Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 10:57:01 Player: rt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (64) 64 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1004 Bonus ------- None Cogmind --------- Core Integrity 180/400 Matter 182/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (3) ------ Medium Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Disposable Heat Sink EM Pulse Gun Advanced Beam Cannon Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Seismic Detector > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Cesium-ion Thruster Large Storage Unit EM Pulse Gun Assault Rifle Mining Laser Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 1 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 5 | 2 1 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 8 | 5 8 9 Power 1 | 1 2 2 Propulsion 2 | 2 3 2 Utility . | . . 1 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 85 | . 100 75 Engine 11 | . 14 10 Leg 12 | . 28 2 Flight 10 | . . 18 Device 17 | . 14 20 Storage 12 | . 14 11 Energy Gun 11 | . 14 10 Ballistic Gun 6 | . 14 1 Peak Build Rating 17 | 7 7 17 Average Rating 9 | 4 7 12 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 15 20 22 Greatest Support 29 | 20 20 29 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 9 10 Average Carried 8 | 5 8 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 8 9 9 Class Distribution -------------------- 58% | Mutant 41% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 240 | 240 . . Remotely . | . . . Salvage Created 122 | 55 . 67 Parts 10 | 7 . 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 3 | 1 . 2 Tunneler 2 | 2 . . Watcher 1 | . . 1 Grunt 1 | . . 1 Best Kill Streak 1 | 1 . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 30 68 Missed 40 | . 16 24 Hits 58 | . 14 44 Projectile 58 | . 14 44 Damage Taken 581 | . 123 458 Core 253 | . 33 220 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 18 | 3 3 12 Largest 2 | 2 2 1 Hottest 60 | 60 60 40 Shots Fired 24 | 6 6 12 Gun 24 | 6 6 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 6 | 3 3 . Thermal . | . . . Explosive . | . . . Electromagnetic 18 | 3 3 12 Robot Hit Streak 6 | 1 5 6 Robot Miss Streak 4 | 1 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 14 | 3 5 6 Core Hits 6 | 2 1 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 330 | 36 63 231 Guns 181 | 36 63 82 Cannons . | . . . Explosions 149 | . . 149 Melee . | . . . Ramming . | . . . Kinetic 58 | 23 35 . Thermal 149 | . . 149 Explosive . | . . . Electromagnetic 123 | 13 28 82 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 13 | . 12 13 Average Temperature 7 | . 8 6 Received Heat Transfer 108 | . 30 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 25 | 5 20 25 Initial 8 | . . 8 Average 3 | . 2 5 Influence Increases 115 | 10 30 75 Destroy 0b10 Robot/C 20 | . . 20 Destroy 0b10 Robot/NC 15 | 10 . 5 Destroy Leader 2 | . . 2 Destroy Structure 3 | . . 3 Lose Combat Pursuer 75 | . 30 45 Influence Decreases 115 | 10 10 95 Entered New Map 12 | . . 12 Time Decay 73 | 10 10 53 Lost Part 30 | . . 30 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 9 13 Peak Tracking Total 8 | . 6 8 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 430 | 30 154 246 Structural 138 | . . 138 Seismic 292 | 30 154 108 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 516 | 116 154 246 Spaces Moved 517 | 60 119 338 Core 18 | 18 . . Treads . | . . . Legs 175 | 42 119 14 Wheels . | . . . Hover . | . . . Flight 324 | . . 324 Fastest Speed 32 | 50 120 32 Average Speed 67 | 124 120 38 Slowest Speed 200 | 200 120 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 26 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 661 | 95 126 440 Wait 84 | 11 . 73 Move 509 | 59 118 332 Hop 3 | . . 3 Pick Up 21 | 15 2 4 Fast Attach 2 | . . 2 Attach 10 | 7 . 3 Detach 3 | . . 3 Swap 4 | . 1 3 Drop 7 | . 2 5 Fire 18 | 3 3 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 8) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 516 | -9/Materials | Core integrity fell below 50% 517 | -9/Materials | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Acquired Structural Scanner. W-16 Scout sends out distress signal. Chain reaction triggered in Lgt. Ion Engine. Hover Unit melted. W-16 Scout destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. EM Pulse Gun destroyed. K-01 Serf cleans the Terminal. Cesium-ion Thruster destroyed. K-01 Serf collects debris. Ion Engine destroyed. 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