Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 13:46:28 Player: Billy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3260) 3260 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-998) -998 TOTAL SCORE: 7077 Bonus ------- Friendly Fire -998 Cogmind --------- Core Integrity 0/1000 Matter 116/300 Energy 6/100 System Corruption 22% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Visual Processing Unit Melee Analysis Suite Kinecellerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Plasma Cannon Assault Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Hardened Heavy Armor Plating Force Field System Restoration Module Flak Gun Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . 2 . 1 . . 1 Utility 2 | . . . . . 2 . . . . Weapon 3 | . . 2 . . . 1 . . . Parts Attached 113 | 6 7 12 9 26 17 8 16 . 12 Power 12 | 1 1 1 1 2 3 . 3 . . Engine 9 | 1 1 1 1 . 3 . 2 . . Core 3 | . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 1 2 4 6 2 1 5 . 9 Treads . | . . . . . . . . . . Leg 27 | 2 1 2 4 4 . 1 5 . 8 Wheel 4 | . . . . 2 2 . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 27 | 1 3 3 1 6 7 1 3 . 2 Device 10 | . . . 1 2 3 1 1 . 2 Storage 7 | 1 3 1 . 1 . . 1 . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 8 | . . 2 . 2 3 . 1 . . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 6 3 12 5 6 5 . 1 Energy Gun 16 | 1 1 3 1 6 2 . 2 . . Energy Cannon 5 | . . 1 . . 1 3 . . . Ballistic Gun 4 | 1 . 2 . . . . 1 . . Ballistic Cannon 6 | . 1 . . 1 . 2 1 . 1 Launcher 10 | . . . 1 5 2 1 1 . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . . 1 Parts Lost 61 | . 2 2 4 10 10 1 19 4 9 Power 7 | . . . 1 2 1 . 3 . . Propulsion 15 | . . 1 . 1 2 . 6 . 5 Utility 15 | . . . 1 2 4 . 5 . 3 Weapon 24 | . 2 1 2 5 3 1 5 4 1 Highest Loss Streak 17 | . 1 1 2 5 6 1 17 3 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 81 | . 97 99 95 82 79 85 65 34 16 Engine 6 | . 14 11 10 4 6 6 3 . . Leg 13 | . 27 21 21 11 . 6 13 . 6 Wheel 6 | . . . . 11 14 13 1 . . Device 5 | . . . 5 6 14 8 3 . 2 Storage 10 | . 28 15 11 4 7 6 9 6 3 Processor 1 | . . . . 4 1 3 . . . Protection 3 | . . 6 3 2 3 6 4 6 1 Energy Gun 12 | . 7 11 12 23 16 3 2 8 . Energy Cannon 3 | . . 8 . . 1 12 11 . . Ballistic Gun 5 | . 14 13 11 3 . . 1 5 . Ballistic Cannon 4 | . 4 11 10 1 4 6 4 6 1 Launcher 4 | . . . 3 6 5 9 5 . . Naked Turns 17 | . . . . . . . . . 17 Heaviest Build 98 | 13 25 29 27 46 62 79 98 64 49 Greatest Support 140 | 20 20 20 20 56 65 56 81 3 140 Greatest Overweight (x) 22 | 3 1 2 2 . 1 1 22 21 16 Average Overweight (x) . | . . 1 . . . 1 3 17 1 Largest Inventory Capacity 15 | 8 10 10 8 15 15 15 15 15 15 Average Capacity 11 | 7 9 8 8 8 15 15 15 15 11 Most Carried 15 | 4 10 8 8 15 15 15 15 4 5 Average Carried 9 | 1 7 7 7 6 14 14 10 4 3 Final Capacity 15 | 8 10 8 8 15 15 15 15 15 5 Final Carried 15 | 4 9 8 8 15 15 15 4 4 5 Class Distribution -------------------- 33% | Tank 23% | Gunner 23% | Mutant 13% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 2138 | 216 100 202 277 482 254 . 549 58 . Remotely . | . . . . . . . . . . Salvage Created 3016 | . 146 292 241 1114 633 51 539 . . Parts 134 | . 6 12 10 45 48 1 12 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 11 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 73 | . 5 5 8 21 19 1 14 . . Guns 26 | . 2 1 6 10 7 . . . . Cannons 17 | . 1 4 2 . 2 . 8 . . AOE 30 | . 2 . . 11 10 1 6 . . Classes Destroyed 12 | . 2 2 1 2 4 1 . . . Worker 3 | . . . . 2 1 . . . . Builder 9 | . . . . 5 4 . . . . Recycler 4 | . . 1 . 2 1 . . . . Drone 5 | . . . . . . 1 4 . . Swarmer 11 | . 3 . . . 8 . . . . Grunt 43 | . 2 4 6 19 6 . 6 . . Brawler 5 | . . . . . 1 . 4 . . Duelist 3 | . . . . . 1 . 2 . . Sentry 5 | . . 1 . 2 . 1 1 . . Hunter 2 | . . . . . 1 . 1 . . Programmer 2 | . . . . . 2 . . . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 12 | . 3 4 3 12 9 1 4 . . Combat Bots Only 8 | . 3 3 3 7 8 1 4 . . Max Kills in Single Turn 5 | . 1 1 2 5 5 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . 3 3 1 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 807 | . 42 49 35 106 143 9 110 109 204 Missed 248 | . 8 14 8 18 41 2 20 48 89 Damage Taken 10745 | . 409 598 320 1706 1669 99 2641 876 2427 Core 2558 | . 31 78 33 277 300 11 742 71 1015 Absorbed by Shields 22 | . . . . . . . 22 . . Regen/Repaired (Parts) 57 | . 57 . . . . . . . . Core Remaining (%) 61 | 100 87 . 72 49 57 . . 3 . Volleys Fired 158 | . 21 8 37 41 28 1 22 . . Largest 5 | . 2 4 4 4 4 5 5 . . Hottest 337 | . 60 184 167 272 254 272 337 . . Shots Fired 467 | . 35 32 105 131 81 6 77 . . Gun 284 | . 34 16 72 111 50 1 . . . Cannon 127 | . 1 16 28 1 16 3 62 . . Launcher 51 | . . . . 19 15 2 15 . . Special 5 | . . . 5 . . . . . . Kinetic 155 | . 22 16 65 22 12 1 17 . . Thermal 248 | . . 16 40 90 54 3 45 . . Explosive 42 | . . . . 10 15 2 15 . . Electromagnetic 22 | . 13 . . 9 . . . . . Robot Hit Streak 17 | . 7 17 8 7 7 2 5 . . Robot Miss Streak 8 | . 3 7 3 4 8 1 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . Shots Hit Robots 224 | . 20 19 30 75 37 3 40 . . Core Hits 186 | . 9 19 13 59 40 4 42 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . 2 2 1 . . . Burn 3 | . . . . 2 1 . . . . Blast 2 | . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8759 | . 324 309 517 3116 1723 151 2619 . . Guns 2455 | . 197 160 358 1207 533 . . . . Cannons 1628 | . 22 149 147 . 240 74 996 . . Explosions 4443 | . 105 . . 1796 875 44 1623 . . Melee . | . . . . . . . . . . Ramming 233 | . . . 12 113 75 33 . . . Kinetic 1162 | . 129 123 309 190 210 22 179 . . Thermal 2979 | . 105 186 196 1060 563 52 817 . . Explosive 3838 | . . . . 1296 875 44 1623 . . Electromagnetic 547 | . 90 . . 457 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . 2 . . 1 9 5 8 16 21 Average Corruption 5 | . 2 . . 1 7 4 6 10 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . 2 . . . 19 7 33 1 11 Message Errors 19 | . . . . . 5 . 12 1 1 Matter Fused 17 | . . . . . 5 . 10 . 2 Heat Flow Errors 12 | . . . . . 2 2 8 . . Energy Discharges 6 | . . . . . 3 1 1 . 1 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 6 | . 2 . . . 1 2 . . 1 Data Loss (major) 3 | . . . . . 1 1 . . 1 Misfires 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 415 | . 38 . . 107 17 . 253 . . Projectiles 32 | . . . . . . . 32 . . Explosions 375 | . 38 . . 99 17 . 221 . . Melee 8 | . . . . 8 . . . . . Knockbacks 9 | . . 1 1 . 4 . 3 . . Impact 1 | . . . . . 1 . . . . Kinetic 8 | . . 1 1 . 3 . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 974 | . 69 . . 302 213 44 346 . . Shots 20 | . 2 . . 6 4 1 7 . . Rammed 17 | . . . . 8 8 1 . . . Targets Rammed 19 | . . . 2 8 8 1 . . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 884 | . 138 590 333 535 662 235 884 . . Average Temperature 221 | . 50 257 165 215 265 97 274 . . Received Heat Transfer 2028 | . 90 138 254 828 186 18 310 60 144 Effects 87 | . . 6 4 23 19 . 35 . . Shutdowns 16 | . . . . 3 6 . 7 . . Energy Bleed 11 | . . . 1 4 . . 6 . . Interference 23 | . . . 2 9 6 . 6 . . Matter Decay 5 | . . . . 1 1 . 3 . . Short Circuit 5 | . . . . 3 . . 2 . . Damage (minor) 7 | . . 1 1 1 1 . 3 . . Damage (major) 18 | . . 4 . 2 5 . 7 . . Damage (core) 2 | . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 3 . . 1 . . Heat Transferred 5890 | . 200 288 446 2283 1123 100 1450 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Peak Influence 395 | . 73 120 81 310 395 330 . . . Initial 188 | . . 8 42 31 123 188 . . . Average 132 | . 22 44 36 193 240 218 . . . Maximum Alert Level 1 | . . . . 1 1 1 . . . Low Security (%) 70 | 100 100 100 100 46 47 61 . . 100 Level 1 29 | . . . . 53 52 38 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 . 4 4 2 . . . Investigation 2 | . . . . 1 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . . 1 . 3 1 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 6 | . . 1 . 3 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 12 11 10 41 24 2 14 4 5 Peak Tracking Total 8 | . 5 5 3 6 8 1 7 4 5 Tactical Retreats 10 | . . 1 3 3 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered 3 | . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 12 | . . . . 3 5 3 1 . . Max in Single Turn 2 | . . . . 1 2 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 3 | . 1 . . . . 1 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . 3 . . . . 2 1 . . Successful 4 | . 2 . . . . 1 1 . . Failed 2 | . 1 . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 29 | . . . . . . . 29 29 . Highest-Rated Ally 29 | . . . . . . . 29 29 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage 20 | . . . . . . . . 20 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . Drone Launches 18 | . . . . . . 16 2 . . Drone Recoveries 3 | . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 7716 | 59 1134 590 680 2197 959 570 1193 77 257 Spaces Moved 3672 | 37 532 279 269 987 600 455 384 9 120 Core 132 | 4 . . . . . . 70 9 49 Treads . | . . . . . . . . . . Legs 1618 | 33 532 279 269 205 . . 253 . 47 Wheels 1898 | . . . . 782 600 455 61 . . Hover 24 | . . . . . . . . . 24 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 100 100 115 115 800 50 Average Speed 152 | 121 186 190 186 104 105 115 272 938 173 Slowest Speed 1150 | 200 190 260 260 120 115 115 1150 1100 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 44 30 69 41 18 12 57 5 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 501 | . 5 . 1 94 138 59 204 . . Melee . | . . . . . . . . . . Projectile 16 | . . . 1 2 4 . 9 . . AOE 485 | . 5 . . 92 134 59 195 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 5472 | 48 641 320 371 2063 865 501 490 8 165 Wait 1381 | 2 73 10 42 968 196 12 48 . 30 Move 3663 | 36 531 278 268 986 599 454 383 8 120 Hop . | . . . . . . . . . . Pick Up 62 | 4 7 3 6 17 13 7 4 . 1 Fast Attach 46 | 6 2 3 3 13 4 4 1 . 10 Attach 43 | . 3 2 2 7 10 3 14 . 2 Detach 8 | . 1 . . 1 1 3 . . 2 Swap 24 | . 2 7 4 6 3 1 1 . . Drop 45 | . 1 9 7 16 3 8 1 . . Fire 158 | . 21 8 37 41 28 1 22 . . Melee . | . . . . . . . . . . Ram 17 | . . . . 8 8 1 . . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 16 | . . . . . . . 16 . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Repaired Aluminum Leg 370 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Entered another Materials area 1194 | -9/Materials | Evolved 2 slots: Weapon x2 1661 | -9/Materials | Discovered new exit (range 12) 1714 | -9/Materials | Build established: Tank 1784 | -9/Materials | Entered Mines 1816 | -9/Mines | Met a Derelict bent on vengeance 1872 | -9/Mines | Excavation squad dispatched 1872 | -9/Mines | A large section of the Mines collapsed 2122 | -9/Mines | Excavation squad dispatched 2289 | -9/Mines | Build established: Scavenger-Gunner 2311 | -9/Mines | Learned 2 Materials zone layouts 2372 | -9/Mines | Excavation squad dispatched 2454 | -9/Mines | Discovered new exit (range 9) 2464 | -9/Mines | Entered Materials 2464 | -8/Materials | Evolved 2 slots: Propulsion x2 2465 | -8/Materials | Identified exit to Factory 2465 | -8/Materials | Identified exit to Storage 3039 | -8/Materials | Destroyed 7 combat bots 3041 | -8/Materials | Lost 5 parts (1n1u3w) 3521 | -8/Materials | Build established: Gunner 3872 | -8/Materials | Build established: Tank 3908 | -8/Materials | Core integrity fell below 50% 3938 | -8/Materials | Lost 3 parts (1u2w) 4215 | -8/Materials | Build established: Gunner 4262 | -8/Materials | Discovered exit to Factory (range 16) 4661 | -8/Materials | Entered Factory 4661 | -7/Factory | Evolved 2 slots: Utility x2 5138 | -7/Factory | Lost 3 parts (1p1n1u) 5315 | -7/Factory | Destroyed 8 combat bots 5316 | -7/Factory | Lost 6 parts (1n3u2w) 5529 | -7/Factory | Discovered new exit (range 6) 5620 | -7/Factory | Entered another Factory area 5620 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5642 | -6/Factory | Build established: Tank 5863 | -6/Factory | Discovered new exit (range 6) 6190 | -6/Factory | Entered Lower Caves 6190 | -6/Lower Caves | Accompanied by 15 allies 6257 | -6/Lower Caves | Lost 10 allies 6803 | -6/Lower Caves | Learned 4 Factory zone layouts 6841 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6886 | -6/Lower Caves | Core integrity fell below 50% 6899 | -6/Lower Caves | Core integrity fell below 20% 6933 | -6/Lower Caves | Lost 17 parts (3p5n4u5w) 7240 | -6/Lower Caves | Discovered new exit (range 13) 7383 | -6/Lower Caves | Entered another Lower Caves area 7383 | -6/Lower Caves | Accompanied by 1 ally 7383 | -6/Lower Caves | Discovered new exit (range 7) 7385 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7425 | -6/Lower Caves | Encountered a Warlord checkpoint 7432 | -6/Lower Caves | System corruption reached 10% 7460 | -6/Lower Caves | Entered Factory 7460 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7482 | -5/Factory | Lost 3 parts (3w) 7571 | -5/Factory | System corruption reached 10% 7582 | -5/Factory | Lost 5 parts (2n2u1w) 7610 | -5/Factory | Core integrity fell below 50% 7663 | -5/Factory | Lost 3 parts (2n1u) 7685 | -5/Factory | Core integrity fell below 20% 7717 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07649_ Acquired Prototype Leg. 07649_ Identified Enh. Flexi-carbon Leg. 07652_ Acquired Enh. Flexi-carbon Leg. 07659_ System corrupted: Component data lost. 07660_ Acquired Enh. Flexi-carbon Leg. 07666_ Acquired Adv. Terrain Scanner. 07678_ U-05 Engineer lays Concrete. 07683_ System corrupted: Matter fused (-7). 07684_ U-05 Engineer lays Concrete. 07685_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07686_ U-05 Engineer lays Concrete. 07687_ Enh. Flexi-carbon Leg destroyed. 07688_ U-05 Engineer lays Concrete. 07701_ System corrupted: Adv. Terrain Scanner rejected. 07701_ U-05 Engineer lays Concrete. 07710_ U-05 Engineer builds a Wall. 07711_ U-05 Engineer lays Concrete. 07716_ System corrupted: Substantial component data lost. 07716_ Acquired Hvy. Flak Cannon. 07716_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ### | | ?????????????????????????#?????????# " #?? | | ???????????????????????????????????# "" #?? | | ???????????????????????????????????# % %[ G #?? | | ?????????????#?????#????????#??????## ! "" #?? | | ?????????????????????###########????# ! " #?? | | ?????????????????#???# #????## ! #?? | | ?????????????????????# ###########+#####?? | | ?????????????????????# # #??? | | ?????????????????????# # #??? | | ?????????????????????# | # #??? | | ?????????????????????# ! # #### | | ?????????????#???????# # ! | | ?????????????????????# | | ?????????????????????####;;;p | | ??????????????????#????#;! """ | | ???????????????????????#; """ | | ?????????????#?????????#; p """ | | ??????????#????????????#; """ """ | | ???????????????????????# """T""" | | ??????????????????????##; ;########### | | ???????? ???????#????# u ????????? | | ???????????############; T ???????? | | ???????????# ??????? | | ???????????# ; ! ?????? | | ???????????# """"""" ;@ ;+####?????? | | ????????????????"""" ; ????????? | | ????????????????"""" ????????? | | ????????????????"""" ????????? | | ???????????????? ????????? | | ???????????????""""" ; ""????????? | | ????????????????"""" ; "?????????? | | ????????????????"""" # u ??????????? | | ?????????????????""" # ???????????? | | ?????????????????? ? ##;;# ???????????? | | ?????????????????####+##? #?###? ????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? T??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Hey, That's Mine! Release The Drones! Challenges ------------ None Game ------ Seed DynamicStorageShearcannon Manual? 0 Play Time 01:27:50 Cumulative 7.7 hours Start 2024.05.22 @ 01:31:16 End 2024.05.22 @ 13:46:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0148cbb7-5fbf-4ce8-b392-47744915f42e