Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 06:33:53 Player: J1ang-5h1 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (192) 960 Value Destroyed (5390) 5390 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 10301 Bonus ------- High Alert Combat Kills 273 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 55/100 System Corruption 4% Temperature Cool (36) Movement Core (2400) Ox47 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Advanced Heat Sink Cooling System Huge Storage Unit High-capacity Battery (250) Trap Scanner Improved Sensor Array Seismic Detector Kinecellerator Transmission Jammer Improved Light Armor Plating Shock Absorption System EM Shield Improved Shield Generator Makeshift Hacking Suite Ghost Barrier System Restoration Module Precision Assault Rifle Gauss Cannon Missile Launcher Long-range Missile Launcher Molecular Deconstructor Heavy Pick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cargo Storage Unit Machine Analyzer EM Shield > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Wheel Wheel Advanced Heat Sink Cooling System Huge Storage Unit High-capacity Battery High-capacity Matter Pod Trap Scanner Improved Sensor Array Seismic Detector Target Analyzer Kinecellerator Transmission Jammer Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Absorption System Improved Shield Generator System Restoration Module Arc Thrower Flak Gun Precision Assault Rifle Assault Cannon Gauss Cannon Missile Launcher Long-range Missile Launcher Molecular Deconstructor Heavy Pick [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Machine Analyzer Protection Utility Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 102 | 10 17 32 25 8 1 . 4 5 Power 9 | 1 2 4 1 . . . 1 . Engine 9 | 1 2 4 1 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 46 | 4 6 20 15 1 . . . . Treads 17 | 2 2 6 6 1 . . . . Leg . | . . . . . . . . . Wheel 29 | 2 4 14 9 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 2 1 . . 3 1 . . 1 Device 2 | 1 . . . . 1 . . . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 2 . . . 1 Artifact . | . . . . . . . . . Weapon 39 | 3 8 8 9 4 . . 3 4 Energy Gun 8 | 2 2 1 2 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 5 2 2 1 . . . 1 Ballistic Cannon 10 | . . 4 2 2 . . 1 1 Launcher 5 | . . . 2 1 . . 1 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . Parts Lost 43 | . 1 11 13 3 . . 4 11 Power 4 | . . 1 2 . . . . 1 Propulsion 24 | . 1 7 8 . . . 3 5 Utility 3 | . . . . 1 . . . 2 Weapon 12 | . . 3 3 2 . . 1 3 Highest Loss Streak 8 | . 1 6 4 2 . . 4 8 To Critical Strikes . | . . . . . . . . . Average Backups 26 | 3 20 28 29 28 29 29 28 25 Power . | . 1 1 . . . . . . Propulsion 2 | 1 5 2 1 2 2 2 1 . Utility 14 | . 6 12 17 17 18 18 18 17 Weapon 8 | 1 6 12 8 7 8 9 9 8 Tool/Special . | . . . . . . . . . Unused Backups 62 | 1 6 18 14 2 3 1 1 16 Power 5 | . 1 4 . . . . . . Propulsion 7 | . 2 4 1 . . . . . Utility 36 | 1 3 6 4 2 3 1 1 15 Weapon 14 | . . 4 9 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 87 84 84 88 92 92 79 67 Engine 9 | . 13 10 8 7 7 7 7 6 Treads 21 | . 6 4 14 41 46 46 40 17 Wheel 18 | . 21 36 34 . . . 2 6 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 2 | . . . . 7 7 7 7 6 Protection 2 | . . . . 6 7 7 7 7 Energy Gun 1 | . 7 . 2 . . . . . Ballistic Gun 8 | . 20 6 5 11 . . . 5 Ballistic Cannon 8 | . . 14 9 2 13 15 5 6 Peak Build Rating 48 | 7 14 22 37 44 48 45 46 40 Average Rating 27 | 5 10 20 27 41 42 44 38 35 On Entrance 27 | . 7 13 22 35 42 44 45 35 Avg Prop Armor Cover (%) 16 | . . 19 16 2 . . 25 22 Naked Turns . | . . . . . . . . . Heaviest Build 163 | 11 151 158 158 163 163 163 163 160 Greatest Support 134 | 40 46 92 128 134 134 134 134 42 Greatest Overweight (x) 50 | . 14 50 3 1 1 1 7 47 Average Overweight (x) 2 | . 4 2 2 1 1 1 2 5 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 Average Capacity 28 | 7 25 30 30 30 30 30 30 30 Most Carried 30 | 7 30 30 30 30 30 30 30 28 Average Carried 26 | 3 20 28 29 28 29 30 29 26 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 Final Carried 30 | 7 28 30 29 30 30 30 28 23 Class Distribution -------------------- 93% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 6102 | 321 963 1817 1670 354 348 188 268 173 Remotely . | . . . . . . . . . Salvage Created 6609 | 194 1400 1653 1841 736 294 174 106 211 Parts 335 | 19 64 109 88 37 4 5 2 7 Haulers Intercepted 8 | . 2 4 2 . . . . . Recyclers Shooed 13 | . 5 7 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 5 . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 118 | . 17 32 38 14 . 4 4 9 Guns 60 | . 17 14 14 12 . . . 3 Cannons 46 | . . 18 17 1 . 4 1 5 AOE 12 | . . . 7 1 . . 3 1 Classes Destroyed 19 | 2 7 3 3 1 1 1 . 1 Worker 16 | . 2 6 7 1 . . . . Builder 6 | . 1 . 3 2 . . . . Tunneler 7 | 6 1 . . . . . . . Hauler 8 | . 2 4 2 . . . . . Recycler 18 | 1 7 7 2 1 . . . . Mechanic 2 | . . 1 1 . . . . . Operator 4 | . 2 2 . . . . . . Watcher 12 | . 3 4 4 1 . . . . Swarmer 25 | . 3 14 . 3 . . . 5 Grunt 59 | . 14 9 28 5 . 2 . 1 Brawler 4 | . . . 2 1 . . . 1 Duelist 4 | . . 1 . 1 . 1 . 1 Protector 1 | . . . 1 . . . . . Sentry 15 | . . 8 6 . . 1 . . Hunter 2 | . . . 1 1 . . . . Programmer 3 | . . . . 3 . . . . Behemoth 1 | . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . 4 . Decomposer 1 | . . . . . 1 . . . Packrat 4 | . . . . . 4 . . . Samaritan 1 | . . . . . . 1 . . Tinkerer 1 | . . . . . 1 . . . Best Kill Streak 13 | 2 4 7 13 6 . 3 4 4 Combat Bots Only 9 | . 4 7 9 3 . 3 3 4 Max Kills in Single Turn 4 | 1 2 2 3 4 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 867 | . 65 272 248 78 . 62 22 120 Missed 268 | . 16 77 79 22 . 31 9 34 Hits 599 | . 49 195 169 56 . 31 13 86 Melee 8 | . . . 3 1 . . . 4 Projectile 591 | . 49 195 166 55 . 31 13 82 Critical Strikes 19 | . 1 2 8 4 . 1 . 3 Actively Blocked 2 | . . . . 2 . . . . Damage Taken 8909 | . 561 2179 2688 950 . 325 569 1637 Core 1686 | . 155 344 465 122 . 10 120 470 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 155 | . . . . 131 . 5 . 19 Regen/Repaired (Parts) 581 | . . . . 581 . . . . Core Remaining (%) 41 | 100 38 14 15 . . . . . Volleys Fired 512 | 21 103 148 141 42 9 9 15 24 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 112 | 60 112 74 112 80 80 80 77 80 Shots Fired 1002 | 42 203 295 276 82 18 20 20 46 Gun 572 | 42 202 142 96 73 . . . 17 Cannon 403 | . . 153 174 8 18 20 11 19 Launcher 26 | . . . 6 1 . . 9 10 Special 1 | . 1 . . . . . . . Kinetic 915 | 21 175 295 260 81 18 20 11 34 Thermal 59 | 21 28 . 10 . . . . . Explosive 26 | . . . 6 1 . . 9 10 Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 25 | 5 12 11 23 25 10 6 5 11 Robot Miss Streak 7 | 2 5 6 5 3 1 2 3 7 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 5 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 674 | 25 133 177 205 62 13 13 13 33 Core Hits 317 | 10 56 64 89 31 7 8 19 33 Critical Kills 2 | . 1 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 24 | . 2 4 10 . 1 4 . 3 Burn 3 | . . . 3 . . . . . Destroy 3 | . 2 1 . . . . . . Blast 18 | . . 3 7 . 1 4 . 3 Melee Attacks 19 | . . 14 1 1 2 . 1 . Impact 14 | . . 14 . . . . . . Slashing 4 | . . . 1 1 2 . . . Piercing 1 | . . . . . . . 1 . Sneak Attacks 2 | . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16271 | 252 1733 3672 5583 1592 388 377 1544 1130 Guns 6555 | 252 1733 1572 1557 1197 . . . 244 Cannons 6502 | . . 2100 3092 103 326 377 164 340 Explosions 3076 | . . . 934 292 . . 1304 546 Melee 138 | . . . . . 62 . 76 . Ramming . | . . . . . . . . . Kinetic 12475 | 107 1474 3672 4498 1300 326 377 164 557 Thermal 555 | 145 259 . 151 . . . . . Explosive 2999 | . . . 934 215 . . 1304 546 Electromagnetic 104 | . . . . 77 . . . 27 Impact . | . . . . . . . . . Slashing 62 | . . . . . 62 . . . Piercing 76 | . . . . . . . 76 . Highest Corruption 4 | . 1 . . 3 3 3 3 4 Average Corruption 2 | . 1 . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . 21 . . 9 15 26 10 12 Message Errors 24 | . 6 . . 1 7 4 1 5 Matter Fused 25 | . 7 . . 1 3 6 4 4 Heat Flow Errors 14 | . 2 . . 3 1 4 2 2 Energy Discharges 9 | . . . . 1 1 5 2 . Parts Fused 2 | . 1 . . . . . . 1 Data Loss (minor) 9 | . 3 . . 2 2 2 . . Data Loss (major) 5 | . . . . 1 . 3 1 . Misfires 3 | . 1 . . . . 2 . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 290 | . . 24 59 6 96 . 101 4 Projectiles 183 | . . 24 59 . 96 . . 4 Explosions 107 | . . . . 6 . . 101 . Melee . | . . . . . . . . . Knockbacks 55 | . . 16 31 2 2 1 1 2 Impact . | . . . . . . . . . Kinetic 47 | . . 14 26 1 2 1 1 2 Secondary 8 | . . 2 5 1 . . . . Self-Inflicted Damage 11 | . . . 11 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | 40 204 58 115 245 248 314 269 254 Average Temperature 38 | 16 28 17 29 96 131 95 114 47 Received Heat Transfer 3201 | . 309 624 1287 63 . 417 . 501 Effects 2 | . 2 . . . . . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1523 | 325 643 . 555 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 3 | . . 2 3 1 . . . . Low Security (%) 68 | 100 100 55 39 66 . . . . Level 1 13 | . . 14 13 33 . . . . Level 2 16 | . . 29 39 . . . . . Level 3 1 | . . . 8 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 718 | 5 184 448 718 347 . . . . Initial 317 | . . 74 183 317 . . . . Average 184 | 1 43 246 341 155 . . . . Influence Increases 3903 | 35 665 1164 1238 461 . 105 20 215 Destroy 0b10 Robot/C 2280 | . 340 640 740 280 . 80 20 180 Destroy 0b10 Robot/NC 370 | 35 90 120 100 25 . . . . Destroy Leader 560 | . 100 156 192 82 . 10 . 20 Successful Hack 90 | . 13 38 17 22 . . . . Select Force Hacks 210 | . 60 60 60 30 . . . . Disable Machine 135 | . . 75 45 15 . . . . Destroy Structure 108 | . 2 45 54 7 . . . . Lose Combat Pursuer 150 | . 60 30 30 . . 15 . 15 Influence Decreases 3881 | 35 489 906 973 1142 18 105 20 193 Entered New Map 743 | . . 102 251 382 8 . . . Time Decay 2525 | 35 383 694 592 580 10 105 . 126 Lost Part 367 | . 10 110 130 30 . . 20 67 Purge Threat 246 | . 96 . . 150 . . . . Squads Dispatched 28 | . 5 5 8 9 . . . 1 Investigation 10 | . 2 2 4 2 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 9 | . 3 3 3 . . . . . Assault 2 | . . . 1 . . . . 1 Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 9 | . 3 3 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 27 46 50 17 . 5 4 19 Peak Tracking Total 7 | . 4 7 5 3 . 3 4 7 Tactical Retreats 9 | . 3 2 2 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 8 | . 3 1 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 12 | . . 5 3 1 1 . 1 1 Max in Single Turn 2 | . . 1 2 1 1 . 1 1 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 41 | . 7 10 10 9 1 . 4 . Terminals 19 | . 5 6 6 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 9 | . 2 2 2 3 . . . . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 139 | . 26 29 26 25 1 . 32 . Successful 97 | . 18 21 13 12 1 . 32 . Failed 41 | . 7 8 13 13 . . . . Catastrophic 6 | . . 2 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 57 | . 18 17 13 8 1 . . . Terminals 61 | . 20 17 20 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . 9 . . . . Recycling Units 20 | . 6 4 2 8 . . . . Scanalyzers 11 | . . 8 3 . . . . . Garrison Access 5 | . . . 1 4 . . . . Terminal Hacks 47 | . 5 4 3 2 1 . 32 . Record 11 | . . . . . . . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 4 | . 3 1 . . . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 . Open Door 1 | . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . Scan Component 4 | . . . . 4 . . . . Repair 4 | . . . . 4 . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 8 | . . 7 1 . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 4 | . . 4 . . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 29 | . 11 9 8 1 . . . . Terminals 20 | . 7 7 6 . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 4 | . 2 1 1 . . . . . Disrupt 1 | . . . 1 . . . . . Skim 14 | . 5 5 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 4 2 2 1 . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 7 | . 2 2 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 5 7 7 8 . . . . Full Trace Events 4 | . . 1 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . 3 . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 4 | . . . . 4 . . . . Time 133 | . . . . 133 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 5601 | 16 568 . . 1790 873 1399 444 511 Seismic 584 | 16 568 . . . . . . . Machine Analysis 5017 | . . . . 1790 873 1399 444 511 Robot Analysis Total 4 | . 3 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 12688 | 290 2609 2875 1870 1790 873 1399 444 538 Spaces Moved 5800 | 156 1185 1540 1003 637 353 587 172 167 Core 12 | 8 . 3 . . . . . 1 Treads 2234 | 102 241 15 97 637 353 587 139 63 Legs . | . . . . . . . . . Wheels 3554 | 46 944 1522 906 . . . 33 103 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 114 228 234 234 185 185 Average Speed 178 | 130 171 143 134 233 234 234 226 278 Slowest Speed 2550 | 160 400 2550 233 234 234 234 318 2400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 8 99 85 73 23 52 75 79 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 10 | . 2 3 2 1 . . 1 1 Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 6 | . . . . . 2 3 . 1 Spaces Dug 12 | . 1 9 1 1 . . . . Terrain Destroyed 186 | . 1 36 55 7 5 7 52 23 Melee 11 | . . 9 1 1 . . . . Projectile 70 | . 1 27 22 3 5 7 3 2 AOE 105 | . . . 32 3 . . 49 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 7189 | 203 1581 1918 1245 855 382 597 203 205 Wait 435 | 1 196 89 10 136 . . . 3 Move 5792 | 155 1184 1539 1002 636 352 586 171 167 Hop . | . . . . . . . . . Pick Up 160 | 15 49 41 30 15 7 1 2 . Fast Attach 14 | . 2 6 3 1 . . 2 . Attach 56 | 7 8 14 12 9 . . 2 4 Detach 3 | . . 3 . . . . . . Swap 88 | 3 16 24 21 10 4 . 5 5 Drop 110 | 1 23 40 25 5 8 1 5 2 Fire 512 | 21 103 148 141 42 9 9 15 24 Melee 19 | . . 14 1 1 2 . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 291 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Build established: Hauler-Mutant 1186 | -10/Materials | Discovered new exit (range 13) 1651 | -10/Materials | Discovered new exit (range 13) 1780 | -10/Materials | Core integrity fell below 50% 2018 | -10/Materials | Discovered new exit (range 9) 2021 | -10/Materials | Central database locked down 2100 | -10/Materials | Discovered new exit (range 9) 2478 | -10/Materials | Learned 2 Storage zone layouts 2524 | -10/Materials | Learned location of 1 exit from Recycling 2585 | -10/Materials | Learned Storage emergency access door positions 2599 | -10/Materials | Learned location of 2 exits from Subcaves 2604 | -10/Materials | Identified exit to Materials 2643 | -10/Materials | Learned Storage emergency access door positions 2900 | -10/Materials | Entered another Materials area 2900 | -9/Materials | Evolved 2 slots: Propulsion x2 3069 | -9/Materials | Destroyed 7 combat bots 3101 | -9/Materials | Lost 6 parts (1p3n2w) 3890 | -9/Materials | Core integrity fell below 50% 3903 | -9/Materials | Discovered new exit (range 8) 4453 | -9/Materials | Discovered new exit (range 6) 4674 | -9/Materials | Discovered new exit (range 15) 4922 | -9/Materials | Core integrity fell below 20% 5533 | -9/Materials | Identified exit to Materials 5533 | -9/Materials | Learned location of 2 exits from Materials 5586 | -9/Materials | Learned location of 2 exits from Materials 5627 | -9/Materials | Learned Storage emergency access door positions 5656 | -9/Materials | Identified exit to Mines 5676 | -9/Materials | Learned location of Recycling (-8) 5706 | -9/Materials | Learned Storage trap positions 5775 | -9/Materials | Entered another Materials area 5775 | -8/Materials | Evolved 2 slots: Propulsion x2 5776 | -8/Materials | Identified exit to Factory 5776 | -8/Materials | Identified exit to Storage 6268 | -8/Materials | Lost 3 parts (2n1w) 6790 | -8/Materials | Core integrity fell below 50% 6825 | -8/Materials | Destroyed 9 combat bots 6832 | -8/Materials | Lost 4 parts (2n2w) 7375 | -8/Materials | First assault squad dispatched 7416 | -8/Materials | Core integrity fell below 20% 7645 | -8/Materials | Entered Factory 7645 | -7/Factory | Evolved 2 slots: Utility x2 8119 | -7/Factory | Repaired Arm. Treads 8532 | -7/Factory | Repaired Adv. Treads 8571 | -7/Factory | Repaired Adv. Treads 8610 | -7/Factory | Repaired Adv. Treads 8699 | -7/Factory | Garrison activated, responded to threat 8919 | -7/Factory | Garrison activated, responded to threat 9386 | -7/Factory | Discovered new exit (range 8) 9435 | -7/Factory | Entered Lower Caves 9775 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9794 | -7/Lower Caves | Found Prototype Special Weapon 10274 | -7/Lower Caves | Discovered new exit (range 8) 10308 | -7/Lower Caves | Entered another Lower Caves area 10310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10326 | -7/Lower Caves | Learned Factory terminal intel 10468 | -7/Lower Caves | Encountered a Warlord checkpoint 10984 | -7/Lower Caves | Spotted B-75 Beast 11068 | -7/Lower Caves | Learned 4 Factory zone layouts 11696 | -7/Lower Caves | Discovered new exit (range 4) 11707 | -7/Lower Caves | Entered Data Miner 11707 | -7/Data Miner | Discovered new exit (range 6) 11753 | -7/Data Miner | Met Data Miner 11833 | -7/Data Miner | Learned location of Section 7 (-2) 11833 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11872 | -7/Data Miner | Received God Mode back door access code from Data Miner 12027 | -7/Data Miner | Destroyed Data Miner 12032 | -7/Data Miner | Found Prototype Hackware 12035 | -7/Data Miner | Data Conduit disabled 12102 | -7/Data Miner | Lost 4 parts (3n1w) 12151 | -7/Data Miner | Entered Proximity Caves 12306 | -6/Proximity Caves | Learned location of 1 exit from Factory 12365 | -6/Proximity Caves | Spotted B-75 Beast 12383 | -6/Proximity Caves | Core integrity fell below 50% 12384 | -6/Proximity Caves | Destroyed B-75 Beast 12413 | -6/Proximity Caves | Lost 3 parts (3n) 12447 | -6/Proximity Caves | Learned location of Zion (-6) 12642 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12673 | -6/Proximity Caves | Core integrity fell below 20% 12689 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12672_ Extracted 33 matter. 12673_ G-50 Soldier destroyed. 12674_ Slug penetrates Wall. 12676_ Arc Thrower destroyed. 12677_ Penetrated by Slug. 12678_ Dropped Gauss Cannon. 12679_ Carbon-fiber Leg fries itself beyond repair. 12679_ Penetrated by Slug. 12682_ Slug penetrates Wall. 12688_ Carbon-fiber Leg fries itself beyond repair. 12688_ C-45 Heavy ARC bursts open, deploying its payload. 12688_ G-67 Veteran unfolds itself. 12688_ G-50 Soldier unfolds itself. 12688_ B-48 Gladiator unfolds itself. 12688_ I-36 Angel unfolds itself. 12689_ Critical hit (Burn: +37). 12689_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????## ##?# #?# #????????????????????? | | ????### ### #?# #????????????????????? | | ???# ## ##?# #????????????????????? | | ??# ## ##?# #????????????????????? | | #" ### #????????????????????? | | ## #"#" #????????????????????? | | ??## #????????????????????? | | ????### #????????????????????? | | #???????## ## ## #????????????????????? | | ?????????# ## ##????????????????????? | | ?????????## ## #?????????????????????? | | ??????????## # ####?????????????????????? | | ???????????## ## ####?????????????????????? | | ????????????###### # #?????????????????????? | | ???????? # #####??????????????????? | | ???????? #??????????????????? | | ???????? ### #??????????????????? | | ?????????? ????## ## #### #??????????????????? | | ????????????????###### #??# #??????????????????? | | ??????????????????# ######??# #??????????????????? | | ??????????????? ### #?# ???# #??????????????????? | | ??????????????? ##;##?# #??????????????????? | | ???????????????? ### #??????????????????? | | ?????????????????????# #; #??????????????????? | | ?????????????????????## ] ###????????????????? | | ?????????????????????# @!% % #????????????????? | | ?????????????????????# ##bg;### #????????????????? | | ???????????????????????#gg% %"# #????????????????? | | ???????????????????????#ggYb # #????????????????? | | ???????????????????????#"%i "# #????????????????? | | ???????????????????????#"% #### #????????????????? | | ???????????????????????#"*%+ # ##???????????????? | | ???????????????????????#" # #???????????????? | | ???????????????????????##### ??????????????? | | ???????????????????????? ????????????? | | ???????????????????????# ## ??????????? | | ???????????????????????## ?### ##?????????? | | ????????????????????????## ????## ##??????????? | | ?????????????????????????#??????? ##???????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 14% | -7/Factory Adv. Treads | 37% | -7/Factory Adv. Treads | 31% | -7/Factory Adv. Treads | 40% | -7/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed AlloyPlexusPropulsion Manual? 0 Play Time 01:29:12 Cumulative 383.8 hours Start 2025.11.12 @ 05:05:27 End 2025.11.12 @ 06:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 264 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c78f0db-f444-4c81-baa0-e4b47e803620