Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 16:10:47 Player: nebulaeandstars Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1180) 1180 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 6889 Bonus ------- Follower Combat Kills 217 Aligned with FarCom 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 9/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Inertial Stasis Machine Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Improved Component Analysis Suite Plasma Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Gravmag System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator Advanced Hacking Suite System Shield > --- WEAPON ----------- Disruptor Cannon Greatsword > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Flexi-carbon Leg Antigrav System Coolant Injector Matter Compressor Improved Maneuvering Thrusters Advanced Shield Generator Improved Component Analysis Suite High-powered Shock Rifle Plasma Rifle Improved Proton Missile Launcher Heavy Shock Bomb Launcher Improved Grenade Launcher Heavy Missile Launcher Remote Datajack Improved Remote Datajack Greatsword [Rating: 114] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . 1 . . Utility 7 | . . . . . 2 1 1 1 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 112 | 6 5 7 2 2 9 7 18 13 15 28 Power 15 | 1 1 2 . . 1 2 2 1 . 5 Engine 7 | 1 1 1 . . 1 2 . . . 1 Core 7 | . . 1 . . . . 2 1 . 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 42 | 2 2 2 . 2 2 2 7 8 9 6 Treads . | . . . . . . . . . . . Leg 24 | . 2 2 . 2 2 2 3 7 2 2 Wheel 2 | 2 . . . . . . . . . . Hover 16 | . . . . . . . 4 1 7 4 Flight . | . . . . . . . . . . . Utility 30 | 1 2 . 2 . 2 1 5 4 6 7 Device 18 | . 1 . . . 1 1 2 3 5 5 Storage 3 | 1 . . 2 . . . . . . . Processor 2 | . . . . . . . 1 1 . . Hackware 2 | . . . . . . . 1 . 1 . Protection 5 | . 1 . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 3 . . 4 2 4 . . 10 Energy Gun 7 | 1 . 1 . . . . 3 . . 2 Energy Cannon 6 | . . 1 . . 3 1 . . . 1 Ballistic Gun 3 | 1 . 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 6 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 2 . 1 Parts Lost 41 | . 1 3 . . . 1 1 1 . 34 Power 7 | . 1 . . . . 1 . . . 5 Propulsion 8 | . . . . . . . . . . 8 Utility 15 | . . . . . . . 1 1 . 13 Weapon 11 | . . 3 . . . . . . . 8 Highest Loss Streak 25 | . 1 2 . . . 1 1 1 . 25 Average Slot Usage (%) 87 | . 94 96 93 85 89 87 89 82 89 81 Engine 4 | . 13 2 . . 1 6 6 5 5 4 Core 6 | . . 11 14 14 7 . 5 5 5 4 Leg 22 | . 23 28 28 28 35 30 16 12 19 8 Hover 5 | . . . . . . . 9 15 6 14 Device 7 | . . . . . 8 10 14 5 15 11 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 Processor 1 | . . . . . . . 1 5 5 5 Hackware 2 | . . . . . . . 2 5 9 8 Protection 6 | . 8 14 7 . 8 7 4 5 5 5 Energy Gun 3 | . 14 2 . . . . 9 5 5 3 Energy Cannon 7 | . . 11 14 14 17 16 1 . . . Ballistic Gun 4 | . 14 11 14 14 . . . . . . Slashing Weapon 3 | . . . . . . 5 6 5 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 10 15 18 30 14 28 34 44 41 45 66 Greatest Support 77 | 20 20 20 20 20 40 50 55 60 77 64 Greatest Overweight (x) 3 | . . . 1 . . . . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 Average Capacity 20 | 5 6 6 15 24 24 24 24 24 24 23 Most Carried 24 | 6 6 6 8 11 22 24 24 24 24 24 Average Carried 16 | 3 5 5 6 10 17 23 23 23 23 21 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 4 Final Carried 24 | 6 6 5 8 11 22 24 24 24 24 4 Class Distribution -------------------- 40% | Hauler-Mutant 23% | Scavenger-Mutant 20% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Matter Collected 1224 | 185 136 67 20 47 60 85 165 82 101 276 Remotely . | . . . . . . . . . . . Salvage Created 1633 | . 133 148 . 51 114 388 290 108 47 354 Parts 77 | . 18 6 . 1 11 16 7 2 3 13 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 22 | . 4 4 . 1 1 6 2 1 . 3 Melee 7 | . . 1 . . . 3 2 1 . . Guns 8 | . 4 3 . 1 . . . . . . Cannons 4 | . . . . . 1 3 . . . . AOE 3 | . . . . . . . . . . 3 Classes Destroyed 10 | . 3 . . . 1 4 2 . . . Worker 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . . . 1 . . 1 Operator 1 | . . . . . . . 1 . . . Watcher 7 | . 2 . . . 2 1 . 1 1 . Swarmer 5 | . 3 2 . . . . . . . . Grunt 11 | . 1 2 . 1 . 2 2 1 . 2 Brawler 1 | . . . . . . 1 . . . . Sentry 3 | . . . . . 1 1 . . . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 3 | . 3 2 . 1 2 2 2 1 1 3 Combat Bots Only 3 | . 3 2 . 1 1 2 2 1 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Damage Taken 5833 | . 291 351 . 143 46 444 75 76 . 4407 Core 1338 | . 83 31 . . 18 48 . . . 1158 Absorbed by Shields 479 | . . . . . . . . . . 479 Core Remaining (%) 90 | 100 . . . 54 96 93 100 100 . . Volleys Fired 82 | . 16 18 . 7 7 11 3 7 . 13 Largest 2 | . 2 2 . 2 2 2 2 1 . 2 Hottest 120 | . 70 90 . 80 120 120 120 60 . 79 Shots Fired 135 | . 32 26 . 14 14 22 6 7 . 14 Gun 79 | . 32 24 . 7 . . 6 7 . 3 Cannon 45 | . . 2 . 7 14 22 . . . . Launcher 11 | . . . . . . . . . . 11 Special . | . . . . . . . . . . . Kinetic 26 | . 16 3 . 7 . . . . . . Thermal 77 | . 16 18 . 7 14 22 . . . . Explosive 4 | . . . . . . . . . . 4 Electromagnetic 28 | . . 5 . . . . 6 7 . 10 Robot Hit Streak 8 | . 8 3 . 8 4 8 4 5 . 3 Robot Miss Streak 4 | . 2 3 . 2 4 2 . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 108 | . 20 13 . 10 5 32 11 8 1 8 Core Hits 82 | . 8 9 . 4 3 13 7 4 1 33 Critical Hits 3 | . . . . . . 3 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . Melee Attacks 41 | . . . . . . 15 10 6 1 9 Impact . | . . . . . . . . . . . Slashing 41 | . . . . . . 15 10 6 1 9 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4308 | . 188 187 . 137 117 945 449 417 60 1808 Guns 655 | . 188 153 . 49 . . 103 122 . 40 Cannons 708 | . . 18 . 88 117 485 . . . . Explosions 1597 | . . . . . . . . 37 . 1560 Melee 1328 | . . . . . . 460 346 258 60 204 Ramming 20 | . . 16 . . . . . . . 4 Kinetic 121 | . 63 9 . 49 . . . . . . Thermal 1273 | . 125 121 . 88 117 485 . 37 . 300 Explosive 654 | . . . . . . . . . . 654 Electromagnetic 912 | . . 41 . . . . 103 122 . 646 Impact . | . . . . . . . . . . . Slashing 1328 | . . . . . . 460 346 258 60 204 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . 1 Average Corruption 1 | . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . . . . . 17 101 43 . 22 Projectiles 1 | . . . . . . 1 . . . . Explosions 18 | . . . . . . . . . . 18 Melee 164 | . . . . . . 16 101 43 . 4 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . 6 . . . . . . . 4 Shots 1 | . . . . . . . . . . 1 Rammed 8 | . . 6 . . . . . . . 2 Targets Rammed 9 | . . 7 . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 374 | . 120 374 . 299 72 24 . . . 66 Average Temperature 69 | . 52 138 . 148 28 9 . . . 20 Received Heat Transfer 1259 | . 135 138 . 81 9 123 36 36 . 701 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 2 . 1 1 1 . . . . Heat Transferred 2063 | . 370 333 . 185 185 740 . 50 . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Peak Influence 198 | . 134 195 . 60 130 198 125 32 31 134 Initial 70 | . . . . . 17 3 70 . 9 . Average 34 | . 48 75 . 3 28 80 47 5 11 20 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 2 2 1 . 4 Investigation 2 | . . . . . . . 1 . . 1 Extermination 2 | . . . . . . 1 1 . . . Reinforcement 6 | . . . . . 1 1 . 1 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Distress Signals 3 | . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 7 9 . 8 8 15 5 6 1 38 Peak Tracking Total 16 | . 3 3 . 6 5 5 3 2 1 16 Tactical Retreats 19 | . . 1 . 2 1 5 1 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Traps Triggered 6 | . . . . . . 1 1 . . 4 Indirectly 3 | . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Disabled 3 | . . . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Machines Accessed 24 | . 2 1 4 . 2 1 4 2 . 8 Terminals 14 | . . 1 . . 2 1 1 1 . 8 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 91 | . 3 2 49 . 3 2 5 12 . 15 Successful 69 | . 3 1 49 . . 1 1 8 . 6 Failed 22 | . . 1 . . 3 1 4 4 . 9 Catastrophic 5 | . . . . . 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 2 . . 1 . 2 3 3 Terminals 33 | . . 2 . . 3 2 1 10 . 15 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 2 . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 63 | . . 1 49 . . 1 . 6 . 6 Record 54 | . . . 49 . . 1 . 2 . 2 Open Door 4 | . . . . . . . . . . 4 Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 2 . . Zone Layout 2 | . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 2 . . Report Inventory 3 | . 1 . . . . . 1 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 1 . . 2 1 4 2 . 5 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 38 | . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total Allies 7 | . . 2 . . . . . . . 5 Largest Group 4 | . . 2 1 . . . . . . 4 Highest-Rated Group 165 | . . 49 31 . . . . . . 165 Highest-Rated Ally 156 | . . 31 31 . . . . . . 156 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . 16 . . . . . . . 17 Total Damage 999 | . . 256 . . . . . . . 743 Kills 6 | . . 3 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Turns Passed 6660 | 53 406 571 588 830 500 753 855 658 410 1036 Spaces Moved 4773 | 45 272 406 444 544 313 458 614 596 151 930 Core 27 | 1 . . . . . . . . . 26 Treads . | . . . . . . . . . . . Legs 2875 | . 203 406 444 544 313 458 316 82 108 1 Wheels 113 | 44 69 . . . . . . . . . Hover 1758 | . . . . . . . 298 514 43 903 Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 80 120 120 120 120 120 62 72 46 50 Average Speed 103 | 79 109 120 129 120 120 121 92 80 112 78 Slowest Speed 220 | 80 120 120 150 120 120 122 122 125 220 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 39 67 80 68 22 8 16 14 4 76 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 75 | . . . . . 2 . . 5 . 68 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . AOE 73 | . . . . . . . . 5 . 68 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Total 6307 | 59 351 463 458 707 427 612 884 759 387 1200 Wait 1128 | 3 48 19 . 154 70 109 204 113 211 197 Move 4762 | 44 271 405 443 543 312 457 613 595 150 929 Hop . | . . . . . . . . . . . Pick Up 70 | 6 6 2 8 1 18 7 10 8 2 2 Fast Attach 41 | 6 2 3 1 . 3 1 9 5 6 5 Attach 35 | . 1 2 . . 5 4 3 2 2 16 Detach 18 | . . . 1 . 4 1 6 3 2 1 Swap 37 | . 2 2 1 2 1 2 6 7 7 7 Drop 70 | . 5 5 4 . 7 5 20 13 6 5 Fire 82 | . 16 18 . 7 7 11 3 7 . 13 Melee 41 | . . . . . . 15 10 6 1 9 Ram 2 | . . . . . . . . . . 2 Kick 7 | . . 7 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Imp. Heat Sink 410 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Entered Mines 892 | -10/Mines | Assembled infested the area 895 | -10/Mines | Learned Materials emergency access door positions 950 | -10/Mines | Met 8R-AWN 1022 | -10/Mines | Discovered new exit (range 5) 1031 | -10/Mines | Entered Exiles 1031 | -10/Exiles | Accompanied by 1 ally 1061 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1062 | -10/Exiles | Welcomed by 8R-AWN 1083 | -10/Exiles | Met EX-HEX 1209 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Aligned with FarCom system 1233 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1341 | -10/Exiles | Found Prototype Processor 1349 | -10/Exiles | Found Prototype Storage 1349 | -10/Exiles | Identified Lightpack 2.0 1391 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1428 | -10/Exiles | Met EX-DEC 1435 | -10/Exiles | Learned location of Zion (-7) 1496 | -10/Exiles | Visited The Gauntlet 1604 | -10/Exiles | Discovered new exit (range 14) 1619 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1619 | -10/Exiles | Entered Mines 1632 | -9/Mines | Build established: Hauler-Mutant 1632 | -9/Mines | Met a Derelict bent on vengeance 2444 | -9/Mines | Discovered new exit (range 4) 2449 | -9/Mines | Entered Materials 2449 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2759 | -8/Materials | Build established: Scavenger-Mutant 2855 | -8/Materials | Discovered new exit (range 16) 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3358 | -7/Factory | Discovered new exit (range 15) 3702 | -7/Factory | Entered another Factory area 3702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3925 | -6/Factory | Build established: Hauler-Mutant 4302 | -6/Factory | Discovered new exit (range 21) 4557 | -6/Factory | Entered another Factory area 4557 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5023 | -5/Factory | Discovered new exit (range 18) 5160 | -5/Factory | Identified exit to Factory 5215 | -5/Factory | Entered another Factory area 5215 | -4/Factory | Evolved 2 slots: Utility x2 5394 | -4/Factory | Build established: Scavenger-Mutant 5615 | -4/Factory | Discovered new exit (range 15) 5625 | -4/Factory | Entered Extension 5662 | -4/Extension | Rescued a captive Derelict 5761 | -4/Extension | Rescued a captive Derelict 5796 | -4/Extension | Spotted B-86 Titan 5881 | -4/Extension | Build established: Hacker-Mutant 5893 | -4/Extension | Rescued a captive Derelict 5894 | -4/Extension | Rescued a captive Derelict 6251 | -4/Extension | Lost 3 parts (1n2u) 6465 | -4/Extension | Spotted B-86 Titan 6522 | -4/Extension | Lost 5 parts (1p1n1u2w) 6604 | -4/Extension | Rescued A7 6631 | -4/Extension | Core integrity fell below 50% 6652 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6655 | -4/Extension | Core integrity fell below 20% 6661 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06651_ Penetrated by Slug. 06652_ Acquired data core, extracted ID and sensor data for unrecognized location. 06652_ G-67 Veteran heat damages Plasma Rifle, Flexi-carbon Leg. 06652_ Slammed into G-67 Veteran. 06652_ Destabilizing: System interference. 06652_ Enh. Optical Array temporarily disabled. 06652_ G-67 Veteran overheating. 06652_ G-67 Veteran IFF system glitched. 06653_ Acquired 68 matter. 06653_ G-67 Veteran overheating. 06654_ Penetrated by Slug. 06654_ Acquired 30 matter. 06654_ Slug penetrates G-67 Veteran. 06654_ Acquired 56 matter. 06655_ G-67 Veteran heat damages Electrolaser, Broken Flexi-carbon Leg, Plasma Rifle. 06657_ Penetrated by Slug. 06657_ O-24 Administrator destroyed. 06657_ G-67 Veteran overheating. 06660_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ################??????????????????????????? | | # # # ##########?????????????????? | | " #?????????????????? | | = " %[ ^ #?????????????????? | | %= **=[ #?????????????????? | | ! [%*[ ###???????????????? | | # | %gh!% g ???????????? | | # !*!!g ##g#g#####???????????????? | | ?##### ##* ! #???????????????? | | ?????#= %## !%* #???????????????? | | ?????## ##### #???????????????? | | ??????# #??# #???????????????? | | ??????####??# #???????????????? | | ????????????# ] #???????????????? | | ????????????# #???????????????? | | ????????????# ] #?????????g?g???? | | ????????????# ghb #???????????????? | | ????????????# @#???????????????? | | ????????????# #???????????????? | | ????????????###############???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 60 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Prison Break Respectable Loadout Challenges ------------ None Game ------ Seed FusionTractorInterrupter Manual? 0 Play Time 02:11:10 Cumulative 11.4 hours Start 2021.04.13 @ 12:07:44 End 2021.04.13 @ 16:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 11d6df85-bd20-4883-9bf8-d713dc41300b