Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.20 @ 20:27:52 Player: CrossedViper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1625) 1625 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 4766 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 300 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Armor Integrity Analyzer Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Gauss Rifle > --- INVENTORY (24) --- Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback High-capacity Matter Pod (200) High-capacity Matter Pod (122) Experimental Sensor Array Experimental Targeting Computer Advanced Weapon Cycler AS-neutralizer No. 17b Advanced Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Armor Integrity Analyzer > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Light Armor Plating Advanced Beam Cannon Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Plasma Cutter Katana Heavy Explosive Trap Heavy Explosive Trap [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 51 | . 5 3 21 8 10 4 Power 3 | . . . 2 . 1 . Engine 3 | . . . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 . 3 1 3 . Treads 9 | . 2 . 3 1 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 . 7 4 4 . Device 2 | . . . . 2 . . Storage 6 | . 2 . 3 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . . . 3 2 3 . Artifact . | . . . . . . . Weapon 22 | . 1 3 9 3 2 4 Energy Gun 2 | . . 1 1 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 10 | . . 2 3 1 1 3 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . 2 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 15 | . . 2 6 . 6 1 Power 2 | . . . 1 . 1 . Propulsion 5 | . . . 2 . 3 . Utility 2 | . . . . . 2 . Weapon 6 | . . 2 3 . . 1 Highest Loss Streak 6 | . . 1 2 . 6 1 Average Slot Usage (%) 95 | . 96 99 94 100 89 88 Engine 11 | . 14 14 10 11 11 11 Treads 21 | . 9 28 21 22 22 22 Leg 1 | . 18 . . . . . Storage 21 | . 24 28 21 22 13 11 Processor 6 | . . . 5 11 11 11 Protection 7 | . . . 13 9 8 11 Energy Gun 1 | . 8 4 . . . . Energy Cannon 2 | . . . 9 . . . Ballistic Gun 14 | . 14 22 7 17 12 19 Launcher 3 | . 5 . . 4 8 2 Naked Turns . | . . . . . . . Heaviest Build 126 | 10 55 55 87 85 126 97 Greatest Support 40 | 20 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 2 1 3 2 3 2 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 32 | 6 18 18 20 20 32 24 Average Capacity 19 | 6 15 18 18 20 24 24 Most Carried 24 | 6 8 14 20 20 24 22 Average Carried 16 | 6 6 10 15 19 22 20 Final Capacity 24 | 6 18 18 20 20 24 24 Final Carried 21 | 6 7 14 20 20 21 20 Class Distribution -------------------- 53% | Hauler-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1033 | 200 79 109 302 86 198 59 Remotely . | . . . . . . . Salvage Created 1605 | . 301 90 667 191 120 236 Parts 103 | . 19 6 47 17 5 9 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 50 | . 9 6 16 11 2 6 Melee 2 | . . . 1 . 1 . Guns 15 | . 2 4 1 5 . 3 Cannons 9 | . . . 9 . . . AOE 24 | . 7 2 5 6 1 3 Classes Destroyed 13 | . 4 4 3 . . 2 Worker 3 | . . 1 2 . . . Builder 2 | . . . 1 1 . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . 2 . . . Swarmer 13 | . . 3 2 8 . . Grunt 26 | . 9 . 11 3 . 3 Brawler 2 | . . . . . . 2 Sentry 3 | . . . 3 . . . Demolisher 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Assembled 2 | . . 1 . . 1 . Best Kill Streak 4 | . 4 3 4 4 1 3 Combat Bots Only 4 | . 4 3 3 4 1 3 Max Kills in Single Turn 3 | . 2 2 3 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 2 2 3 3 1 1 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3180 | . 407 257 921 264 1018 313 Core 521 | . 73 46 143 47 167 45 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 130 | . 20 19 54 9 14 14 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 60 60 136 40 40 48 Shots Fired 212 | . 32 35 82 14 26 23 Gun 131 | . 24 35 20 10 24 18 Cannon 56 | . . . 56 . . . Launcher 25 | . 8 . 6 4 2 5 Special . | . . . . . . . Kinetic 109 | . 12 27 18 10 24 18 Thermal 58 | . . . 58 . . . Explosive 25 | . 8 . 6 4 2 5 Electromagnetic 20 | . 12 8 . . . . Robot Hit Streak 17 | . 12 8 17 4 10 9 Robot Miss Streak 4 | . 1 4 3 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 157 | . 22 17 63 5 33 17 Core Hits 103 | . 21 11 33 11 13 14 Critical Hits 2 | . . . 1 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 23 | . . . 10 . 13 . Impact . | . . . . . . . Slashing 23 | . . . 10 . 13 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4680 | . 770 226 1973 488 721 502 Guns 1019 | . 199 144 156 65 278 177 Cannons 652 | . . . 652 . . . Explosions 2125 | . 571 62 745 394 28 325 Melee 811 | . . . 420 . 391 . Ramming 73 | . . 20 . 29 24 . Kinetic 785 | . 56 99 110 65 278 177 Thermal 813 | . 53 62 698 . . . Explosive 2010 | . 518 . 745 394 28 325 Electromagnetic 188 | . 143 45 . . . . Impact . | . . . . . . . Slashing 811 | . . . 420 . 391 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 63 | . . . 38 21 4 . Projectiles 8 | . . . 8 . . . Explosions 12 | . . . . 12 . . Melee 43 | . . . 30 9 4 . Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 373 | . 188 29 . 156 . . Shots 14 | . 7 1 . 6 . . Rammed 6 | . . 2 . . 4 . Targets Rammed 7 | . . 2 . 1 4 . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 393 | . 82 52 393 30 . 18 Average Temperature 99 | . 35 23 123 18 . 9 Received Heat Transfer 534 | . 114 . 360 6 . 54 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1365 | . 100 100 1165 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 457 | . 269 140 454 457 . 199 Initial 177 | . . 34 1 177 . . Average 213 | . 98 38 311 351 . 46 Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 48 | 100 85 100 16 11 . 100 Level 1 28 | . 14 . 44 47 . . Level 2 22 | . . . 38 41 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 5 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 17 6 32 11 2 7 Peak Tracking Total 8 | . 4 3 8 4 3 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 10 | . 1 . 2 5 1 1 Max in Single Turn 5 | . 1 . 1 5 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 7 | . . 1 4 . 2 . Terminals 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . 2 12 . 2 . Successful 7 | . . 1 4 . 2 . Failed 9 | . . 1 8 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . . 2 9 . 1 . Terminals 10 | . . 2 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 2 . 2 . Record 1 | . . . . . 1 . Robot Analysis 3 | . . 1 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 62 | . . . 62 . . . Total Damage 696 | . . . 696 . . . Kills 13 | . . . 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . . 1 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4578 | 3 433 928 1174 899 981 160 Spaces Moved 2148 | 3 213 480 512 463 418 59 Core . | . . . . . . . Treads 2007 | . 75 480 512 463 418 59 Legs 141 | 3 138 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 180 160 180 180 200 Average Speed 185 | 120 170 180 184 184 197 200 Slowest Speed 220 | 120 180 180 220 200 220 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 1 38 98 56 81 70 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 28 | . . . 6 6 . 16 Terrain Destroyed 164 | . 33 4 38 44 11 34 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 164 | . 33 4 38 44 11 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2514 | 2 255 513 650 490 525 79 Wait 56 | . 8 1 8 . 39 . Move 2142 | 2 212 479 511 462 417 59 Hop . | . . . . . . . Pick Up 67 | . 5 9 29 4 19 1 Fast Attach 9 | . 2 . 4 2 1 . Attach 22 | . 2 2 10 . 7 1 Detach . | . . . . . . . Swap 20 | . 1 1 7 6 2 3 Drop 36 | . 5 . 17 6 7 1 Fire 130 | . 20 19 54 9 14 14 Melee 23 | . . . 10 . 13 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 2 . 1 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 3) 437 | -10/Materials | Entered Mines 438 | -10/Mines | Assembled infested the area 686 | -10/Mines | Discovered new exit (range 9) 843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | Learned location of Zion (-7) 1274 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1347 | -10/Mines | Discovered new exit (range 4) 1348 | -10/Mines | Learned location of Storage (-9) 1365 | -10/Mines | Entered Materials 1365 | -9/Materials | Accompanied by 3 allies 1365 | -9/Materials | Evolved 2 slots: Utility x2 1607 | -9/Materials | Discovered new exit (range 12) 1773 | -9/Materials | Discovered new exit (range 5) 2325 | -9/Materials | Discovered new exit (range 4) 2423 | -9/Materials | Build established: Hauler-Mutant 2462 | -9/Materials | Discovered new exit (range 16) 2539 | -9/Materials | Entered Mines 2549 | -9/Mines | Met a Derelict bent on vengeance 2598 | -9/Mines | Learned 4 Materials zone layouts 2658 | -9/Mines | Discovered new exit (range 14) 2855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2855 | -9/Mines | Discovered new exit (range 5) 2935 | -9/Mines | Found a hidden stash of uninstalled traps 3208 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3213 | -9/Mines | Found Prototype Device 3213 | -9/Mines | Identified Exp. Sensor Array 3438 | -9/Mines | Entered Exiles 3482 | -9/Exiles | Met 8R-AWN 3512 | -9/Exiles | Met EX-HEX 3659 | -9/Exiles | Met EX-DEC 3944 | -9/Exiles | Met EX-BIN 3966 | -9/Exiles | Aligned with FarCom system 3968 | -9/Exiles | Given EX-Vault access code 4014 | -9/Exiles | Opened EX-Vault 4024 | -9/Exiles | Found AWS/Thermal 4077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4186 | -9/Exiles | Attacked by the Exiles 4279 | -9/Exiles | Core integrity fell below 50% 4351 | -9/Exiles | Core integrity fell below 20% 4359 | -9/Exiles | Destroyed 8R-AWN 4362 | -9/Exiles | Lost 6 parts (1p3n2u) 4365 | -9/Exiles | Found Prototype Device 4376 | -9/Exiles | Found Prototype Processor 4394 | -9/Exiles | Discovered new exit (range 14) 4419 | -9/Exiles | Entered Mines 4579 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04424_ Penetrated by Slug. 04445_ H-55 Commando destroyed. 04476_ Acquired 59 matter. 04480_ Acquired Gauss Rifle. 04482_ Dropped Assault Rifle. 04521_ K-01 Serf collects debris. 04544_ B-36 Bruiser destroyed. 04546_ The unstable cave ceiling collapses. 04546_ G-47 Trooper destroyed. 04548_ K-01 Serf collects debris. 04548_ G-47 Trooper destroyed. 04550_ U-05 Engineer lays Concrete. 04572_ Core Extractor disabled. 04573_ Rocket Launcher destroyed. 04575_ G-47 Trooper destroyed. 04575_ Switching to secondary target: B-36 Bruiser. 04578_ B-36 Bruiser destroyed. 04578_ Switching to secondary target: G-47 Trooper. 04578_ Slug penetrates G-47 Trooper. 04579_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????###??????????????????????????????? | | ?????## #?????????????????????????????? | | ????## ##???????????????????????????? | | ???? ##????????????? ??????????? | | ??? ? ????????????# ?????????? | | ??? g% ????????????# #?????????? | | ???? " ##?????###???# #?????????? | | ????# #??## ##??# ##????????? | | ?????# " ### #??# ###??????? | | ?????# * #?## ##?????? | | ??????? % #?# #?????? | | ?????????## #??? #?????? | | ??????????## @ ##???# #?????? | | ???????????#### ####???## #?????? | | ??????????????## ######### #??????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????##### ##??????? | | ???????????????????# ##?????? | | ??????????????????# ### ##????? | | ????????????????# ## ##???? | | ?????????????? ## ### ##### | | ???????????? # # #?## | | ??????????? % #??## | | ?????????? ###???# #### | | ??????????# ### # * #?????# #??? | | ??????????##???#### %= #?????# #??? | | ??????????????????# ?????# #??? | | ??????????????????# ????# #### | | ??????????????????# #???# | | ??????????????????# #???####### | | ???????????????????#########???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellFlyingGravjet Manual? 0 Play Time 00:19:46 Cumulative 328.3 hours Start 2021.02.20 @ 20:05:23 End 2021.02.20 @ 20:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 259 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 78 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76e4adf2-e23f-419f-a988-df1191833aad