Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 18:16:43 Player: WILEY2049 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1462) 1462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3908 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 187/300 Energy 6/100 System Corruption 0% Temperature Hot (204) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Advanced Visual Processing Unit System Shield > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (5) ---- Gauss Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Matter Pod Machine Analyzer Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Shotgun Scythe > --- INVENTORY -------- Ion Engine System Shield Advanced Beam Cannon Welding Torch Scythe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Machine Analyzer Device Heat Sink Storage High-capacity Matter Pod Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon Scythe Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 69 | 6 11 19 3 23 7 Power 18 | 1 1 6 1 8 1 Engine 12 | 1 1 6 . 4 . Core 6 | . . . 1 4 1 Reactor . | . . . . . . Propulsion 20 | 2 4 7 1 6 . Treads 8 | . 2 5 1 . . Leg 3 | . . . . 3 . Wheel 2 | 2 . . . . . Hover 4 | . 2 2 . . . Flight 3 | . . . . 3 . Utility 15 | 1 4 2 1 5 2 Device 1 | . 1 . . . . Storage 4 | 1 2 1 . . . Processor 4 | . 1 1 . 1 1 Hackware 1 | . . . . 1 . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 16 | 2 2 4 . 4 4 Energy Gun . | . . . . . . Energy Cannon 4 | . 1 . . . 3 Ballistic Gun 6 | 2 1 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 4 . 23 8 Power 12 | . . 1 . 10 1 Propulsion 11 | . . 3 . 5 3 Utility 7 | . . . . 4 3 Weapon 5 | . . . . 4 1 Highest Loss Streak 6 | . . 2 . 5 6 To Critical Strikes 1 | . . . . . 1 Average Backups 3 | 2 5 4 4 3 3 Power . | . . . . . . Propulsion . | 1 2 . . . . Utility 1 | . . . . 1 1 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 9 | . 4 3 1 1 . Power 2 | . 2 . . . . Propulsion 3 | . 2 1 . . . Utility 1 | . . 1 . . . Weapon 2 | . . 1 . 1 . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 89 | . 92 95 99 84 76 Engine 11 | . 14 20 9 7 . Core 2 | . . . 7 3 6 Treads 12 | . 16 17 26 7 . Leg 5 | . . . . 12 . Hover 1 | . 8 2 . . . Flight 1 | . . . . . 19 Storage 8 | . 11 11 9 7 . Processor 13 | . 5 20 18 11 13 Hackware 1 | . . . . 1 9 Protection 8 | . . . 9 15 13 Energy Cannon 1 | . 2 . . . 11 Ballistic Gun 8 | . 25 1 9 8 3 Launcher 2 | . . 9 . . . Slashing Weapon 7 | . . 10 9 8 1 Peak Build Rating 25 | 6 8 21 25 25 23 Average Rating 17 | 3 6 17 24 19 19 On Entrance 12 | . 6 8 18 25 16 Naked Turns . | . . . . . . Heaviest Build 28 | 12 14 24 28 28 25 Greatest Support 69 | 32 40 46 69 69 12 Greatest Overweight (x) 7 | . 2 7 . 6 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 Average Carried 3 | 2 5 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 4 4 1 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1180 | 243 138 391 . 408 . Remotely . | . . . . . . Salvage Created 1703 | . 115 460 . 917 211 Parts 110 | . 12 37 . 52 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 42 | . 4 14 . 20 4 Melee 30 | . . 11 . 18 1 Guns 5 | . 3 . . 2 . Cannons 7 | . 1 3 . . 3 Classes Destroyed 6 | . 3 1 . 2 . Builder 2 | . 1 . . . 1 Swarmer 11 | . 3 5 . 3 . Grunt 20 | . 1 8 . 7 4 Duelist 2 | . . . . 2 . Sentry 7 | . . 1 . 6 . Hunter 2 | . . . . 2 . Best Kill Streak 4 | . 4 3 . 3 3 Combat Bots Only 3 | . 3 3 . 3 2 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 380 | . 13 93 2 219 53 Missed 97 | . 2 26 2 53 14 Hits 283 | . 11 67 . 166 39 Melee 9 | . . . . 9 . Projectile 274 | . 11 67 . 157 39 AOE 1 | . . 1 . . . Critical Strikes 11 | . . . . 9 2 Actively Blocked 2 | . . . . 1 1 Damage Taken 3889 | . 97 825 . 2365 602 Core 726 | . 13 152 . 440 121 Absorbed by Shields . | . . . . . . Redirected to Shielding 86 | . . . . 78 8 Core Remaining (%) 85 | 100 94 62 . . . Volleys Fired 53 | 1 7 8 . 21 16 Largest 2 | 2 2 2 . 1 2 Hottest 120 | 40 80 80 . 28 120 Shots Fired 80 | 2 14 15 . 21 28 Gun 46 | 2 13 7 . 21 3 Cannon 33 | . 1 7 . . 25 Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 46 | 2 13 7 . 21 3 Thermal 33 | . 1 7 . . 25 Explosive . | . . . . . . Electromagnetic 1 | . . 1 . . . Robot Hit Streak 8 | . 6 7 . 8 5 Robot Miss Streak 5 | 2 3 5 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 124 | . 8 29 . 69 18 Core Hits 53 | . 5 16 . 25 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 3 . 6 . Sever 9 | . . 3 . 6 . Melee Attacks 95 | . . 31 . 63 1 Impact . | . . . . . . Slashing 95 | . . 31 . 63 1 Piercing . | . . . . . . Sneak Attacks 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 3409 | . 133 828 . 1974 474 Guns 445 | . 100 14 . 299 32 Cannons 497 | . 17 71 . . 409 Explosions 24 | . . 24 . . . Melee 2415 | . . 719 . 1664 32 Ramming 28 | . 16 . . 11 1 Kinetic 445 | . 100 14 . 299 32 Thermal 497 | . 17 71 . . 409 Explosive . | . . . . . . Electromagnetic 24 | . . 24 . . . Impact . | . . . . . . Slashing 2415 | . . 719 . 1664 32 Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . 16 7 Projectiles 7 | . . . . . 7 Explosions . | . . . . . . Melee 16 | . . . . 16 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . 8 . . 2 . Shots . | . . . . . . Rammed 4 | . 1 . . 1 2 Targets Rammed 5 | . 1 . . 2 2 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 420 | . 44 110 . 12 420 Average Temperature 129 | . 26 42 . 4 193 Received Heat Transfer 1101 | . . 237 . 684 180 Effects 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 851 | . 37 148 . . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 76 | 100 100 100 100 56 23 Level 1 15 | . . . . 25 76 Level 2 8 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 444 | . 75 92 . 444 232 Initial 216 | . . 8 . . 216 Average 102 | . 15 33 . 175 206 Influence Increases 1228 | . 105 350 . 674 99 Destroy 0b10 Robot/C 840 | . 80 280 . 400 80 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 120 | . 20 70 . 20 10 Successful Hack 14 | . . . . 14 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 4 | . . . . . 4 Lose Combat Pursuer 90 | . . . . 90 . Influence Decreases 1073 | . 85 370 . 230 388 Entered New Map 240 | . . 12 . . 228 Time Decay 483 | . 85 318 . . 80 Lost Part 350 | . . 40 . 230 80 Squads Dispatched 9 | . 2 5 . . 2 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 3 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 4 18 1 23 12 Peak Tracking Total 6 | . 3 5 2 4 6 Tactical Retreats 5 | . . . . 5 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 1 1 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 11 | . 3 2 2 3 1 Terminals 7 | . 1 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 26 | . 8 7 3 6 2 Successful 11 | . 4 4 2 1 . Failed 15 | . 4 3 1 5 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 18 | . 3 7 . 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . 1 4 . 1 . Record 4 | . 1 3 . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 2 2 3 1 Full Trace Events 6 | . 2 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2597 | . . 766 277 1455 99 Optics 19 | . . . . . 19 Machine Analysis 2578 | . . 766 277 1455 80 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3182 | 56 386 837 277 1455 171 Spaces Moved 1949 | 42 322 435 167 850 133 Core 25 | 14 . 4 . 7 . Treads 949 | . 128 359 167 295 . Legs 500 | . . . . 500 . Wheels 51 | 28 23 . . . . Hover 243 | . 171 72 . . . Flight 181 | . . . . 48 133 Fastest Speed 34 | 50 56 56 160 34 34 Average Speed 133 | 83 100 155 160 140 79 Slowest Speed 400 | 100 200 400 160 350 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 33 25 7 51 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2317 | 61 373 543 176 1000 164 Wait 5 | 3 2 . . . . Move 1941 | 41 321 434 167 847 131 Hop 1 | . . . . . 1 Pick Up 92 | 10 18 27 4 27 6 Fast Attach . | . . . . . . Attach 60 | 6 7 11 3 28 5 Detach . | . . . . . . Swap 23 | . 4 10 1 6 2 Drop 41 | . 13 22 1 5 . Fire 53 | 1 7 8 . 21 16 Melee 91 | . . 31 . 59 1 Ram 4 | . 1 . . 1 2 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Lost 3 allies 325 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1274 | -9/Materials | Discovered new exit (range 4) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -8/Materials | Discovered new exit (range 14) 1557 | -8/Materials | Identified exit to Garrison 1557 | -8/Materials | Entered Garrison 1573 | -8/Garrison | Triggered checkpoint 1679 | -8/Garrison | Triggered checkpoint 2027 | -8/Garrison | Triggered checkpoint 2123 | -8/Garrison | Triggered checkpoint 2155 | -8/Garrison | Core integrity fell below 50% 2172 | -8/Garrison | Lost 5 parts (2p1n2w) 2347 | -8/Garrison | Triggered checkpoint 2433 | -8/Garrison | Discovered new exit (range 13) 2450 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2473 | -8/Garrison | Build established: Scavenger-Mutant 2695 | -8/Garrison | Triggered checkpoint 2730 | -8/Garrison | Lost 3 parts (1n2u) 2799 | -8/Garrison | Triggered checkpoint 2917 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Lost 4 parts (2p1n1w) 3010 | -8/Garrison | Discovered new exit (range 8) 3012 | -8/Garrison | Entered Materials 3161 | -8/Materials | Core integrity fell below 20% 3183 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into W-25 Informer. Penetrated by Slug. Slammed into G-47 Trooper. Ion Cannon destroyed. Core Shielding destroyed. K-01 Serf collects debris. Penetrated by Slug. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. Penetrated by Slug. W-25 Informer destroyed. R-06 Scavenger collects Lgt. Deuterium Engine. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Heat Sink. Lgt. Armor Plating destroyed. Slug penetrates W-25 Informer. 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""#????????? | | ??????????????# %###????????? | | ??????????????# % ???? | | ??????????????# ######+######/#+####### #?? | | ??????????????# # #??? ???????????? | | ??????????????# # #??? ?????????? | | ??############# # #?? ????????? | | ? # #? #??????? | | ? # # #??????? | | + # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Universal Adapter Challenges ------------ None Game ------ Seed ArcsightColdLance Manual? 0 Play Time 00:49:43 Cumulative 2.1 hours Start 2025.07.08 @ 20:22:00 End 2025.07.09 @ 18:16:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29b0bbff-5249-4430-9ace-ff4b19a6f4ed