Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:32:27 Player: MORONI274 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2074) 2074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6064 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 58/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hover Unit Improved Signal Interpreter Improved Actuator Array Hacking Suite Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Seismic Detector Targeting Computer Improved Reaction Control System Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Hover Unit Improved Signal Interpreter Improved Reaction Control System Hacking Suite [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility 3 | . . 2 . . . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 102 | 6 7 23 8 . 7 29 8 14 Power 13 | 1 1 3 . . 1 4 1 2 Engine 11 | 1 1 3 . . 1 4 . 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 2 5 4 . 2 9 . 1 Treads 10 | 2 . 2 2 . 2 2 . . Leg . | . . . . . . . . . Wheel 11 | . 2 3 2 . . 4 . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 3 . 1 Utility 34 | 1 3 6 3 . 2 10 3 6 Device 10 | . . 2 . . 2 1 1 4 Storage 3 | 1 1 1 . . . . . . Processor 6 | . 1 . 1 . . 4 . . Hackware 3 | . 1 . . . . 1 1 . Protection 12 | . . 3 2 . . 4 1 2 Artifact . | . . . . . . . . . Weapon 30 | 2 1 9 1 . 2 6 4 5 Energy Gun 11 | 1 1 3 . . 1 2 . 3 Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 11 | 1 . 4 1 . 1 1 3 . Ballistic Cannon 5 | . . 2 . . . 1 . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 3 | . . . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 67 | . 3 18 . . 6 21 2 17 Power 12 | . 1 3 . . 1 4 . 3 Propulsion 16 | . 1 5 . . 1 6 . 3 Utility 19 | . . 4 . . 2 6 . 7 Weapon 20 | . 1 6 . . 2 5 2 4 Highest Loss Streak 6 | . 3 5 . . 3 6 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 92 77 88 100 94 77 73 55 Engine 8 | . 13 7 11 11 10 11 . . Core 1 | . . . . . . . 6 4 Treads 7 | . 14 3 16 . 17 8 . . Wheel 8 | . 13 14 4 22 3 7 . . Flight 3 | . . . . . . 1 23 15 Device 6 | . . 7 . . 16 9 7 7 Storage 8 | . 14 12 11 11 11 8 . . Processor 8 | . 8 . 9 11 11 9 13 5 Hackware 1 | . 1 3 . . . . 1 4 Protection 6 | . . 7 19 22 3 4 6 4 Energy Gun 6 | . 20 7 . . 7 6 . . Ballistic Gun 9 | . 6 9 15 22 12 8 1 8 Ballistic Cannon 1 | . . 4 . . . 2 . . Naked Turns 45 | . . . . . . . . 45 Heaviest Build 68 | 12 48 54 57 57 57 68 21 30 Greatest Support 60 | 40 40 32 40 20 40 60 19 21 Greatest Overweight (x) 6 | 1 1 4 4 2 5 6 1 1 Average Overweight (x) 1 | . . 1 1 2 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 13 20 20 20 20 19 5 5 Most Carried 20 | 8 13 16 18 18 20 20 5 5 Average Carried 13 | 4 7 13 16 18 17 18 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 Final Carried 18 | 4 12 16 18 18 17 4 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 4% | Scavenger-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1973 | 231 190 426 46 . 214 553 24 289 Remotely 335 | . . 170 . . 101 64 . . Salvage Created 2191 | . 447 579 15 . 211 719 24 196 Parts 150 | . 29 50 4 . 10 44 4 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 49 | . 8 18 . . 4 16 . 3 Guns 31 | . 7 7 . . 4 10 . 3 Cannons 16 | . . 10 . . . 6 . . AOE 2 | . 1 1 . . . . . . Classes Destroyed 13 | . 4 4 1 . 1 2 . 1 Worker 5 | . . 2 . . 1 2 . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . Recycler 2 | . 1 . . . . 1 . . Operator 5 | . 1 1 . . . 2 1 . Watcher 3 | . . 1 . . . 2 . . Swarmer 10 | . . 8 . . . 2 . . Grunt 27 | . 8 8 . . 2 9 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 . . . 2 . 2 Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 5 | . 5 5 1 . 2 5 1 1 Combat Bots Only 4 | . 4 4 . . 1 4 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 844 | . 37 176 . . 51 169 96 315 Missed 320 | . 12 38 . . 13 46 55 156 Damage Taken 7357 | . 677 1620 . . 639 2006 357 2058 Core 1784 | . 95 300 . . 18 405 99 867 Absorbed by Shields 24 | . . . . . . . 10 14 Redirected to Shielding 138 | . . . . . . 38 . 100 Regen/Repaired (Parts) 12 | . 12 . . . . . . . Core Remaining (%) 58 | 100 62 . . . 20 26 85 . Volleys Fired 234 | 1 30 75 1 . 33 62 5 27 Largest 3 | 2 2 2 2 . 2 2 3 3 Hottest 129 | 60 80 80 43 . 60 105 129 108 Shots Fired 428 | 2 61 133 2 . 50 115 12 53 Gun 357 | 2 61 98 2 . 50 85 6 53 Cannon 71 | . . 35 . . . 30 6 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 301 | 1 19 107 2 . 45 78 6 43 Thermal 84 | . 12 17 . . 5 37 3 10 Explosive . | . . . . . . . . . Electromagnetic 43 | 1 30 9 . . . . 3 . Robot Hit Streak 15 | 1 6 12 5 . 15 9 3 9 Robot Miss Streak 11 | 1 2 8 . . 3 11 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 284 | 1 39 78 2 . 35 86 5 38 Core Hits 156 | . 21 38 1 . 16 67 3 10 Critical Kills 4 | . . 1 . . . 2 . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 6 | . . 2 . . . 3 . 1 Destroy 5 | . . 1 . . . 3 . 1 Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4498 | 13 606 1067 28 . 415 1628 99 642 Guns 3133 | 13 498 484 28 . 405 1053 19 633 Cannons 1137 | . . 482 . . . 575 80 . Explosions 196 | . 108 88 . . . . . . Melee . | . . . . . . . . . Ramming 32 | . . 13 . . 10 . . 9 Kinetic 3069 | . 137 839 28 . 382 1248 19 416 Thermal 1017 | . 186 167 . . 23 380 44 217 Explosive . | . . . . . . . . . Electromagnetic 380 | 13 283 48 . . . . 36 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . 12 . . . . 2 2 2 Average Corruption 5 | . 12 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . 10 . . . . 2 . 3 Message Errors 4 | . 2 . . . . 1 . 1 Matter Fused 6 | . 4 . . . . . . 2 Energy Discharges 2 | . 1 . . . . 1 . . Misfires 2 | . 2 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . . . 1 . Projectiles 1 | . . . . . . . 1 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . 2 . . . 10 . . Impact . | . . . . . . . . . Kinetic 11 | . . 2 . . . 9 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 99 | . 21 74 . . . . . 4 Shots 3 | . 1 2 . . . . . . Rammed 5 | . . 2 . . 1 . . 2 Targets Rammed 5 | . . 2 . . 1 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . 192 64 12 . 30 246 99 189 Average Temperature 48 | . 43 18 9 . 18 79 28 39 Received Heat Transfer 2039 | . 165 468 . . 117 756 104 429 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 2063 | . 275 275 . . 50 889 74 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 348 | . 162 348 95 . 75 178 301 302 Initial 147 | . . 36 90 . . . 76 147 Average 112 | . 90 197 91 . 40 76 182 183 Maximum Alert Level 1 | . . 1 . . . . 1 1 Low Security (%) 84 | 100 100 43 100 . 100 100 47 78 Level 1 15 | . . 56 . . . . 52 21 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 2 . . . 7 . 2 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 1 2 . . . 4 . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . . 2 . . . 3 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 11 30 . . 6 37 10 32 Peak Tracking Total 15 | . 2 6 . . 3 6 5 15 Tactical Retreats 15 | . . . . . 1 3 4 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . 1 3 . . . 1 2 . Max in Single Turn 2 | . 1 2 . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 3 . . 1 . 2 2 . Terminals 5 | . 2 . . . . 2 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 5 . . 23 . 3 4 . Successful 30 | . 3 . . 23 . 3 1 . Failed 5 | . 2 . . . . . 3 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . . . . . 3 . Terminals 8 | . 2 . . . . 3 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 1 . . 23 . 3 . . Record 24 | . . . . 23 . 1 . . Alert Level 3 | . 1 . . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 2 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 18 | . 18 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 4811 | 122 592 680 256 432 537 1309 375 508 Spaces Moved 3552 | 85 361 334 127 393 207 763 528 754 Core 150 | 51 . . . . . . . 99 Treads 651 | 34 153 15 71 . 162 216 . . Legs . | . . . . . . . . . Wheels 1399 | . 208 319 56 393 45 378 . . Hover . | . . . . . . . . . Flight 1352 | . . . . . . 169 528 655 Fastest Speed 20 | 50 100 110 110 110 110 29 23 20 Average Speed 109 | 122 133 130 187 110 212 140 61 48 Slowest Speed 320 | 160 160 320 240 110 240 320 94 97 Overloaded Moves 96 | . . . . . . . 43 53 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . 2 . 9 Cave-ins Triggered 1 | . 1 . . . . . . . Exploration Rate (%) 30 | 6 49 23 22 78 28 44 13 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . 5 4 . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 9 | . 5 4 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4037 | 101 411 456 141 392 254 881 563 838 Wait 52 | . . . . . . 8 . 44 Move 3525 | 84 360 333 126 392 206 758 527 739 Hop 8 | . . . . . . 2 . 6 Pick Up 82 | 10 13 21 6 . 6 17 4 5 Fast Attach 19 | . 1 . . . . 6 5 7 Attach 59 | 6 3 18 4 . 6 14 2 6 Detach 4 | . . 2 . . . . 1 1 Swap 24 | . 3 5 4 . 1 9 1 1 Drop 8 | . 1 . . . 1 5 1 . Fire 234 | 1 30 75 1 . 33 62 5 27 Melee . | . . . . . . . . . Ram 4 | . . 2 . . . . . 2 Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 17 | . . . . . . . 17 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 402 | -10/Materials | Crushed by falling debris 402 | -10/Materials | System corruption reached 10% 433 | -10/Materials | Lost 3 parts (1p1n1w) 633 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Repaired Corrupted Ion Engine 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Lost 5 parts (1p1n1u2w) 1127 | -9/Materials | Lost 3 parts (2u1w) 1152 | -9/Materials | Core integrity fell below 50% 1199 | -9/Materials | Lost 5 parts (1p2n2w) 1352 | -9/Materials | Discovered new exit (range 13) 1395 | -9/Materials | Entered Mines 1411 | -9/Mines | Assembled infested the area 1611 | -9/Mines | Met 8R-AWN 1647 | -9/Mines | Discovered new exit (range 5) 1651 | -9/Mines | Entered Exiles 1681 | -9/Exiles | Welcomed by 8R-AWN 1700 | -9/Exiles | Met EX-HEX 1729 | -9/Exiles | Build established: Scavenger-Mutant 1764 | -9/Exiles | Met EX-DEC 1787 | -9/Exiles | Learned location of Zion (-6) 1852 | -9/Exiles | Visited The Gauntlet 2062 | -9/Exiles | Discovered new exit (range 15) 2083 | -9/Exiles | Entered Mines 2083 | -8/Mines | Discovered new exit (range 9) 2267 | -8/Mines | Lost 3 parts (1p1u1w) 2392 | -8/Mines | Discovered new exit (range 9) 2620 | -8/Mines | Entered Materials 2620 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2621 | -8/Materials | Identified exit to Storage 3020 | -8/Materials | Lost 3 parts (2p1u) 3305 | -8/Materials | Build established: Mutant 3706 | -8/Materials | Garrison activated, responded to threat 3775 | -8/Materials | Lost 6 parts (1p2n3u) 3864 | -8/Materials | Core integrity fell below 50% 3900 | -8/Materials | Lost 5 parts (1n1u3w) 3920 | -8/Materials | Discovered new exit (range 4) 3929 | -8/Materials | Entered Factory 3929 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4088 | -7/Factory | Discovered new exit (range 16) 4290 | -7/Factory | Discovered new exit (range 15) 4304 | -7/Factory | Entered another Factory area 4304 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4535 | -6/Factory | Lost 4 parts (1p1u2w) 4588 | -6/Factory | Lost 6 parts (1p1n2u2w) 4729 | -6/Factory | Core integrity fell below 50% 4773 | -6/Factory | Core integrity fell below 20% 4791 | -6/Factory | Lost 5 parts (2n3u) 4812 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04734_ Faulty Imp. Lightning Gun severed. 04743_ Cld. VTOL Module destroyed. 04750_ K-01 Serf cleans the DSF Access. 04750_ Knocked back. 04750_ C-17 Slicer knocked back. 04758_ Cld. VTOL Module severed. 04760_ Nuclear Pulse Thruster destroyed. 04762_ Targeting Computer severed. 04771_ Acquired Thermic Laser. 04774_ Thermic Laser severed. 04778_ Slammed into R-10 Processor. 04778_ R-10 Processor collects Thermic Laser. 04779_ Slammed into R-10 Processor. 04789_ Acquired Force Field. 04790_ Force Field severed. 04794_ System corrupted: Matter fused (-5). 04806_ Acquired Imp. Shield Generator. 04807_ Imp. Shield Generator severed. 04810_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????"" #??????????????????????? | | ??????????? ???????"" #??????????????????????? | | ??????????# ?????""""R #??????????????????????? | | ??????????# ????""""" #????????????H?????????? | | ??????????# "??"""""" #??????????????????????? | | ??????????# "??"""""" #??????????????????????? | | ??????????? ??? #??????????????????????? | | ???????????# "???""""" #??????????????????????? | | #####??????# """"""""" #??????????????????????? | | ]#??????# """"""""" @#??????????????????????? | | #????### """""""""c #??????????????H???????? | | #????# """"""""" #??????????????????????? | | """ #????# """"""""" #??????????????????????? | | """ #????# c #??????????????????????? | | """ #????# !!cc #??????????????????????? | | """ #????# ![ #??????????????????????? | | #????# #??????????????????????? | | /####????# #??????????????????????? | | #?????# ##########??????????????????????? | | #?????# #???????????????????????????????? | | ####### #???????????????????????????????? | | #???????????????????????????????? | | ## T### #???????????????????????????????? | | #######?# #???????????????????????????????? | | #???????# #???????????????????????????????? | | #???????# #???????????????????????????????? | | +#######?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# ??????????????????????????????? | | #?# ?????????????????????????????? | | [ #?# ????????????????????????????? | | #?# ????????????????????????????? | | #?? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns System Compromised Challenges ------------ None Game ------ Seed AutogunTractorEngine Manual? 0 Play Time 01:06:28 Cumulative 6.3 hours Start 2024.04.01 @ 11:11:50 End 2024.04.01 @ 21:32:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: df2d183e-57a5-4fb5-a628-43d495cc050a