Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 22:03:09 Player: Sir Cheese Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1259) 1259 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 3989 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 347 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 89/100 System Corruption 7% Temperature Cool (65) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Aerolev Unit Aerolev Unit Sensor Array Advanced Targeting Computer Drone Bay (2/2) Mini Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Sensor Array Advanced Targeting Computer Light Armor Plating Rocket Launcher Mini Grenade Launcher Datajack Improved Datajack Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 48 | 7 4 2 11 7 17 Power 11 | 1 1 1 1 3 4 Engine 8 | 1 1 1 1 2 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 9 | 2 . . 4 . 3 Treads 7 | 2 . . 4 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 13 | 2 1 1 3 3 3 Device 3 | 1 . . 1 . 1 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware 2 | . . . . 2 . Protection 5 | . . 1 2 . 2 Artifact . | . . . . . . Weapon 15 | 2 2 . 3 1 7 Energy Gun 5 | 1 1 . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . 1 . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 19 | . . . 3 1 15 Power 5 | . . . 1 . 4 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 6 | . . . 2 1 3 Highest Loss Streak 9 | . . . 2 1 9 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 9 9 9 9 Power 1 | . 2 1 1 . . Propulsion . | . . 1 1 1 . Utility 3 | 1 2 4 4 2 3 Weapon 2 | . 1 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 14 | . 1 1 6 1 5 Power 1 | . 1 . . . . Propulsion 1 | . . . 1 . . Utility 10 | . . 1 5 1 3 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 100 86 99 94 Engine 10 | . 14 14 13 18 5 Core 5 | . . . . . 11 Treads 20 | . 28 28 22 18 16 Device 9 | . 14 13 8 9 8 Storage 10 | . 14 14 11 9 9 Hackware 8 | . . . . 14 16 Protection 7 | . . . 11 11 8 Energy Gun 5 | . 17 14 2 9 . Ballistic Gun 2 | . 7 . 7 . . Ballistic Cannon 3 | . . . . . 6 Launcher 1 | . . . 1 . 1 Slashing Weapon 8 | . 2 13 8 9 7 Peak Build Rating 33 | 7 8 8 19 30 33 Average Rating 18 | 4 7 8 10 26 28 On Entrance 12 | . 7 8 8 19 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 19 22 27 34 34 Greatest Support 46 | 40 40 40 46 44 44 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 8 Class Distribution -------------------- 58% | Mutant 35% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1360 | 296 64 38 168 14 780 Remotely . | . . . . . . Salvage Created 1217 | 111 100 35 291 14 666 Parts 84 | 5 6 4 18 3 48 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 30 | . 1 2 10 . 17 Guns 7 | . 1 1 4 . 1 Cannons 11 | . . . . . 11 AOE 12 | . . 1 6 . 5 Classes Destroyed 10 | 2 2 1 1 1 3 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . 1 . . Hauler 2 | . 1 . . . 1 Recycler 2 | 1 . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . . . . . 2 Swarmer 10 | . . 2 4 . 4 Grunt 14 | . 1 . 5 . 8 Sentry 6 | . . . 1 . 5 Best Kill Streak 8 | 2 1 2 8 1 4 Combat Bots Only 6 | . 1 2 6 . 3 Max Kills in Single Turn 4 | 1 1 1 4 1 2 Gunslinging . | . . . . . . Exploded 4 | . . 1 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 305 | . 17 10 54 6 218 Missed 97 | . 2 4 13 . 78 Hits 208 | . 15 6 41 6 140 Melee 1 | . . . . . 1 Projectile 207 | . 15 6 41 6 139 Critical Strikes 7 | . . . . . 7 Actively Blocked 1 | . . . . . 1 Damage Taken 3300 | . 197 82 518 281 2222 Core 679 | . 55 . 74 . 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . . . 106 Regen/Repaired (Parts) 15 | . . . . . 15 Core Remaining (%) 86 | 100 . 78 81 . . Volleys Fired 130 | 16 8 3 30 4 69 Largest 2 | 2 2 2 2 1 2 Hottest 95 | 60 80 80 80 55 95 Shots Fired 156 | 17 12 5 31 4 87 Gun 76 | 17 12 5 26 4 12 Cannon 60 | . . . . . 60 Launcher 20 | . . . 5 . 15 Special . | . . . . . . Kinetic 99 | 16 4 . 19 . 60 Thermal 21 | . . . 5 4 12 Explosive 8 | . . . 5 . 3 Electromagnetic 28 | 1 8 5 2 . 12 Robot Hit Streak 10 | 5 5 4 3 2 10 Robot Miss Streak 5 | 2 3 1 4 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | 10 8 4 19 2 46 Core Hits 68 | 5 4 2 15 1 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Blast 4 | . . . . . 4 Melee Attacks 100 | . 11 . 33 15 41 Impact . | . . . . . . Slashing 94 | . 11 . 33 15 35 Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2910 | 86 81 72 835 36 1800 Guns 451 | 86 81 32 158 36 58 Cannons 887 | . . . . . 887 Explosions 1351 | . . 40 584 . 727 Melee 217 | . . . 93 . 124 Ramming 4 | . . . . . 4 Kinetic 1090 | 73 32 . 98 . 887 Thermal 255 | . . 40 60 36 119 Explosive 1020 | . . . 584 . 436 Electromagnetic 324 | 13 49 32 . . 230 Impact . | . . . . . . Slashing 217 | . . . 93 . 124 Piercing . | . . . . . . Highest Corruption 7 | . . . 4 3 7 Average Corruption 3 | . . . 4 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . 1 2 26 Message Errors 8 | . . . . 1 7 Matter Fused 9 | . . . . . 9 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . 1 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 124 | . . . 97 . 27 Projectiles 5 | . . . . . 5 Explosions 84 | . . . 84 . . Melee 35 | . . . 13 . 22 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 162 | . . 35 24 . 103 Shots 7 | . . 1 1 . 5 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | 20 96 39 45 96 356 Average Temperature 78 | 15 50 20 13 48 92 Received Heat Transfer 1329 | . 111 . 165 9 1044 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 473 | . . 50 111 74 238 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 . . 4 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 83 | 100 100 100 99 100 62 Level 1 9 | . . . . . 20 Level 2 7 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 572 | 5 30 86 202 31 572 Initial 29 | . . . 29 11 5 Average 96 | . 4 2 88 7 172 Influence Increases 2167 | 10 39 86 319 52 1661 Destroy 0b10 Robot/C 1040 | . 20 40 200 . 780 Destroy 0b10 Robot/NC 60 | 10 5 . 10 5 30 Destroy Leader 228 | . 12 10 30 . 176 Allied During Kill 138 | . . . . . 138 Successful Hack 16 | . . . 16 . . Select Force Hacks 30 | . . . . 30 . Disable Machine 135 | . . 15 30 . 90 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 130 | . 2 6 33 2 87 Lose Combat Pursuer 240 | . . 15 . 15 210 Influence Decreases 1657 | 10 39 10 368 64 1166 Entered New Map 73 | . . . 47 16 10 Time Decay 786 | 10 39 10 302 38 387 Lost Part 179 | . . . 19 10 150 Lost Ally 198 | . . . . . 198 Purge Threat 421 | . . . . . 421 Squads Dispatched 16 | . 1 . . 2 13 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault 5 | . . . . . 5 Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 5 3 16 6 67 Peak Tracking Total 12 | . 3 3 4 8 12 Tactical Retreats 9 | . . 1 . 1 7 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 10 | . . 1 2 . 7 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 19 | . 2 . 6 2 9 Terminals 14 | . 2 . 5 1 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 4 . 12 3 17 Successful 18 | . 2 . 4 1 11 Failed 18 | . 2 . 8 2 6 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual 20 | . 1 . 10 1 8 Terminals 26 | . 4 . 10 2 10 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 6 | . . . 2 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 2 . 7 Prototype ID Bank 2 | . . . 2 . . Open Door 3 | . . . . . 3 Alert Level 1 | . . . . . 1 Unreport Threat 3 | . . . . . 3 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 2 Report Inventory 2 | . . . 1 . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 6 1 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 12 | . . . . . 12 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 128 | . . . . . 128 Total Damage 1741 | . . . . . 1741 Kills 23 | . . . . . 23 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 2506 | 8 275 346 546 190 1141 Sensors 2 | . . . . . 2 Seismic 2504 | 8 275 346 546 190 1139 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2888 | 137 275 360 679 190 1247 Spaces Moved 1407 | 58 127 215 307 85 615 Core 14 | 2 . . . . 12 Treads 1382 | 56 127 215 307 85 592 Legs . | . . . . . . Wheels . | . . . . . . Hover 11 | . . . . . 11 Flight . | . . . . . . Fastest Speed 46 | 50 160 160 145 145 46 Average Speed 152 | 156 160 160 159 145 144 Slowest Speed 250 | 160 160 160 160 145 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 32 | . . . 8 12 12 Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 32 | 4 21 59 23 8 79 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 65 | . 2 . 22 15 26 Terrain Destroyed 157 | . 2 6 42 15 92 Melee 56 | . 2 . 22 15 17 Projectile 22 | . . . . . 22 AOE 79 | . . 6 20 . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1837 | 90 165 225 411 121 825 Wait 41 | . . . . . 41 Move 1402 | 57 126 214 306 84 615 Hop . | . . . . . . Pick Up 53 | 9 10 2 12 6 14 Fast Attach 6 | 1 . . 2 . 3 Attach 24 | 6 . . 4 4 10 Detach 1 | . . . . . 1 Swap 35 | 1 6 4 8 4 12 Drop 39 | . 4 2 16 4 13 Fire 130 | 16 8 3 30 4 69 Melee 100 | . 11 . 33 15 41 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Entered Mines 420 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 496 | -10/Mines | Identified exit to Subcaves 752 | -10/Mines | Discovered new exit (range 4) 773 | -10/Mines | Entered Materials 773 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1357 | -9/Materials | Discovered new exit (range 16) 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Evolved 2 slots: Utility x2 1565 | -8/Materials | Crushed by falling debris 1627 | -8/Materials | Discovered new exit (range 5) 1642 | -8/Materials | Entered Storage 1807 | -8/Storage | Build established: Hacker-Mutant 1886 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1983 | -8/Storage | Garrison activated, responded to threat 2217 | -8/Storage | Repaired Imp. Datajack 2428 | -8/Storage | Garrison activated, responded to threat 2484 | -8/Storage | Lost 3 allies 2815 | -8/Storage | Core integrity fell below 50% 2840 | -8/Storage | Met a pair of Derelict thieves 2842 | -8/Storage | First assault squad dispatched 2860 | -8/Storage | Lost 9 parts (2p3n2u2w) 2887 | -8/Storage | Core integrity fell below 20% 2889 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. B-36 Bruiser unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. Lgt. Ion Engine destroyed. B-36 Bruiser suffers critical hit (Burn). Critical hit (Burn: +37). Aerolev Unit destroyed. System corrupted by crushing effect (+3). Katana destroyed. Critical hit (Burn: +37). Aerolev Unit destroyed. K-01 Serf collects debris. M-28 Smith repairs G-47 Trooper Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#### # #???????????????????????????? | | ??###### * ###################??????????? | | # % l ?????????? | | !!! + = mkmgg ?????????? | | !!! # %= g i ?????????? | | !!??###/# ###gbl#########?????????????? | | ?????# # #### mg@##?????????????????????? | | ?????# / ""####??# ggYT#?????????????????????? | | ?????# ""#?????##"%"###????????????????????? | | ?????# T"#?????#[ %%[ #????????????????????? | | ?????# ""#?????# [ ==#????????????????????? | | ?????# !! 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""" # %! =%! | | ??# ?"!/" " # """ # ] # ## ##"##### | | ??# """=*" # # # / ## ##### # | | ??# "!!""" # # ############ #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Datajack | 25% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Significant Disruption That Tickles Challenges ------------ None Game ------ Seed CompanionInsulationWyrmscale Manual? 0 Play Time 00:33:24 Cumulative 48.0 hours Start 2026.10.26 @ 21:30:57 End 2026.10.26 @ 22:03:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 23 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb26af2-89db-4757-a7df-cbb1f2fa9b07