Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 21:46:33 Player: NeoBioHazard Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1931) 1931 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-96) -96 TOTAL SCORE: 4170 Bonus ------- Friendly Fire -96 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 95/100 System Corruption 11% Temperature Cool (0) Movement Walking (340) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Reactive Plating > --- WEAPON (4) ------- Scythe (fused) Scythe Scythe > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Titanium Leg Titanium Leg Small Matter Pod (50) Cobbler Unit EM Pulse Gun Field Laser Field Laser Field Laser Field Laser Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating Gun Armor > --- WEAPON ----------- Medium Laser Minigun Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Small Matter Pod Cobbler Unit EM Pulse Gun Field Laser Field Laser Field Laser Field Laser Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Parts Attached 68 | 6 5 17 21 19 Power 11 | 1 1 5 3 1 Engine 11 | 1 1 5 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 6 5 5 Treads 7 | 2 . 4 1 . Leg 8 | . . . 3 5 Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 2 2 Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 32 | 2 2 6 11 11 Energy Gun 4 | 1 . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 1 5 2 Ballistic Cannon 15 | . 2 4 4 5 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . 6 6 9 Power 3 | . . 1 1 1 Propulsion 8 | . . 2 3 3 Utility 2 | . . . . 2 Weapon 8 | . . 3 2 3 Highest Loss Streak 4 | . . 3 3 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 97 | . 99 99 96 92 Engine 12 | . 14 13 7 7 Treads 21 | . 28 23 20 . Leg 2 | . . . . 23 Wheel 1 | . . 4 1 . Storage 14 | . 21 14 7 8 Processor 8 | . 6 14 6 . Protection 3 | . . . 9 15 Energy Gun 4 | . 7 . 8 3 Ballistic Gun 7 | . 7 . 18 7 Ballistic Cannon 19 | . 13 26 13 23 Peak Build Rating 36 | 6 8 14 35 36 Average Rating 15 | 5 7 12 30 29 On Entrance 11 | . 6 8 14 29 Naked Turns . | . . . . . Heaviest Build 85 | 13 53 51 68 85 Greatest Support 60 | 40 40 40 60 51 Greatest Overweight (x) 6 | . 1 2 6 6 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 2 13 20 20 20 Average Carried 14 | 1 10 16 18 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 2 13 19 16 19 Class Distribution -------------------- 68% | Mutant 12% | Gunner 7% | Tank 5% | Scavenger-Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2471 | 234 223 722 742 550 Remotely . | . . . . . Salvage Created 1977 | . 328 398 889 362 Parts 111 | . 17 22 54 18 Haulers Intercepted 5 | . . . 2 3 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 22 | . . 22 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 46 | . 6 14 20 6 Guns 24 | . 4 1 14 5 Cannons 22 | . 2 13 6 1 Classes Destroyed 12 | . 3 2 7 . Worker 1 | . . . 1 . Tunneler 1 | . 1 . . . Hauler 5 | . . . 2 3 Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 6 | . . . 6 . Grunt 20 | . 6 2 9 3 Duelist 1 | . . . 1 . Sentry 6 | . . 1 2 3 Hunter 2 | . . . 2 . Subdweller 11 | . . 11 . . Best Kill Streak 4 | . 2 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 277 | . 31 71 66 109 Missed 60 | . 9 17 14 20 Damage Taken 4288 | . 253 1178 863 1994 Core 706 | . 48 92 88 478 Absorbed by Shields . | . . . . . Ignored by Resistances 6 | . . . . 6 Regen/Repaired (Parts) 132 | . . . . 132 Core Remaining (%) 72 | 100 . 44 . . Volleys Fired 167 | . 38 62 42 25 Largest 5 | . 2 2 5 5 Hottest 184 | . 70 79 184 176 Shots Fired 495 | . 78 115 197 105 Gun 259 | . 59 7 153 40 Cannon 236 | . 19 108 44 65 Launcher . | . . . . . Special . | . . . . . Kinetic 410 | . 48 113 158 91 Thermal 55 | . . 2 39 14 Explosive . | . . . . . Electromagnetic 30 | . 30 . . . Robot Hit Streak 24 | . 6 19 24 7 Robot Miss Streak 11 | . 6 2 7 11 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 293 | . 40 72 108 73 Core Hits 131 | . 14 25 57 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 4 2 4 Burn 4 | . . . 1 3 Blast 5 | . . 4 1 . Sever 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 4798 | . 571 1279 1802 1146 Guns 2285 | . 373 67 1502 343 Cannons 2219 | . 119 1212 300 588 Explosions 79 | . 79 . . . Melee 215 | . . . . 215 Ramming . | . . . . . Kinetic 3820 | . 257 1258 1474 831 Thermal 528 | . 79 21 328 100 Explosive . | . . . . . Electromagnetic 235 | . 235 . . . Impact . | . . . . . Slashing 215 | . . . . 215 Piercing . | . . . . . Highest Corruption 11 | . 3 3 . 11 Average Corruption 2 | . 2 3 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . 20 29 . 5 Message Errors 8 | . 3 3 . 2 Matter Fused 12 | . 4 8 . . Heat Flow Errors 8 | . 2 6 . . Energy Discharges 10 | . 3 6 . 1 Parts Rejected 1 | . . . . 1 Parts Fused 4 | . 2 1 . 1 Data Loss (minor) 3 | . 3 . . . Data Loss (major) 3 | . 1 2 . . Misfires 3 | . 2 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . 7 . . 11 Projectiles . | . . . . . Explosions 7 | . 7 . . . Melee 11 | . . . . 11 Knockbacks 21 | . 3 4 4 10 Impact . | . . . . . Kinetic 20 | . 2 4 4 10 Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 693 | . 201 253 516 693 Average Temperature 156 | . 43 111 161 229 Received Heat Transfer 1018 | . 141 472 252 153 Effects 31 | . . . 13 18 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 6 | . . . 3 3 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . 1 2 Damage (minor) 2 | . . . 1 1 Damage (major) 9 | . . . 8 1 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1704 | . 100 50 1036 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 284 | . 150 . 284 265 Initial 104 | . . . 26 104 Average 88 | . 47 . 114 172 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 . 86 52 Level 1 12 | . . . 13 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 4 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 5 | . 3 . 2 . Assault 1 | . . . . 1 Garrison 3 | . . . 2 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 14 17 32 12 Peak Tracking Total 4 | . 3 3 4 3 Tactical Retreats 7 | . . 2 4 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 11 | . 2 1 1 7 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 5 9 3 13 Successful 15 | . 2 9 . 4 Failed 15 | . 3 . 3 9 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 14 | . 5 . 3 6 Terminals 18 | . 5 . 3 10 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . . 9 . 1 Record 8 | . . 8 . . Open Door 1 | . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 4 | . 2 . . 2 Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Patch 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4938 | 86 1588 1756 944 564 Spaces Moved 1791 | 49 529 752 285 176 Core 6 | 6 . . . . Treads 1253 | 43 529 435 246 . Legs 187 | . . . 11 176 Wheels 345 | . . 317 28 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 140 190 Average Speed 221 | 146 236 202 248 232 Slowest Speed 540 | 160 240 360 540 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 54 58 24 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 11 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 1 5 . Melee . | . . . . . Projectile 6 | . . 1 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 2404 | 60 793 864 422 265 Wait 321 | 4 209 27 57 24 Move 1787 | 48 528 751 284 176 Hop . | . . . . . Pick Up 31 | 2 10 5 10 4 Fast Attach 27 | 6 4 3 5 9 Attach 18 | . . 4 11 3 Detach . | . . . . . Swap 23 | . 1 10 5 7 Drop 25 | . 3 2 8 12 Fire 167 | . 38 62 42 25 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1080 | -10/Materials | Discovered new exit (range 3) 1097 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Discovered new exit (range 8) 1675 | -10/Materials | Entered Subcaves 1792 | -10/Subcaves | Visited 4L-MR0's lab 1866 | -10/Subcaves | Found Gun Armor 1917 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1917 | -10/Subcaves | Learned location of Mines (-8) 1923 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2009 | -10/Subcaves | Learned location of Zion (-7) 2009 | -10/Subcaves | Met a Zionite searching for "candidates" 2074 | -10/Subcaves | Disturbed a concealed Subdweller 2121 | -10/Subcaves | Lost 3 parts (1n2w) 2291 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2849 | -10/Subcaves | Ambushed by Subdweller buried in earth 2930 | -10/Subcaves | Core integrity fell below 50% 3099 | -10/Subcaves | Disturbed a concealed Subdweller 3390 | -10/Subcaves | Discovered new exit (range 16) 3395 | -10/Subcaves | Discovered new exit (range 8) 3431 | -10/Subcaves | Entered Materials 3431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3434 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 3907 | -8/Materials | Build established: Gunner 4156 | -8/Materials | Discovered new exit (range 9) 4217 | -8/Materials | Garrison activated, responded to threat 4285 | -8/Materials | Lost 3 parts (2n1w) 4375 | -8/Materials | Entered Storage 4463 | -8/Storage | Lost 4 parts (1n1u2w) 4604 | -8/Storage | Met 01-MTF 4768 | -8/Storage | Garrison activated, responded to threat 4804 | -8/Storage | Learned location of Armory (-4) 4850 | -8/Storage | Identified exit to Garrison 4886 | -8/Storage | Core integrity fell below 50% 4923 | -8/Storage | Core integrity fell below 20% 4937 | -8/Storage | System corruption reached 10% 4939 | -8/Storage | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- 04886_ U-05 Engineer lays Concrete. 04887_ Overheating: Matter decay (-28). 04887_ System corrupted: Titanium Leg rejected. 04887_ U-05 Engineer builds a Door. 04888_ Power failure, Imp. Ion Engine shutdown. 04889_ Overheating: Core damaged (-71). 04892_ U-05 Engineer lays Concrete. 04896_ Dropped Broken Flak Cannon. 04896_ Dropped Flak Cannon. 04897_ Imp. Ion Engine destroyed. 04897_ Dropped Flak Cannon. 04898_ Acquired Scythe. 04914_ Mak. Light Armor Plating destroyed. 04924_ Broken Titanium Leg destroyed. 04925_ System corrupted: Scythe fused. 04930_ Destroyed Mak. Cloaking Device. 04934_ Scythe destroyed. 04935_ Scythe follow-up attack on 01-MTF. 04938_ 01-MTF Prototype Protection severed. 04938_ Scythe follow-up attack on 01-MTF. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ?????????????????? ??????? | | ???????????????????? ?????????????????? #?????? | | ???????????????????? ?????????????????# #?????? | | ???????????????????? ?????????????????# #?????? | | ???????????????????? ?????????????????# #?????? | | ???????????????????# ?????????????????# #?????? | | ???????????????????# ?????????????????# #?????? | | ???????????????????# ?????????????????+ #?????? | | ???????????????????# ?????????????????# #?????? | | ???????????????????# #?????????????????#!!!#?????? | | ?????????????????### #?????????????????#!%!#?????? | | ?????????????????#"" #?????????????###?#= *#?????? | | ?????????????????#"T ###############T### ####### | | ?????????????????#"" [*= # | | ?????????????????### =* *[ ! # | | ???????????????????# [% [%= !*= # | | ???????????????????#####a#########+##### # | | ???????????????????# #??# #??# + | | ???????????????????## #??# #??# # | | ????????????????????# [#### #??# # | | ????????????????????# ] /%%"""#####??# # | | ????????????????????#]]] @=p! 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[ | | ?????????????????????????#?????????????# ####### | | ????????????????????????# ########## ####### | | ????????????????????????# = ^% | | ???????????????????????? ! * !*% | | ????????????????????????# * !^^[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 250 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalAerolevReplica Manual? 0 Play Time 00:27:46 Cumulative 140.9 hours Start 2025.04.04 @ 21:19:25 End 2025.04.04 @ 21:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 208 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e4bc1d9-ec8e-4191-a2a2-a7c741830197