Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 15:13:03 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (496) 496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5156 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Wheel Compact Matter Pod (0) Advanced Recoil Stabilizer Improved Shock Absorption System Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Recoil Stabilizer Medium Reactive Plating Improved Thermal Shield > --- WEAPON ----------- Heavy Flak Cannon Great Axe > --- INVENTORY -------- Wheel Compact Matter Pod Improved Shock Absorption System Enhanced Gauss Cannon [Rating: 58] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Gravmag Array Treads Improved Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility Advanced Recoil Stabilizer Device Advanced Recoil Stabilizer Processor Improved Signal Interpreter Protection Core Shielding Weapon Heavy Flak Cannon Energy Gun Precision Beam Rifle Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 . 1 1 Weapon 3 | . . 2 . . . . 1 Parts Attached 27 | . . 6 3 . . 5 13 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . . 2 . . . 1 5 Treads 2 | . . 2 . . . . . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 13 | . . 2 2 . . 3 6 Device 4 | . . . . . . . 4 Storage . | . . . . . . . . Processor 6 | . . . 2 . . 3 1 Hackware . | . . . . . . . . Protection 3 | . . 2 . . . . 1 Artifact . | . . . . . . . . Weapon 6 | . . 2 1 . . 1 2 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 . To Critical Strikes . | . . . . . . . . Average Backups 1 | . . . . . . 1 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 2 Weapon . | . . . . . . . 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 10 | . . 12 1 . . 2 19 Hover 1 | . . . . . . . 3 Device 2 | . . . . . . . 5 Processor 1 | . . . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 2 Peak Build Rating 58 | . . 9 10 . . 15 58 Average Rating 9 | . . 1 . . . 3 19 On Entrance . | . . . . . . . . Avg Prop Armor Cover (%) 35 | . . 35 . . . . . Naked Turns 471 | . 50 49 121 2 28 98 123 Heaviest Build 36 | . . 2 . . . . 36 Greatest Support 36 | 3 3 3 3 3 3 12 36 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 . . . 3 5 Average Carried 1 | . . . . . . 1 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 225 | . . 193 . . . 6 26 Remotely . | . . . . . . . . Salvage Created 308 | . . 155 . . . 139 14 Parts 10 | . . 7 . . . 1 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 5 | . . 3 . . . 2 . Guns 1 | . . . . . . 1 . AOE 4 | . . 3 . . . 1 . Classes Destroyed 6 | . . 3 . . . 2 1 Worker 1 | . . . . . . . 1 Tunneler 1 | . . 1 . . . . . Recycler 1 | . . 1 . . . . . Grunt 3 | . . 3 . . . . . Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | . . 5 . . . 1 1 Combat Bots Only 3 | . . 3 . . . 1 . Max Kills in Single Turn 3 | . . 3 . . . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 200 | . 16 13 65 . 12 94 . Missed 77 | . 3 3 29 . 5 37 . Hits 123 | . 13 10 36 . 7 57 . Melee 4 | . . . . . 4 . . Projectile 119 | . 13 10 36 . 3 57 . Critical Strikes 3 | . . . 1 . 1 1 . Damage Taken 2872 | . 199 121 455 . 202 885 1010 Core 2667 | . 199 87 455 . 202 714 1010 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 3 | . . 3 . . . . . Core Remaining (%) 50 | 100 20 78 17 . 71 16 . Volleys Fired 10 | . . 2 . . . 8 . Largest 2 | . . 2 . . . 1 . Hottest 66 | . . 66 . . . 30 . Shots Fired 12 | . . 4 . . . 8 . Gun 8 | . . . . . . 8 . Cannon . | . . . . . . . . Launcher 4 | . . 4 . . . . . Special . | . . . . . . . . Kinetic 8 | . . . . . . 8 . Thermal . | . . . . . . . . Explosive 4 | . . 4 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . 1 . . . 3 . Robot Miss Streak 2 | . . 1 . . . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 7 | . . 1 . . . 5 1 Core Hits 13 | . . 8 . . . 5 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1046 | . 37 248 32 . . 332 397 Guns 79 | . . . . . . 79 . Cannons . | . . . . . . . . Explosions 488 | . . 235 . . . 253 . Melee 97 | . . . . . . . 97 Ramming 382 | . 37 13 32 . . . 300 Kinetic 79 | . . . . . . 79 . Thermal 175 | . . . . . . 175 . Explosive 313 | . . 235 . . . 78 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 97 | . . . . . . . 97 Piercing . | . . . . . . . . Highest Corruption 45 | . . . 1 . . 1 45 Average Corruption 5 | . . . 1 . . 1 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 1 1 Matter Fused 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . . . 57 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 57 | . . . . . . . 57 Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 432 | . 18 14 15 . . 85 300 Shots 2 | . . 1 . . . 1 . Rammed 16 | . 7 4 5 . . . . Targets Rammed 16 | . 7 4 5 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 217 | . . . 217 . . . . Average Temperature 124 | . . . 124 . . . . Received Heat Transfer 300 | . 78 60 144 . . 18 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 100 100 48 100 Level 1 8 | . . . . . . 51 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 319 | . 50 131 50 22 15 319 156 Initial 156 | . . 12 50 22 15 7 156 Average 83 | . 23 67 35 22 15 181 89 Influence Increases 688 | . 50 159 60 . . 379 40 Destroy 0b10 Robot/C 100 | . . 60 . . . 40 . Destroy 0b10 Robot/NC 15 | . . 10 . . . . 5 Destroy Leader 30 | . . 10 . . . 20 . Successful Hack 43 | . . . . . . 37 6 Select Force Hacks 100 | . 50 50 . . . . . Disable Machine 210 | . . 15 . . . 180 15 Destroy Structure 100 | . . 14 . . . 72 14 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 75 | . . . 45 . . 30 . Influence Decreases 662 | . 20 68 131 28 7 75 333 Entered New Map 295 | . . 18 71 28 7 8 163 Time Decay 357 | . 20 50 60 . . 57 170 Lost Part 10 | . . . . . . 10 . Squads Dispatched 10 | . 2 3 1 1 1 2 . Investigation 7 | . 2 2 . 1 . 2 . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 5 12 15 . 3 10 . Peak Tracking Total 10 | . 5 6 10 . 3 6 . Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 8 | . . . . . . 8 . Exploded 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 14 | . . 1 . . . 12 1 Max in Single Turn 4 | . . 1 . . . 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 2 | . 1 1 . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 8 | . 2 1 . 1 . 3 1 Terminals 7 | . 2 1 . 1 . 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 6 3 . 3 . 7 2 Successful 8 | . 2 1 . 1 . 3 1 Failed 13 | . 4 2 . 2 . 4 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 6 3 . . . 4 . Terminals 19 | . 6 3 . 3 . 7 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 1 . 2 . Record 1 | . . . . . . 1 . Open DSF 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . 1 . Terminals 4 | . 2 1 . . . 1 . Detonate 1 | . . . . . . 1 . Sabotage 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . 1 . 2 1 Full Trace Events 3 | . . . . 1 . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) 93 | . . . . . . 28 65 Optics 28 | . . . . . . 28 . Sensors 65 | . . . . . . . 65 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 808 | 9 50 109 137 2 28 127 346 Spaces Moved 1181 | 18 86 157 254 3 56 202 405 Core 911 | 18 86 157 254 3 56 201 136 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1 | . . . . . . 1 . Hover 269 | . . . . . . . 269 Flight . | . . . . . . . . Fastest Speed 28 | 50 50 50 50 50 50 50 28 Average Speed 52 | 50 50 50 50 50 50 50 56 Slowest Speed 90 | 50 50 50 50 50 50 90 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 25 26 36 . 81 6 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 93 | . . 15 . . . 71 7 Melee 7 | . . . . . . . 7 Projectile . | . . . . . . . . AOE 86 | . . 15 . . . 71 . Terrain Rammed 50 | . . . . . . . 50 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 1331 | 17 92 181 261 2 55 217 506 Wait 26 | . . 10 . . . . 16 Move 1174 | 17 85 156 253 2 55 201 405 Hop . | . . . . . . . . Pick Up 14 | . . 3 . . . 3 8 Fast Attach 18 | . . 3 3 . . 3 9 Attach 10 | . . 3 . . . 2 5 Detach 1 | . . . . . . . 1 Swap . | . . . . . . . . Drop 4 | . . . . . . . 4 Fire 10 | . . 2 . . . 8 . Melee 9 | . . . . . . . 9 Ram 65 | . 7 4 5 . . . 49 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Core integrity fell below 50% 57 | -10/Materials | Discovered new exit (range 5) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Weapon x2 142 | -9/Materials | Released all parts (6) 166 | -9/Materials | Discovered new exit (range 7) 169 | -9/Materials | Entered another Materials area 169 | -8/Materials | Evolved 2 slots: Propulsion x2 194 | -8/Materials | Released all parts (3) 270 | -8/Materials | Core integrity fell below 50% 290 | -8/Materials | Core integrity fell below 20% 298 | -8/Materials | Discovered new exit (range 16) 306 | -8/Materials | Entered Factory 306 | -7/Factory | Evolved 2 slots: Utility x2 308 | -7/Factory | Identified exit to DSF 308 | -7/Factory | Entered DSF 309 | -7/DSF | Build established: Mutant 326 | -7/DSF | Additional patrols routed to DSF 329 | -7/DSF | Discovered new exit (range 16) 336 | -7/DSF | Entered Factory 336 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 439 | -6/Factory | Released all parts (4) 443 | -6/Factory | Core integrity fell below 50% 457 | -6/Factory | Discovered new exit (range 12) 461 | -6/Factory | Core integrity fell below 20% 463 | -6/Factory | Entered another Factory area 463 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 760 | -5/Factory | Released all parts (11) 769 | -5/Factory | System corruption reached 10% 787 | -5/Factory | Core integrity fell below 50% 790 | -5/Factory | System corruption reached 30% 798 | -5/Factory | Core integrity fell below 20% 809 | -5/Factory | Core destroyed Last Messages --------------- 00799_ Destabilizing: System corrupted (+2). 00800_ Slammed into Manufacturing Mainframe. 00800_ Destabilizing: Core damaged (-20). 00801_ Slammed into Manufacturing Mainframe. 00801_ Destabilizing: Core damaged (-20). 00802_ Slammed into Manufacturing Mainframe. 00802_ Destabilizing: System corrupted (+1). 00803_ Slammed into Manufacturing Mainframe. 00803_ Destabilizing: System corrupted (+1). 00803_ Destabilizing: System corrupted (+2). 00804_ Slammed into Manufacturing Mainframe. 00806_ Destabilizing: System corrupted (+1). 00807_ Slammed into Manufacturing Mainframe. 00807_ Destabilizing: Core damaged (-10). 00807_ Destabilizing: Core damaged (-40). 00808_ Slammed into Manufacturing Mainframe. 00808_ Destabilizing: System corrupted (+1). 00809_ Slammed into Manufacturing Mainframe. 00809_ Destabilizing: System corrupted (+2). 00809_ Destabilizing: Core damaged (-40). 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