Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 13:39:30 Player: Thaleia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1264 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 187/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Aluminum Leg High-capacity Storage Unit Spread Laser Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Small Storage Unit Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 12 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 7 | 1 8 8 Power 1 | . 1 2 Propulsion 2 | 1 3 1 Utility 1 | . 1 1 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 96 66 Engine 13 | . 13 11 Treads 18 | . 20 . Flight 8 | . 7 22 Storage 13 | . 14 11 Processor 3 | . 3 11 Protection 7 | . 8 . Ballistic Gun 22 | . 24 . Special Melee Weapon 4 | . 3 11 Peak Build Rating 9 | 6 9 7 Average Rating 7 | 4 7 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 11 51 9 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 8 Average Capacity 12 | 7 13 8 Most Carried 11 | 3 11 8 Average Carried 7 | 1 8 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 448 | 199 249 . Remotely . | . . . Salvage Created 357 | . 357 . Parts 16 | . 16 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 57 14 Missed 27 | . 22 5 Hits 44 | . 35 9 Projectile 44 | . 35 9 Critical Strikes 2 | . 2 . Damage Taken 520 | . 452 68 Core 91 | . 58 33 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 41 | . 41 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 79 | . 79 . Gun 79 | . 79 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 79 | . 79 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 45 . Core Hits 22 | . 22 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 10 | . 5 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 514 | . 514 . Guns 503 | . 503 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 503 | . 503 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 . Average Temperature 24 | . 24 . Received Heat Transfer 291 | . 291 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 . Initial . | . . . Average 9 | . 10 . Influence Increases 200 | . 200 . Destroy 0b10 Robot/C 160 | . 160 . Destroy Leader 40 | . 40 . Influence Decreases 200 | . 200 . Time Decay 200 | . 200 . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 17 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 3 | . 3 . Failed 8 | . 7 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1532 | 120 1329 83 Spaces Moved 785 | 75 646 64 Core 11 | 11 . . Treads 484 | 64 420 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 290 | . 226 64 Fastest Speed 50 | 50 117 117 Average Speed 165 | 145 173 117 Slowest Speed 320 | 160 320 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 67 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 932 | 83 780 69 Wait 46 | . 46 . Move 783 | 74 645 64 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 8 | 6 2 . Attach 5 | . 5 . Detach 3 | . 3 . Swap 8 | . 8 . Drop 9 | . 9 . Fire 41 | . 41 . Melee 10 | . 5 5 Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1393 | -10/Materials | Discovered new exit (range 12) 1449 | -10/Materials | Identified exit to Materials 1450 | -10/Materials | Entered another Materials area 1450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -9/Materials | Self-destructed Last Messages --------------- >>Traps(Locate) Found 3 traps in 1 array: 3x Alarm Trap Map updated. 01393_ EXIT=FOUND 01417_ Dropped Lgt. Treads. 01418_ Acquired Lgt. EM Pulse Cannon. 01420_ Dropped Lgt. EM Pulse Cannon. 01427_ Acquired Spread Laser. 01432_ Dropped Ion Engine. 01439_ R-06 Scavenger collects Ion Engine. 01446_ R-06 Scavenger collects Lgt. Treads. 01449_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 01460_ Connecting with Terminal... 01514_ Connecting with Repair Station... 01528_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 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