Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 19:35:48 Player: Vine Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (556) 556 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1626 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (6) ---- Compact Matter Pod (110) Terrain Scan Processor ECM Suite Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Compact Matter Pod Terrain Scan Processor ECM Suite Hardlight Generator [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 2 13 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 2 | . . 2 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 94 | . 92 94 Engine 10 | . 14 9 Wheel 21 | . 28 19 Device 8 | . . 10 Storage 11 | . 14 11 Processor 16 | . 7 19 Hackware 1 | . . 2 Energy Gun 11 | . 18 10 Ballistic Gun 10 | . 10 10 Naked Turns . | . . . Heaviest Build 18 | 13 13 18 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 1 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 4 Class Distribution -------------------- 57% | Mutant 28% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 735 | 189 80 466 Remotely . | . . . Salvage Created 662 | . 80 582 Parts 60 | . 9 51 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 1 21 Guns 22 | . 1 21 Classes Destroyed 6 | . 3 3 Builder 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 13 | . . 13 Grunt 5 | . 1 4 Sentry 4 | . . 4 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1382 | . 12 1370 Core 417 | . 12 405 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 70 | . 3 67 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 126 | . 6 120 Gun 126 | . 6 120 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | . 2 79 Thermal . | . . . Explosive . | . . . Electromagnetic 45 | . 4 41 Robot Hit Streak 7 | . 2 7 Robot Miss Streak 8 | . 1 8 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 78 | . 2 76 Core Hits 35 | . 3 32 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1056 | . 57 999 Guns 975 | . 57 918 Cannons . | . . . Explosions 81 | . . 81 Melee . | . . . Ramming . | . . . Kinetic 669 | . 15 654 Thermal 81 | . . 81 Explosive . | . . . Electromagnetic 306 | . 42 264 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 18 126 Average Temperature 42 | . 12 44 Received Heat Transfer 273 | . 6 267 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 447 | . 102 447 Initial 42 | . . 42 Average 187 | . 55 238 Maximum Alert Level 2 | . . 2 Low Security (%) 63 | 100 100 50 Level 1 24 | . . 33 Level 2 11 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 4 35 Peak Tracking Total 8 | . 1 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 2 | . . 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 737 | 54 137 546 Spaces Moved 427 | 43 98 286 Core 17 | 4 . 13 Treads . | . . . Legs . | . . . Wheels 410 | 39 98 273 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 80 Average Speed 99 | 95 100 100 Slowest Speed 300 | 100 100 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 16 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 615 | 55 132 428 Wait 58 | . 17 41 Move 425 | 42 97 286 Hop . | . . . Pick Up 30 | 7 9 14 Fast Attach 2 | 1 . 1 Attach 16 | 5 1 10 Detach . | . . . Swap 3 | . 1 2 Drop 11 | . 4 7 Fire 70 | . 3 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 5) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 598 | -9/Materials | Repaired Sensor Array 666 | -9/Materials | Discovered new exit (range 17) 696 | -9/Materials | Core integrity fell below 50% 723 | -9/Materials | Core integrity fell below 20% 738 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00698_ K-01 Serf collects debris. 00698_ Y-45 Defender destroyed. 00701_ Lgt. Nuclear Core destroyed. 00702_ K-01 Serf collects debris. 00704_ Hpw. Shotgun destroyed. 00705_ Acquired Lgt. Assault Rifle. 00710_ Acquired Lgt. Ion Engine. 00711_ K-01 Serf collects debris. 00712_ S-10 Pest destroyed. 00713_ Lgt. Assault Rifle destroyed. 00714_ K-01 Serf collects debris. 00715_ Lgt. Ion Engine destroyed. 00717_ Acquired Wheel. 00717_ K-01 Serf collects debris. 00719_ Acquired Hvy. Assault Rifle. 00720_ Sensor Array destroyed. 00720_ K-01 Serf collects debris. 00728_ Wheel destroyed. 00730_ K-01 Serf collects debris. 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