Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 14:19:08 Player: Exp. Geonium Core Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (433) 433 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3673 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Improved Ion Engine Deuterium Engine Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Reflective Plating Particle Gun Particle Cannon Particle Cannon Light Assault Rifle Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Lightpack 2.0 Improved Signal Interpreter Reflective Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun Particle Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Particle Gun Particle Cannon Particle Cannon Advanced Beam Cannon Light Assault Rifle Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Signal Interpreter Device Heat Sink Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 29 | 7 4 . 2 1 4 2 9 Power 3 | 1 . . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 3 | 2 . . . . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 2 . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 1 . 4 . 4 Device 2 | . . . 1 . 1 . . Storage 5 | 1 1 . . . 3 . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 11 | 3 2 . . 1 . 1 4 Energy Gun 5 | 3 . . . . . . 2 Energy Cannon 5 | . 1 . . 1 . 1 2 Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 6 | . . . . 1 . . 5 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 4 | . . . . 1 . . 4 Average Slot Usage (%) 83 | . 94 100 78 88 92 87 57 Engine 10 | . 14 14 11 11 11 11 5 Wheel 20 | . 28 28 22 22 22 22 11 Device 6 | . . . 1 11 11 11 3 Storage 12 | . 15 14 11 11 14 11 9 Processor 10 | . 7 14 11 11 11 11 9 Hackware 1 | . . . . . . . 5 Energy Gun 3 | . 15 . . . . . 3 Energy Cannon 11 | . 6 14 11 11 11 20 5 Ballistic Cannon 5 | . 5 14 11 11 11 . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 10 26 26 31 31 79 25 25 Greatest Support 26 | 26 26 26 26 26 26 26 26 Greatest Overweight (x) 3 | . . . 1 1 3 . 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 32 | 6 12 10 10 10 32 24 24 Average Capacity 17 | 5 8 10 10 10 18 24 24 Most Carried 18 | 1 10 10 10 10 13 16 18 Average Carried 11 | . 6 10 10 9 11 14 15 Final Capacity 24 | 6 10 10 10 10 24 24 24 Final Carried 17 | 1 10 10 10 10 13 16 17 Class Distribution -------------------- 56% | Hauler-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 520 | 193 96 77 10 23 . 60 61 Remotely . | . . . . . . . . Salvage Created 455 | . 96 85 59 77 . . 138 Parts 20 | . 2 3 4 5 . . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 2 2 1 2 . . 4 Guns 2 | . . . . . . . 2 Cannons 9 | . 2 2 1 2 . . 2 Classes Destroyed 5 | . 2 . 1 . . . 2 Builder 1 | . 1 . . . . . . Swarmer 2 | . . . . . . . 2 Grunt 6 | . 2 2 . 2 . . . Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 3 | . 3 2 1 3 . . 2 Combat Bots Only 3 | . 2 2 1 3 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1425 | . 127 68 . 73 . . 1157 Core 636 | . 35 17 . 29 . . 555 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . 79 . . . 92 . Volleys Fired 37 | . 10 5 4 3 . 3 12 Largest 2 | . 2 2 1 2 . 1 2 Hottest 143 | . 103 103 68 103 . 75 143 Shots Fired 56 | . 16 9 4 5 . 3 19 Gun 10 | . . . . . . . 10 Cannon 46 | . 16 9 4 5 . 3 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 16 | . 9 5 . 2 . . . Thermal 33 | . 7 4 4 3 . 3 12 Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 8 | . 5 8 3 3 . 1 5 Robot Miss Streak 2 | . 2 1 . 1 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 36 | . 10 6 3 3 . 1 13 Core Hits 17 | . 4 3 1 3 . . 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 641 | . 187 140 61 61 . 25 167 Guns 82 | . . . . . . . 82 Cannons 559 | . 187 140 61 61 . 25 85 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 161 | . 84 57 . 20 . . . Thermal 427 | . 103 83 61 41 . 25 114 Explosive . | . . . . . . . . Electromagnetic 53 | . . . . . . . 53 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 272 198 44 24 . 20 88 Average Temperature 81 | . 141 109 21 13 . 10 33 Received Heat Transfer 531 | . 72 30 . 42 . . 387 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 777 | . 185 148 111 74 . 37 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 176 | . 107 106 123 87 . 2 176 Initial 47 | . . 41 40 47 . . . Average 50 | . 40 92 89 84 . 1 85 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . 3 5 2 2 . . 21 Peak Tracking Total 13 | . 3 3 2 2 . . 13 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 1 . 1 . 1 . 2 Terminals 4 | . 1 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 5 . 1 . 1 . 2 Successful 8 | . 4 . 1 . 1 . 2 Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 4 . 1 . 1 . 1 Terminals 8 | . 5 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 . 1 . 1 . 1 Record 1 | . 1 . . . . . . Part Schematic 2 | . 2 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 1073 | 46 165 30 59 78 277 204 214 Spaces Moved 930 | 40 130 18 40 64 264 214 160 Core 73 | 1 . . . . . . 72 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 857 | 39 130 18 40 64 264 214 88 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 90 90 90 Average Speed 94 | 90 90 90 92 100 101 90 94 Slowest Speed 120 | 100 90 90 100 100 120 90 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 23 8 8 14 67 60 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1058 | 46 160 22 58 73 271 222 206 Wait 38 | . 8 . 8 5 . . 17 Move 923 | 39 129 17 39 63 263 213 160 Hop . | . . . . . . . . Pick Up 15 | . 8 . 2 1 1 2 1 Fast Attach 16 | 6 2 . 2 . 3 2 1 Attach 7 | . . . . 1 . . 6 Detach 9 | . 1 . . . 1 1 6 Swap 6 | 1 2 . . . 1 . 2 Drop 7 | . . . 3 . 2 1 1 Fire 37 | . 10 5 4 3 . 3 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Entered Mines 230 | -10/Mines | Discovered new exit (range 13) 241 | -10/Mines | Identified exit to Materials 242 | -10/Mines | Entered Materials 242 | -9/Materials | Evolved 2 slots: Utility x2 250 | -9/Materials | Identified exit to Mines 250 | -9/Materials | Identified exit to Storage 301 | -9/Materials | Entered Mines 327 | -9/Mines | Build established: Mutant 343 | -9/Mines | Discovered new exit (range 7) 354 | -9/Mines | Learned Materials garrison access intel 375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 375 | -9/Mines | Discovered new exit (range 5) 378 | -9/Mines | Identified exit to Exiles 379 | -9/Mines | Entered Exiles 404 | -9/Exiles | Met 8R-AWN 419 | -9/Exiles | Met EX-HEX 509 | -9/Exiles | Met EX-BIN 524 | -9/Exiles | Aligned with FarCom system 525 | -9/Exiles | Given EX-Vault access code 552 | -9/Exiles | Opened EX-Vault 562 | -9/Exiles | Found Lightpack 2.0 588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 614 | -9/Exiles | Met EX-DEC 645 | -9/Exiles | Discovered new exit (range 14) 655 | -9/Exiles | Identified exit to Mines 656 | -9/Exiles | Left Exiles lab with Lightpack 2.0 656 | -9/Exiles | Entered Mines 761 | -8/Mines | Build established: Hauler-Mutant 849 | -8/Mines | Discovered new exit (range 11) 859 | -8/Mines | Identified exit to Materials 860 | -8/Mines | Entered Materials 860 | -8/Materials | Evolved 2 slots: Utility x2 861 | -8/Materials | Loaded intel: 1 garrison access location 1011 | -8/Materials | Lost 4 parts (1n1u2w) 1030 | -8/Materials | Core integrity fell below 50% 1062 | -8/Materials | Core integrity fell below 20% 1072 | -8/Materials | Discovered new exit (range 9) 1074 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Disruption routine running. 00995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01003_ R-06 Scavenger collects Lgt. Ion Engine. 01006_ K-01 Serf collects debris. 01009_ R-06 Scavenger collects Lgt. Ion Engine. 01015_ Atomic Centrifuge disabled. 01019_ Acquired Imp. Datajack. 01024_ Identified Adv. Beam Cannon. 01024_ Imp. Signal Interpreter permanently disabled. 01024_ Malfunction: Power surge. 01025_ Dropped Faulty Adv. Beam Cannon. 01028_ Atomic Centrifuge disabled. 01033_ Triggered Blade Trap. 01033_ Massive razor-sharp blades shoot up from within the floor. 01033_ Hacking Suite severed. 01045_ Atomic Centrifuge disabled. 01072_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????#T """ """ """ ########### ???? | | ??????????#" "" """ "" #?????????????????? | | ???????????# #?????????????????? | | ???????????# ##????????????????? | | ???????????# """ """ "" #????????????????? | | ???????????# """ """ """ #????????????????? | | ??????????## """ "" """g #????????????????? | | ??????????# #????????????????? | | ??????????# #????????????????? | | ??????????# ##+####/#######Y l##????????????????? | | ??????????# ?# ] ## g #?????????????????? | | ??????????#??# ## g #??#####??????????? | | ?????????????# ##gg #? "" ?????????? | | ?????????????# [ !##g #? 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""" ?????????? | | ????????????????????# Y #? ??????????? | | ????????????????????# #?? #####?????????? | | ????????????????????# ######??##??????"""????? | | ????????????????????## ###########???????G"????? | | ?????????????????????# # #??????"""????? | | ?????????????????????# @ #?????????????? | | ?????????????????????# # Y #????????????? | | ?????????????????????# # ##????????????? | | ?????????????????????# #? =! #?????????????? | | ?????????????????????# #? !! #?????????????? | | ?????????????????????# #?? !! #?????????????? | | ?????????????????????# < #?? #?????????????? | | ?????????????????????# #???#######?????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDecoderSource Manual? 0 Play Time 00:14:38 Cumulative 111.1 hours Start 2021.06.13 @ 14:06:09 End 2021.06.13 @ 14:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 079e640f-dfc8-4f1e-b347-cb2bc726d1b1