Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 14:46:34 Player: Zurdo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1372) 1372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3349 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Heat Sink Targeting Computer Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Heat Sink Targeting Computer Beam Rifle Heavy Particle Cannon Improved Light Cannon Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 65 | 6 22 2 33 . 2 . Power 13 | 1 6 . 6 . . . Engine 12 | 1 6 . 5 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 20 | 2 7 2 9 . . . Treads 12 | 2 . 1 9 . . . Leg 8 | . 7 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 4 . 6 . . . Device 4 | . 2 . 2 . . . Storage 4 | 1 1 . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 5 . 12 . 2 . Energy Gun 7 | 1 1 . 5 . . . Energy Cannon 6 | . 2 . 3 . 1 . Ballistic Gun 5 | 1 2 . 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 5 . 6 . . 2 Power 4 | . 1 . 2 . . 1 Propulsion 5 | . 3 . 1 . . 1 Utility 2 | . 1 . 1 . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 3 | . 3 . 2 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 94 100 100 93 Engine 10 | . 12 14 8 11 11 9 Treads 18 | . 3 . 27 33 33 28 Leg 10 | . 23 27 2 . . . Device 11 | . 12 14 11 11 11 11 Storage 12 | . 14 14 10 11 11 11 Processor 6 | . . . 9 11 11 11 Energy Gun 3 | . 5 . 6 . . . Energy Cannon 6 | . 1 . 4 22 21 22 Ballistic Gun 12 | . 19 28 8 . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 30 30 39 39 39 39 Greatest Support 63 | 40 40 20 63 60 60 60 Greatest Overweight (x) 2 | . 2 1 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 14 15 15 15 Most Carried 12 | 1 8 11 12 10 11 10 Average Carried 7 | . 6 9 6 10 10 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 10 | 1 8 10 10 10 10 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 1193 | 219 272 98 584 . . 20 Remotely . | . . . . . . . Salvage Created 1716 | . 435 57 1056 . . 168 Parts 117 | . 27 11 63 . . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 44 | . 11 3 21 . . 9 Guns 23 | . 9 3 11 . . . Cannons 19 | . 2 . 8 . . 9 AOE 1 | . . . 1 . . . Classes Destroyed 7 | . 2 2 2 . . 1 Builder 1 | . . 1 . . . . Recycler 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 15 | . . 3 4 . . 8 Grunt 19 | . 11 . 8 . . . Duelist 1 | . . . . . . 1 Sentry 9 | . . . 9 . . . Best Kill Streak 4 | . 3 2 3 . . 4 Combat Bots Only 4 | . 3 1 3 . . 4 Max Kills in Single Turn 2 | . 2 1 2 . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 3275 | . 1024 161 1551 . . 539 Core 610 | . 171 24 308 . . 107 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 57 | . . . 57 . . . Core Remaining (%) 61 | 100 . 22 . . . . Volleys Fired 211 | . 66 14 111 . . 20 Largest 2 | . 2 2 2 . . 2 Hottest 150 | . 105 40 150 . . 150 Shots Fired 347 | . 105 28 174 . . 40 Gun 239 | . 87 28 124 . . . Cannon 108 | . 18 . 50 . . 40 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 146 | . 44 28 74 . . . Thermal 169 | . 61 . 68 . . 40 Explosive . | . . . . . . . Electromagnetic 32 | . . . 32 . . . Robot Hit Streak 12 | . 10 2 12 . . 5 Robot Miss Streak 6 | . 4 6 4 . . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 207 | . 60 9 116 . 3 19 Core Hits 74 | . 23 4 38 . . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . . . 1 . . . Destroy 1 | . 1 . . . . . Melee Attacks 6 | . . . 3 . 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 3 . 3 . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3329 | . 781 131 1842 . . 575 Guns 1839 | . 593 131 1115 . . . Cannons 1407 | . 188 . 644 . . 575 Explosions 83 | . . . 83 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1170 | . 291 131 748 . . . Thermal 1887 | . 490 . 822 . . 575 Explosive . | . . . . . . . Electromagnetic 272 | . . . 272 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . . 20 Projectiles 20 | . . . . . . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . 27 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 456 | . 456 . 84 . . 180 Average Temperature 108 | . 182 . 15 . . 63 Received Heat Transfer 1386 | . 621 . 702 . . 63 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 5 . 1 . . 6 Heat Transferred 3646 | . 1117 . 1678 . . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 331 | . 154 105 331 129 . 264 Initial 129 | . . . . 129 . . Average 77 | . 57 36 101 129 . 158 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 90 | 100 100 100 80 100 . 70 Level 1 9 | . . . 19 . . 29 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 23 5 44 . . 13 Peak Tracking Total 6 | . 4 3 6 . . 4 Tactical Retreats 8 | . 1 1 4 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 18 | . 7 . 7 . 4 . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 89 | . 24 . 16 . 49 . Successful 69 | . 13 . 7 . 49 . Failed 20 | . 11 . 9 . . . Catastrophic 7 | . 3 . 4 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 13 . 11 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 9 | . 9 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 57 | . 5 . 3 . 49 . Record 51 | . 2 . . . 49 . Branch Access Points 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 7 | . 7 . . . . . Recycle Component 1 | . 1 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . 7 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 31 | . 31 . . . . . Retrieved Matter 31 | . 31 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . 1 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . 1 . . . Robot Hacks Applied 3 | . . . 2 . 1 . parse_system 3 | . . . 2 . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 15 | . . . 15 . . . Highest-Rated Ally 15 | . . . 15 . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage 13 | . . . 13 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 6160 | 153 1498 890 2346 128 957 188 Spaces Moved 2743 | 75 529 379 1009 81 591 79 Core 4 | 4 . . . . . . Treads 1805 | 71 58 1 924 81 591 79 Legs 934 | . 471 378 85 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 160 Average Speed 160 | 154 137 190 163 160 160 160 Slowest Speed 260 | 160 260 240 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 5 74 93 79 24 91 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . 5 . . 15 Melee . | . . . . . . . Projectile 18 | . . . 3 . . 15 AOE 2 | . . . 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 4138 | 110 1192 522 1531 80 602 101 Wait 1060 | 29 560 123 344 . 2 2 Move 2737 | 74 528 378 1008 80 590 79 Hop . | . . . . . . . Pick Up 20 | 1 7 3 8 . 1 . Fast Attach 33 | 6 14 . 13 . . . Attach 9 | . 1 2 5 . 1 . Detach 3 | . . 1 1 . 1 . Swap 23 | . 7 . 15 . 1 . Drop 33 | . 8 1 23 . 1 . Fire 211 | . 66 14 111 . . 20 Melee 6 | . . . 3 . 3 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 154 | -11/Junkyard | Entered Materials 324 | -10/Materials | Lost 3 parts (1p1n1u) 341 | -10/Materials | Build established: Mutant 492 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Core integrity fell below 50% 1052 | -10/Materials | Discovered new exit (range 5) 1331 | -10/Materials | Build established: Scavenger-Mutant 1652 | -10/Materials | Entered Mines 1654 | -10/Mines | Learned Materials emergency access door positions 1887 | -10/Mines | Learned Materials emergency access door positions 2096 | -10/Mines | Discovered new exit (range 15) 2411 | -10/Mines | Learned Materials non-interactive machine intel 2479 | -10/Mines | Discovered new exit (range 13) 2542 | -10/Mines | Entered Materials 2542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -9/Materials | Loaded intel: 41 non-interactive machine locations 3445 | -9/Materials | Discovered new exit (range 5) 3487 | -9/Materials | Repaired Lrg. Storage Unit 3636 | -9/Materials | Discovered new exit (range 16) 4261 | -9/Materials | Discovered new exit (range 16) 4266 | -9/Materials | Core integrity fell below 50% 4888 | -9/Materials | Entered Mines 5007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5008 | -9/Mines | Discovered new exit (range 5) 5016 | -9/Mines | Entered Exiles 5026 | -9/Exiles | Build established: Mutant 5063 | -9/Exiles | Met 8R-AWN 5097 | -9/Exiles | Met EX-HEX 5223 | -9/Exiles | Met EX-DEC 5273 | -9/Exiles | Learned location of Zion (-7) 5333 | -9/Exiles | Met EX-BIN 5570 | -9/Exiles | Discovered new exit (range 14) 5715 | -9/Exiles | Visited The Gauntlet 5949 | -9/Exiles | Discovered new exit (range 15) 5973 | -9/Exiles | Entered Mines 5980 | -8/Mines | Core integrity fell below 20% 6161 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06053_ K-01 Serf collects debris. 06092_ Lgt. Treads destroyed. 06096_ Destroyed Flight Unit. 06099_ Flight Unit melted. 06099_ S-10 Pest destroyed. 06102_ Flight Unit melted. 06102_ S-10 Pest destroyed. 06129_ R-06 Scavenger collects Flight Unit. 06136_ U-05 Engineer builds a Wall. 06139_ Lgt. Deuterium Engine destroyed. 06143_ C-30 ARC bursts open, deploying its payload. 06143_ H-55 Commando unfolds itself. 06144_ Destroyed Imp. Aluminum Leg. 06147_ L-31 Rogue heat short circuits Imp. Ion Engine. 06147_ Imp. Aluminum Leg melted. 06147_ Melee Analysis Suite melted. 06147_ Core Shielding melted. 06147_ L-31 Rogue destroyed. 06150_ U-05 Engineer builds a Wall. 06161_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ????????????????????????????????? ### ?????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ??????????????????????????????? ????????? | | ???????????????????????#??????? ????????? | | ??????????????????????## ?????? ???????? | | ???????????? ## ????## #????# ???????? | | ???????????# #### ##### ??????? | | ????????????# " /% ???????? | | ????????????# "%" %* """ ?????????? | | ???????????# "####### """ ??????????? | | ???????????????? ??????##h """ ###???????????? | | ??????????????? ??????##g #?????????????? | | ?????????????? #????## #?????????????? | | ?????????????? ????## ##?????????????? | | ????????????? ?????# ## ##??????????????? | | ##??????????# ???????# @ ##?###???????????????? | | "##???????## #????????## ###???????????????????? | | ""#####??# #??????????##=# #???????????????????? | | [ * ### #????????????#%##????????????????????? | | % =%= #?????????#####[##????????????????????? | | ""# ##?????????# =%%##????????????????????? | | #### #??????????# #####?????????????????????? | | #?## ##??????????# #?????????????????????????? | | #?## ##??????????# #?????????????????????????? | | #?# ##??????????# #?????????????????????????? | | #?# #????????#### ########??????????????????? | | "#?# #???????## #??????????????????? | | ##?# #??????## #??????????????????? | | #??# #???#### ###### #??????????????????? | | #??# #??## ##??????????????????????????? | | #??# #??# ##???????????????????????????? | | ##??# #??# #????????????????????????????? | | ##???# #?## ##????????????????????????????? | | ?????# ### ##?????????????????????????????? | | ?????# ## ###??????????????????????????????? | | ??????# ## ##????????????????????????????????? | | ??????# % #?????????????????????????????????? | | ??????#/ ## #?????????????????????????????????? | | ??????# # ?????????????????????????????? | | ??????## ## ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Storm Trooper Challenges ------------ None Game ------ Seed ScatterLauncherShielding Manual? 0 Play Time 01:01:42 Cumulative 8.0 hours Start 2023.07.12 @ 13:04:38 End 2023.07.12 @ 14:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa202cd-c736-4ce6-aa90-5ecc8a7c4abd