Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 01:49:26 Player: Xintrosi Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (7587) 7587 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2532) 2532 TOTAL SCORE: 17889 Bonus ------- High Alert Combat Kills 1403 Follower Combat Kills 505 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Target Analyzer Layered Heavy Armor Plating Advanced Field Recycling Unit > --- WEAPON ----------- Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Advanced Heat Sink Advanced Heat Sink Structural Scanner Hardlight Generator Advanced System Restoration Module Plasma Rifle Proton Cannon Phase Cannon Hypervelocity Gauss Cannon Power Sword Power Sword [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 . 2 . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 Utility 6 | . . . . . 2 . 1 . . . 1 . . . 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Parts Attached 244 | 6 5 4 4 19 19 34 13 6 6 9 6 8 7 11 73 14 Power 27 | 1 . . . 2 2 4 2 . . . . 1 2 . 10 3 Engine 18 | 1 . . . 2 1 3 1 . . . . . 2 . 5 3 Core 7 | . . . . . 1 1 1 . . . . . . . 4 . Reactor 2 | . . . . . . . . . . . . 1 . . 1 . Propulsion 52 | 2 2 . 2 5 7 7 1 1 2 1 3 3 3 3 8 2 Treads 33 | 2 . . . 5 5 7 1 1 . . . 2 2 3 5 . Leg 8 | . 2 . 2 . . . . . 2 . . . . . . 2 Wheel 6 | . . . . . . . . . . 1 1 . 1 . 3 . Hover 2 | . . . . . 2 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 2 1 . . . . Utility 82 | 1 3 1 . 3 6 5 9 . 2 1 2 2 1 6 38 2 Device 54 | . 2 . . 1 4 1 3 . 1 1 2 . 1 3 33 2 Storage 10 | 1 1 . . 1 2 . 2 . . . . 1 . 1 1 . Processor 8 | . . . . . . 1 2 . . . . 1 . 2 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . . 1 . 1 . 3 2 . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 . 3 2 9 4 18 1 5 2 7 1 2 1 2 17 7 Energy Gun 8 | . . . . . . . . 3 . 3 . . . . 2 . Energy Cannon 8 | . . . . . . . . . . . 1 . 1 1 4 1 Ballistic Gun 29 | 2 . 1 2 5 1 11 1 . 2 2 . . . . . 2 Ballistic Cannon 15 | . . . . 2 . 1 . . . 1 . . . 1 9 1 Launcher 15 | . . 1 . 2 3 6 . 2 . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 2 3 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . . . . Corrupted Parts 5 | . . . . . . . . . . . . 1 . 1 1 2 System Corruption 27 | . . . . . . . . . . . . 7 . 4 7 9 Parts Lost 97 | . . 1 . 7 3 9 6 9 . 8 . 8 . . 21 25 Power 15 | . . . . . 1 2 2 1 . . . . . . 4 5 Propulsion 26 | . . . . 2 . 5 1 5 . 2 . 2 . . 4 5 Utility 31 | . . 1 . 1 2 1 3 2 . 1 . 4 . . 8 8 Weapon 25 | . . . . 4 . 1 . 1 . 5 . 2 . . 5 7 Highest Loss Streak 22 | . . 1 . 5 3 3 5 7 . 8 . 5 . . 4 22 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 81 | . 98 98 71 98 97 96 95 83 66 61 65 62 30 83 88 59 Engine 5 | . 14 14 14 13 1 8 5 5 . . . . 7 13 5 3 Core 1 | . . . . . 7 . 1 . . . . . . . 3 3 Treads 12 | . 21 . . 21 29 32 26 19 . . . 6 5 21 13 3 Leg 4 | . 6 28 28 5 . . . . 5 2 . . . . . . Wheel 1 | . . . . . . . . . . 2 7 4 . . 4 6 Device 9 | . 12 7 . . 15 6 5 5 7 9 18 10 4 22 18 18 Storage 7 | . 14 14 14 14 9 9 8 7 7 7 6 5 . 2 5 3 Processor 9 | . . . . . . 7 15 15 15 15 13 18 . 9 8 3 Protection 6 | . . 5 14 13 9 13 7 5 7 1 . . . . 2 . Energy Gun 3 | . . . . . . . . 18 6 11 8 4 . . . 3 Ballistic Gun 7 | . 28 12 . 22 4 13 23 . 1 8 6 1 . . . . Ballistic Cannon 3 | . . . . 4 4 . . . . . . . . 3 16 . Launcher 4 | . . 13 . 1 9 3 . 3 14 1 . . . . . . Naked Turns 67 | . . . . . . . . . . . . 15 . . . 52 Heaviest Build 123 | 13 19 23 20 37 38 42 45 46 45 47 54 54 29 73 123 93 Greatest Support 140 | 40 40 20 20 46 87 87 82 85 35 35 56 140 60 100 97 50 Greatest Overweight (x) 14 | . 1 1 . 1 . . . 12 14 9 1 1 1 . 6 6 Average Overweight (x) 1 | . . . . . . . . . 4 2 . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 5 15 15 15 Average Capacity 13 | 7 8 10 10 12 14 15 15 15 15 15 15 7 5 8 15 12 Most Carried 15 | 1 9 10 10 12 15 15 15 15 15 15 15 15 4 12 15 13 Average Carried 12 | . 4 9 9 10 13 14 13 14 14 11 13 6 2 4 12 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 5 5 15 15 5 Final Carried 15 | 1 9 10 8 11 12 15 15 15 15 13 15 4 2 12 10 2 Class Distribution -------------------- 32% | Gunner 17% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Matter Collected 7112 | 185 423 46 155 390 748 954 489 117 101 251 22 75 . 340 2708 108 Remotely 1171 | . 423 30 . . . . . . . . . . . . 718 . Salvage Created 7494 | . 393 304 . 278 673 1030 493 363 . 242 22 . . 611 2798 287 Parts 396 | . 27 19 . 20 50 65 18 14 . 9 . . . 28 133 13 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 5 . . . . . . . . . 2 1 Parts Field Recycled 44 | . . . . . . . . . . . . . . . 44 . Retrieved Matter 795 | . . . . . . . . . . . . . . . 795 . Parts Self-Destructed 30 | . . . . . . . . 15 4 11 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 162 | . 9 3 . 22 22 18 8 12 . 5 . . . 9 50 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 46 | . 9 . . 4 . 14 8 6 . 3 . . . . . 2 Cannons 66 | . . . . 5 1 2 . . . . . . . 8 49 1 AOE 47 | . . 3 . 13 21 2 . 6 . 2 . . . . . . Classes Destroyed 19 | . 2 3 . 3 5 . 1 . . 1 . . . 1 3 . Worker 13 | . . 1 . . 4 5 1 . . . 1 . . . 1 . Builder 15 | . 1 . . . 4 4 . . . . . . . . 6 . Tunneler 3 | . . 2 . 1 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . Recycler 7 | . . 1 . . 2 1 1 . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . . 2 . Swarmer 14 | . . . . 4 1 3 . 5 . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 80 | . 9 3 . 3 12 5 7 6 . 3 . . . 5 25 2 Brawler 5 | . . . . 2 2 . . . . . . . . . 1 . Duelist 3 | . . . . . 2 . . . . . . . . 1 . . Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 19 | . . . . . 3 9 . 1 . 1 . . . 1 4 . Hunter 5 | . . . . . 1 1 . . . . . . . 1 . 2 Programmer 18 | . . . . . . . 1 . . . . . . . 17 . Heavy 1 | . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . Assembled 13 | . . . . 13 . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | . 9 4 . 13 11 5 3 6 . 3 1 . . 4 8 4 Combat Bots Only 13 | . 9 2 . 13 7 2 3 6 . 3 . . . 4 6 4 Max Kills in Single Turn 5 | . 1 3 . 5 4 3 2 3 . 1 1 . . 2 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 1 . 4 2 2 . 3 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Hostile Shots Fired 1253 | . 31 14 . 53 101 189 49 111 . 86 . 23 . 83 309 204 Missed 331 | . 5 5 . 11 37 41 12 33 . 19 . . . 25 82 61 Damage Taken 17217 | . 282 257 . 768 975 1904 605 1247 . 1178 118 1128 . 684 5168 2903 Core 3103 | . 21 74 . 107 92 119 48 258 . 120 85 257 . 142 616 1164 Absorbed by Shields 844 | . . . . . 116 . . . . . . . . 239 329 160 Ignored by Resistances 26 | . . . . . . . . . . . . . . . 26 . Regen/Repaired (Parts) 368 | . . . . . . 368 . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 19 . 61 . . . 39 . . . 43 38 . Volleys Fired 467 | . 26 11 . 28 43 93 22 17 . 21 2 15 . 23 155 11 Largest 4 | . 2 2 . 2 2 2 3 3 . 3 1 3 . 2 4 3 Hottest 297 | . 40 53 . 55 60 66 69 142 . 132 23 118 . 135 297 225 Shots Fired 1066 | . 50 22 . 50 81 177 66 51 . 42 2 19 . 35 447 24 Gun 452 | . 50 11 . 37 15 145 66 45 . 27 2 18 . . 19 17 Cannon 515 | . . . . 7 17 8 . . . 12 . 1 . 35 428 7 Launcher 99 | . . 11 . 6 49 24 . 6 . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 785 | . 50 11 . 44 32 153 66 19 . 26 2 7 . 12 350 13 Thermal 150 | . . . . . . . . 26 . 13 . 11 . . 95 5 Explosive 99 | . . 11 . 6 49 24 . 6 . 3 . . . . . . Electromagnetic 32 | . . . . . . . . . . . . 1 . 23 2 6 Robot Hit Streak 17 | . 17 1 . 12 5 12 13 16 . 6 7 14 . 16 11 9 Robot Miss Streak 9 | . 2 3 . 2 3 4 2 2 . 3 . 1 . 3 9 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . 2 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . Shots Hit Robots 647 | . 41 3 . 37 42 118 46 37 . 28 2 20 . 23 227 23 Core Hits 388 | . 19 11 . 42 80 52 22 25 . 14 1 1 . 16 95 10 Critical Kills 26 | . . . . . . . . . . . . . . . 25 1 Critical Parts Destroyed 52 | . . . . 1 . . 1 1 . . . . . . 47 2 Critical Strikes 92 | . . . . 1 1 . 1 2 . 1 . . . . 82 4 Burn 3 | . . . . . . . . 1 . 1 . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 80 | . . . . 1 . . 1 1 . . . . . . 74 3 Blast 7 | . . . . . 1 . . . . . . . . . 6 . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . . . . . 4 . . 3 12 Impact . | . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . 3 12 Piercing 4 | . . . . . . . . . . . . 4 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 Damage Inflicted 19166 | . 447 480 . 1474 3564 2059 709 1209 . 843 29 343 . 817 6621 571 Guns 5037 | . 447 6 . 309 86 1727 709 624 . 334 29 290 . . 204 272 Cannons 7809 | . . . . 85 228 122 . . . 223 . 2 . 817 6188 144 Explosions 6019 | . . 474 . 1080 3250 210 . 585 . 286 . . . . 134 . Melee 301 | . . . . . . . . . . . . 51 . . 95 155 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9380 | . 447 6 . 394 314 1849 709 276 . 350 29 96 . 239 4453 218 Thermal 2824 | . . . . . . . . 348 . 207 . 194 . . 2010 65 Explosive 5885 | . . 474 . 1080 3250 210 . 585 . 286 . . . . . . Electromagnetic 776 | . . . . . . . . . . . . 2 . 578 63 133 Impact . | . . . . . . . . . . . . . . . . . Slashing 250 | . . . . . . . . . . . . . . . 95 155 Piercing 51 | . . . . . . . . . . . . 51 . . . . Highest Corruption 18 | . 4 4 4 12 . 1 . . . . . 14 14 18 11 14 Average Corruption 4 | . 3 4 4 9 . 1 . . . . . 5 14 16 4 10 Corruption Purged 23 | . . . . . . . . . . . . 4 . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . 6 9 18 27 . 7 . . . . . 5 2 14 43 3 Message Errors 40 | . 1 2 9 8 . 2 . . . . . 3 1 1 12 1 Matter Fused 24 | . . 2 1 6 . 1 . . . . . 1 . 4 9 . Heat Flow Errors 17 | . 1 2 2 5 . 1 . . . . . . . . 6 . Energy Discharges 7 | . . . 2 1 . . . . . . . . . 1 2 1 Parts Rejected 3 | . . . . 1 . . . . . . . 1 . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . 1 1 2 4 . 3 . . . . . . . 3 6 . Data Loss (major) 5 | . . 2 1 1 . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . 4 . Alerts 3 | . 1 . . . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . 2 . . 1 . . . . . . . . . 3 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 398 | . . 49 . 16 38 6 . . . . . . . 12 263 14 Projectiles 154 | . . . . . . . . . . . . . . 12 128 14 Explosions 179 | . . 49 . 16 38 6 . . . . . . . . 70 . Melee 65 | . . . . . . . . . . . . . . . 65 . Knockbacks 45 | . . . . . 1 . . . . . . . . 2 42 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . 1 . . . . . . . . 2 41 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 563 | . . 126 . 120 129 60 . . . . . . . . 128 . Shots 20 | . . 5 . 4 4 4 . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 813 | . 270 190 118 272 26 94 120 39 . 478 . 6 . 68 813 36 Average Temperature 134 | . 133 48 61 70 10 13 57 15 . 214 . 4 . 21 209 17 Received Heat Transfer 4128 | . 156 72 . 46 451 441 351 441 . 513 . . . 172 1047 438 Effects 85 | . . . . . . . . . . 1 . . . . 84 . Shutdowns 22 | . . . . . . . . . . . . . . . 22 . Energy Bleed 10 | . . . . . . . . . . 1 . . . . 9 . Interference 15 | . . . . . . . . . . . . . . . 15 . Matter Decay 3 | . . . . . . . . . . . . . . . 3 . Short Circuit 7 | . . . . . . . . . . . . . . . 7 . Damage (minor) 4 | . . . . . . . . . . . . . . . 4 . Damage (major) 22 | . . . . . . . . . . . . . . . 22 . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . 1 . 1 . . . . 6 . Heat Transferred 4607 | . . . . . . . . 740 . 444 . 370 . . 2903 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Peak Influence 1274 | . 242 226 . 220 897 717 405 . . . 5 15 5 252 1274 705 Initial 623 | . . 94 . . 22 372 326 . . . . 1 . 3 132 623 Average 357 | . 86 111 . 100 391 437 265 . . . . 2 . 113 562 620 Maximum Alert Level 4 | . 1 1 . 1 3 3 2 . . . . . . 1 4 3 Low Security (%) 29 | 100 71 89 . 96 42 . 6 . . . 100 100 100 88 3 . Level 1 31 | . 28 10 . 3 16 41 83 . . . . . . 11 28 . Level 2 29 | . . . . . 9 55 9 . . . . . . . 44 95 Level 3 7 | . . . . . 31 3 . . . . . . . . 16 4 Level 4 1 | . . . . . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . Squads Dispatched 34 | . 3 . . . 8 3 2 . . . . . . 1 13 4 Investigation 11 | . 3 . . . 4 1 1 . . . . . . . 1 1 Extermination 7 | . . . . . . . 1 . . . . . . . 6 . Reinforcement 5 | . . . . . . 2 . . . . . . . 1 2 . Assault 6 | . . . . . 3 . . . . . . . . . 2 1 Garrison 5 | . . . . . 1 . . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Distress Signals 7 | . 1 . . . 2 1 . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 228 | . 10 5 . 23 41 20 11 13 . 4 . 6 . 10 73 12 Peak Tracking Total 13 | . 7 3 . 13 11 5 3 7 . 2 . 4 . 3 5 8 Tactical Retreats 16 | . . . . . . 1 2 . . . . . . 1 11 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Traps Triggered 9 | . 3 . . . . 1 . . . . 3 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . 1 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Machines Disabled 26 | . . . . . 3 6 . . . . . . . 1 15 1 Max in Single Turn 5 | . . . . . 1 1 . . . . . . . 1 5 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Machines Accessed 39 | . 3 . 5 . 5 10 4 . . 1 1 . 1 . 8 1 Terminals 23 | . 3 . . . 2 8 2 . . 1 1 . 1 . 4 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . 1 2 . . . . . . . . 2 . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 150 | . 9 . 50 . 19 31 8 . . 1 2 . 1 . 24 5 Successful 99 | . 4 . 50 . 9 17 2 . . 1 . . 1 . 13 2 Failed 51 | . 5 . . . 10 14 6 . . . 2 . . . 11 3 Catastrophic 8 | . 1 . . . 2 1 1 . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 8 . 2 . 3 2 . . 1 3 . . . . 2 . Terminals 61 | . 9 . . . 9 21 3 . . 1 2 . 1 . 10 5 Fabricators 5 | . . . . . . . 5 . . . . . . . . . Repair Stations 20 | . . . . . 3 10 . . . . . . . . 7 . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers 8 | . . . . . 3 . . . . . . . . . 5 . Garrison Access 4 | . . . . . 4 . . . . . . . . . . . Terminal Hacks 82 | . 4 . 50 . 5 11 1 . . 1 . . 1 . 7 2 Record 61 | . 3 . 49 . 1 2 . . . 1 . . . . 3 2 Prototype ID Bank 3 | . . . . . 1 1 . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . 2 . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 1 1 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . . . 1 6 . . . . . . . . 3 . Scan Component 7 | . . . . . 1 3 . . . . . . . . 3 . Repair 3 | . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . 3 . Insert Component 4 | . . . . . 2 . . . . . . . . . 2 . Analyze 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . . . 5 8 4 . . . 1 . . . 7 1 Full Trace Events 12 | . 3 . . . 4 2 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . Time 126 | . . . . . . 126 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Total Allies 4 | . . 1 . 2 . . . . . . . 1 . . . . Largest Group 2 | . . 1 . 2 2 . . . . . . 1 . . . . Highest-Rated Group 50 | . . 31 . 50 50 . . . . . . 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . 12 . 6 37 . . . . . . 38 . . . . Total Damage 1370 | . . 189 . 97 499 . . . . . . 585 . . . . Kills 20 | . . 5 . 2 11 . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Turns Passed 13981 | 73 388 483 734 712 497 1568 1159 658 2697 1241 216 201 67 261 2723 303 Spaces Moved 6334 | 42 195 248 605 356 223 671 574 314 751 540 158 102 80 100 1152 223 Core 512 | 3 . . . . . . . 22 220 126 . 32 . . . 109 Treads 2824 | 39 131 . . 280 197 671 574 292 . . . 41 20 100 479 . Legs 1632 | . 64 248 605 76 . . . . 531 106 . . . . . 2 Wheels 1280 | . . . . . . . . . . 308 158 26 3 . 673 112 Hover 26 | . . . . . 26 . . . . . . . . . . . Flight 60 | . . . . . . . . . . . . 3 57 . . . Fastest Speed 40 | 50 120 120 120 120 117 152 156 152 195 115 100 40 40 160 115 50 Average Speed 181 | 152 147 179 120 157 151 155 158 190 357 217 111 109 72 163 166 96 Slowest Speed 750 | 160 190 190 120 190 160 160 160 650 750 500 115 160 160 166 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 38 44 93 83 28 86 11 44 78 76 4 85 2 88 36 6 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . 1 2 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 . . . . 1 . Scrap Searched 11 | . . 1 . 4 . . . 1 2 3 . . . . . . Spaces Dug 114 | . . . . . 32 65 . . . . . . . . 15 2 Terrain Destroyed 630 | . . 78 . 59 197 136 . 28 . 33 . . . 9 88 2 Melee 4 | . . . . . . . . . . . . . . . 2 2 Projectile 77 | . . . . . . . . . . 2 . . . 9 66 . AOE 549 | . . 78 . 59 197 136 . 28 . 31 . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Was Fac DSF Fac Fac Total 7868 | 48 248 266 614 460 299 1022 773 338 760 575 198 163 89 149 1594 272 Wait 605 | . 5 . . 39 3 193 143 1 2 2 11 31 . . 165 10 Move 6319 | 41 194 247 604 355 222 670 573 313 750 539 158 101 79 99 1151 223 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 1 13 2 1 15 9 17 13 1 2 3 7 1 2 13 21 4 Fast Attach 57 | 6 1 1 . . 1 7 3 1 2 2 1 4 2 8 16 2 Attach 82 | . . 2 2 8 6 4 6 1 2 5 3 3 5 2 24 9 Detach 19 | . . 1 2 . . . 1 . . . 2 1 1 1 10 . Swap 105 | . 4 1 2 11 12 23 4 4 2 2 2 1 . 1 33 3 Drop 63 | . 5 1 3 4 3 15 8 . . . 4 2 . 2 16 . Fire 467 | . 26 11 . 28 43 93 22 17 . 21 2 15 . 23 155 11 Melee 17 | . . . . . . . . . . . . 4 . . 3 10 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 383 | -10/Materials | Destroyed 9 combat bots 392 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered Mines 469 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 486 | -10/Mines | Found a hidden stash of uninstalled traps 552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 568 | -10/Mines | Received a Mining Laser from a helpful Derelict 732 | -10/Mines | Excavation squad dispatched 732 | -10/Mines | A large section of the Mines collapsed 945 | -10/Mines | Entered Exiles 970 | -10/Exiles | Discovered new exit (range 15) 989 | -10/Exiles | Met 8R-AWN 1013 | -10/Exiles | Met EX-HEX 1068 | -10/Exiles | Met EX-DEC 1123 | -10/Exiles | Visited The Gauntlet 1277 | -10/Exiles | Learned location of Zion (-7) 1312 | -10/Exiles | Discovered new exit (range 12) 1426 | -10/Exiles | Met EX-BIN 1444 | -10/Exiles | Aligned with FarCom system 1445 | -10/Exiles | Given EX-Vault access code 1550 | -10/Exiles | Opened EX-Vault 1562 | -10/Exiles | Found Cloak of Protection 1590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1679 | -10/Exiles | Left Exiles lab with Cloak of Protection 1679 | -10/Exiles | Entered Mines 2070 | -9/Mines | System corruption reached 10% 2152 | -9/Mines | Assembled infested the area 2176 | -9/Mines | Core integrity fell below 50% 2189 | -9/Mines | Core integrity fell below 20% 2221 | -9/Mines | Lost 5 parts (2n1u2w) 2224 | -9/Mines | Destroyed 13 combat bots 2308 | -9/Mines | Discovered new exit (range 12) 2391 | -9/Mines | Entered Materials 2391 | -8/Materials | Accompanied by 2 allies 2391 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2396 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2403 | -8/Materials | Identified exit to Storage 2416 | -8/Materials | Garrison activated, responded to threat 2475 | -8/Materials | Build established: Scavenger-Mutant 2751 | -8/Materials | Destroyed 7 combat bots 2791 | -8/Materials | First assault squad dispatched 2872 | -8/Materials | Destroyed 7 combat bots 2876 | -8/Materials | Lost 3 parts (1p2u) 2888 | -8/Materials | Entered Storage 3159 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3293 | -8/Storage | Repaired Adv. Treads 3333 | -8/Storage | Repaired Imp. Light Armor Plating 3411 | -8/Storage | Identified exit to Recycling 3700 | -8/Storage | Lost 3 parts (2n1u) 4411 | -8/Storage | Discovered new exit (range 6) 4456 | -8/Storage | Entered Factory 4456 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4697 | -7/Factory | Lost 5 parts (1p1n3u) 4829 | -7/Factory | Discovered new exit (range 6) 4925 | -7/Factory | Identified exit to Lower Caves 4963 | -7/Factory | Build established: Scavenger-Gunner 5615 | -7/Factory | Entered Lower Caves 5977 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6086 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6164 | -7/Lower Caves | Lost 7 parts (1p4n2u) 6273 | -7/Lower Caves | Entered Zion 6390 | -7/Zion | Build established: Gunner 6666 | -7/Zion | Discovered new exit (range 12) 6779 | -7/Zion | Found CR-A16's Pointy Stick 7951 | -7/Zion | Received a hallucinogenic algorithm 8092 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8238 | -7/Zion | Learned Factory terminal intel 8724 | -7/Zion | Given the Hacking Drone Bay 8970 | -7/Zion | Entered Proximity Caves 9160 | -6/Proximity Caves | Spotted B-75 Beast 9212 | -6/Proximity Caves | Core integrity fell below 50% 9220 | -6/Proximity Caves | Destroyed B-75 Beast 9248 | -6/Proximity Caves | Lost 8 parts (2n1u5w) 9996 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10195 | -6/Proximity Caves | Discovered new exit (range 13) 10211 | -6/Proximity Caves | Entered Factory 10211 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10212 | -6/Factory | Loaded intel: 28 terminal locations 10427 | -6/Factory | Sucked down chute 10427 | -6/Factory | Entered Waste 10428 | -6/Waste | Met a frightened Derelict 10440 | -6/Waste | Spotted C-40 Crusher 10442 | -6/Waste | EMP discharged 10467 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10470 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10473 | -6/Waste | Allies destroyed C-40 Crusher 10496 | -6/Waste | Spotted C-40 Crusher 10518 | -6/Waste | Spotted C-40 Crusher 10518 | -6/Waste | Allies destroyed C-40 Crusher 10542 | -6/Waste | EMP discharged 10567 | -6/Waste | Spotted C-40 Crusher 10569 | -6/Waste | Spotted C-40 Crusher 10570 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10572 | -6/Waste | Spotted C-40 Crusher 10581 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10599 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10608 | -6/Waste | Crushed by Compactor (1 part destroyed) 10610 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10618 | -6/Waste | Discovered new exit (range 16) 10626 | -6/Waste | System corruption reached 10% 10628 | -6/Waste | Entered Factory 10641 | -6/Factory | Lost 5 parts (2n3u) 10692 | -6/Factory | Identified exit to DSF 10695 | -6/Factory | Entered DSF 10746 | -6/DSF | Additional patrols routed to DSF 10751 | -6/DSF | Core integrity fell below 50% 10897 | -6/DSF | Discovered new exit (range 15) 10934 | -6/DSF | Sterilization system engaged 10954 | -6/DSF | Ambient heat levels rising (+10) 10956 | -6/DSF | Entered Factory 10956 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11357 | -5/Factory | Build established: Scavenger-Skirmisher 11747 | -5/Factory | Lost 4 parts (1p1u2w) 12094 | -5/Factory | System corruption reached 10% 12210 | -5/Factory | Build established: Scavenger-Gunner 12399 | -5/Factory | Spotted B-75 Beast 12430 | -5/Factory | Destroyed B-75 Beast 12595 | -5/Factory | Core integrity fell below 50% 13247 | -5/Factory | Build established: Scavenger-Skirmisher 13356 | -5/Factory | First assault squad dispatched 13526 | -5/Factory | Garrison activated, responded to threat 13621 | -5/Factory | Discovered new exit (range 5) 13679 | -5/Factory | Entered another Factory area 13679 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13869 | -4/Factory | Garrison activated, responded to threat 13894 | -4/Factory | System corruption reached 10% 13926 | -4/Factory | Core integrity fell below 50% 13929 | -4/Factory | First assault squad dispatched 13945 | -4/Factory | Lost 22 parts (3p5n7u7w) 13972 | -4/Factory | Core integrity fell below 20% 13982 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13912_ Power Sword severed. 13914_ Imp. Dynamic Insulation System destroyed. 13914_ Acquired 29 matter. 13925_ Penetrated by Slug. 13925_ Knocked back. 13929_ ALERT: Significant disruption in Zone 6N, assault force dispatched. 13940_ Assembly Bed disabled. 13950_ L-61 Swordsman shuts down. 13973_ Lgt. Angular Momentum Engine destroyed. 13974_ Slug penetrates Wall. 13977_ Slug penetrates P-70 Sage. 13977_ Penetrated by Slug. 13977_ Adv. Heat Sink destroyed. 13977_ Slug penetrates P-70 Sage. 13980_ Penetrated by Slug. 13980_ Imp. Deuterium Engine destroyed. 13980_ Penetrated by Slug. 13980_ Slug penetrates Wall. 13981_ PXJWDSL5&LVMR8=POJ,ONIY0FU%% [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????##########??? | | ????????????????????# #??? | | ????????????????????# """""" #??? | | ????????????????????# """""" #??? | | ?########???????????# """""" #??? | | ?# #???????????# """" " #??? | | ?# """ !#???????????# #??? | | ?# """ #???????????# #??? | | ?# """ #???????????# #??? | | ?# #???????????# #??? | | ?# ! #######?????#####+######? | | ??###+################# #? | | ????# p g +? | | ????# pg #? | | ????# #? | | ????# h ## | | ????# #####h | | ????# ##??# | | ????# ##??# % % | | ????# @ ##### ######/######## | | ??#######^^###### #??? ?????? | | ??####### # # #? = ???? | | ??##/* ;g [ # ## #??? | | ??##!!%* # # ## #??? | | ?? #=/% #"" + ## * #??? | | ####[*=% #"" # ## !!*#??? | | ####%##### #G !# ## !!*#??? | | ## =%* ### #"" # ## !**#??? | | ## " ### #"" # ####+#######??? | | ## "" ### # # ?????????????? | | # T" ### ###### ?????????????? | | ## "" ### ##???# ?????????????? | | ## "" ### ##???? ?????????????? | | ## ### ####?? ?????????????? | | ## ### ####?? #?????????????? | | ## # ##?? ??????????????? | | ######## " ##?? ??????????????? | | ##### " ##?? ??????????????? | | ???## ## ##?? ??????????????? | | ##### ## ##?????????????????? | | #####"### ###?????????????????? | | # # ### ????????????????? | | #/! ! # ### ????????????????? | | #/ # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 530 Matter Stores 307 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Launcher Accuracy 20 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Hey, That's Mine! I'm Back, Baby! It's Just You Leap Before You Look Let's See Who's Tougher Oh No You Don't! Party Time Power Corrupts Remodeling Risk Taker Robot Respite Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed CatalystAlphaDerivative Manual? 0 Play Time 05:05:11 Cumulative 14.4 hours Start 2024.06.09 @ 02:34:51 End 2024.06.11 @ 01:49:26 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d420434d-982c-4a78-b8ab-74ae164fce81