Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 05:09:41 Player: Fusha Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2446) 2446 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 7759 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 82 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 69/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Cloaking Device Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Matter Pod 0b10 Decoder Chip [Skirmisher] Advanced ECM Suite Makeshift Cloaking Device > --- WEAPON ----------- Proton Cannon Gauss Rifle Molecular Deconstructor > --- INVENTORY -------- Improved Terrain Scan Processor Cloaking Device Improved Hacking Suite [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Matter Pod Processor 0b10 Decoder Chip [Skirmisher] Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 99 | 6 9 11 14 7 10 9 16 9 5 . 3 Power 10 | 1 1 1 3 . 1 . 1 2 . . . Engine 9 | 1 1 1 3 . . . 1 2 . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 4 . 5 4 2 4 2 . . 1 Treads 2 | . . . . . . . 2 . . . . Leg 6 | . . 2 . . . 1 . 2 . . 1 Wheel 11 | 2 1 2 . 4 . . 2 . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . 1 4 1 . . . . . Utility 25 | 1 2 1 4 . 1 3 7 3 3 . . Device 17 | . . . 3 . . 3 6 3 2 . . Storage 2 | 1 . . . . . . 1 . . . . Processor 2 | . 1 . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 4 | . 1 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 5 5 7 2 4 4 4 2 2 . 2 Energy Gun 9 | 1 3 2 1 . . . 2 . . . . Energy Cannon 3 | . . . . 1 1 . . . 1 . . Ballistic Gun 15 | 1 1 . 3 1 3 2 . 2 1 . 1 Ballistic Cannon 3 | . 1 . . . . . 2 . . . . Launcher 8 | . . 3 3 . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . 3 . . . System Corruption 8 | . . . . . . . . 8 . . . Parts Lost 24 | . . 1 . . 2 5 . 4 1 . 11 Power 3 | . . . . . . 1 . 1 . . 1 Propulsion 9 | . . 1 . . 1 3 . 1 . . 3 Utility 5 | . . . . . . . . 1 . . 4 Weapon 7 | . . . . . 1 1 . 1 1 . 3 Highest Loss Streak 11 | . . 1 . . 2 2 . 2 1 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 99 90 100 64 30 45 75 84 86 66 Engine 7 | . 14 14 11 11 4 . 3 6 6 6 4 Leg 6 | . . 18 . . . 1 . 6 13 13 11 Wheel 7 | . 28 8 22 22 1 . 3 . . . . Flight 2 | . . . . . 26 7 . . . . . Device 16 | . . . 13 22 1 6 19 31 29 26 20 Storage 6 | . 14 14 11 11 1 . 1 6 6 6 5 Processor 1 | . 8 . . . . . . . 3 6 5 Protection 4 | . . 14 11 11 9 2 . . . . . Energy Gun 4 | . 14 3 3 . . . 7 13 2 . . Energy Cannon 2 | . . . . 11 8 2 . . 4 6 5 Ballistic Gun 7 | . 10 3 9 4 7 3 . 2 17 20 11 Ballistic Cannon 1 | . 2 . . . . . 2 4 . . . Launcher 3 | . . 21 9 6 . 1 . . . . . Naked Turns 59 | . . . . . . 33 22 . . . 4 Heaviest Build 40 | 14 16 21 25 25 24 12 36 37 40 36 36 Greatest Support 55 | 20 20 26 32 26 20 12 40 40 40 40 55 Greatest Overweight (x) 11 | . . 1 . 1 1 2 1 11 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 5 5 4 5 5 5 Average Carried 4 | 1 6 6 7 7 4 3 3 3 3 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 7 8 8 8 5 2 4 1 5 5 3 Class Distribution -------------------- 46% | Mutant 14% | Scavenger-Skirmisher 13% | Derelict-Gunner 10% | Scavenger-Tank 6% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 2411 | 192 167 220 382 78 285 177 387 194 237 . 92 Remotely . | . . . . . . . . . . . . Salvage Created 2540 | . 141 134 713 64 336 270 211 299 243 . 129 Parts 132 | . 9 9 51 6 11 10 17 11 2 . 6 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 5 2 . 10 Prevented 5 | . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 2 5 13 4 7 7 3 8 1 . 3 Guns 21 | . 2 3 5 3 1 . 1 2 1 . 3 Cannons 11 | . . . . 1 5 1 2 2 . . . AOE 20 | . . 2 8 . . 6 . 4 . . . Classes Destroyed 16 | . 3 1 8 1 . . . 2 . . 1 Worker 3 | . 1 . 2 . . . . . . . . Builder 3 | . . . 2 . . 1 . . . . . Tunneler 4 | . . . 2 . . . 2 . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . . . 2 . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . Swarmer 10 | . . . . 4 1 . . 4 . . 1 Grunt 31 | . 2 4 10 . 6 7 1 . . . 1 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 5 | . . . 2 . . . 2 1 . . . Hunter 2 | . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . 1 1 . . Decomposer 1 | . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . 3 . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 16 | . 2 2 16 4 3 7 1 5 1 . 3 Combat Bots Only 7 | . 1 2 7 4 3 6 1 5 1 . 3 Max Kills in Single Turn 8 | . 1 1 8 1 1 1 1 4 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 3 . . 1 . 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 439 | . 18 25 30 23 41 48 21 101 8 . 124 Missed 148 | . 2 3 13 5 14 11 10 45 4 . 41 Damage Taken 4355 | . 204 288 216 103 427 717 196 739 58 . 1407 Core 1441 | . 99 22 18 41 158 232 62 87 14 . 708 Absorbed by Shields 78 | . . . 34 44 . . . . . . . Redirected to Shielding 45 | . . . . . 27 18 . . . . . Ignored by Resistances 152 | . . . . . . . . 152 . . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . . . Core Remaining (%) 74 | 100 . 51 . 85 71 66 . . . . . Volleys Fired 191 | . 16 14 40 9 28 29 15 20 13 . 7 Largest 3 | . 2 2 2 2 2 2 3 3 3 . 3 Hottest 193 | . 100 85 90 93 93 96 193 193 141 . 131 Shots Fired 342 | . 31 25 62 17 56 31 26 43 35 . 16 Gun 225 | . 28 20 41 9 28 3 20 28 34 . 14 Cannon 80 | . 3 . . 8 28 17 6 15 1 . 2 Launcher 37 | . . 5 21 . . 11 . . . . . Special . | . . . . . . . . . . . . Kinetic 159 | . 10 12 35 9 28 3 6 15 27 . 14 Thermal 126 | . 21 8 6 8 28 17 15 16 7 . . Explosive 37 | . . 5 21 . . 11 . . . . . Electromagnetic 20 | . . . . . . . 5 12 1 . 2 Robot Hit Streak 10 | . 6 3 10 5 6 8 8 6 5 . 8 Robot Miss Streak 8 | . 5 3 4 2 5 3 2 8 6 . 5 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 203 | . 15 13 32 9 30 21 18 35 20 . 10 Core Hits 156 | . 6 9 36 5 14 22 17 22 16 . 9 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 9 | . 1 . . . 1 . 2 3 2 . . Burn 6 | . 1 . . . . . 2 2 1 . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 1 | . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6084 | . 194 261 1981 157 562 1038 387 846 440 . 218 Guns 2255 | . 176 142 373 96 175 12 243 406 440 . 192 Cannons 1082 | . 18 . . 61 387 230 144 216 . . 26 Explosions 2747 | . . 119 1608 . . 796 . 224 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1645 | . 44 71 313 96 175 12 144 216 382 . 192 Thermal 2244 | . 150 71 691 61 387 230 162 434 58 . . Explosive 1892 | . . 119 977 . . 796 . . . . . Electromagnetic 303 | . . . . . . . 81 196 . . 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 . 8 9 9 20 Average Corruption 7 | . . . . . . 2 . 6 8 9 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . . . . 6 . 5 27 4 11 Message Errors 9 | . . . . . . 3 . 1 2 2 1 Matter Fused 9 | . . . . . . . . 2 4 1 2 Heat Flow Errors 12 | . . . . . . 1 . . 10 1 . Energy Discharges 7 | . . . . . . 1 . . 6 . . Data Loss (minor) 6 | . . . . . . . . 1 3 . 2 Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 2 | . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . 1 . . 1 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 349 | . . . 249 . . 89 . 11 . . . Projectiles . | . . . . . . . . . . . . Explosions 349 | . . . 249 . . 89 . 11 . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . 1 . . . . . . 5 . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . 1 . . . . . . 5 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . 44 . . 169 . 26 . . . Shots 5 | . . . 2 . . 2 . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 271 272 136 158 356 306 96 12 119 . . Average Temperature 100 | . 146 94 24 77 155 142 28 5 43 . . Received Heat Transfer 1202 | . 111 227 66 . 279 315 45 24 . . 135 Effects 2 | . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 7 | . 3 . . . 3 1 . . . . . Heat Transferred 4322 | . 518 185 548 111 703 407 650 950 250 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 728 | . 93 209 728 358 369 390 190 . . . . Initial 253 | . . 36 3 253 139 167 93 . . . . Average 194 | . 52 137 363 289 266 214 93 . . . . Maximum Alert Level 3 | . . 1 3 1 1 1 . . . . . Low Security (%) 59 | 100 100 49 38 . 26 75 100 . . . . Level 1 30 | . . 50 3 100 73 25 . . . . . Level 2 8 | . . . 49 . . . . . . . . Level 3 1 | . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 1 3 . 3 1 1 . . . 1 Investigation 2 | . . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 2 . 1 1 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . . . 2 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 4 10 27 5 14 9 4 8 1 . 12 Peak Tracking Total 10 | . 3 4 5 4 5 4 2 5 1 . 10 Tactical Retreats 7 | . . 3 1 1 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 21 | . . . 16 . 1 2 . . . . 2 Max in Single Turn 10 | . . . 10 . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 20 | . 5 1 2 1 1 4 2 . . 4 . Terminals 9 | . 3 . 2 1 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 62 | . 11 1 5 1 2 9 4 . . 29 . Successful 46 | . 5 1 3 1 1 4 2 . . 29 . Failed 16 | . 6 . 2 . 1 5 2 . . . . Catastrophic 6 | . 3 . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 6 . 2 . 1 . . . . . 1 Terminals 20 | . 7 . 5 1 2 3 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 8 | . 4 . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 41 | . 3 1 3 1 1 2 1 . . 29 . Record 13 | . . . . . . 1 1 . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . Alert Level 4 | . 1 . 1 . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 5 . 2 . 1 4 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 32 | . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 597 | . . . . . . . . . . . 597 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 4430 | 48 292 475 450 306 233 440 517 613 771 106 179 Spaces Moved 3454 | 44 265 290 343 262 251 444 401 321 598 89 146 Core 296 | 3 . . . . . 151 97 2 . . 43 Treads 129 | . . . . . . . 90 39 . . . Legs 1280 | . . 151 . . . 59 . 280 598 89 103 Wheels 1278 | 41 265 139 343 262 14 . 214 . . . . Hover . | . . . . . . . . . . . . Flight 471 | . . . . . 237 234 . . . . . Fastest Speed 29 | 50 80 80 90 90 29 32 50 120 120 120 50 Average Speed 99 | 77 80 135 90 91 36 65 94 165 120 120 100 Slowest Speed 600 | 80 80 190 90 95 112 150 160 600 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 44 60 38 36 24 11 10 56 71 74 19 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 2 . 1 . . . 1 9 . . Spaces Dug 22 | . . . 22 . . . . . . . . Terrain Destroyed 227 | . . 58 129 . . 34 . 6 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 227 | . . 58 129 . . 34 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total 4131 | 57 314 347 426 311 339 572 519 365 625 88 168 Wait 240 | . 9 14 19 30 34 78 49 7 . . . Move 3443 | 43 264 289 342 261 250 443 400 320 597 88 146 Hop . | . . . . . . . . . . . . Pick Up 73 | 8 10 9 4 2 4 3 17 6 6 . 4 Fast Attach 14 | . . 2 3 . 4 3 1 . 1 . . Attach 50 | 6 2 2 . . 3 6 15 9 4 . 3 Detach 6 | . . . . . 1 1 2 . 2 . . Swap 35 | . 7 7 11 7 3 . . . . . . Drop 64 | . 6 10 7 2 12 9 5 3 2 . 8 Fire 191 | . 16 14 40 9 28 29 15 20 13 . 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Entered Mines 349 | -10/Mines | Assembled infested the area 354 | -10/Mines | Assisted by a Guerilla fighting off Assembled 551 | -10/Mines | Learned location of Zion (-7) 559 | -10/Mines | Met a Derelict shopkeep closing up shop 810 | -10/Mines | Discovered new exit (range 6) 816 | -10/Mines | Entered Materials 816 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Destroyed 7 combat bots 1248 | -9/Materials | Discovered new exit (range 14) 1266 | -9/Materials | Entered Mines 1294 | -9/Mines | Learned 2 Materials zone layouts 1322 | -9/Mines | Met a Derelict bent on vengeance 1387 | -9/Mines | Discovered new exit (range 7) 1498 | -9/Mines | Found a hidden stash of uninstalled traps 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 2 slots: Propulsion x2 1661 | -8/Materials | Garrison activated, responded to threat 1801 | -8/Materials | Discovered new exit (range 9) 1805 | -8/Materials | Entered Factory 1805 | -7/Factory | Evolved 2 slots: Utility x2 1805 | -7/Factory | Discovered new exit (range 11) 1873 | -7/Factory | Repaired VTOL Module 2238 | -7/Factory | Discovered new exit (range 14) 2245 | -7/Factory | Entered another Factory area 2245 | -6/Factory | Evolved 2 slots: Weapon x2 2606 | -6/Factory | Discovered new exit (range 4) 2655 | -6/Factory | Discovered new exit (range 7) 2762 | -6/Factory | Entered Lower Caves 2868 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3219 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3298 | -6/Lower Caves | Encountered a Warlord checkpoint 3360 | -6/Lower Caves | Discovered new exit (range 15) 3375 | -6/Lower Caves | Entered another Lower Caves area 3557 | -6/Lower Caves | Build established: Scavenger-Tank 3903 | -6/Lower Caves | Spotted B-75 Beast 4019 | -6/Lower Caves | Build established: Derelict-Gunner 4122 | -6/Lower Caves | Learned location of 1 exit from Factory 4133 | -6/Lower Caves | Discovered new exit (range 12) 4146 | -6/Lower Caves | Entered Data Miner 4146 | -6/Data Miner | Discovered new exit (range 6) 4169 | -6/Data Miner | Met Data Miner 4202 | -6/Data Miner | Learned location of Section 7 (-2) 4202 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4226 | -6/Data Miner | Received God Mode back door access code from Data Miner 4252 | -6/Data Miner | Entered Proximity Caves 4285 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4298 | -5/Proximity Caves | Found Prototype Special Weapon 4299 | -5/Proximity Caves | Identified Molecular Deconstructor 4368 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4372 | -5/Proximity Caves | Escorted by Enhanced Grunt 4391 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4393 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4394 | -5/Proximity Caves | System corruption reached 10% 4411 | -5/Proximity Caves | Core integrity fell below 50% 4424 | -5/Proximity Caves | Core integrity fell below 20% 4431 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04404_ Mak. Cloaking Device destroyed. 04404_ Carbon-fiber Leg destroyed. 04404_ Gauss Rifle destroyed. 04405_ Flexi-carbon Leg destroyed. 04406_ Penetrated by Slug. 04407_ Flexi-carbon Leg destroyed. 04409_ Penetrated by Slug. 04410_ Discarded 0b10 Decoder Chip [Skirmisher]. 04410_ Dropped Lrg. Matter Pod. 04412_ Slug penetrates Wall. 04420_ System corrupted: Matter fused (-6). 04422_ Penetrated by Slug. 04422_ Slug penetrates Wall. 04423_ Slug penetrates X-72 Disruptor. 04423_ IY-8D3(c): "Keep that thing out of their hands!" 04423_ IY-8D3(c) destroyed. 04427_ Imp. Cryofiber Web destroyed. 04427_ X-72 Disruptor destroyed. 04428_ Slug penetrates Wall. 04429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????#######?????????#####????? # # | | ????????????????## ###????#### #### ? | | ????????####????# ####?# ????? | | ??????### ##???# #??# ????????? | | ?????## #???### #???# #???????????? | | ?????# # ###?????## #???## #???????????? | | ????## ##?????## ##????# #???????????? | | ##### ## #??????# #?????# #???????????? | | # #??????## @ #?##### #???????????? | | #?#?????## l### # #???????????? | | #### ###### ?????## #???????????? | | ???# ## ##?#? ?????##*![ ##???????????? | | ???# ## ##??# ?????##x% ##????????????? | | ???# ####??## ???## Yxp ##?????????????? | | ???# #?????# ?## h #######??????????????? | | ???# #?????# ## ##????????????????????? | | ##?# #????# ##?????????????????????? | | ### ??????? ######## ##??????????????????????? | | #??????? #" # # !##???????????????????????? | | #####??????? #" # ##????????????????????????? | | ##??????????? #" / #????????????????????????? | | #???????????? #" !##????????????????????????? | | ######## #??# #" # /#?????????????????????????? | | && ### ! # %#?????????????????????????? | | #???# !%= ###%#?????????????????????????? | | ## ###?# ! % #?????????????????????????? | | ##??# ### % ####?????????????????????????? | | ##??## #??????????????????????????? | | ?#### ##??????????????????????????? | | ## ### ##???????????????????????????? | | ##????????????????????????????? | | #?????????????????????????????? | | ## ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed HelicalCoilCleaver Manual? 0 Play Time 01:25:44 Cumulative 21.5 hours Start 2024.03.17 @ 14:19:43 End 2024.03.18 @ 05:09:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 475f0c4f-edaa-4e4d-9eaf-4cb78c1995d1