Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 15:08:43 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1708) 1708 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 6275 Bonus ------- Follower Combat Kills 181 Met Imprinter 300 Was Imprinted 300 Friendly Fire -169 Cogmind --------- Core Integrity 237/850 Matter 259/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (6) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Structural Scanner Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Gauss Rifle Makeshift Shrapnel Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Light Assault Rifle Autogun Autogun Autogun Autogun CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved Aluminum Leg High-capacity Matter Pod Structural Scanner Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Light Assault Rifle Makeshift Shrapnel Gun Coil Gun Improved Light Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 4 | . . . 1 . . . 3 . Parts Attached 86 | . 12 5 13 12 6 17 16 5 Power 7 | . 1 . 2 . . 2 1 1 Engine 5 | . 1 . 2 . . 2 . . Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 25 | . 2 3 5 3 2 3 4 3 Treads 3 | . 1 1 1 . . . . . Leg 18 | . . 1 4 3 2 1 4 3 Wheel 3 | . 1 1 . . . 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 24 | . 5 . 3 5 2 5 4 . Device 12 | . 3 . 2 3 1 3 . . Storage 4 | . 2 . . . 1 . 1 . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . . . 1 2 . 2 2 . Artifact . | . . . . . . . . . Weapon 30 | . 4 2 3 4 2 7 7 1 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 20 | . 3 . 2 3 2 4 6 . Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 3 | . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 32 | . . 1 . 4 . 11 6 10 Power 3 | . . . . . . 1 1 1 Propulsion 12 | . . 1 . 3 . 4 1 3 Utility 6 | . . . . . . 3 1 2 Weapon 11 | . . . . 1 . 3 3 4 Highest Loss Streak 10 | . . 1 . 2 . 5 5 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 99 99 100 84 85 47 Engine 11 | . 14 14 11 11 11 10 5 . Treads 3 | . 13 14 7 . . . . . Leg 18 | . 1 . 20 32 33 16 19 15 Wheel 4 | . 13 13 4 . . 2 . . Device 7 | . 9 14 10 6 10 3 . . Storage 11 | . 15 14 11 11 11 11 7 10 Protection 3 | . . . . 4 . 7 6 2 Energy Cannon 3 | . 9 13 11 . . . . . Ballistic Gun 26 | . 17 1 22 32 33 31 37 8 Ballistic Cannon 1 | . . 12 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 12 31 33 36 38 35 45 63 58 Greatest Support 80 | 20 20 20 50 50 53 53 80 60 Greatest Overweight (x) 14 | . 3 3 3 1 . 14 3 7 Average Overweight (x) 1 | . 2 1 . . . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 13 Average Carried 13 | 6 12 14 14 13 14 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 13 15 15 13 8 Class Distribution -------------------- 35% | Scavenger-Gunner 27% | Scavenger-Tank 23% | Mutant 3% | Scavenger-Executioner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Matter Collected 2194 | 200 410 147 235 209 . 752 176 65 Remotely . | . . . . . . . . . Salvage Created 1954 | . 428 145 216 187 . 623 290 65 Parts 117 | . 31 13 17 13 . 22 21 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 51 | . 12 6 6 7 . 15 4 1 Melee 1 | . . . . . . . . 1 Guns 25 | . 7 . 2 4 . 8 4 . Cannons 15 | . 5 3 4 3 . . . . AOE 10 | . . 3 . . . 7 . . Classes Destroyed 11 | . 4 1 . 2 . 2 2 . Builder 2 | . . . . . . . 2 . Hauler 1 | . 1 . . . . . . . Minesweeper 1 | . . . . . . 1 . . Watcher 3 | . 1 . 2 . . . . . Swarmer 24 | . 6 3 3 3 . 9 . . Grunt 17 | . 6 1 2 2 . 4 2 . Duelist 2 | . . . . 1 . 1 . . Sentry 6 | . . 2 1 . . 1 1 1 Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . Best Kill Streak 6 | . 5 3 3 3 . 4 6 1 Combat Bots Only 5 | . 5 3 3 3 . 4 4 1 Max Kills in Single Turn 3 | . 1 3 1 1 . 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . 3 . . . 2 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Damage Taken 4620 | . 286 375 243 587 . 1075 1251 803 Core 1147 | . 47 122 21 148 . 196 331 282 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 75 | . 65 . . . 10 . . . Core Remaining (%) 46 | 100 . 32 . . . 8 . . Volleys Fired 149 | . 31 13 18 16 . 52 16 3 Largest 6 | . 2 2 3 3 . 3 6 1 Hottest 142 | . 80 95 103 103 . 81 142 23 Shots Fired 434 | . 62 27 54 48 . 147 93 3 Gun 355 | . 48 . 36 41 . 134 93 3 Cannon 65 | . 14 26 18 7 . . . . Launcher 14 | . . 1 . . . 13 . . Special . | . . . . . . . . . Kinetic 370 | . 48 13 36 43 . 134 93 3 Thermal 50 | . 14 13 18 5 . . . . Explosive 14 | . . 1 . . . 13 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 5 7 5 10 . 11 8 2 Robot Miss Streak 7 | . 5 3 3 2 . 7 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 261 | . 34 17 26 31 . 84 55 14 Core Hits 131 | . 21 9 10 14 . 52 22 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 3 | . . 1 . . . . . 2 Destroy 1 | . . . . . . . . 1 Blast 1 | . . 1 . . . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 27 | . . . . . . 4 6 17 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 27 | . . . . . . 4 6 17 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5378 | . 422 487 429 423 . 2408 782 427 Guns 2928 | . 263 . 250 313 . 1290 782 30 Cannons 728 | . 159 305 175 89 . . . . Explosions 1039 | . . 182 . . . 857 . . Melee 652 | . . . . . . 261 . 391 Ramming 31 | . . . 4 21 . . . 6 Kinetic 3078 | . 263 131 250 332 . 1290 782 30 Thermal 578 | . 159 174 175 70 . . . . Explosive 1039 | . . 182 . . . 857 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 652 | . . . . . . 261 . 391 Highest Corruption 4 | . 4 4 . . . . . . Average Corruption 3 | . 3 4 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . 22 . . . . . . Message Errors 5 | . . 5 . . . . . . Matter Fused 4 | . . 4 . . . . . . Heat Flow Errors 4 | . . 4 . . . . . . Energy Discharges 3 | . . 3 . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Data Loss (major) 2 | . . 2 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . . . . 101 . 22 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 123 | . . . . . . 101 . 22 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . 91 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . 1 4 . . . 1 Kicked 6 | . . . 1 4 . . . 1 Crushed . | . . . . . . . . . Highest Temperature 730 | . 114 307 223 206 . 239 730 12 Average Temperature 127 | . 33 115 74 75 . 49 408 6 Received Heat Transfer 1221 | . 123 126 84 12 . 282 354 240 Effects 20 | . . 1 . . . 1 18 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 4 | . . 1 . . . 1 2 . Interference 4 | . . . . . . . 4 . Matter Decay 2 | . . . . . . . 2 . Damage (minor) 4 | . . . . . . . 4 . Damage (major) 2 | . . . . . . . 2 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 1 . . . . 2 Heat Transferred 1221 | . 333 370 370 148 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Peak Influence 343 | . 343 111 257 162 . . 101 52 Initial 42 | . . 24 42 42 . . 2 37 Average 62 | . 125 44 86 39 . . 18 21 Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 96 | 100 89 100 89 100 . . 100 100 Level 1 3 | . 10 . 10 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . . 2 1 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Distress Signals 4 | . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 20 7 11 8 . 15 7 2 Peak Tracking Total 7 | . 7 3 3 3 . 3 5 1 Tactical Retreats 2 | . 1 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 2 | . . 1 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 10 | . 8 . . . . . 1 1 Terminals 8 | . 7 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 19 | . 16 . . . . . 2 1 Successful 8 | . 6 . . . . . 1 1 Failed 11 | . 10 . . . . . 1 . Catastrophic 3 | . 3 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 10 . . . . . 4 . Terminals 14 | . 13 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 4 | . 3 . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 6 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total Allies 9 | . . 3 . . 4 . 1 1 Largest Group 4 | . . 2 2 . 4 4 1 1 Highest-Rated Group 159 | . . 46 46 . 151 151 27 159 Highest-Rated Ally 159 | . . 31 31 . 40 40 27 159 Zionite Dispatches 1 | . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . 1 . Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . DROP 1 | . . . . . . . 1 . Ally Attacks 48 | . . 10 . . . 38 . . Total Damage 747 | . . 86 . . . 661 . . Kills 6 | . . 3 . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Turns Passed 9087 | 10 990 1111 520 1304 1538 3095 374 145 Spaces Moved 5018 | 9 676 472 258 910 1168 1287 175 63 Core 8 | . . . . . . 7 . 1 Treads 389 | . . 378 11 . . . . . Legs 3400 | 9 49 . 187 910 1168 840 175 62 Wheels 1221 | . 627 94 60 . . 440 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 110 125 125 126 126 125 120 120 Average Speed 162 | 120 121 217 135 127 130 225 152 124 Slowest Speed 750 | 120 190 240 240 210 133 750 330 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 2 93 86 23 98 90 85 5 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 48 | . . 12 . . . 30 6 . Terrain Destroyed 93 | . . 12 . . . 75 6 . Melee 6 | . . . . . . . 6 . Projectile . | . . . . . . . . . AOE 87 | . . 12 . . . 75 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total 5628 | 8 788 537 386 1017 1180 1382 238 92 Wait 238 | . 39 28 79 67 . 9 13 3 Move 5010 | 8 675 471 257 909 1167 1286 174 63 Hop . | . . . . . . . . . Pick Up 65 | . 20 10 9 4 4 10 8 . Fast Attach 11 | . 2 . 1 3 . 1 4 . Attach 27 | . 1 1 2 2 . 9 7 5 Detach . | . . . . . . . . . Swap 48 | . 9 4 10 7 6 7 5 . Drop 46 | . 11 10 9 5 3 3 5 . Fire 149 | . 31 13 18 16 . 52 16 3 Melee 27 | . . . . . . 4 6 17 Ram . | . . . . . . . . . Kick 6 | . . . 1 4 . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Repaired Assault Rifle 1001 | -10/Materials | Entered Mines 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1050 | -10/Mines | Found a hidden stash of uninstalled traps 1142 | -10/Mines | Core integrity fell below 50% 1304 | -10/Mines | Learned Materials stockpile data 1307 | -10/Mines | Learned Materials terminal intel 1660 | -10/Mines | Discovered new exit (range 10) 1725 | -10/Mines | Learned location of 1 exit from Materials 1744 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1892 | -10/Mines | Received a Mining Laser from a helpful Derelict 2074 | -10/Mines | Discovered new exit (range 12) 2112 | -10/Mines | Entered Materials 2112 | -9/Materials | Accompanied by 2 allies 2112 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2113 | -9/Materials | Identified exit to Materials 2115 | -9/Materials | Loaded intel: 12 terminal locations 2570 | -9/Materials | Discovered new exit (range 13) 2611 | -9/Materials | Build established: Scavenger-Gunner 2632 | -9/Materials | Entered Mines 2654 | -9/Mines | Discovered exit to Materials (range 11) 2745 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2749 | -9/Mines | Found Prototype Device 2788 | -9/Mines | Assembled infested the area 2793 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3042 | -9/Mines | Discovered exit to Materials (range 5) 3314 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3332 | -9/Mines | Learned location of 1 exit from Materials 3347 | -9/Mines | Learned location of Storage (-7) 3533 | -9/Mines | Build established: Scavenger-Tank 3917 | -9/Mines | Build established: Scavenger-Gunner 3936 | -9/Mines | Entered Zion 3981 | -7/Zion | Found CR-A16's Pointy Stick 4175 | -7/Zion | Given the Hacking Drone Bay 4448 | -7/Zion | Learned location of Recycling (-7) 4965 | -7/Zion | Imprinted 4967 | -7/Zion | Declared Zion's savior 5414 | -7/Zion | Discovered new exit (range 10) 5470 | -7/Zion | Identified Exp. Sensor Array 5474 | -7/Zion | Entered Proximity Caves 5474 | -6/Proximity Caves | Accompanied by 4 allies 5489 | -6/Proximity Caves | Spotted B-75 Beast 5493 | -6/Proximity Caves | Core integrity fell below 50% 5518 | -6/Proximity Caves | Allies destroyed B-75 Beast 5814 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5914 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6163 | -6/Proximity Caves | Build established: Scavenger-Gunner 6501 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6505 | -6/Proximity Caves | Core integrity fell below 20% 6550 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 6803 | -6/Proximity Caves | Build established: Scavenger-Tank 8520 | -6/Proximity Caves | Discovered new exit (range 16) 8569 | -6/Proximity Caves | Entered Factory 8569 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 8611 | -6/Factory | Zion Hacking Resupply teleported in 8867 | -6/Factory | Build established: Scavenger-Executioner 8924 | -6/Factory | Discovered new exit (range 15) 8943 | -6/Factory | Entered Extension 8962 | -6/Extension | Lost 5 parts (1p1n3w) 9013 | -6/Extension | Core integrity fell below 50% 9062 | -6/Extension | Lost 10 parts (1p3n2u4w) 9077 | -6/Extension | Rescued A7 9088 | -6/Extension | Self-destructed Last Messages --------------- 09012_ Flexi-carbon Leg destroyed. 09015_ Coil Gun destroyed. 09022_ Flexi-carbon Leg destroyed. 09023_ Y-54 Guardian heat spikes uncontrollably. 09027_ Y-54 Guardian heat short circuits Lgt. Treads. 09031_ Hcp. Matter Pod destroyed. 09033_ Y-54 Guardian heat spikes uncontrollably. 09034_ Y-54 Guardian heat short circuits Gatling Laser. 09035_ Y-54 Guardian heat spikes uncontrollably. 09036_ Broken Lgt. Treads melted. 09036_ Broken Gatling Laser melted. 09036_ Y-54 Guardian destroyed. 09039_ Acquired 65 matter. 09076_ Connecting with Door Terminal... 09076_ Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. 09077_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." [Achievement: Prison Break] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ????????####################?????????? | | ????????# ##### ??? | | ????????# ??? | | ????????# ?? | | ????????# ??? | | ????????# #?????????? | | ????????#o ############?????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #####????????????????? | | ????????# # # #????????????????? | | ?????#### @ + #????????????????? | | ???### p #T###????????????????? | | ???#"" ###??????????????????? | | ???#T #######????????????????????? | | ???### #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #####??????????????????????? | | ?????# ???????????????? | | ?????# ##########????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?????# #?????????????????????????????? | | ?##### #####?????????????????????????? | | ?# "" "" #?????????????????????????? | | ?# " " ##########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed VisualComponentDriver Manual? 0 Play Time 01:12:36 Cumulative 44.3 hours Start 2023.02.15 @ 16:27:22 End 2023.02.22 @ 15:08:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2034c57-4052-4f69-9ead-7e7fe71a45cd