Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 21:18:28 Player: Baxter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (824) 824 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3834 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 160/160 System Corruption 0% Temperature Cool (10) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Trap Reconfigurator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Slug Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Wheel High-capacity Matter Pod Terrain Scan Processor Trap Reconfigurator Beamcaster Light Assault Rifle Heavy Assault Rifle Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 45 | 5 9 8 2 3 18 Power 8 | 1 3 2 . . 2 Engine 6 | 1 3 2 . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 2 1 . 2 6 Treads . | . . . . . . Leg 12 | 2 2 1 . 2 5 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 1 2 Device 2 | . 1 . . . 1 Storage 4 | 1 1 . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 1 2 5 . . 8 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 2 5 . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 1 16 Power 1 | . . . . . 1 Propulsion 8 | . . . . . 8 Utility 3 | . . . . 1 2 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 100 100 91 77 Engine 13 | . 14 14 14 14 5 Leg 27 | . 27 28 28 28 26 Device 9 | . 11 14 14 5 4 Storage 13 | . 14 14 14 14 9 Ballistic Gun 24 | . 25 28 28 28 4 Naked Turns . | . . . . . . Heaviest Build 54 | 9 18 24 54 38 43 Greatest Support 55 | 20 20 25 25 35 55 Greatest Overweight (x) 7 | . 1 1 2 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 15 Average Capacity 12 | 7 8 10 12 15 15 Most Carried 15 | 8 9 10 11 15 14 Average Carried 10 | 6 8 9 10 14 10 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 8 9 10 10 15 6 Class Distribution -------------------- 72% | Scavenger-Mutant 22% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 849 | 230 228 104 . 188 99 Remotely . | . . . . . . Salvage Created 1186 | 50 254 105 . 416 361 Parts 78 | 5 27 8 . 24 14 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 7 3 . 8 8 Guns 21 | . 7 3 . 8 3 Cannons 5 | . . . . . 5 Classes Destroyed 11 | 1 5 1 . 1 3 Worker 1 | . 1 . . . . Tunneler 4 | 3 1 . . . . Hauler 1 | . 1 . . . . Recycler 4 | . . 1 . 2 1 Watcher 2 | . 2 . . . . Swarmer 12 | . 6 3 . 3 . Grunt 8 | . 1 . . 4 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 6 | 1 4 4 . 3 6 Combat Bots Only 5 | . 3 3 . 3 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 265 | . 31 22 . 56 156 Missed 68 | . 8 8 . 13 39 Damage Taken 2569 | . 199 111 . 417 1842 Core 677 | . 18 10 . 85 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 154 | 16 57 11 . 23 47 Largest 2 | 1 2 2 . 2 2 Hottest 123 | 20 40 40 . 46 123 Shots Fired 250 | 16 104 22 . 46 62 Gun 222 | 16 104 22 . 46 34 Cannon 28 | . . . . . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 232 | 16 104 22 . 46 44 Thermal 18 | . . . . . 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 2 6 5 . 4 10 Robot Miss Streak 10 | 4 5 10 . 5 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 137 | 9 58 8 . 17 45 Core Hits 60 | 5 20 4 . 12 19 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 7 | . 1 1 . . 5 Critical Strikes 8 | . 1 1 . . 6 Destroy 8 | . 1 1 . . 6 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1918 | 69 471 64 . 329 985 Guns 1347 | 69 471 64 . 329 414 Cannons 510 | . . . . . 510 Explosions . | . . . . . . Melee 60 | . . . . . 60 Ramming 1 | . . . . . 1 Kinetic 1567 | 69 471 64 . 329 634 Thermal 290 | . . . . . 290 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 60 | . . . . . 60 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 500 | . 12 . . 21 500 Average Temperature 158 | . 6 . . 12 179 Received Heat Transfer 894 | . 36 . . 138 720 Effects 9 | . . . . . 9 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 518 | . . . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 235 | 15 213 75 . 141 235 Initial 27 | . 9 . . . 27 Average 74 | 5 86 40 . 71 126 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 83 100 . 100 79 Level 1 7 | . 16 . . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 12 5 . 12 17 Peak Tracking Total 7 | . 3 3 . 3 7 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed 2 | . . . . 2 . Triggered 2 | . . . . 2 . Most Traps Carried 2 | . . 2 2 2 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 13 . 1 . 4 Successful 7 | . 4 . 1 . 2 Failed 11 | . 9 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 13 . 1 . 4 Terminals 17 | . 13 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Robot Analysis 1 | . 1 . . . . Recall Reinforcements 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 47 | . . . . 47 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 103 | . . . . 103 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3231 | 143 803 471 357 1099 358 Spaces Moved 1969 | 84 524 348 248 634 131 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 1966 | 82 524 348 248 634 130 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 130 120 Average Speed 136 | 118 120 121 142 160 133 Slowest Speed 400 | 120 190 190 260 200 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 65 59 61 86 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 13 | . . . . . 13 Melee 9 | . . . . . 9 Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2264 | 112 619 383 254 673 223 Wait 28 | . 16 1 . 1 10 Move 1964 | 83 523 347 247 633 131 Hop . | . . . . . . Pick Up 28 | 8 5 5 2 7 1 Fast Attach 12 | 5 4 . . 1 2 Attach 11 | . . . . . 11 Detach . | . . . . . . Swap 22 | . 5 8 2 2 5 Drop 27 | . 9 11 3 4 . Fire 154 | 16 57 11 . 23 47 Melee 15 | . . . . . 15 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 14) 947 | -10/Materials | Entered Mines 948 | -10/Mines | Learned location of Storage (-8) 992 | -10/Mines | Build established: Scavenger-Mutant 1010 | -10/Mines | Learned location of 1 exit from Materials 1075 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1307 | -10/Mines | Found a hidden stash of uninstalled traps 1383 | -10/Mines | Assembled infested the area 1388 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Entered Exiles 1448 | -10/Exiles | Met 8R-AWN 1469 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1516 | -10/Exiles | Given EX-Vault access code 1543 | -10/Exiles | Opened EX-Vault 1553 | -10/Exiles | Found Trap Reconfigurator 1581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1612 | -10/Exiles | Met EX-DEC 1760 | -10/Exiles | Discovered new exit (range 10) 1775 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1775 | -10/Exiles | Entered Mines 1775 | -9/Mines | Discovered new exit (range 12) 1875 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1914 | -9/Mines | Discovered new exit (range 8) 2452 | -9/Mines | Learned 4 Materials zone layouts 2874 | -9/Mines | Entered Materials 2874 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2875 | -8/Materials | Identified exit to Factory 3106 | -8/Materials | Lost 7 parts (3n2u2w) 3191 | -8/Materials | Core integrity fell below 50% 3215 | -8/Materials | Core integrity fell below 20% 3232 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03180_ Overheating: Beamcaster damaged (-25). 03180_ Wheel destroyed. 03181_ Y-45 Defender destroyed. 03183_ Overheating: System interference. 03183_ Slug Cannon temporarily disabled. 03184_ Overheating: Slug Cannon damaged (-4). 03184_ Beamcaster destroyed. 03184_ Critical hit (Burn: +37). 03186_ Overheating: Adv. Visual Processing Unit damaged (-13). 03186_ Slug Cannon destroyed. 03187_ Overheating: Matter decay (-30). 03187_ U-05 Engineer builds a Wall. 03187_ Acquired 14 matter. 03200_ Hammer destroyed. 03200_ Critical hit (Burn: +37). 03206_ Aluminum Leg destroyed. 03212_ M-13 Machinist repairs G-47 Trooper. 03220_ Slammed into G-47 Trooper. 03230_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####################?????????????????? | | ???????????# # #?????????????????? | | ???????????# # """ """ #?????????????????? | | ???????????# # """ """ #?????????????????? | | ???????????# # """%""" ##????????????????? | | ???#####???# != # ##????????????????? | | ???# #???# != # / ] ##????????????????? | | ???# #???# = # @%g #?????????????????? | | ???# #??## # !%%%m #?????????????????? | | ???# ##########+########+####### ???????? | | ???# w T ?????????? | | ???# ###### ???????? | | ???# w #????????????????????? | | ???# ###################+##????????????????????? | | ???# # #???????# ?????????????????????? | | ???# # """ #???????# ! ?????????????????????? | | ???# / G" #???????# ????????????????????? | | ???# # """ #???????# === ????????????????????? | | ???# # #???????# == ???????????????????? | | ???# # #???????# == ???????????????????? | | ???# ###########????# ??????????????????? | | ???# #["=" #????# = # ""# # | | # !#% * / #????##### ##### Y"## ## """ | | " + %/% % ###???????##???# ""## ## """ | | ???# #% * |# #????????????# ## ## """ | | ???# #############????????????########## ## | | ???# #??#######????????????????????????# #### ## | | ??# ?????????????????????????????????# #??###? | | ? ????????????????????####?????????# #?????? | | ???????????????????? #?????????# #?????? | | ????????????????????"" #?????????# #?????? | | ### ????????????????????"" #?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexSmartbombBattery Manual? 0 Play Time 00:23:48 Cumulative 67.7 hours Start 2024.03.29 @ 20:55:50 End 2024.03.29 @ 21:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 23c7931a-c577-4a96-9469-a6a7647b1646