Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 14:50:56 Player: Hoggypare Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (1202) 1202 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 2747 Bonus ------- High Alert Combat Kills 305 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Wheel Medium Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 36 | 6 13 17 Power 6 | 1 2 3 Engine 5 | 1 2 2 Core 1 | . . 1 Reactor . | . . . Propulsion 10 | 2 3 5 Treads 3 | . . 3 Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 4 | . 1 3 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 6 | . 2 4 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 98 85 Engine 9 | . 14 7 Core 1 | . . 3 Treads 4 | . . 7 Leg 19 | . 27 14 Device 15 | . 13 16 Storage 12 | . 14 11 Energy Gun 6 | . 4 7 Ballistic Gun 9 | . 13 7 Launcher 10 | . 9 11 Naked Turns . | . . . Heaviest Build 35 | 14 30 35 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 11 Most Carried 15 | 6 10 15 Average Carried 9 | 3 7 11 Final Capacity 15 | 8 10 15 Final Carried 15 | 6 10 15 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1021 | 234 241 546 Remotely . | . . . Salvage Created 1199 | . 292 907 Parts 103 | . 32 71 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 10 19 Guns 8 | . 2 6 AOE 20 | . 8 12 Classes Destroyed 12 | . 9 3 Worker 7 | . 1 6 Builder 4 | . 1 3 Tunneler 1 | . 1 . Hauler 3 | . 1 2 Recycler 1 | . 1 . Mechanic 1 | . . 1 Operator 2 | . 1 1 Watcher 4 | . 2 2 Swarmer 6 | . 6 . Grunt 18 | . 4 14 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 9 | . 4 9 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1430 | . 412 1018 Core 455 | . 34 421 Absorbed by Shields 50 | . . 50 Regen/Repaired (Parts) 65 | . . 65 Core Remaining (%) 93 | 100 86 . Volleys Fired 75 | . 27 48 Largest 3 | . 2 3 Hottest 120 | . 53 120 Shots Fired 107 | . 39 68 Gun 71 | . 23 48 Cannon . | . . . Launcher 36 | . 16 20 Special . | . . . Kinetic 55 | . 23 32 Thermal . | . . . Explosive 36 | . 16 20 Electromagnetic 16 | . . 16 Robot Hit Streak 10 | . 4 10 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 15 44 Core Hits 74 | . 23 51 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3145 | . 896 2249 Guns 697 | . 125 572 Cannons . | . . . Explosions 2448 | . 771 1677 Melee . | . . . Ramming . | . . . Kinetic 440 | . 125 315 Thermal 472 | . . 472 Explosive 1976 | . 771 1205 Electromagnetic 257 | . . 257 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Energy Discharges 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 94 | . 51 43 Projectiles . | . . . Explosions 94 | . 51 43 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 404 | . 187 217 Shots 11 | . 4 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | . 13 180 Average Temperature 84 | . 6 99 Received Heat Transfer 229 | . 60 169 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1146 | . 599 1146 Initial 232 | . . 232 Average 625 | . 357 864 Maximum Alert Level 4 | . 2 4 Low Security (%) 12 | 100 19 . Level 1 21 | . 38 11 Level 2 20 | . 41 8 Level 3 43 | . . 77 Level 4 1 | . . 2 Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 15 30 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 9 | . 7 2 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 5 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 16 12 Successful 18 | . 9 9 Failed 10 | . 7 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 16 5 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 9 4 Record 3 | . 3 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1600 | 82 615 903 Spaces Moved 987 | 58 412 517 Core 7 | 7 . . Treads 156 | . . 156 Legs 824 | 51 412 361 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 111 120 132 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 74 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 327 | . 123 204 Melee . | . . . Projectile . | . . . AOE 327 | . 123 204 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1244 | 75 495 674 Wait 43 | . 7 36 Move 985 | 57 411 517 Hop . | . . . Pick Up 62 | 12 21 29 Fast Attach 4 | . 1 3 Attach 18 | 6 5 7 Detach 6 | . 1 5 Swap 14 | . 7 7 Drop 37 | . 15 22 Fire 75 | . 27 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Discovered new exit (range 9) 998 | -9/Materials | Repaired Ion Engine 1295 | -9/Materials | Repaired Lgt. Nuclear Core 1498 | -9/Materials | First assault squad dispatched 1577 | -9/Materials | Core integrity fell below 50% 1584 | -9/Materials | Core integrity fell below 20% 1601 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01582_ Y-45 Defender destroyed. 01583_ Lgt. Nuclear Core destroyed. 01584_ U-05 Engineer builds a Wall. 01585_ K-01 Serf collects debris. 01587_ The unstable cave ceiling collapses. 01587_ Lgt. Ion Engine crushed. 01587_ W-16 Scout sends out distress signal. 01587_ Acquired Wheel. 01588_ U-05 Engineer lays Concrete. 01589_ U-05 Engineer builds a Wall. 01589_ K-01 Serf collects debris. 01590_ Acquired 22 matter. 01592_ K-01 Serf collects debris. 01593_ U-05 Engineer builds a Wall. 01595_ Shield Generator destroyed. 01596_ K-01 Serf collects debris. 01597_ U-05 Engineer builds a Wall. 01599_ Imp. EM Shotgun destroyed. 01599_ K-01 Serf collects debris. 01601_ U-05 Engineer lays Concrete. 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