Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 11:13:00 Player: cabin Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (509) 509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2409 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Medium Laser Small Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Heavy Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 29 | 5 1 5 3 15 Power 8 | 1 . . 1 6 Engine 7 | 1 . . 1 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 1 | . . . . 1 Leg 1 | . . . . 1 Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 1 2 . 4 Device 3 | . . 1 . 2 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 . 3 1 3 Energy Gun 6 | 2 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . . 7 14 Power 7 | . . . 2 5 Propulsion 4 | . . . 2 2 Utility 4 | . . . 1 3 Weapon 6 | . . . 2 4 Highest Loss Streak 13 | . . . 7 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 72 | . 71 85 70 51 Engine 10 | . 14 14 11 4 Core 1 | . . . . 6 Leg 1 | . . . . 6 Wheel 18 | . 28 28 18 . Device 2 | . . . . 6 Storage 4 | . . 5 . 6 Processor 1 | . . . . 3 Protection 6 | . . 8 9 . Energy Gun 14 | . 28 14 9 13 Ballistic Gun 7 | . . 9 11 2 Launcher 3 | . . 3 10 . Peak Build Rating 19 | 5 6 14 19 19 Average Rating 11 | 4 5 11 15 12 On Entrance 5 | . 5 6 14 3 Naked Turns 17 | . . . . 17 Heaviest Build 37 | 8 10 27 37 23 Greatest Support 32 | 32 32 32 32 20 Greatest Overweight (x) 5 | . . . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . 4 5 4 Average Carried 2 | . . 2 4 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . . 4 4 2 Class Distribution -------------------- 71% | Mutant 14% | Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 400 | 103 . 239 . 58 Remotely . | . . . . . Salvage Created 532 | . . 209 157 166 Parts 24 | . . 7 12 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . . 5 4 3 Guns 8 | . . 3 2 3 AOE 3 | . . 2 1 . Classes Destroyed 5 | . . 1 4 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Grunt 9 | . . 5 3 1 Sentry 3 | . . . 1 2 Best Kill Streak 7 | . . 2 7 1 Combat Bots Only 3 | . . 2 3 1 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 298 | . 4 12 86 196 Missed 86 | . 2 3 23 58 Damage Taken 2567 | . 23 133 913 1498 Core 831 | . 13 39 228 551 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 79 43 . Volleys Fired 42 | . . 11 12 19 Largest 3 | . . 2 3 3 Hottest 114 | . . 90 114 113 Shots Fired 87 | . . 22 31 34 Gun 73 | . . 20 19 34 Cannon . | . . . . . Launcher 14 | . . 2 12 . Special . | . . . . . Kinetic 26 | . . 3 12 11 Thermal 47 | . . 17 7 23 Explosive 14 | . . 2 12 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 11 6 9 Robot Miss Streak 2 | . . 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . . 16 18 25 Core Hits 42 | . . 10 18 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1383 | . . 364 657 362 Guns 750 | . . 232 198 320 Cannons . | . . . . . Explosions 538 | . . 102 436 . Melee . | . . . . . Ramming 95 | . . 30 23 42 Kinetic 278 | . . 55 133 90 Thermal 472 | . . 177 65 230 Explosive 538 | . . 102 436 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 157 | . . 15 124 18 Shots 4 | . . . 4 . Rammed 19 | . . 2 3 14 Targets Rammed 19 | . . 2 3 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | . . 225 459 117 Average Temperature 163 | . . 82 260 31 Received Heat Transfer 852 | . 15 69 408 360 Effects 8 | . . . 8 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 1386 | . . 545 222 619 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 215 | . 7 82 215 176 Initial 76 | . . 2 20 76 Average 68 | . 5 52 87 107 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 89 100 Level 1 1 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 5 10 11 Peak Tracking Total 9 | . 3 2 5 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 1 1 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . 2 1 3 1 Successful 5 | . 1 1 2 1 Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Record 1 | . . . . 1 Part Schematic 1 | . 1 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1162 | 66 42 556 192 306 Spaces Moved 923 | 61 41 506 137 178 Core 92 | 4 . . 18 70 Treads 14 | . . . . 14 Legs 94 | . . . . 94 Wheels 723 | 57 41 506 119 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 50 50 Average Speed 105 | 96 100 100 106 122 Slowest Speed 300 | 100 100 100 300 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 13 81 20 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . . 15 95 . Melee . | . . . . . Projectile . | . . . . . AOE 110 | . . 15 95 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1020 | 65 41 533 156 225 Wait 7 | . . 7 . . Move 919 | 60 40 505 136 178 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 21 | 5 1 3 3 9 Attach 4 | . . . . 4 Detach 4 | . . 3 1 . Swap 4 | . . 2 . 2 Drop 1 | . . . 1 . Fire 42 | . . 11 12 19 Melee . | . . . . . Ram 16 | . . 2 3 11 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict shopkeep closing up shop 332 | -10/Mines | Build established: Mutant 421 | -10/Mines | Learned Materials security intel 514 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 641 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Discovered new exit (range 5) 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 831 | -9/Materials | Discovered new exit (range 16) 851 | -9/Materials | Core integrity fell below 50% 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 887 | -8/Materials | Lost 7 parts (2p2n1u2w) 1122 | -8/Materials | Core integrity fell below 50% 1150 | -8/Materials | Core integrity fell below 20% 1163 | -8/Materials | Core destroyed Last Messages --------------- 01095_ Critical hit (Burn: +37). 01096_ Nuclear Core destroyed. 01097_ M-28 Smith repairs W-25 Informer. 01099_ Titanium Leg destroyed. 01101_ Slammed into S-10 Pest. 01101_ Hvy. Assault Rifle destroyed. 01106_ Med. Matter Pod destroyed. 01107_ U-05 Engineer builds a Door. 01107_ Slammed into U-05 Engineer. 01116_ R-06 Scavenger collects Aluminum Leg. 01117_ Imp. Ion Engine destroyed. 01117_ W-25 Informer sends out distress signal. 01118_ Imp. Heat Sink destroyed. 01119_ Acquired Lgt. Deuterium Engine. 01138_ Lgt. Deuterium Engine destroyed. 01148_ Slammed into Y-45 Defender. 01153_ Critical hit (Burn: +37). 01156_ M-28 Smith repairs S-10 Pest. 01161_ Slammed into W-25 Informer. 01163_ Destabilizing: Core damaged (-22). 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"" ## #????????????????????? | | ?????????????????? ??## k#????????????????????? | | ??????????????????#????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed SmallRocketAutohacker Manual? 0 Play Time 00:54:02 Cumulative 3.8 hours Start 2024.08.22 @ 23:20:21 End 2024.08.23 @ 11:13:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b3dcc65-b05c-4c9b-a6c7-07952ba62843