Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.30 @ 07:01:29 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (226) 1130 Value Destroyed (6497) 6497 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 11870 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 311 Friendly Fire -146 Cogmind --------- Core Integrity 726/1000 Matter 402/500 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (190) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Power Amplifier Advanced Heat Sink Improved Cooling System Cargo Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (4) ------- Autogun Autogun Heavy Machine Gun > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Fission Core Fission Core Fission Core Micro Fission Core Micro Fission Core Medium Armored Exoskeleton Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Salvage Targeting Computer Transmission Jammer ECM Suite Improved Power Shielding Propulsion Shielding Improved Weapon Shielding Hardlight Generator Advanced System Shield Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Heat Sink Improved Cooling System Cargo Storage Unit High-capacity Matter Pod System Restoration Module > --- WEAPON ----------- Heavy Laser Plasma Rifle Proton Cannon Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Fission Core Micro Fission Core Micro Fission Core Medium Armored Exoskeleton Armored Huge Wheel Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Salvage Targeting Computer Advanced Targeting Computer Transmission Jammer ECM Suite Improved Power Shielding Propulsion Shielding Improved Weapon Shielding Hardlight Generator Advanced System Shield Guided Missile Launcher [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Wheel Leg Medium Armored Exoskeleton Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 6 | . . . . . 2 2 2 Weapon 2 | . . 2 . . . . . Parts Attached 145 | 6 6 16 23 19 43 21 11 Power 16 | 1 1 3 3 1 4 3 . Engine 13 | 1 1 3 3 1 4 . . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 40 | 2 5 1 3 13 12 3 1 Treads . | . . . . . . . . Leg 4 | . 2 . . . 1 1 . Wheel 35 | 2 3 1 3 12 11 2 1 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 32 | 1 . 2 1 2 13 8 5 Device 15 | . . . 1 2 2 7 3 Storage 4 | 1 . 1 . . 1 . 1 Processor 4 | . . 1 . . 2 . 1 Hackware . | . . . . . . . . Protection 9 | . . . . . 8 1 . Artifact . | . . . . . . . . Weapon 57 | 2 . 10 16 3 14 7 5 Energy Gun 13 | 1 . 1 2 . 4 5 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 34 | 1 . 9 9 3 7 2 3 Ballistic Cannon 3 | . . . 2 . 1 . . Launcher 4 | . . . 2 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . . . Parts Lost 28 | . 2 4 . 3 9 4 6 Power . | . . . . . . . . Propulsion 8 | . 1 1 . 2 2 . 2 Utility 7 | . . . . 1 3 2 1 Weapon 13 | . 1 3 . . 4 2 3 Highest Loss Streak 4 | . 1 2 . 2 2 4 3 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 90 | . 75 92 98 99 88 82 80 Engine 7 | . 14 11 11 9 7 . . Core 1 | . . . . . . 6 5 Wheel 20 | . 23 16 22 35 20 11 10 Device 8 | . . . 7 9 5 19 26 Storage 10 | . 14 11 11 9 8 13 11 Processor 3 | . . 10 3 . 2 . 2 Protection 4 | . . . . . 12 4 . Energy Gun 7 | . 8 6 9 . 7 7 8 Ballistic Gun 21 | . 14 35 23 25 16 13 11 Ballistic Cannon 3 | . . . 2 9 3 3 . Impact Weapon 1 | . . . 4 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 181 | 11 11 98 104 103 117 123 181 Greatest Support 56 | 32 32 26 28 48 56 56 56 Greatest Overweight (x) 36 | . 2 5 4 2 36 9 6 Average Overweight (x) 2 | . . 3 3 2 2 2 3 Largest Inventory Capacity 30 | 8 8 25 25 25 25 25 30 Average Capacity 24 | 6 8 24 25 25 25 25 28 Most Carried 30 | 4 8 25 25 25 25 25 30 Average Carried 23 | . 5 17 24 24 24 24 27 Final Capacity 30 | 8 8 25 25 25 25 25 30 Final Carried 27 | . 8 25 25 25 24 25 27 Class Distribution -------------------- 42% | Tank 33% | Gunner 7% | Commander-Gunner 5% | Hauler-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Hauler-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 5561 | 233 96 610 890 1011 1418 875 428 Remotely 1177 | . . . . . 408 769 . Salvage Created 8487 | . 221 1511 1522 1312 1796 1129 996 Parts 484 | . 17 102 84 93 88 53 47 Haulers Intercepted 18 | . . 3 6 4 4 1 . Recyclers Shooed 6 | . . 2 1 . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 151 | . 7 26 20 28 33 16 21 Melee 1 | . . . 1 . . . . Guns 129 | . 6 25 17 22 26 16 17 Cannons 12 | . . . . 6 5 . 1 AOE 9 | . 1 1 2 . 2 . 3 Classes Destroyed 16 | . 3 8 1 1 2 1 . Worker 15 | . . 3 1 8 1 1 1 Builder 11 | . 1 5 2 . 1 2 . Tunneler 1 | . . . . . . 1 . Hauler 18 | . . 3 6 4 4 1 . Recycler 8 | . . 1 3 . 3 1 . Mechanic 4 | . . 1 1 . 1 1 . Operator 4 | . . 1 3 . . . . Watcher 14 | . . 3 2 4 . . 5 Swarmer 45 | . 3 6 3 13 8 . 12 Grunt 67 | . 4 12 13 10 11 10 7 Brawler 2 | . . 1 1 . . . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . 1 . . . . Sentry 21 | . . 7 2 4 7 1 . Hunter 7 | . . . . . 4 3 . Programmer 7 | . . . . . 3 2 2 Best Kill Streak 20 | . 6 12 6 20 5 7 5 Combat Bots Only 6 | . 5 4 5 6 4 3 4 Max Kills in Single Turn 3 | . 1 3 2 3 1 2 3 Gunslinging 1 | . . 1 1 . . . 1 Exploded 3 | . 1 1 1 . 1 . 3 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 1009 | . 23 98 47 132 436 120 153 Missed 328 | . 4 34 8 48 145 44 45 Damage Taken 7003 | . 209 650 436 874 2580 850 1404 Core 1130 | . 84 129 49 133 368 93 274 Absorbed by Shields 132 | . . . . . . 116 16 Ignored by Resistances 2103 | . 62 194 135 256 781 272 403 Regen/Repaired (Parts) 276 | . . . 33 108 135 . . Core Remaining (%) 72 | 100 66 . 55 75 47 89 . Volleys Fired 472 | . 22 91 64 71 116 50 58 Largest 4 | . 2 4 4 4 4 4 4 Hottest 249 | . 60 105 146 108 172 200 249 Shots Fired 1510 | . 39 288 200 250 365 189 179 Gun 1348 | . 39 288 193 184 313 160 171 Cannon 154 | . . . 2 66 50 29 7 Launcher 8 | . . . 5 . 2 . 1 Special . | . . . . . . . . Kinetic 1133 | . 22 261 135 250 246 127 92 Thermal 258 | . . . . . 117 62 79 Explosive 8 | . . . 5 . 2 . 1 Electromagnetic 111 | . 17 27 60 . . . 7 Robot Hit Streak 42 | . 15 27 20 39 30 11 42 Robot Miss Streak 4 | . 1 4 3 3 4 4 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 18 | . 1 5 6 . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 Shots Hit Robots 1022 | . 34 195 121 164 247 141 120 Core Hits 421 | . 16 79 54 67 92 64 49 Critical Kills 7 | . . 2 . . . 4 1 Critical Parts Destroyed 5 | . . . 3 . . 2 . Critical Strikes 28 | . . 3 4 . 9 10 2 Burn 7 | . . . . . 4 2 1 Destroy 11 | . . 2 2 . . 6 1 Blast 7 | . . . . . 5 2 . Corrupt 2 | . . 1 1 . . . . Smash 1 | . . . 1 . . . . Melee Attacks 13 | . . . 6 . 7 . . Impact 6 | . . . 6 . . . . Slashing 7 | . . . . . 7 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17886 | . 405 2289 2376 2707 4347 2758 3004 Guns 14683 | . 313 2151 1931 2137 3260 2391 2500 Cannons 2034 | . . . 27 570 845 367 225 Explosions 1052 | . 91 135 336 . 211 . 279 Melee 112 | . . . 81 . 31 . . Ramming 5 | . 1 3 1 . . . . Kinetic 11585 | . 134 1795 1198 2707 2831 1674 1246 Thermal 3992 | . 91 45 244 . 1274 1084 1254 Explosive 672 | . . 90 92 . 211 . 279 Electromagnetic 1520 | . 179 356 760 . . . 225 Impact 81 | . . . 81 . . . . Slashing 31 | . . . . . 31 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 Average Corruption 2 | . . . . . . 1 2 Corruption Purged 5 | . . . . . . 2 3 Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 1 2 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 106 | . . . 58 . 19 . 29 Projectiles 13 | . . . . . 13 . . Explosions 49 | . . . 20 . . . 29 Melee 44 | . . . 38 . 6 . . Knockbacks 9 | . . . . 5 4 . . Impact . | . . . . . . . . Kinetic 9 | . . . . 5 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 389 | . 31 122 60 . 176 . . Shots 8 | . 1 2 3 . 2 . . Rammed 2 | . . 1 1 . . . . Targets Rammed 3 | . 1 1 1 . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 145 452 182 91 575 150 186 Average Temperature 132 | . 61 100 61 29 206 29 67 Received Heat Transfer 2505 | . 135 219 201 504 702 423 321 Effects 65 | . . 9 . . 56 . . Shutdowns 13 | . . 3 . . 10 . . Energy Bleed 4 | . . . . . 4 . . Interference 19 | . . 4 . . 15 . . Matter Decay 9 | . . 1 . . 8 . . Short Circuit 5 | . . . . . 5 . . Damage (minor) 5 | . . . . . 5 . . Damage (major) 9 | . . 1 . . 8 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 1 . . . 2 Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 18 | . . . 1 . 5 3 9 Heat Transferred 8623 | . 100 . 314 . 3034 2463 2712 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 2 1 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 510 | . 189 453 399 510 314 292 324 Initial 198 | . . 67 162 54 198 72 75 Average 185 | . 117 218 272 335 89 119 187 Maximum Alert Level 2 | . . 2 1 2 1 1 1 Low Security (%) 54 | 100 100 39 23 15 80 82 61 Level 1 41 | . . 54 76 52 19 17 38 Level 2 4 | . . 5 . 32 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . . 3 6 1 12 6 4 Investigation 8 | . . 1 2 . 2 2 1 Extermination 6 | . . . . . 3 2 1 Reinforcement 12 | . . 2 2 1 4 2 1 Assault 2 | . . . 2 . . . . Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 3 | . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 10 | . 1 5 1 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 205 | . 8 37 36 37 37 17 33 Peak Tracking Total 9 | . 5 5 9 8 4 4 7 Tactical Retreats 6 | . . 1 2 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 6 | . . 1 2 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 18 | . 1 6 6 2 3 . . Max in Single Turn 4 | . 1 4 2 1 3 . . Garrison Access 4 | . . . 1 . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 41 | . . . 14 5 15 4 3 Terminals 22 | . . . 11 4 5 1 1 Fabricators 4 | . . . . . 1 1 2 Repair Stations 7 | . . . 1 1 3 2 . Recycling Units 1 | . . . 1 . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 4 | . . . 1 . 3 . . Total Hacks 104 | . . . 28 13 45 11 7 Successful 69 | . . . 21 9 31 5 3 Failed 34 | . . . 6 4 14 6 4 Catastrophic 3 | . . . . 1 . 1 1 Database Lockouts 1 | . . . 1 . . . . Manual 48 | . . . 20 8 16 2 2 Terminals 56 | . . . 24 9 19 2 2 Fabricators 12 | . . . . . 2 5 5 Repair Stations 17 | . . . 2 4 7 4 . Recycling Units 1 | . . . 1 . . . . Scanalyzers 13 | . . . . . 13 . . Garrison Access 5 | . . . 1 . 4 . . Terminal Hacks 18 | . . . 11 2 5 . . Part Schematic 4 | . . . 3 . 1 . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . Open Door 5 | . . . 5 . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 5 | . . . 2 1 2 . . Unreport Threat 1 | . . . . . 1 . . Fabricator Hacks 7 | . . . . . 1 3 3 Network Status 2 | . . . . . 1 . 1 Load Schematic 2 | . . . . . . 1 1 Build 3 | . . . . . . 2 1 Repair Station Hacks 12 | . . . 2 4 5 1 . Scan Component 7 | . . . 1 2 3 1 . Repair 5 | . . . 1 2 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . . 11 . . Insert Component 5 | . . . . . 5 . . Analyze 6 | . . . . . 6 . . Garrison Access Hacks 4 | . . . 1 . 3 . . Seal Access 4 | . . . 1 . 3 . . Unauthorized Hacks 17 | . . . 7 3 6 1 . Terminals 16 | . . . 6 3 6 1 . Track 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Botnet 14 | . . . 6 3 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 33 | . . . 8 5 13 4 3 Full Trace Events 5 | . . . 1 . 1 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . 3 . 6 . . Parts Built 4 | . . . . . . 3 1 Authchips . | . . . . . . . . Time 241 | . . . . . . 190 51 Total Part Build Rating 15 | . . . . . . 14 1 Parts Repaired 5 | . . . 1 2 2 . . Time 170 | . . . 26 82 62 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 12 | . . . 12 . . . . Largest Group 10 | . . . 10 1 . . . Highest-Rated Group 88 | . . . 88 21 . . . Highest-Rated Ally 31 | . . . 31 21 . . . Total Orders . | . . . . . . . . Ally Attacks 93 | . . . 93 . . . . Total Damage 969 | . . . 969 . . . . Kills 12 | . . . 12 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 10210 | 54 244 1541 2135 1104 3281 973 878 Spaces Moved 5565 | 46 171 763 1232 591 1918 418 426 Core 16 | 14 1 . . . 1 . . Treads . | . . . . . . . . Legs 8 | . 3 . . . . 5 . Wheels 5541 | 32 167 763 1232 591 1917 413 426 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 135 112 111 125 130 Average Speed 135 | 84 95 151 143 116 133 132 145 Slowest Speed 1850 | 100 150 175 145 120 1850 360 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 28 62 94 54 38 12 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 122 | . 9 16 44 4 36 9 4 Melee 6 | . . . . . 6 . . Projectile 23 | . . . . 4 10 9 . AOE 93 | . 9 16 44 . 20 . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 7269 | 61 218 991 1478 847 2390 716 568 Wait 770 | 4 5 66 68 139 239 196 53 Move 5558 | 45 170 762 1231 590 1917 417 426 Hop . | . . . . . . . . Pick Up 138 | 6 9 37 23 11 27 13 12 Fast Attach 43 | . 2 2 10 4 17 4 4 Attach 45 | 6 1 6 . 3 16 7 6 Detach 5 | . . . 2 . 3 . . Swap 57 | . 3 8 13 12 10 10 1 Drop 147 | . 5 18 42 17 38 19 8 Fire 472 | . 22 91 64 71 116 50 58 Melee 13 | . . . 6 . 7 . . Ram 2 | . . 1 1 . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . 16 . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Weapon x2 604 | -9/Materials | Build established: Gunner 975 | -9/Materials | Discovered new exit (range 15) 1195 | -9/Materials | Discovered new exit (range 15) 1695 | -9/Materials | Discovered new exit (range 3) 1740 | -9/Materials | Discovered new exit (range 13) 1840 | -9/Materials | Entered Storage 2020 | -9/Storage | Found Prototype Launcher 2020 | -9/Storage | Identified Gui. Missile Launcher 2085 | -9/Storage | Used back door to open Recycling access 2085 | -9/Storage | Discovered new exit (range 5) 2478 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2784 | -9/Storage | Build established: Commander-Gunner 2931 | -9/Storage | Central database locked down 3234 | -9/Storage | Lost 6 allies 3285 | -9/Storage | Discovered new exit (range 15) 3354 | -9/Storage | Repaired Hcp. Matter Pod 3405 | -9/Storage | Met a pair of Derelict thieves 3539 | -9/Storage | Build established: Gunner 3975 | -9/Storage | Entered Materials 3975 | -8/Materials | Accompanied by 1 ally 3975 | -8/Materials | Evolved 2 slots: Propulsion x2 4577 | -8/Materials | Repaired Arm. Wheel 4629 | -8/Materials | Repaired Power Amplifier 4992 | -8/Materials | Build established: Scavenger-Skirmisher 5006 | -8/Materials | Discovered new exit (range 14) 5079 | -8/Materials | Entered Factory 5079 | -7/Factory | Evolved 2 slots: Utility x2 5386 | -7/Factory | Build established: Tank 5559 | -7/Factory | Identified exit to Lower Caves 5869 | -7/Factory | Garrison activated, responded to threat 7140 | -7/Factory | Repaired Arm. Wheel 7831 | -7/Factory | Repaired Broken Arm. Huge Wheel 8304 | -7/Factory | Core integrity fell below 50% 8336 | -7/Factory | Discovered new exit (range 15) 8360 | -7/Factory | Entered another Factory area 8360 | -6/Factory | Evolved 2 slots: Utility x2 8564 | -6/Factory | Fabricated Med. Armored Exoskeleton (x1) 8655 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 9085 | -6/Factory | Lost 4 parts (2u2w) 9303 | -6/Factory | Discovered new exit (range 11) 9333 | -6/Factory | Entered another Factory area 9333 | -5/Factory | Evolved 2 slots: Utility x2 9582 | -5/Factory | Fabricated Cargo Storage Unit (x1) 9873 | -5/Factory | Build established: Hauler-Gunner 9964 | -5/Factory | Lost 3 parts (1n2w) 10183 | -5/Factory | Garrison activated, responded to threat 10203 | -5/Factory | Cargo convoy interrupted 10211 | -5/Factory | Self-destructed Last Messages --------------- 10181_ Switching to secondary target: S-27 Virus. 10181_ S-27 Virus destroyed. 10183_ S-27 Virus calls for garrison reinforcements. 10183_ ALERT: Activating Garrison Access F003. 10186_ S-27 Virus destroyed. 10202_ C-30 ARC bursts open, deploying its payload. 10202_ P-70 Sage unfolds itself. 10202_ H-66 Slayer unfolds itself. 10202_ I-47 Archangel unfolds itself. 10202_ Penetrated by Slug. 10202_ Slug penetrates Wall. 10202_ Penetrated by Slug. 10203_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10205_ Slug penetrates Wall. 10205_ Arm. Huge Wheel destroyed. 10211_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????? *%???????????????????????? | | ????????????????# =???????????????????????? | | ?????????????? "% * #??????????????????????? | | ??????????????? "%" % #??????????????????????? | | ??????????????? " [ #??????????????????????? | | ??????????????? =% #??????????????????????? | | ???????????????? = #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????+ #??????????????????????? | | ????????????????# +??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ?????????######## p#################??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# @ #??????? | | ?????????# #??????? | | ?????????# ######### ##########??????? | | ?????????# # # #???????????????? | | ########## #= """" # #???????????????? | | # # """" + /???????????????? | | # + """" # # ??????????????? | | # # """" # # ?????????????? | | # # # #? ????????????? | | # ######### #?? ???????????? | | # ######### #??? ??????????? | | # #???###?????????? | | # #???????????????? | | + #???????????????? | | # #???????????????? | | # #???????????????? | | # ^ ######+#########???????????????? | | #% #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | ########## %#??????????????????????????????? | | #??????????????????????????????? | | ###############??????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 23 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 410 Power Amplification 40 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Storage | Hacked Plasma Cutter | -9/Storage | Hacked Cargo Storage Unit | -9/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Transport Network Coupler | -7/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Med. Armored Exoskeleton | x1 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Cargo Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronEnhancedGun Manual? 0 Play Time 01:21:50 Cumulative 102.3 hours Start 2024.07.30 @ 05:39:13 End 2024.07.30 @ 07:01:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 0 Adventurer 139 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696782f1-54d1-4926-9221-899585691381