Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 10:07:38 Player: souux Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (3256) 3256 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 6229 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 81/100 System Corruption 14% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Advanced Heat Sink Huge Storage Unit Compact Matter Pod (149) Kinecellerator Insulated Plating Graphene Brace EM Disruption Field Hacking Suite High-powered Tractor Beam Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Particle Gun Heavy Laser Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Improved Treads Improved Treads Advanced Heat Sink Huge Storage Unit Compact Matter Pod Kinecellerator Improved Medium Armor Plating Insulated Plating Graphene Brace Hacking Suite High-powered Tractor Beam Particle Gun Rocket Launcher Greatsword [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Reactive Plating Storage Large Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 4 | . . 2 . 2 Parts Attached 61 | 7 3 20 13 18 Power 9 | 1 . 3 2 3 Engine 8 | 1 . 3 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 3 . 3 3 1 Treads 8 | 1 . 3 3 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 2 4 4 Device . | . . . . . Storage 4 | 1 1 1 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 9 | . 1 1 4 3 Artifact . | . . . . . Weapon 28 | 2 . 12 4 10 Energy Gun 8 | 1 . 3 . 4 Energy Cannon . | . . . . . Ballistic Gun 19 | 1 . 9 4 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 21 | . . . 1 20 Power 2 | . . . 1 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 11 | . . . . 11 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Backups 14 | 5 9 14 14 16 Power 1 | 1 1 1 1 2 Propulsion 2 | 3 3 3 2 1 Utility 7 | . 3 6 7 9 Weapon 2 | 1 1 3 3 2 Tool/Special . | . . . . . Unused Backups 33 | . 4 9 2 18 Power 5 | . . 1 . 4 Propulsion 8 | . 3 5 . . Utility 15 | . . 2 2 11 Weapon 5 | . 1 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 99 96 Engine 7 | . 14 11 8 4 Core 1 | . . . . 2 Treads 20 | . . 21 27 22 Wheel 3 | . 28 . . . Storage 8 | . 14 11 9 7 Protection 13 | . 13 11 17 13 Energy Gun 5 | . 14 2 . 7 Ballistic Gun 35 | . 14 40 35 37 Peak Build Rating 48 | 6 10 23 33 48 Average Rating 30 | 4 9 18 30 41 On Entrance 14 | . 6 10 23 33 Naked Turns . | . . . . . Heaviest Build 92 | 14 34 44 55 92 Greatest Support 69 | 26 26 46 69 63 Greatest Overweight (x) 21 | 2 1 11 . 21 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 25 15 20 Average Capacity 16 | 7 12 15 15 18 Most Carried 20 | 8 14 15 15 20 Average Carried 15 | 5 9 14 14 16 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 6 14 15 15 15 Class Distribution -------------------- 46% | Scavenger-Executioner 25% | Tank 14% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Executioner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3646 | 285 111 327 919 2004 Remotely . | . . . . . Salvage Created 4135 | 100 338 372 1271 2054 Parts 234 | 1 18 25 82 108 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 9 8 18 36 Guns 67 | . 9 8 18 32 AOE 4 | . . . . 4 Classes Destroyed 13 | 1 3 2 4 3 Worker 5 | . . . 3 2 Tunneler 3 | . . . 1 2 Hauler 1 | . . . . 1 Recycler 8 | 1 1 . 2 4 Operator 2 | . 1 1 . . Watcher 5 | . . 2 2 1 Swarmer 15 | . 6 2 . 7 Grunt 32 | . 3 3 9 17 Brawler 1 | . . . . 1 Sentry 11 | . . 3 7 1 Hunter 2 | . . . 1 1 Programmer 9 | . . . . 9 Heavy 1 | . . . 1 . Best Kill Streak 6 | 1 4 4 5 6 Combat Bots Only 6 | . 3 4 3 6 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 563 | . 34 20 71 438 Missed 150 | . 8 5 19 118 Hits 413 | . 26 15 52 320 Melee 3 | . . . . 3 Projectile 410 | . 26 15 52 317 Critical Strikes 5 | . . . 1 4 Part Disruptions 2 | . . . . 2 Damage Taken 5366 | . 229 164 946 4027 Core 838 | . 29 . 105 704 Absorbed by Shields . | . . . . . Ignored by Resistances 392 | . . . 140 252 Regen/Repaired (Parts) 436 | . . . 129 307 Core Remaining (%) 92 | 100 88 100 80 . Volleys Fired 203 | 5 27 19 50 102 Largest 6 | 2 2 4 4 6 Hottest 268 | 60 60 162 92 268 Shots Fired 781 | 10 54 73 197 447 Gun 780 | 10 54 73 197 446 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 673 | 5 27 58 197 386 Thermal 72 | . . 12 . 60 Explosive 1 | . . . . 1 Electromagnetic 35 | 5 27 3 . . Robot Hit Streak 13 | 3 8 13 12 9 Robot Miss Streak 7 | 2 2 4 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 445 | 7 35 38 125 240 Core Hits 174 | 2 15 15 56 86 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . 1 . 7 Burn 5 | . . 1 . 4 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7490 | 92 454 538 1989 4417 Guns 6981 | 92 454 538 1989 3908 Cannons . | . . . . . Explosions 503 | . . . . 503 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 5777 | 42 162 300 1989 3284 Thermal 1075 | . . 190 . 885 Explosive 242 | . . . . 242 Electromagnetic 390 | 50 292 48 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 103 | . . . . 103 Message Errors 17 | . . . . 17 Matter Fused 26 | . . . . 26 Heat Flow Errors 9 | . . . . 9 Energy Discharges 11 | . . . . 11 Parts Rejected 5 | . . . . 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 12 | . . . . 12 Data Loss (major) 7 | . . . . 7 Misfires 5 | . . . . 5 Alerts 1 | . . . . 1 Weapon Failures 9 | . . . . 9 Overload Shots . | . . . . . Overflow Damage 28 | . . . . 28 Projectiles . | . . . . . Explosions 28 | . . . . 28 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 260 | . . . . 260 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 780 | . 105 464 443 780 Average Temperature 145 | . 53 109 97 184 Received Heat Transfer 1323 | . 48 48 270 957 Effects 52 | . . 6 . 46 Shutdowns 9 | . . 1 . 8 Energy Bleed 12 | . . 1 . 11 Interference 12 | . . 3 . 9 Matter Decay 6 | . . 1 . 5 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 . 5 Heat Transferred 2148 | . . 481 . 1667 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 79 | 100 100 100 89 61 Level 1 16 | . . . 10 29 Level 2 4 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 653 | 5 115 105 270 653 Initial 115 | . . 34 . 115 Average 97 | . 34 14 55 165 Influence Increases 2287 | 5 248 298 579 1157 Destroy 0b10 Robot/C 1420 | . 180 160 360 720 Destroy 0b10 Robot/NC 120 | 5 10 15 40 50 Destroy Leader 352 | . 30 54 104 164 Successful Hack 52 | . 26 8 11 7 Disable Machine 120 | . . . . 120 Destroy Structure 58 | . 2 1 4 51 Lose Combat Pursuer 165 | . . 60 60 45 Influence Decreases 1708 | 5 166 380 325 832 Entered New Map 187 | . . 48 . 139 Time Decay 1314 | 5 166 332 318 493 Lost Part 207 | . . . 7 200 Squads Dispatched 21 | . 2 2 5 12 Investigation 2 | . 1 . 1 . Extermination 7 | . . . . 7 Reinforcement 7 | . 1 2 1 3 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . . 4 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 12 18 27 63 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats 9 | . . 4 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 5 5 4 6 Terminals 17 | . 5 5 3 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 10 15 16 14 Successful 30 | . 5 7 9 9 Failed 25 | . 5 8 7 5 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 30 | . 8 11 5 6 Terminals 41 | . 10 15 10 6 Fabricators . | . . . . . Repair Stations 13 | . . . 6 7 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 1 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . . 5 6 Scan Component 6 | . . . 3 3 Repair 5 | . . . 2 3 Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 4 3 2 Terminals 13 | . 4 4 3 2 Botnet 13 | . 4 4 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 13 | . 2 4 4 3 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 197 | . . . 83 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5 | . 5 . . . Optics 5 | . 5 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6957 | 115 722 1447 1320 3353 Spaces Moved 2862 | 71 397 613 524 1257 Core 28 | 24 . 1 . 3 Treads 2375 | . . 597 524 1254 Legs . | . . . . . Wheels 459 | 47 397 15 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 160 170 Average Speed 178 | 92 100 159 167 221 Slowest Speed 1100 | 150 105 600 170 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 60 41 38 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . . 47 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 46 | . . . . 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4264 | 109 668 1051 853 1583 Wait 967 | 16 221 340 237 153 Move 2858 | 70 396 612 523 1257 Hop . | . . . . . Pick Up 84 | 10 15 21 12 26 Fast Attach 12 | 2 . 5 1 4 Attach 28 | 5 1 3 5 14 Detach 1 | 1 . . . . Swap 42 | . 2 19 12 9 Drop 68 | . 6 32 13 17 Fire 203 | 5 27 19 50 102 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 5) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Weapon x2 1121 | -9/Materials | Build established: Tank 1810 | -9/Materials | Identified exit to Materials 2052 | -9/Materials | Build established: Scavenger-Tank 2285 | -9/Materials | Entered another Materials area 2285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -8/Materials | Build established: Tank 2729 | -8/Materials | Discovered new exit (range 16) 2930 | -8/Materials | Discovered new exit (range 9) 3223 | -8/Materials | Build established: Scavenger-Tank 3266 | -8/Materials | Identified exit to Storage 3297 | -8/Materials | Garrison activated, responded to threat 3433 | -8/Materials | Repaired Imp. Assault Rifle 3470 | -8/Materials | Repaired Hvy. Assault Rifle 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Weapon x2 3912 | -7/Factory | Build established: Scavenger-Executioner 4218 | -7/Factory | Repaired Arm. Treads 4258 | -7/Factory | Repaired Arm. Treads 5905 | -7/Factory | System corruption reached 10% 6026 | -7/Factory | Core integrity fell below 50% 6822 | -7/Factory | Garrison activated, responded to threat 6865 | -7/Factory | Lost 3 parts (2n1w) 6893 | -7/Factory | Core integrity fell below 20% 6958 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06932_ K-01 Serf collects debris. 06933_ Hvy. Deuterium Engine destroyed. 06934_ U-05 Engineer lays Concrete. 06935_ K-01 Serf collects debris. 06936_ U-05 Engineer lays Concrete. 06938_ System corrupted: Heat flow error (+266). 06938_ K-01 Serf collects debris. 06938_ U-05 Engineer lays Concrete. 06942_ K-01 Serf collects debris. 06944_ R-06 Scavenger collects VTOL Module. 06946_ K-01 Serf collects debris. 06948_ R-06 Scavenger collects Autogun. 06949_ Hvy. Laser destroyed. 06949_ Imp. Medium Armor Plating destroyed. 06949_ Slug penetrates Y-54 Guardian. 06950_ K-01 Serf collects debris. 06950_ U-05 Engineer lays Concrete. 06954_ K-01 Serf collects debris. 06955_ System corrupted: Energy discharge (-34). 06955_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??########+#????????????????????????????????????? | | #### ###########??????????????????????????? | | / """ # ! ! #??????????????????????????? | | #### """ # ##?????????????????????????? | | ?# """ # ! #?????????????????????????? | | ## # #?????????????????????????? | | ## """ # " " #?????????????????????????? | | ## """ # "G" #?????????????????????????? | | ## """ # """ ##????????????????????????? | | ## # #????????????????????????? | | #########+######/#########???????????????????????? | | =u #???????????????????????? | | #???????????????????????? | | u #???????????????????????? | | % k= ##??????????????????????? | | % ##?????????????????????? | | ##+#############+### = #?????????????????????? | | ???????????????????# !##########+##???????????? | | ???????????????????# %[Y* ???????? | | ???????????????????# !@! ???????? | | ???????????????????# %! ???????? | | ???????????????????# k ????????? | | ???????????????????# ????????? | | ???????????????????######## #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ????????????????????????????###### ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 37% | -8/Materials Hvy. Assault Rifle | 64% | -8/Materials Arm. Treads | 42% | -7/Factory Arm. Treads | 55% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonRemoteUnit Manual? 0 Play Time 01:07:56 Cumulative 32.2 hours Start 2025.09.29 @ 08:50:10 End 2025.09.29 @ 10:07:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48716866-9127-455b-a1d7-30f8c202bec9