Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 22:01:32 Player: applejuice Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3362) 3362 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7947 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Titanium Leg Advanced Cooling System Hypervelocity Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Launcher Guidance Computer Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg Xenon Bombardment Thruster Field Propulsion Drive Heavy Machine Gun Gauss Cannon Rocket Launcher Mace [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 6 | . . 1 1 1 1 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 86 | 6 3 13 17 8 8 21 4 6 Power 12 | 1 . 2 3 . 2 4 . . Engine 5 | 1 . 2 . . 2 . . . Core 7 | . . . 3 . . 4 . . Reactor . | . . . . . . . . . Propulsion 30 | 2 . 6 6 4 1 6 3 2 Treads . | . . . . . . . . . Leg 26 | 2 . 6 6 4 1 6 1 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 2 | . . . . . . . 2 . Utility 22 | 1 2 2 2 2 3 6 1 3 Device 8 | . . . 1 . 1 2 1 3 Storage 3 | 1 1 . . 1 . . . . Processor 9 | . 1 2 1 . 1 4 . . Hackware 2 | . . . . 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 1 3 6 2 2 5 . 1 Energy Gun 4 | 1 . . 1 . 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 1 2 4 1 1 1 . . Ballistic Cannon 5 | . . . . 1 . 3 . 1 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 34 | . . 3 7 . 5 7 6 6 Power 7 | . . 1 1 . 2 2 1 . Propulsion 13 | . . 1 2 . . 2 4 4 Utility 5 | . . . . . 1 1 1 2 Weapon 9 | . . 1 4 . 2 2 . . Highest Loss Streak 6 | . . 1 2 . 5 3 6 2 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 8 | 1 5 9 9 9 9 9 6 4 Power . | . 1 1 . 1 . . . . Propulsion 4 | . 2 4 4 3 4 5 3 1 Utility . | . . . . 1 1 . 1 1 Weapon 3 | . 2 4 3 4 4 3 1 1 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 1 3 . . 2 . 1 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility . | . . . . . . . . . Weapon 3 | . . 1 . . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 91 93 96 95 91 92 70 39 Engine 4 | . 14 10 2 . 4 3 . . Core 4 | . . . 6 7 4 4 8 3 Leg 24 | . 28 33 26 29 26 22 12 . Device 5 | . . . 8 7 5 6 3 9 Storage 7 | . 14 11 9 7 6 5 2 . Processor 14 | . 6 16 18 12 12 17 23 13 Hackware 5 | . . . . 5 8 10 5 3 Energy Gun 1 | . 6 . 1 3 . 1 . . Ballistic Gun 12 | . 21 22 22 14 11 2 2 . Ballistic Cannon 4 | . . . . 3 3 11 6 . Peak Build Rating 77 | 6 9 15 31 42 49 77 67 59 Average Rating 38 | 4 6 12 26 39 44 65 48 33 On Entrance 28 | . 6 9 15 31 40 44 67 43 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . . Naked Turns 71 | . . . . . . . . 71 Heaviest Build 54 | 12 18 23 28 29 35 54 50 20 Greatest Support 83 | 20 20 30 51 77 77 83 75 31 Greatest Overweight (x) 3 | 3 . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 7 5 Most Carried 10 | 2 10 10 10 10 10 10 9 5 Average Carried 8 | 1 5 9 9 9 9 9 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 10 10 9 3 5 Class Distribution -------------------- 25% | Mutant 24% | Hacker-Gunner 22% | Scavenger-Skirmisher 12% | Skirmisher 6% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 2905 | 244 139 371 520 90 330 1205 . 6 Remotely . | . . . . . . . . . Salvage Created 3137 | . 203 645 835 123 290 1009 . 32 Parts 175 | . 13 44 46 8 10 54 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 68 | . 5 16 16 4 4 22 . 1 Guns 36 | . 5 12 14 1 1 3 . . Cannons 18 | . . . . . 3 15 . . AOE 14 | . . 4 2 3 . 4 . 1 Classes Destroyed 12 | . 2 2 3 1 . 4 . . Worker 6 | . . . . . . 5 . 1 Builder 8 | . . . 2 4 . 2 . . Tunneler 1 | . . . . . . 1 . . Recycler 6 | . . . 1 1 1 3 . . Watcher 4 | . 1 2 1 . . . . . Swarmer 14 | . . 4 . 3 . 7 . . Grunt 31 | . 5 7 13 . 2 3 . 1 Brawler 1 | . . . . . . 1 . . Sentry 9 | . . 5 1 . 1 2 . . Specialist 2 | . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . Programmer 10 | . . . . 1 1 8 . . Best Kill Streak 8 | . 3 5 8 4 3 7 . 2 Combat Bots Only 7 | . 3 4 7 3 2 6 . 1 Max Kills in Single Turn 4 | . 2 4 2 3 1 4 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . 4 1 2 . 4 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 544 | . 18 71 109 24 78 116 4 124 Missed 177 | . 2 21 31 9 27 32 . 55 Hits 367 | . 16 50 78 15 51 84 4 69 Melee 4 | . . . . . . . 4 . Projectile 363 | . 16 50 78 15 51 84 . 69 Critical Strikes 16 | . . 1 1 . 4 5 1 4 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6300 | . 172 654 1231 213 793 1751 174 1312 Core 1454 | . 24 143 139 16 119 128 27 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 90 64 74 97 86 . . . Volleys Fired 240 | . 28 46 67 11 16 61 . 11 Largest 3 | . 2 2 3 3 3 3 . 1 Hottest 143 | . 60 56 106 90 90 143 . 51 Shots Fired 518 | . 56 90 139 24 39 159 . 11 Gun 342 | . 56 89 137 13 23 24 . . Cannon 163 | . . . . 7 16 134 . 6 Launcher 13 | . . 1 2 4 . 1 . 5 Special . | . . . . . . . . . Kinetic 477 | . 47 89 128 20 38 149 . 6 Thermal 28 | . 9 . 9 . 1 9 . . Explosive 13 | . . 1 2 4 . 1 . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 8 10 16 9 24 15 . 11 Robot Miss Streak 6 | . 6 5 5 3 4 6 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 336 | . 32 58 90 15 30 108 . 3 Core Hits 188 | . 12 27 45 11 21 68 . 4 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Critical Strikes 16 | . . . 3 . 4 9 . . Destroy 5 | . . . 3 . 2 . . . Blast 11 | . . . . . 2 9 . . Melee Attacks 8 | . . . 1 . 7 . . . Impact 8 | . . . 1 . 7 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8774 | . 324 894 1437 939 772 3938 . 470 Guns 3294 | . 324 717 1223 210 432 388 . . Cannons 3659 | . . . . 132 313 3214 . . Explosions 1742 | . . 177 214 597 . 284 . 470 Melee . | . . . . . . . . . Ramming 79 | . . . . . 27 52 . . Kinetic 6686 | . 257 717 1137 342 745 3488 . . Thermal 267 | . 67 . 86 . . 114 . . Explosive 1742 | . . 177 214 597 . 284 . 470 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 5 8 8 15 Average Corruption 6 | . . . . . 4 3 8 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . 3 10 2 15 Message Errors 8 | . . . . . 1 2 . 5 Matter Fused 4 | . . . . . . 1 1 2 Heat Flow Errors 4 | . . . . . . 3 . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 4 . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 388 | . . 49 . 115 . 150 . 74 Projectiles 148 | . . . . 1 . 147 . . Explosions 240 | . . 49 . 114 . 3 . 74 Melee . | . . . . . . . . . Knockbacks 36 | . . . . 2 . 34 . . Impact . | . . . . . . . . . Kinetic 32 | . . . . 2 . 30 . . Secondary 4 | . . . . . . 4 . . Self-Inflicted Damage 209 | . . 21 . . . 188 . . Shots 4 | . . 1 . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed 13 | . . . . . 4 9 . . Kicked 13 | . . . . . 4 9 . . Crushed . | . . . . . . . . . Highest Temperature 366 | . 64 6 366 27 75 196 . 165 Average Temperature 75 | . 22 3 124 11 29 85 . 85 Received Heat Transfer 1398 | . 96 246 513 . 234 153 . 156 Effects 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 557 | . 150 . 222 . . 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . 1 . . . 1 . 1 Low Security (%) 85 | 100 100 69 100 100 100 69 100 52 Level 1 14 | . . 30 . . . 30 . 47 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 383 | . 70 249 159 173 98 351 118 383 Initial 118 | . . 26 107 60 25 30 118 12 Average 87 | . 8 131 72 58 16 151 69 144 Influence Increases 2941 | . 144 501 477 240 181 825 . 573 Destroy 0b10 Robot/C 1360 | . 100 320 320 80 80 440 . 20 Destroy 0b10 Robot/NC 125 | . 5 10 20 25 5 55 . 5 Destroy Leader 308 | . 22 84 62 20 30 90 . . Successful Hack 100 | . 17 9 12 24 . 24 . 14 Disable Machine 270 | . . 30 15 45 15 75 . 90 Destroy Structure 313 | . . 3 18 46 6 126 . 114 Partial Spotted 45 | . . 15 . . . 15 . 15 Lose Combat Pursuer 420 | . . 30 30 . 45 . . 315 Influence Decreases 2558 | . 82 308 597 323 169 550 321 208 Entered New Map 547 | . . 36 148 75 27 34 221 6 Time Decay 1672 | . 82 242 380 248 92 446 40 142 Lost Part 339 | . . 30 69 . 50 70 60 60 Squads Dispatched 20 | . 2 2 5 1 4 4 . 2 Investigation 7 | . 1 1 2 . 2 . . 1 Extermination 6 | . . . . 1 1 3 . 1 Reinforcement 7 | . 1 1 3 . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 8 | . . 2 3 . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 12 23 29 5 11 30 5 28 Peak Tracking Total 12 | . 4 7 6 3 4 6 6 12 Tactical Retreats 13 | . . 1 2 . 3 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 11 | . 1 1 2 3 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 18 | . . 2 1 3 1 5 . 6 Max in Single Turn 3 | . . 2 1 2 1 3 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 44 | . 9 5 6 3 6 9 . 6 Terminals 33 | . 8 4 5 2 5 5 . 4 Fabricators 3 | . . . . 1 1 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 Scanalyzers 4 | . . 1 1 . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 116 | . 25 19 19 5 21 18 . 9 Successful 44 | . 9 7 6 2 7 8 . 5 Failed 71 | . 16 11 13 3 14 10 . 4 Catastrophic 9 | . 1 1 1 . . 4 . 2 Database Lockouts 1 | . . 1 . . . . . . Manual 90 | . 24 17 17 4 15 9 . 4 Terminals 97 | . 23 17 17 4 19 10 . 7 Fabricators 5 | . . . . 1 2 2 . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . . 3 . 1 Scanalyzers 7 | . . 2 2 . . 2 . 1 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 15 | . 2 2 2 . 3 4 . 2 Record 3 | . . . . . . 1 . 2 Part Schematic 4 | . 1 . . . 2 1 . . Level Access Points 1 | . . 1 . . . . . . Terminal Index 5 | . 1 1 1 . 1 1 . . Fabricator Index 2 | . . . 1 . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 7 | . . 2 2 . . 2 . 1 Retrieve Study 7 | . . 2 2 . . 2 . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 7 3 2 1 4 2 . 1 Terminals 19 | . 6 3 2 1 4 2 . 1 Botnet 19 | . 6 3 2 1 4 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 8 2 6 2 6 9 . 6 Full Trace Events 3 | . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . 2 2 . . 2 . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 3916 | . 232 524 999 839 616 454 44 208 Optics 948 | . 232 524 192 . . . . . Sensors 2881 | . . . 928 839 616 454 44 . Terrain 208 | . . . . . . . . 208 Jamming 31 | . . . . . . . . 31 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 5552 | 51 507 524 999 839 722 1459 83 368 Spaces Moved 3859 | 31 323 294 510 594 444 890 94 679 Core 149 | 11 . . . . . . . 138 Treads . | . . . . . . . . . Legs 3123 | 20 323 294 510 594 444 890 48 . Wheels . | . . . . . . . . . Hover 110 | . . . . . . . . 110 Flight 477 | . . . . . . . 46 431 Fastest Speed 39 | 50 120 105 105 115 126 115 39 39 Average Speed 106 | 132 120 108 120 123 126 122 80 44 Slowest Speed 200 | 200 120 120 130 185 127 127 187 119 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . . . . . 13 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 68 38 37 14 8 24 73 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 15 | . . . . . 4 1 . 10 Terrain Destroyed 211 | . . 2 17 55 6 60 . 71 Melee 4 | . . . . . 4 . . . Projectile 32 | . . . . 1 2 29 . . AOE 175 | . . 2 17 54 . 31 . 71 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 4821 | 38 392 413 785 679 556 1141 99 718 Wait 524 | . 28 47 170 52 73 129 1 24 Move 3828 | 30 322 293 509 593 443 890 93 655 Hop 11 | . . . . . . . . 11 Pick Up 28 | 2 7 4 6 2 1 5 . 1 Fast Attach 50 | 6 2 2 7 8 5 12 1 7 Attach 25 | . 1 4 5 1 2 5 4 3 Detach 15 | . 2 1 2 . . 5 . 5 Swap 39 | . 1 9 9 5 4 11 . . Drop 40 | . 1 7 9 7 1 14 . 1 Fire 240 | . 28 46 67 11 16 61 . 11 Melee 8 | . . . 1 . 7 . . . Ram . | . . . . . . . . . Kick 13 | . . . . . 4 9 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -9/Materials | Central database locked down 920 | -9/Materials | Discovered new exit (range 13) 1018 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Identified exit to Materials 1083 | -9/Materials | Entered another Materials area 1083 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -8/Materials | Build established: Scavenger-Skirmisher 2007 | -8/Materials | Destroyed 7 combat bots 2025 | -8/Materials | Discovered new exit (range 14) 2041 | -8/Materials | Identified exit to Factory 2082 | -8/Materials | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -7/Factory | Discovered new exit (range 15) 2652 | -7/Factory | Identified exit to Factory 2774 | -7/Factory | Build established: Skirmisher 2921 | -7/Factory | Entered another Factory area 2921 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3361 | -6/Factory | Discovered new exit (range 16) 3378 | -6/Factory | Identified exit to Factory 3535 | -6/Factory | Discovered new exit (range 7) 3572 | -6/Factory | Lost 5 parts (2p1u2w) 3583 | -6/Factory | Identified exit to Lower Caves 3643 | -6/Factory | Entered another Factory area 3643 | -5/Factory | Evolved 2 slots: Utility x2 3947 | -5/Factory | Build established: Hacker-Gunner 4808 | -5/Factory | Lost 3 parts (1p1n1w) 4993 | -5/Factory | Discovered new exit (range 8) 5063 | -5/Factory | Identified exit to Upper Caves 5102 | -5/Factory | Sucked down chute 5102 | -5/Factory | Entered Waste 5120 | -5/Waste | Spotted C-40 Crusher 5127 | -5/Waste | Spotted C-40 Crusher 5134 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5140 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5143 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5146 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5152 | -5/Waste | Spotted C-40 Crusher 5154 | -5/Waste | Spotted C-40 Crusher 5172 | -5/Waste | Spotted C-40 Crusher 5177 | -5/Waste | Lost 6 parts (1p4n1u) 5178 | -5/Waste | Discovered new exit (range 14) 5184 | -5/Waste | Identified exit to Factory 5185 | -5/Waste | Entered Factory 5246 | -5/Factory | System corruption reached 10% 5413 | -5/Factory | Released all parts (7) 5435 | -5/Factory | Build established: Mutant 5435 | -5/Factory | Core integrity fell below 50% 5448 | -5/Factory | Spotted B-75 Beast 5471 | -5/Factory | Core integrity fell below 20% 5553 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05440_ Acquired Gyrokinetic Inverter. 05444_ Acquired Gravmag Array. 05450_ System corrupted: Energy discharge (-16). 05452_ Fabricator disabled. 05458_ Knocked back. 05458_ P-70 Sage resets B-75 Beast, system corruption cleaned. 05459_ Acquired 6 matter. 05468_ Gyrokinetic Inverter destroyed. 05470_ Door malfunctions. 05488_ Nuclear Reactor explodes. 05491_ System corrupted: Matter fused (-8). 05507_ Triggered Ambush Trap. 05507_ G-50 Soldier emerges from a hatch in the floor. 05509_ Gravmag Array destroyed. 05528_ System corrupted: Substantial component data lost. 05544_ System corrupted: Heat flow error (+205). 05549_ ALERT: Security rotation in progress. 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""" """ """ #?????? | | ?# """""" #???????# """ """ """ #?????? | | ?# """""" #???????# """ """ """ #?????? | | ?# """""" #???????# #?????? | | ?# """""" |#???????# #?????? | | ?# #######?# #?????? | | ?######+#/## ! #?# g ####### | | ??????# pp p p ### ##### | | ??????# " @ #???# | | ??????# ###+#########???# | | ??????###### # !??????????# | | ???????????####### ] [????????######### | | ?????????????????# [!!??????????????? | | ?????????????????# ! #?????????????? | | ?????????????????###########?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Launcher Accuracy 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Mass Driver | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveThunderEngine Manual? 0 Play Time 01:05:47 Cumulative 33.7 hours Start 2026.01.26 @ 21:03:30 End 2026.01.26 @ 22:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9972de18-aaff-4f96-bbca-7a0153aa10ee