Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:12:11 Player: Fazzonamite Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (370) 370 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2285 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 30 | 8 2 5 4 11 Power 6 | 1 1 . 2 2 Engine 6 | 1 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . . 2 Treads 6 | 4 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 . 2 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 . 2 2 5 Energy Gun 7 | 2 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 4 2 8 Power 4 | . . 1 1 2 Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 7 | . . 4 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 98 93 66 57 Engine 10 | . 14 10 11 7 Treads 15 | . 28 19 . 4 Device 6 | . . 10 11 7 Storage 10 | . 14 11 11 7 Processor 13 | . 12 10 11 16 Protection 3 | . . 10 3 . Energy Gun 13 | . 28 10 7 5 Ballistic Gun 6 | . . 10 11 8 Naked Turns . | . . . . . Heaviest Build 19 | 12 12 19 15 15 Greatest Support 40 | 40 40 20 3 20 Greatest Overweight (x) 5 | 3 . 5 4 4 Average Overweight (x) . | 1 . . 3 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 5 | 4 4 5 3 5 Average Carried 2 | 2 2 2 1 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 4 | 2 4 4 1 . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 437 | 225 75 . 53 84 Remotely . | . . . . . Salvage Created 371 | . 113 . 53 205 Parts 24 | . 7 . 5 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . 5 . 2 5 Guns 12 | . 5 . 2 5 Classes Destroyed 5 | . 2 . . 3 Swarmer 4 | . 3 . . 1 Grunt 5 | . 2 . 2 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 . 2 2 Combat Bots Only 3 | . 3 . 2 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 303 | . 69 88 9 137 Missed 90 | . 14 27 2 47 Damage Taken 2294 | . 478 522 80 1214 Core 765 | . 105 110 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 58 . 72 . Volleys Fired 59 | . 26 6 3 24 Largest 2 | . 2 1 2 2 Hottest 100 | . 100 20 85 76 Shots Fired 99 | . 49 6 6 38 Gun 99 | . 49 6 6 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . . 6 3 19 Thermal 63 | . 49 . 3 11 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 13 | . 9 1 13 12 Robot Miss Streak 11 | . 11 2 1 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 55 | . 17 2 6 30 Core Hits 28 | . 8 . 7 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 740 | . 212 25 81 422 Guns 737 | . 212 22 81 422 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 198 | . . 22 26 150 Thermal 442 | . 212 . 55 175 Explosive . | . . . . . Electromagnetic 97 | . . . . 97 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 572 | . 572 . 86 60 Average Temperature 174 | . 246 . 44 21 Received Heat Transfer 342 | . 78 30 45 189 Effects 13 | . 13 . . . Shutdowns 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Interference 1 | . 1 . . . Short Circuit 2 | . 2 . . . Damage (minor) 2 | . 2 . . . Damage (major) 4 | . 4 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 1186 | . 777 . 65 344 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 219 | . 145 106 89 219 Initial 61 | . . 61 25 34 Average 72 | . 76 68 56 92 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 96 Level 1 . | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 8 7 6 25 Peak Tracking Total 9 | . 3 5 4 9 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful . | . . . . . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 17 | . . . 17 . Total Damage 248 | . . . 248 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1226 | 86 330 339 93 378 Spaces Moved 571 | 44 150 175 33 169 Core 145 | 27 . 12 33 73 Treads 426 | 17 150 163 . 96 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 50 Average Speed 169 | 159 160 167 248 166 Slowest Speed 300 | 200 160 300 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 26 20 15 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 743 | 61 192 216 40 234 Wait 51 | . 10 21 . 20 Move 567 | 43 149 174 32 169 Hop . | . . . . . Pick Up 26 | 8 4 4 1 9 Fast Attach . | . . . . . Attach 30 | 8 2 5 4 11 Detach 4 | 2 . 1 . 1 Swap . | . . . . . Drop 4 | . 1 3 . . Fire 59 | . 26 6 3 24 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 15) 756 | -9/Materials | Entered Mines 759 | -9/Mines | Met a Derelict testing a Signal Generator 780 | -9/Mines | Lost 4 parts (1p2n1w) 812 | -9/Mines | Discovered new exit (range 13) 831 | -9/Mines | Met a Derelict bent on vengeance 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 2 slots: Propulsion x2 1172 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Lost 7 parts (2p2u3w) 1218 | -8/Materials | Discovered new exit (range 7) 1221 | -8/Materials | Core integrity fell below 20% 1227 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer builds a Door. Identified Enh. Autogun. G-47 Trooper destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Katana. Destroyed Aluminum Leg. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Enh. Autogun. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. S-10 Pest destroyed. EXIT=FOUND Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????##### ????????????????????????? | | ???????????????????# # ????????????????????????? | | ???????????????????# H # ????????????????????????? | | ???????????????????# # ????????????????????????? | | ????????????####+### ;####+#######?????????????? | | ????????????# ??????????????? | | ????????????+ k #??????????????????? | | ????????????# Y %s @ % #??????????????????? | | ?????????????# ######/;#;##w #??????????????????? | | ?????????????# #??# = ##??? #??????????????????? | | ?????????????# #??# s% #????????????????????????? | | ?????????????# #### #????????????????????????? | | ???????####### + #????????????????????????? | | ???????# # #### #????????????????????????? | | ???????# # #??# #????????????????????????? | | ???????# " #??# #????????????????????????? | | ???????# # #??# #????????????????????????? | | ???????#/##### #??# #????????????????????????? | | ???????# ####! #?# #????????????????????????? | | ???????# #?# #????????????????????????? | | ???????# #### #?# #????????????????????????? | | ???????# #???###??#######????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???##??????????????????????????????????? | | ???????# #### ######?????????????????????????????? | | ???##### #[ #?????????????????????????????? | | ???#####+##"%""""""##????????????????????????????? | | ???## ! %[[= " #????????????????????????????? | | ???## "" [" = " #????????????????????????????? | | ???## " " %["##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBehemothDetonator Manual? 0 Play Time 00:19:15 Cumulative 9.5 hours Start 2024.04.15 @ 19:54:12 End 2024.04.15 @ 20:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd022f1a-0c33-4917-9d42-947c937aa7c0