Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 01:20:44 Player: Beef Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2466) 2466 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 6211 Bonus ------- Follower Combat Kills 95 Friendly Fire -125 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 62/100 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Medium Treads Matter Compressor (0) Gatling Laser Thermic Laser Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Matter Compressor Matter Filter Improved Light Armor Plating Reflective Plating Gatling Laser Thermic Laser Thermic Laser Improved EM Pulse Cannon [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 6 | . . 2 2 1 . 1 Weapon . | . . . . . . . Parts Attached 115 | 7 2 10 22 21 33 20 Power 14 | 2 . 1 3 3 4 1 Engine 9 | 2 . 1 3 1 1 1 Core 5 | . . . . 2 3 . Reactor . | . . . . . . . Propulsion 36 | 2 1 2 6 5 15 5 Treads 9 | . . . . . 8 1 Leg 25 | 2 1 2 6 5 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 40 | 1 1 2 7 9 9 11 Device 19 | . . 2 3 5 4 5 Storage 3 | 1 . . 1 . . 1 Processor 8 | . 1 . 3 2 1 1 Hackware 3 | . . . . 1 1 1 Protection 7 | . . . . 1 3 3 Artifact . | . . . . . . . Weapon 25 | 2 . 5 6 4 5 3 Energy Gun 10 | 1 . . 3 4 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon 4 | . . 1 . . 3 . Launcher 3 | . . 2 1 . . . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 55 | . . 4 6 15 7 23 Power 4 | . . . 1 1 . 2 Propulsion 22 | . . 2 4 5 4 7 Utility 21 | . . 1 1 4 3 12 Weapon 8 | . . 1 . 5 . 2 Highest Loss Streak 16 | . . 2 5 8 7 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 98 95 91 94 91 85 Engine 6 | . 14 11 8 5 3 4 Core 1 | . . . . 1 3 . Treads 2 | . . . . . 10 . Leg 19 | . 27 21 17 21 12 20 Device 11 | . . 18 11 8 18 11 Storage 6 | . 14 11 9 6 . 3 Processor 18 | . 12 11 25 28 15 9 Hackware 5 | . . . . 4 10 17 Protection 1 | . . . . . 4 4 Energy Gun 3 | . 14 2 4 5 . . Ballistic Gun 2 | . 14 10 1 . . . Ballistic Cannon 4 | . . 6 . . 9 10 Slashing Weapon 4 | . . . 11 8 . . Naked Turns . | . . . . . . . Heaviest Build 41 | 14 14 20 34 41 24 41 Greatest Support 60 | 20 20 20 23 30 60 54 Greatest Overweight (x) 6 | . . . 3 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 10 Average Capacity 9 | 7 8 8 10 14 5 8 Most Carried 15 | 2 8 8 8 15 5 10 Average Carried 7 | 1 6 7 7 10 4 7 Final Capacity 15 | 8 8 8 15 5 5 5 Final Carried 8 | 2 8 8 8 5 5 5 Class Distribution -------------------- 38% | Mutant 24% | Gladiator 14% | Hacker-Mutant 8% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Mutant | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1907 | 233 93 89 376 177 624 315 Remotely . | . . . . . . . Salvage Created 2437 | . 264 138 592 573 696 174 Parts 135 | . 19 14 33 29 33 7 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 4 | . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 51 | . 3 6 15 10 10 7 Melee 11 | . . . 5 5 . 1 Guns 14 | . 3 3 7 1 . . Cannons 18 | . . 2 . . 10 6 AOE 7 | . . 1 3 3 . . Classes Destroyed 14 | . 5 4 1 2 1 1 Worker 4 | . 2 . . 1 1 . Builder 2 | . . . . . 2 . Tunneler 1 | . 1 . . . . . Hauler 3 | . 1 . . . 2 . Recycler 3 | . . . 1 . 2 . Operator 4 | . . 1 . 1 2 . Watcher 2 | . 1 1 . . . . Swarmer 8 | . . 2 4 . . 2 Cutter 1 | . . . . . . 1 Grunt 31 | . 3 2 9 6 9 2 Brawler 2 | . . . . 2 . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 1 2 . 2 2 Programmer 2 | . . . . 2 . . Best Kill Streak 16 | . 4 3 6 5 16 3 Combat Bots Only 9 | . 2 3 6 4 9 3 Max Kills in Single Turn 3 | . 1 1 3 2 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . 1 2 1 . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 879 | . 18 77 130 83 259 312 Missed 294 | . 6 25 32 27 99 105 Damage Taken 8568 | . 131 752 1250 1488 1909 3038 Core 2006 | . 21 155 392 407 181 850 Absorbed by Shields 4 | . . . . 4 . . Ignored by Resistances 5 | . . . . . . 5 Regen/Repaired (Parts) 180 | . . . . . 180 . Core Remaining (%) 59 | 100 91 61 28 . 16 . Volleys Fired 176 | . 15 35 17 33 28 48 Largest 2 | . 2 2 2 2 2 2 Hottest 170 | . 70 70 122 116 96 170 Shots Fired 343 | . 31 70 34 56 56 96 Gun 151 | . 31 29 31 56 . 4 Cannon 178 | . . 30 . . 56 92 Launcher 14 | . . 11 3 . . . Special . | . . . . . . . Kinetic 221 | . 15 58 . . 56 92 Thermal 59 | . 16 1 31 7 . 4 Explosive 14 | . . 11 3 . . . Electromagnetic 49 | . . . . 49 . . Robot Hit Streak 11 | . 5 8 9 10 11 7 Robot Miss Streak 3 | . 2 2 1 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 220 | . 20 37 38 49 33 43 Core Hits 117 | . 14 15 26 21 27 14 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 2 2 1 . . 3 Burn 2 | . 1 . 1 . . . Destroy 1 | . 1 . . . . . Blast 5 | . . 2 . . . 3 Melee Attacks 50 | . . . 22 22 . 6 Impact . | . . . . . . . Slashing 44 | . . . 22 22 . . Piercing 6 | . . . . . . 6 Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . 3 1 . . Damage Inflicted 6088 | . 328 838 1397 1233 1137 1155 Guns 1614 | . 275 181 460 654 . 44 Cannons 2309 | . . 326 . . 1020 963 Explosions 1076 | . . 325 399 287 65 . Melee 931 | . . . 532 292 . 107 Ramming 158 | . 53 6 6 . 52 41 Kinetic 2640 | . 150 507 . . 1020 963 Thermal 974 | . 125 . 460 345 . 44 Explosive 871 | . . 325 399 82 65 . Electromagnetic 514 | . . . . 514 . . Impact . | . . . . . . . Slashing 824 | . . . 532 292 . . Piercing 107 | . . . . . . 107 Highest Corruption 11 | . 3 . . 11 11 3 Average Corruption 9 | . 2 . . 6 11 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . 2 . . 9 32 . Message Errors 9 | . . . . 2 7 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 7 | . . . . 2 5 . Energy Discharges 4 | . 1 . . 1 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 1 6 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . 1 . . . . . Alerts 2 | . . . . 1 1 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 120 | . . 2 71 34 . 13 Projectiles 13 | . . . . . . 13 Explosions 39 | . . 2 3 34 . . Melee 68 | . . . 68 . . . Knockbacks 23 | . . 1 1 . 7 14 Impact 2 | . . . 1 . . 1 Kinetic 20 | . . 1 . . 6 13 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 385 | . . 106 . 199 80 . Shots 12 | . . 7 . 4 1 . Rammed 3 | . . . . . 1 2 Targets Rammed 30 | . 12 2 3 . 6 7 Kicked 26 | . 12 2 3 . 4 5 Crushed 1 | . . . . . 1 . Highest Temperature 325 | . 75 23 325 301 317 145 Average Temperature 89 | . 22 8 153 84 175 47 Received Heat Transfer 2509 | . 72 297 621 229 873 417 Effects 7 | . . . 4 3 . . Energy Bleed 1 | . . . 1 . . . Interference 6 | . . . 3 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 1 1 . Heat Transferred 1833 | . 444 . 925 364 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Peak Influence 384 | . 129 367 323 362 384 212 Initial 159 | . . 53 76 123 134 159 Average 166 | . 70 187 222 142 249 96 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 68 | 100 100 54 41 90 37 95 Level 1 31 | . . 45 58 9 62 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 4 3 3 5 1 6 Investigation 7 | . 2 1 3 1 . . Extermination 3 | . . . . 2 . 1 Reinforcement 8 | . 2 2 . 1 1 2 Assault 1 | . . . . 1 . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 5 | . 1 . . 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 12 19 17 22 23 19 Peak Tracking Total 10 | . 3 7 8 9 10 7 Tactical Retreats 5 | . . 1 . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 10 | . 4 . 2 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 12 | . . 3 1 6 2 . Max in Single Turn 3 | . . 2 1 3 2 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 32 | . 2 4 7 4 9 6 Terminals 25 | . 2 4 6 1 8 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . . 1 . . 2 Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 103 | . 5 16 24 12 20 26 Successful 55 | . 1 8 15 6 10 15 Failed 47 | . 4 7 9 6 10 11 Catastrophic 15 | . 2 2 4 1 5 1 Database Lockouts 1 | . . 1 . . . . Manual 46 | . 5 12 17 . 1 11 Terminals 79 | . 5 16 21 1 16 20 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 9 | . . . 3 . . 6 Scanalyzers 9 | . . . . 9 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 29 | . 1 5 8 1 6 8 Part Schematic 4 | . . 1 3 . . . Robot Schematic 1 | . . . . . . 1 Robot Analysis 2 | . . . . . 1 1 Prototype ID Bank 4 | . . 1 2 . 1 . Open Door 3 | . . . . . 3 . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Terminal Index 3 | . . 1 1 . . 1 Alert Level 3 | . . 1 1 . . 1 Unreport Threat 1 | . . . . . . 1 Investigation Status 1 | . . . . . . 1 Recall Investigation 1 | . 1 . . . . . Zone Layout 3 | . . 1 . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 6 | . . . 3 . . 3 Process 1 | . . . 1 . . . Report Inventory 3 | . . . 1 . . 2 Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . . . . 1 Scanalyzer 5 | . . . . 5 . . Insert Component 3 | . . . . 3 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . . 3 4 . . 4 Terminals 11 | . . 3 4 . . 4 Assimilate 1 | . . . 1 . . . Botnet 10 | . . 3 3 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 28 | . 2 4 7 3 7 5 Full Trace Events 8 | . 2 1 4 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 1 3 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 108 | . . . . . 108 . Parts Recycled . | . . . . . . . Recycled Matter 101 | . . . 101 . . . Retrieved Matter 101 | . . . 101 . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 2 | . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 46 | . . . . . 46 . Total Damage 503 | . . . . . 503 . Kills 7 | . . . . . 7 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Robot Analysis Total 2 | . . . . . 1 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 4127 | 88 342 455 791 995 796 660 Spaces Moved 2430 | 66 229 218 444 518 414 541 Core 95 | 3 . . . 48 8 36 Treads 188 | . . . . . 182 6 Legs 1994 | 63 229 218 444 470 224 346 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 153 | . . . . . . 153 Fastest Speed 35 | 50 120 120 120 50 50 35 Average Speed 123 | 116 120 120 138 154 128 81 Slowest Speed 350 | 120 120 120 330 190 170 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 55 36 39 16 57 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 34 | . . 4 3 14 . 13 Terrain Destroyed 168 | . . 54 15 52 24 23 Melee 17 | . . . 3 14 . . Projectile 37 | . . . . . 14 23 AOE 114 | . . 54 12 38 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 3127 | 73 263 342 554 632 613 650 Wait 219 | . . 69 18 14 110 8 Move 2421 | 65 229 217 443 517 413 537 Hop 2 | . . . . . . 2 Pick Up 68 | 1 6 6 17 14 13 11 Fast Attach 46 | 6 2 1 10 . 20 7 Attach 44 | . . 5 5 15 8 11 Detach 7 | . . . . 4 1 2 Swap 25 | 1 . 4 7 6 5 2 Drop 40 | . . 3 16 8 9 4 Fire 176 | . 15 35 17 33 28 48 Melee 45 | . . . 18 21 . 6 Ram . | . . . . . . . Kick 25 | . 11 2 3 . 4 5 Crush 4 | . . . . . 2 2 Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 6) 273 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Identified exit to Materials 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 454 | -9/Materials | Discovered new exit (range 16) 605 | -9/Materials | Identified exit to Mines 634 | -9/Materials | Central database locked down 866 | -9/Materials | Discovered new exit (range 15) 885 | -9/Materials | Identified exit to Materials 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Core integrity fell below 50% 1077 | -8/Materials | Lost 5 parts (1p3n1u) 1253 | -8/Materials | Discovered new exit (range 3) 1255 | -8/Materials | Identified exit to Factory 1489 | -8/Materials | Build established: Gladiator 1556 | -8/Materials | Discovered exit to Factory (range 16) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -7/Factory | Identified exit to DSF 2557 | -7/Factory | Build established: Mutant 2569 | -7/Factory | System corruption reached 10% 2604 | -7/Factory | Lost 3 parts (3u) 2645 | -7/Factory | Core integrity fell below 50% 2659 | -7/Factory | Discovered new exit (range 7) 2672 | -7/Factory | Entered Storage 2679 | -7/Storage | Lost 8 parts (4n1u3w) 2815 | -7/Storage | Found Prototype Protection 2815 | -7/Storage | Identified Lgt. Regenerative Plating 2849 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2895 | -7/Storage | Lost 6 allies 3040 | -7/Storage | Lost 4 allies 3065 | -7/Storage | Core integrity fell below 20% 3102 | -7/Storage | Lost 7 parts (4n3u) 3120 | -7/Storage | Destroyed 9 combat bots 3316 | -7/Storage | Discovered new exit (range 8) 3362 | -7/Storage | Repaired Imp. Light Armor Plating 3434 | -7/Storage | Repaired Mni. Assault Cannon 3452 | -7/Storage | Identified exit to Factory 3468 | -7/Storage | Entered Factory 3468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Identified exit to Extension 3694 | -6/Factory | Spotted B-75 Beast 3777 | -6/Factory | Build established: Hacker-Mutant 3845 | -6/Factory | Garrison activated, responded to threat 4008 | -6/Factory | Core integrity fell below 50% 4045 | -6/Factory | Lost 16 parts (2p6n6u2w) 4093 | -6/Factory | Core integrity fell below 20% 4128 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04071_ K-01 Serf cleans the Terminal. 04077_ Knocked back. 04079_ Matter Pump disabled. 04088_ C-17 Slicer knocked back. 04088_ C-17 Slicer destroyed. 04088_ C-17 Slicer knocked back. 04088_ Nuclear Pulse Thruster destroyed. 04088_ Knocked back. 04088_ U-05 Engineer lays Concrete. 04089_ Acquired 5 matter. 04090_ U-05 Engineer lays Concrete. 04091_ Seismic Detector destroyed. 04092_ U-05 Engineer lays Concrete. 04092_ Machine Analyzer destroyed. 04093_ U-05 Engineer lays Concrete. 04096_ Adv. Sensor Array destroyed. 04102_ Acquired VTOL Module. 04113_ Acquired Spear. 04123_ C-17 Slicer destroyed. 04125_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#############???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?#/ """ """ #???????????????????????????????????? | | ## """ """ #???????????????????????????????????? | | / """ """ #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## """ """ #???????????????????????????????????? | | ?# """ """ #?????##########????????????????????? | | ?# """ """ #?????# #????????????????????? | | ## ####### """ #????????????????????? | | ########+##### # """ #????????????????????? | | # """ #????????????????????? | | g g/ p #????????????????????? | | # """@ #????????????????????? | | ###+########## # """ #????????????????????? | | # ???????## ## """ #????????????????????? | | # ? ??????# ^^## #????????????????????? | | # ? ?????# ###########????????????????????? | | ? ? ???# #??????????????????????????????? | | ? ??# #??????????????????????????????? | | ? #?# #??????????????????????????????? | | ? #?# #??????????????????????????????? | | ?##?##/#?####?# #??????????????????????????????? | | ?????? ??????# #??????????????????????????????? | | ??????""??????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 15 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Sensor Array | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSystemPod Manual? 0 Play Time 00:37:41 Cumulative 53.1 hours Start 2024.07.15 @ 00:43:58 End 2024.07.15 @ 01:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0faf1b3-66e5-4f44-9ea3-462b7e6fddcd