Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 21:06:41 Player: GTea Result: Destroyed by as-67778 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (159) 159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1294 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (40) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Flying Fortress v7 Superbattery Light Assault Rifle Grenade Launcher Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Flying Fortress v7 Superbattery Light Assault Rifle Grenade Launcher Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 5 12 . . . Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 5 . . . Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 9 9 Power 1 | . 1 2 2 2 Propulsion 3 | . 3 4 3 3 Utility . | . . . . 1 Weapon 2 | 1 2 3 3 3 Tool/Special . | . . . . . Unused Backups 13 | . 5 . 2 6 Power 1 | . 1 . . . Propulsion 9 | . 4 . 2 3 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 100 100 73 Engine 13 | . 14 14 14 8 Treads 27 | . 28 28 28 19 Device 10 | . 6 14 14 8 Storage 14 | . 14 14 14 14 Energy Gun 4 | . 9 . . . Ballistic Gun 22 | . 18 28 28 21 Peak Build Rating 14 | 5 8 7 14 14 Average Rating 8 | 3 6 7 11 11 On Entrance 6 | . 5 7 7 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 10 28 28 28 28 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 30 | 8 30 15 15 15 Average Capacity 12 | 7 11 15 15 15 Most Carried 15 | 5 10 9 15 15 Average Carried 9 | 2 7 9 12 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 9 9 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 394 | 237 155 . . 2 Remotely . | . . . . . Salvage Created 217 | . 197 . . 20 Parts 15 | . 15 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 7 | . 6 . . 1 Guns 7 | . 6 . . 1 Classes Destroyed 4 | . 3 . . 1 Worker 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 3 | . 3 . . . Assembled 1 | . . . . 1 Best Kill Streak 3 | . 3 . . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 68 | . 36 . . 32 Missed 16 | . 6 . . 10 Hits 52 | . 30 . . 22 Melee 13 | . . . . 13 Projectile 39 | . 30 . . 9 Critical Strikes 2 | . . . . 2 Damage Taken 900 | . 366 . . 534 Core 250 | . 52 . . 198 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 25 | . 22 . . 3 Largest 2 | . 2 . . 2 Hottest 90 | . 90 . . 40 Shots Fired 48 | . 42 . . 6 Gun 48 | . 42 . . 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 8 | . 2 . . 6 Thermal 35 | . 35 . . . Explosive . | . . . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 8 | . 8 . . 2 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 32 | . 29 . . 3 Core Hits 14 | . 12 . . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 353 | . 326 . . 27 Guns 353 | . 326 . . 27 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 33 | . 6 . . 27 Thermal 299 | . 299 . . . Explosive . | . . . . . Electromagnetic 21 | . 21 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 438 . . . Average Temperature 161 | . 161 . . . Received Heat Transfer 228 | . 168 . . 60 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 770 | . 770 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 . . . Initial . | . . . . . Average 6 | . 7 . . . Influence Increases 167 | . 167 . . . Destroy 0b10 Robot/C 120 | . 120 . . . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 30 | . 30 . . . Successful Hack 12 | . 12 . . . Influence Decreases 167 | . 167 . . . Time Decay 167 | . 167 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 14 2 . 23 Peak Tracking Total 20 | . 4 1 . 20 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 7 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 5 | . 5 . . . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 9 . 4 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2227 | 72 1098 114 867 76 Spaces Moved 1264 | 39 588 66 539 32 Core 9 | 2 . . . 7 Treads 1255 | 37 588 66 539 25 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 154 160 160 160 206 Slowest Speed 350 | 160 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 81 28 90 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1414 | 48 708 75 545 38 Wait 69 | . 56 10 . 3 Move 1260 | 38 587 65 538 32 Hop . | . . . . . Pick Up 22 | 5 12 . 5 . Fast Attach 9 | 5 4 . . . Attach 5 | . 5 . . . Detach 3 | . 3 . . . Swap 5 | . 5 . . . Drop 16 | . 14 . 2 . Fire 25 | . 22 . . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Met 8R-AWN 328 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Discovered new exit (range 14) 1108 | -10/Materials | Discovered new exit (range 13) 1171 | -10/Materials | Entered Mines 1172 | -10/Mines | Followed 8R-AWN into the Mines 1279 | -10/Mines | Discovered new exit (range 5) 1285 | -10/Mines | Entered Exiles 1306 | -10/Exiles | Discovered new exit (range 15) 1322 | -10/Exiles | Welcomed by 8R-AWN 1351 | -10/Exiles | Met EX-HEX 1397 | -10/Exiles | Met EX-BIN 1503 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1562 | -10/Exiles | Opened EX-Vault 1565 | -10/Exiles | Found Deploy-a-Sentry 1568 | -10/Exiles | Found Deploy-a-Sentry 1571 | -10/Exiles | Found Deploy-a-Sentry 1579 | -10/Exiles | Found Prototype Flight Unit 1585 | -10/Exiles | Found Prototype Storage 1621 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1667 | -10/Exiles | Met EX-DEC 1757 | -10/Exiles | Discovered new exit (range 10) 1870 | -10/Exiles | Visited The Gauntlet 2152 | -10/Exiles | Stole three prototypes: Deploy-a-Sentry, Superbattery, Flying Fortress v7 2152 | -10/Exiles | Entered Mines 2153 | -9/Mines | Assembled infested the area 2158 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2216 | -9/Mines | Core integrity fell below 50% 2228 | -9/Mines | Destroyed by as-67778 with Assembled F-torch Last Messages --------------- 02158_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02158_ 1H-GTN(h): "I'll hold them off! Go on ahead or try to find another way!" [Achievement: Hunted] 02165_ 1H-GTN(h) system corrupted by crushing effect. 02165_ 1H-GTN(h) knocked back. 02165_ as-61977 knocked back. 02166_ 1H-GTN(h) system terminally corrupted. 02172_ as-99523 destroyed. 02192_ Lgt. Treads severed. 02195_ Ion Engine destroyed. 02198_ Heat Sink destroyed. 02200_ as-91051 destroyed. 02200_ Switching to secondary target: as-61977. 02202_ Acquired 2 matter. 02203_ Lgt. Assault Rifle destroyed. 02203_ Lgt. Treads destroyed. 02207_ Lgt. Assault Rifle severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????????????## #????????????????????? | | ????????????????????## ?????????????????????? | | ????????????????????# ?????????????????????? | | ???????????????????## !% =??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ! #??????????????????????? | | ???????????????????# @##?????????????????????? | | ???????????????????## a########??????????????? | | ????????????????????####! aaa [% #??????????????? | | ???????????????????????## a##### #??????????????? | | ????????????????????????## #???#=#??????????????? | | ?????????????????????????# #???# #??????????????? | | ?????????????????????????# #???# #??????????????? | | ????????????????????????? #???# #??????????????? | | ????????????????????????## #???# #??????????????? | | ?????????????????????????# #???# #??????????????? | | ?????????????????????????# #???# #??????????????? | | ?????????????????????????# #???# #??????????????? | | ?????????????????????????# ???# #??????????????? | | ????????????????????????# ### ########???????? | | ???????????????????????# #?????? | | ???????????????????????# #### #### ###???????? | | ????????????????????????? #???# #??????????????? | | ????????????????????????? ##????# ##?????????????? | | ???????????????????????????????## #?????????????? | | ??????????????????????????????## ##?????????????? | | ?????????????????????????????##=%##??????????????? | | ????????????????????????????## %=#???????????????? | | ????????????????????????????# ]["#??????????????? | | ????????????????????????# % % ?????????????? | | ????????????????????????#### % ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Hunted Shopping List Sixth Sense Challenges ------------ None Game ------ Seed RocketFlakStatue Manual? 0 Play Time 00:24:56 Cumulative 5.7 hours Start 2025.12.10 @ 20:39:13 End 2025.12.10 @ 21:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af06619d-4c2f-46c9-9e36-a3f6b96c422a