Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 23:11:09 Player: Sullage Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (120) 120 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2252 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 506/550 Matter 210/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (300) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Fission Core Fission Core Light Treads Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Fission Core Fission Core Light Fission Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 22 | 6 2 . 3 8 3 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . 3 1 Treads . | . . . . . . Leg 6 | 2 . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 3 1 1 Device 1 | . . . . 1 . Storage 6 | 1 1 . 3 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . . . 3 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 8 | . . . . 5 3 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 5 | . . . . 3 2 Highest Loss Streak 5 | . . . . 4 5 Average Slot Usage (%) 97 | . 99 100 100 98 63 Engine 13 | . 14 14 14 13 9 Leg 27 | . 28 28 28 27 18 Device 1 | . . . . 6 9 Storage 24 | . 14 14 27 21 18 Processor 1 | . 13 14 . . . Energy Gun 1 | . . . . 4 . Ballistic Gun 25 | . 28 28 28 22 9 Naked Turns . | . . . . . . Heaviest Build 80 | 11 15 15 71 80 70 Greatest Support 30 | 20 20 20 20 30 25 Greatest Overweight (x) 3 | 3 . . 3 3 2 Average Overweight (x) 1 | . . . 2 1 2 Largest Inventory Capacity 20 | 6 8 8 20 20 20 Average Capacity 16 | 5 6 8 19 16 19 Most Carried 12 | 6 6 7 11 12 9 Average Carried 8 | 3 5 6 8 11 6 Final Capacity 20 | 6 8 8 20 12 20 Final Carried 10 | 4 6 7 8 10 6 Class Distribution -------------------- 69% | Hauler-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 517 | 224 104 33 . 156 . Remotely . | . . . . . . Salvage Created 195 | . 48 50 . 97 . Parts 19 | . 4 4 . 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 1 1 . 7 . Guns 9 | . 1 1 . 7 . Classes Destroyed 4 | . 2 1 . 1 . Watcher 1 | . 1 . . . . Swarmer 7 | . 1 . . 6 . Grunt 1 | . . 1 . . . Assembled 1 | . . . . 1 . Best Kill Streak 3 | . 2 3 . 3 . Combat Bots Only 3 | . 1 2 . 3 . Max Kills in Single Turn 2 | . 1 1 . 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 902 | . . 10 . 699 193 Core 161 | . . . . 117 44 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 37 | . 13 1 . 23 . Largest 2 | . 2 1 . 2 . Hottest 95 | . 40 20 . 95 . Shots Fired 71 | . 26 1 . 44 . Gun 71 | . 26 1 . 44 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | . 26 1 . 43 . Thermal 1 | . . . . 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 2 . 4 . Robot Miss Streak 3 | . 3 . . 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 40 | . 14 1 . 25 . Core Hits 13 | . 3 1 . 9 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 445 | . 166 15 . 264 . Guns 445 | . 166 15 . 264 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 425 | . 166 15 . 244 . Thermal 20 | . . . . 20 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 39 | . . . . 39 . Average Temperature 13 | . . . . 13 . Received Heat Transfer 140 | . . 6 . 80 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 116 | . 52 39 . 116 55 Initial 19 | . . 19 . . . Average 43 | . 17 38 . 63 30 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 8 2 . 19 5 Peak Tracking Total 6 | . 4 2 . 6 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . . . 4 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . 12 . 3 Successful 15 | . . . 12 . 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . . 12 . 3 Record 12 | . . . 12 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 41 | . . . . 41 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 63 | . . . . 63 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2183 | 73 186 59 1260 493 112 Spaces Moved 1130 | 45 108 47 625 246 59 Core 24 | 24 . . . . . Treads . | . . . . . . Legs 1106 | 21 108 47 625 246 59 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 180 Average Speed 178 | 129 120 120 200 167 180 Slowest Speed 210 | 200 120 120 210 210 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 33 12 91 41 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1227 | 60 138 48 635 281 65 Wait 11 | . 11 . . . . Move 1125 | 44 107 46 624 245 59 Hop . | . . . . . . Pick Up 26 | 10 4 1 5 5 1 Fast Attach . | . . . . . . Attach 14 | 6 1 . . 3 4 Detach . | . . . . . . Swap 9 | . 1 . 3 5 . Drop 5 | . 1 . 3 . 1 Fire 37 | . 13 1 . 23 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Met 8R-AWN 251 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Entered Mines 262 | -10/Mines | Followed 8R-AWN into the Mines 299 | -10/Mines | Learned location of Mines (-9) 301 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 5) 319 | -10/Mines | Entered Exiles 356 | -10/Exiles | Welcomed by 8R-AWN 389 | -10/Exiles | Met EX-HEX 500 | -10/Exiles | Met EX-DEC 568 | -10/Exiles | Visited The Gauntlet 770 | -10/Exiles | Build established: Hauler-Mutant 817 | -10/Exiles | Learned location of Zion (-7) 899 | -10/Exiles | Discovered new exit (range 10) 1031 | -10/Exiles | Met EX-BIN 1266 | -10/Exiles | Learned about 8R-AWN's background 1313 | -10/Exiles | Discovered new exit (range 14) 1579 | -10/Exiles | Entered Mines 1761 | -9/Mines | Found a hidden stash of uninstalled traps 1848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1851 | -9/Mines | Found Prototype Device 1852 | -9/Mines | Identified Exp. Sensor Array 2006 | -9/Mines | Assembled infested the area 2013 | -9/Mines | Discovered new exit (range 8) 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2115 | -8/Materials | Lost 5 parts (1p1n3w) 2184 | -8/Materials | Self-destructed Last Messages --------------- Tier: 2 I-series protectors are one of very few dual-engine robots, necessary to both move and power their remote shield generator. Additional power is stored in batteries for burst use during heavy confrontations, and a power amplifier increases the rate of power generation to replenish energy in an ongoing combat scenario. 02112_ K-01 Serf collects debris. 02131_ Triggered Explosive Trap. 02131_ An explosion rips through the floor. 02132_ K-01 Serf collects debris. 02138_ The unstable cave ceiling collapses. 02159_ W-25 Informer sends out distress signal. 02161_ U-05 Engineer builds a Wall. 02166_ U-05 Engineer lays Concrete. 02170_ K-01 Serf collects debris. 02173_ Dropped Rigged Lgt. Fission Core. 02177_ K-01 Serf collects debris. 02180_ R-06 Scavenger collects Rigged Lgt. Fission Core. 02182_ Assault Rifle destroyed. 02183_ Carbon-fiber Leg destroyed. 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