 | -10/Mines | Identified Exp. Sensor Array 190 | -10/Mines | Met a Derelict testing a Signal Generator 191 | -10/Mines | Learned Materials trap positions 288 | -10/Mines | Learned location of Zion (-7) 309 | -10/Mines | Build established: Mutant 323 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 409 | -10/Mines | Learned Materials stockpile data 418 | -10/Mines | Discovered new exit (range 6) 478 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 618 | -10/Mines | Discovered new exit (range 5) 786 | -10/Mines | Discovered new exit (range 6) 802 | -10/Mines | Discovered new exit (range 5) 817 | -10/Mines | Identified exit to Subcaves 823 | -10/Mines | Identified exit to Materials 959 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Accompanied by 4 allies 1219 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Loaded intel: 15 trap records 1297 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2074 | -9/Materials | Central database locked down 2159 | -9/Materials | Entered Mines 2177 | -9/Mines | Met a Derelict bent on vengeance 2555 | -9/Mines | Assembled infested the area 2799 | -9/Mines | Core integrity fell below 50% 2922 | -9/Mines | Discovered new exit (range 8) 2938 | -9/Mines | Identified exit to Materials 2989 | -9/Mines | Entered Materials 2989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -8/Materials | Build established: Mutant 3307 | -8/Materials | Garrison activated, responded to threat 3543 | -8/Materials | Lost 3 parts (1p1n1u) 3591 | -8/Materials | Self-destructed Last Messages --------------- 03561_ U-05 Engineer destroyed. 03561_ Destroyed Com. Wheel. 03572_ Acquired Wheel. 03575_ U-05 Engineer lays Concrete. 03584_ S-10 Pest destroyed. 03584_ Destroyed Lgt. Ion Engine. 03584_ S-10 Pest destroyed. 03588_ U-05 Engineer lays Concrete. 03591_ Fusion Modulator explodes. 03591_ Destroyed Lgt. Ion Engine. 03591_ S-10 Pest destroyed. 03591_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03591_ Garrison Access disabled. 03591_ Relay Coupler [Specialist] tumbles out of Garrison Access. 03591_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 03591_ Relay Coupler [Sentry] tumbles out of Garrison Access. 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Angular Momentum Engine | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridScanVibroblade Manual? 0 Play Time 00:21:26 Cumulative 110.0 hours Start 2026.09.14 @ 02:01:13 End 2026.09.14 @ 02:22:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c0ff75-05da-49d3-9b6b-e98a662973b4