Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:19:35 Player: ZLD1 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Medium Storage Unit Scrap Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Subdweller Optics > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Medium Storage Unit Scrap Shield [Rating: 2] Favorites ----------- Power None Propulsion None Utility Subdweller Optics Device Subdweller Optics Weapon None Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . . 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 3 | 1 3 4 3 Power . | . 1 1 1 Propulsion 1 | 1 2 2 . Utility 1 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 2 | . . . 3 Device 2 | . . . 3 Peak Build Rating 2 | . . . 2 Average Rating . | . . . . On Entrance . | . . . . Avg Prop Armor Cover (%) . | . . . . Naked Turns 632 | . 165 158 309 Heaviest Build 2 | . . . 2 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 4 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 3 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 189 | 71 . 53 65 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 45 | . 21 2 22 Missed 22 | . 8 1 13 Hits 23 | . 13 1 9 Projectile 23 | . 13 1 9 Damage Taken 291 | . 115 17 159 Core 251 | . 115 17 119 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 41 | . 23 . 18 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 41 | . 23 . 18 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . 11 . 9 Shots . | . . . . Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 66 | . . . 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | . 20 . . Initial . | . . . . Average 3 | . 6 . . Influence Increases 90 | . 45 . 45 Partial Spotted 45 | . 45 . . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 90 | . 45 . 45 Time Decay 90 | . 45 . 45 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 10 2 10 Peak Tracking Total 10 | . 10 2 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . . . 3 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 7 | . . . 7 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . . 7 Record 5 | . . . 5 Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 118 | . . . 118 Optics 118 | . . . 118 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 770 | 20 165 158 427 Spaces Moved 1380 | 33 324 179 844 Core 1380 | 33 324 179 844 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 51 42 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1457 | 35 326 246 850 Wait 68 | . . 68 . Move 1377 | 32 323 178 844 Hop . | . . . . Pick Up 6 | 3 1 . 2 Fast Attach . | . . . . Attach 1 | . . . 1 Detach . | . . . . Swap . | . . . . Drop 2 | . . . 2 Fire . | . . . . Melee . | . . . . Ram 3 | . 2 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 13) 71 | -10/Materials | Discovered new exit (range 16) 114 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Discovered new exit (range 9) 186 | -10/Materials | Entered Mines 241 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 243 | -10/Mines | Core integrity fell below 50% 300 | -10/Mines | Discovered new exit (range 9) 307 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 4) 344 | -10/Mines | Entered Subcaves 372 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 378 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 489 | -10/Subcaves | Discovered new exit (range 13) 625 | -10/Subcaves | Discovered new exit (range 6) 636 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 638 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 639 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 667 | -10/Subcaves | Identified exit to Recycling 722 | -10/Subcaves | Visited Clippyterm 723 | -10/Subcaves | Learned Factory garrison access intel 754 | -10/Subcaves | Shifting Twisted Machinery released Flamer 763 | -10/Subcaves | Core integrity fell below 20% 771 | -10/Subcaves | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record! "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. Flamer falls loose from the Twisted Machinery. 00761_ Sub. Optics destroyed. 00766_ G-34 Mercenary destroyed. 00770_ Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | #?## ##??## #???#### #??????????? | | #?# #????# ##??# """"" #??????????? | | # #?# ###????## #### < " #????????????? | | ## #?## ##???????# " #????????????# | | ## #### #????????## " #??????????### | | # #?????????## "" ###" ##?????????## | | # #???????##?# " #??###??????????# | | ## #???# # " ##????????????#### | | ## ## ##???# # " ##???????????## | | #### ##????## "" ##???######## ### | | ##??# ######??????# ## ##### ## ##?## | | ##??###???????????####### # # %"" " #???# | | ##?????????????????????# %"" """ #???# | | #?????????????????????# """ #???# | | # ##???????????????????## ## ## #???? | | #### #??????????????????## # ## #???? | | #### ##???????????####### ## ### %#???? | | # #???????????# % ### ### #####???? | | # ##??????????# % #& # ##??????? | | ## #??????????# " ##?????? | | ?## ##??????????# """ ""!####??? | | ??# #???????????# Yg # # # "" #??? | | ?## #???????????#### ####### """"" #??? | | ?# ##?????????????# ##?????##"" """#??? | | ?# #?????????????# ##??????### | "#??? | | ?## #?????????????# @ #????????## ""#??? | | ??## #?????????????## ####?????????######??? | | ???## ##??????????????# #????????????????????? | | ???# #???????????????# #????????????????????? | | ??## #???????????????## #????????????????????? | | ??# ##????????????????# ##???????????????????? | | ??# #????????????????# #???????????????????? | | #### ##????????????????### #???????????????????? | | # #??????????????????####???????????????????? | | # # ##?????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?##??????????????????????????????????????????? | | #?# ##?????????????????????????????????????????? | | #? #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ## #????????##????????????????????????????????? | | #?####?? ##???????????????????????????????? | | ### ### #????????????????????##?????????? | | #? ??????##???????????? ####?????? | | ### ?????? # ????? ????? ##?#### | | #?# #??????? ##?## ?????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First You Again Challenges ------------ None Game ------ Seed HeartDisruptorMatter Manual? 0 Play Time 00:10:59 Cumulative 64.5 hours Start 2025.10.29 @ 19:09:56 End 2025.10.29 @ 19:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14db447c-6d52-4dfd-b90b-3b20c1647b45