Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.16 @ 15:13:13 Player: WayneKnight Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2731) 2731 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-133) -133 TOTAL SCORE: 5548 Bonus ------- Follower Combat Kills 28 Friendly Fire -161 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 150/150 System Corruption 6% Temperature Critical (609) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core (fused) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (2) ------- Medium Laser Mini Assault Cannon > --- INVENTORY (15) --- Light Treads Armored Wheel Medium Storage Unit Large Storage Unit Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Arc Projector Mini Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Arc Projector Mini Assault Cannon > --- INVENTORY -------- Light Treads Improved Treads Armored Wheel Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Medium Laser Light Assault Rifle Mini Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack Axe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 67 | 3 5 4 15 . . 2 38 Power 5 | . . 1 1 . . . 3 Engine 2 | . . 1 1 . . . . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 19 | 2 1 . 3 . . . 13 Treads 16 | 1 1 . 3 . . . 11 Leg . | . . . . . . . . Wheel 3 | 1 . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . 8 . . . 8 Device 2 | . . . . . . . 2 Storage 7 | 1 1 . 3 . . . 2 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 9 | . 1 . 4 . . . 4 Artifact . | . . . . . . . . Weapon 24 | . 2 3 3 . . 2 14 Energy Gun 5 | . . 1 . . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 1 1 3 . . 1 5 Ballistic Cannon 4 | . . . . . . . 4 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 12 | . . 2 1 . . . 9 Power 2 | . . 1 . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 4 | . . 1 . . . . 3 Highest Loss Streak 3 | . . 2 1 . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 100 100 100 89 Engine 9 | . 14 14 11 11 11 11 . Core 2 | . . . . . . . 8 Treads 24 | . 25 28 22 22 22 22 26 Storage 19 | . 24 14 22 22 22 22 14 Processor 1 | . . . 5 . . . . Protection 15 | . 3 14 15 22 22 22 17 Energy Gun 3 | . . 5 6 . . . 1 Ballistic Gun 17 | . 27 22 15 22 22 21 9 Ballistic Cannon 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 71 | 19 34 30 60 57 57 57 71 Greatest Support 69 | 10 40 40 46 46 46 46 69 Greatest Overweight (x) 1 | 1 1 . 1 1 1 1 1 Average Overweight (x) . | 1 . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 14 13 14 15 15 15 13 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1996 | 272 206 218 448 78 . 60 714 Remotely . | . . . . . . . . Salvage Created 3310 | 92 465 221 900 197 . 181 1254 Parts 196 | 1 29 21 47 9 . 8 81 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 78 | . 9 11 15 5 . 7 31 Melee 5 | . . . . . . . 5 Guns 56 | . 9 9 15 5 . 4 14 Cannons 12 | . . . . . . . 12 AOE 5 | . . 2 . . . 3 . Classes Destroyed 11 | 1 4 2 1 . . . 3 Worker 4 | . . 1 . . . . 3 Hauler 4 | . 1 . 3 . . . . Recycler 2 | 1 . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 2 . 1 . . . 1 Swarmer 22 | . . 9 . 2 . 4 7 Grunt 39 | . 9 2 9 4 . 3 12 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 14 | . . . 6 . . . 8 Hunter 2 | . . . . . . . 2 Best Kill Streak 6 | 1 3 5 2 3 . 4 6 Combat Bots Only 6 | . 2 4 2 3 . 4 6 Max Kills in Single Turn 3 | 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . . 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 4729 | . 228 402 561 250 . 52 3236 Core 848 | . 67 70 87 11 . 8 605 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . . 35 3 . . . . Ignored by Resistances 58 | . . . 58 . . . . Core Remaining (%) 72 | 100 . 45 . . . 73 . Volleys Fired 254 | 7 31 26 58 13 . 6 113 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 98 | 40 40 70 70 46 . 46 98 Shots Fired 497 | 14 62 50 113 26 . 11 221 Gun 439 | 14 62 48 113 26 . 10 166 Cannon 55 | . . . . . . . 55 Launcher 3 | . . 2 . . . 1 . Special . | . . . . . . . . Kinetic 446 | 14 62 46 101 26 . 10 187 Thermal 40 | . . 2 12 . . . 26 Explosive 3 | . . 2 . . . 1 . Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 22 | 3 8 6 22 6 . 4 13 Robot Miss Streak 6 | 2 3 4 2 5 . 6 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 313 | 8 39 26 85 14 . 5 136 Core Hits 159 | 2 24 18 33 10 . 9 63 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . 1 1 . . . 5 Burn 3 | . . 1 . . . . 2 Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . . 2 Sever 1 | . . . . . . . 1 Melee Attacks 14 | . 2 . . . . . 12 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5116 | 113 483 536 1257 282 . 190 2255 Guns 3644 | 113 483 365 1257 278 . 78 1070 Cannons 808 | . . . . . . . 808 Explosions 283 | . . 171 . . . 112 . Melee 372 | . . . . . . . 372 Ramming 9 | . . . . 4 . . 5 Kinetic 4074 | 113 483 339 1154 278 . 78 1629 Thermal 357 | . . 26 103 . . . 228 Explosive 283 | . . 171 . . . 112 . Electromagnetic 21 | . . . . . . . 21 Impact . | . . . . . . . . Slashing 372 | . . . . . . . 372 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . . . 51 Message Errors 7 | . . . . . . . 7 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 4 | . . . . . . . 4 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 9 Data Loss (major) 3 | . . . . . . . 3 Misfires 4 | . . . . . . . 4 Alerts 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 15 | . . 6 . . . . 9 Projectiles 9 | . . . . . . . 9 Explosions 6 | . . 6 . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . . 1 . . 3 Targets Rammed 4 | . . . . 1 . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 609 | . 20 30 47 82 . . 609 Average Temperature 125 | . 5 9 16 60 . . 150 Received Heat Transfer 1731 | . 159 129 204 96 . . 1143 Effects 27 | . . . . . . . 27 Shutdowns 6 | . . . . . . . 6 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 1258 | . . 148 296 . . . 814 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 331 | 5 229 255 276 243 . 168 331 Initial 93 | . 3 . . 93 . . 65 Average 118 | 2 83 66 98 125 . 106 190 Maximum Alert Level 1 | . 1 1 1 1 . . 1 Low Security (%) 72 | 100 93 91 73 75 . 100 47 Level 1 27 | . 6 8 26 24 . . 52 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 4 . . . 5 Investigation 5 | . 1 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 3 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 20 10 20 11 . 7 53 Peak Tracking Total 6 | . 4 2 2 4 . 4 6 Tactical Retreats 5 | . 2 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts 56 | . 56 . . . . . . Triggered 1 | . 1 . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 8 1 4 . 1 . 10 Terminals 19 | . 7 1 4 . . . 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 72 | . 24 2 16 . 1 . 29 Successful 34 | . 13 2 8 . 1 . 10 Failed 38 | . 11 . 8 . . . 19 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 38 | . 16 2 8 . . . 12 Terminals 61 | . 23 2 16 . . . 20 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 20 | . 9 1 5 . 1 . 4 Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 3 1 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 3 | . 1 . . . . . 2 Locate Traps 3 | . 2 . 1 . . . . Recall Investigation 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 3 1 3 . . . 3 Terminals 10 | . 3 1 3 . . . 3 Track 2 | . 1 1 . . . . . Botnet 7 | . 2 . 2 . . . 3 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . 4 . . . 10 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 1 3 1 1 . Highest-Rated Group 40 | . . 31 31 40 16 16 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . 4 15 . 2 . Total Damage 182 | . . . 40 128 . 14 . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 3 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 10468 | 47 1379 1058 3677 928 687 263 2429 Spaces Moved 3711 | 23 680 604 724 368 287 102 923 Core . | . . . . . . . . Treads 3477 | . 469 604 724 368 287 102 923 Legs . | . . . . . . . . Wheels 234 | 23 211 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 95 95 160 160 240 240 240 155 Average Speed 192 | 95 139 160 208 240 240 240 205 Slowest Speed 240 | 95 160 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 95 97 55 58 75 24 80 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 11 | . . 11 . . . . . Terrain Destroyed 49 | . . 17 . . . 11 21 Melee . | . . . . . . . . Projectile 21 | . . . . . . . 21 AOE 28 | . . 17 . . . 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 6526 | 33 1044 645 2790 386 286 109 1233 Wait 2354 | . 259 11 1962 4 . . 118 Move 3704 | 22 679 603 723 367 286 101 923 Hop . | . . . . . . . . Pick Up 34 | . 10 1 12 1 . . 10 Fast Attach 17 | 1 . . 7 . . . 9 Attach 15 | . . 2 1 . . . 12 Detach 5 | . . . 1 . . . 4 Swap 35 | 2 5 2 7 . . 2 17 Drop 34 | 1 2 . 19 . . . 12 Fire 254 | 7 31 26 58 13 . 6 113 Melee 14 | . 2 . . . . . 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . 1 . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 56 | . 56 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 1) 48 | -11/Junkyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 3) 1338 | -10/Materials | Discovered new exit (range 12) 1427 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned 2 Materials zone layouts 1536 | -10/Mines | Discovered new exit (range 10) 1604 | -10/Mines | Discovered new exit (range 5) 1612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2080 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Received a Mining Laser from a helpful Derelict 2485 | -10/Mines | Entered Materials 2485 | -9/Materials | Accompanied by 1 ally 2485 | -9/Materials | Evolved 2 slots: Utility x2 2685 | -9/Materials | Discovered new exit (range 16) 4491 | -9/Materials | Discovered new exit (range 15) 5227 | -9/Materials | Discovered new exit (range 14) 5314 | -9/Materials | Discovered new exit (range 11) 6162 | -9/Materials | Entered Mines 6177 | -9/Mines | Met a Derelict bent on vengeance 6332 | -9/Mines | Discovered new exit (range 7) 6437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6612 | -9/Mines | Discovered new exit (range 2) 6638 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6741 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6746 | -9/Mines | Found Prototype Device 7071 | -9/Mines | Discovered new exit (range 5) 7090 | -9/Mines | Entered Exiles 7090 | -9/Exiles | Accompanied by 1 ally 7148 | -9/Exiles | Met 8R-AWN 7189 | -9/Exiles | Met EX-HEX 7309 | -9/Exiles | Met EX-DEC 7353 | -9/Exiles | Visited The Gauntlet 7630 | -9/Exiles | Learned location of Zion (-7) 7748 | -9/Exiles | Discovered new exit (range 14) 7777 | -9/Exiles | Entered Mines 7777 | -8/Mines | Accompanied by 1 ally 7878 | -8/Mines | Discovered new exit (range 11) 8040 | -8/Mines | Entered Materials 8040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8634 | -8/Materials | Lost 3 parts (1p1n1w) 8735 | -8/Materials | Discovered new exit (range 3) 9461 | -8/Materials | Discovered new exit (range 10) 9791 | -8/Materials | Build established: Scavenger-Mutant 9961 | -8/Materials | Identified Exp. Sensor Array 10463 | -8/Materials | Core integrity fell below 50% 10469 | -8/Materials | Core integrity fell below 20% 10470 | -8/Materials | Core destroyed Last Messages --------------- 10458_ U-05 Engineer builds a Wall. 10459_ K-01 Serf collects debris. 10460_ Lgt. Treads broken. 10460_ Overheating: Short circuit. 10460_ G-47 Trooper knocked back. 10461_ Power failure, Mic. Nuclear Core shutdown. 10462_ K-01 Serf collects debris. 10463_ Overheating: Core damaged (-82). 10463_ K-01 Serf collects debris. 10463_ G-47 Trooper knocked back. 10464_ Overheating: System interference. 10464_ Mni. Assault Cannon temporarily disabled. 10465_ Overheating: Matter decay (-7). 10465_ K-01 Serf collects debris. 10466_ Overheating: Hrd. Medium Armor Plating damaged (-49). 10467_ K-01 Serf collects debris. 10468_ Overheating: Core damaged (-66). 10469_ Power failure, Mic. Nuclear Core shutdown. 10469_ Overheating: Core damaged (-88). 10470_ Overheating: Core damaged (-99). 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""" ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedFluxBooster Manual? 0 Play Time 00:40:53 Cumulative 60.1 hours Start 2023.07.16 @ 14:34:06 End 2023.07.16 @ 15:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ead157-ecd2-4580-bb48-4a6d3be4f2cf