Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.28 @ 23:55:12 Player: Raix Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1189) 1189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 5091 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Gravmag System Gravmag System Medium Storage Unit Large Storage Unit Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Nuclear Core Gravmag System Gravmag System Gravmag System Gravmag System Medium Storage Unit Large Storage Unit Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 52 | . . . 15 16 8 3 10 Power 7 | . . . 1 2 1 1 2 Engine 5 | . . . 1 2 1 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 20 | . . . 4 6 2 1 7 Treads . | . . . . . . . . Leg 4 | . . . 2 2 . . . Wheel . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight 9 | . . . 2 4 2 1 . Utility 13 | . . . 6 4 2 1 . Device 5 | . . . 3 1 1 . . Storage 4 | . . . 1 1 1 1 . Processor 3 | . . . 2 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 12 | . . . 4 4 3 . 1 Energy Gun 3 | . . . 2 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . . 1 1 . 1 Ballistic Cannon 6 | . . . 2 2 2 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 13 | . . . 3 2 2 . 6 Power 3 | . . . 1 1 . . 1 Propulsion 3 | . . . . . . . 3 Utility 3 | . . . 2 1 . . . Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 6 | . . . 1 1 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . . . 75 91 97 . 68 Engine 7 | . . . 5 9 9 . 6 Leg 9 | . . . 14 10 . . . Flight 9 | . . . 1 11 36 . 13 Device 12 | . . . 18 7 9 . 5 Storage 8 | . . . 7 11 9 . 7 Processor 15 | . . . 10 20 18 . 15 Energy Gun 5 | . . . 9 5 . . . Ballistic Gun 1 | . . . . 2 2 . 6 Ballistic Cannon 9 | . . . 9 10 13 . . Naked Turns 41 | . 13 28 . . . . . Heaviest Build 33 | . . . 20 22 23 33 33 Greatest Support 45 | 3 3 3 32 26 29 33 45 Greatest Overweight (x) 6 | . . . 4 2 . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 10 15 15 Average Capacity 9 | 5 5 5 8 10 10 13 15 Most Carried 15 | . . 3 10 10 10 9 15 Average Carried 8 | . . . 7 9 9 8 12 Final Capacity 15 | 5 5 5 10 10 10 15 15 Final Carried 11 | . . 3 10 10 10 8 11 Class Distribution -------------------- 79% | Mutant 12% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac DSF Matter Collected 978 | 178 . 16 296 335 149 . 4 Remotely . | . . . . . . . . Salvage Created 1613 | . . . 626 747 240 . . Parts 79 | . . . 29 40 10 . . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 3 | . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Combat Hostiles Destroyed 36 | . . . 13 15 8 . . Guns 9 | . . . 4 5 . . . Cannons 27 | . . . 9 10 8 . . Classes Destroyed 9 | . . . 6 3 . . . Worker 2 | . . . 1 1 . . . Builder 1 | . . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 6 | . . . 3 2 1 . . Watcher 2 | . . . 1 1 . . . Swarmer 11 | . . . 4 3 4 . . Grunt 17 | . . . 7 7 3 . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 2 4 1 . . Best Kill Streak 9 | . . . 7 4 9 . . Combat Bots Only 8 | . . . 7 3 8 . . Max Kills in Single Turn 2 | . . . 2 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Damage Taken 2803 | . . . 407 421 689 . 1286 Core 1054 | . . . 106 88 160 . 700 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 100 . 51 70 . . Volleys Fired 110 | . . . 38 42 27 . 3 Largest 2 | . . . 2 2 2 . 2 Hottest 95 | . . . 95 95 78 . 48 Shots Fired 217 | . . . 76 82 54 . 5 Gun 82 | . . . 38 34 5 . 5 Cannon 135 | . . . 38 48 49 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 151 | . . . 38 54 54 . 5 Thermal 60 | . . . 38 22 . . . Explosive . | . . . . . . . . Electromagnetic 6 | . . . . 6 . . . Robot Hit Streak 11 | . . . 9 11 5 . 1 Robot Miss Streak 4 | . . . 4 3 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 118 | . . . 43 47 27 . 1 Core Hits 60 | . . . 20 24 15 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 2 3 2 . . Burn 3 | . . . 1 2 . . . Blast 4 | . . . 1 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2380 | . . . 849 895 603 . 33 Guns 716 | . . . 303 309 71 . 33 Cannons 1649 | . . . 532 585 532 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 15 | . . . 14 1 . . . Kinetic 1845 | . . . 532 677 603 . 33 Thermal 463 | . . . 303 160 . . . Explosive . | . . . . . . . . Electromagnetic 57 | . . . . 57 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . 14 . . . . Projectiles 14 | . . . 14 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 19 | . . . 6 4 9 . . Impact . | . . . . . . . . Kinetic 18 | . . . 6 4 8 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . 2 . . . Targets Rammed 3 | . . . 1 2 . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 301 | . . . 202 114 301 2 . Average Temperature 69 | . . . 59 33 125 2 . Received Heat Transfer 534 | . . . 135 156 243 . . Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1406 | . . . 851 555 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Peak Influence 464 | . . . 292 429 464 206 174 Initial 206 | . . . . 113 170 206 144 Average 243 | . . . 180 318 348 206 151 Maximum Alert Level 2 | . . . 1 2 2 1 . Low Security (%) 32 | 100 100 100 43 9 5 . 100 Level 1 60 | . . . 56 81 54 100 . Level 2 7 | . . . . 8 39 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . 3 2 . 1 Investigation 3 | . . . . 2 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Distress Signals 6 | . 1 . 2 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 1 . 19 19 18 . 8 Peak Tracking Total 8 | . 2 . 6 3 8 . 6 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac DSF Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Machines Accessed 8 | . . . 1 6 . 1 . Terminals 7 | . . . . 6 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . . . 1 18 . 3 . Successful 8 | . . . 1 6 . 1 . Failed 14 | . . . . 12 . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . . . . 18 . 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . . 6 . 1 . Part Schematic 1 | . . . . 1 . . . Open Door 3 | . . . . 3 . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 6 . 1 . Full Trace Events 3 | . . . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac DSF Turns Passed 1536 | 12 13 28 607 592 168 7 109 Spaces Moved 1360 | 24 26 35 476 469 195 12 123 Core 284 | 24 26 35 189 . . . 10 Treads . | . . . . . . . . Legs 371 | . . . 239 132 . . . Wheels . | . . . . . . . . Hover 30 | . . . . . . . 30 Flight 675 | . . . 48 337 195 12 83 Fastest Speed 28 | 50 50 50 37 37 31 28 28 Average Speed 67 | 50 50 50 86 71 31 28 57 Slowest Speed 350 | 50 50 50 250 177 31 28 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . 3 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 13 9 39 60 22 1 91 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . 3 4 4 . . Melee . | . . . . . . . . Projectile 11 | . . . 3 4 4 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac DSF Total 1767 | 23 25 44 600 652 246 14 163 Wait 129 | . . 7 44 66 12 . . Move 1341 | 23 25 34 475 463 187 11 123 Hop 5 | . . . . 2 3 . . Pick Up 66 | . . 3 20 19 7 . 17 Fast Attach . | . . . . . . . . Attach 41 | . . . 15 10 5 2 9 Detach 10 | . . . 4 6 . . . Swap 11 | . . . . 6 3 1 1 Drop 33 | . . . 3 18 2 . 10 Fire 110 | . . . 38 42 27 . 3 Melee . | . . . . . . . . Ram 2 | . . . . 2 . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . 18 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 13 | -11/Junkyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 7) 26 | -10/Materials | Entered Mines 26 | -10/Mines | Discovered new exit (range 9) 30 | -10/Mines | Met a Derelict bent on vengeance 54 | -10/Mines | Entered Materials 54 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Destroyed 7 combat bots 322 | -9/Materials | Build established: Mutant 655 | -9/Materials | Discovered new exit (range 5) 661 | -9/Materials | Entered Storage 1229 | -9/Storage | Discovered new exit (range 15) 1235 | -9/Storage | Identified exit to Materials 1253 | -9/Storage | Entered Materials 1253 | -8/Materials | Evolved 2 slots: Propulsion x2 1385 | -8/Materials | Destroyed 8 combat bots 1419 | -8/Materials | Discovered new exit (range 9) 1421 | -8/Materials | Identified exit to Factory 1421 | -8/Materials | Entered Factory 1421 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1428 | -7/Factory | Identified exit to DSF 1428 | -7/Factory | Entered DSF 1444 | -7/DSF | Additional patrols routed to DSF 1445 | -7/DSF | Discovered new exit (range 18) 1454 | -7/DSF | Identified exit to Factory 1528 | -7/DSF | Core integrity fell below 50% 1534 | -7/DSF | Core integrity fell below 20% 1537 | -7/DSF | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 01491_ Lgt. Deuterium Engine destroyed. 01494_ Gravmag System severed. 01497_ Acquired Gravmag System. 01498_ X-67 Chaingunner springs to life. 01500_ Gravmag System severed. 01506_ Adv. Weight Redist. System severed. 01509_ Enh. Autogun destroyed. 01510_ Lgt. Nuclear Core severed. 01512_ Hvy. Assault Rifle destroyed. 01514_ Gravmag System severed. 01516_ Gravmag System destroyed. 01520_ Lgt. Nuclear Core severed. 01525_ Gravmag System destroyed. 01527_ Penetrated by Slug. 01527_ C-17 Slicer destroyed. 01527_ Acquired 4 matter. 01529_ Knocked back. 01532_ Visual Processing Unit severed. 01534_ C-17 Slicer destroyed. 01535_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????#"""""##!!#!!!# **# #!!##"""""#??????? | | ???#"##"" <""##"#???? | | ???#""""" """""#???? | | ?????##"" ##!!#!!!### ### #!!## ""###????? | | ??????### ###!!#!!!#?# #?# #!!### ###??????? | | ???????## ##########** !!########## ##???????? | | ???????# #??????#** !!#??????#!! #???????? | | ???????# #??????#** !!#??????#!! #???????? | | ???????## ###??????### ###??????### ##???????? | | ???????#! #????????* !????????# #???????? | | ???????#! #???????** !!???????# #???????? | | ???????#! #???????** !!???????# #???????? | | ??????### ######???### ###???###### ###??????? | | ??????# #? #?!!### #?#!!?#!!!?# !!#??????? | | ??????# ## #!!!## a##!!!#!!!## !!#??????? | | ??????#!! a #??????? | | ?????##!! H ^ #??????? | | ?????#"! #??????? | | ?????##!! ## #///##a a##!!!" ## #??????? | | ??????#!!% #? #?//#?# #?#!!!# ?# #??????? | | ??????### ######???### ####??###### ###??????? | | ???????#& #??????#!! [[???????# = #???????? | | ???????#& #??????#!! [????????# ==#???????? | | ???????#& #???????!! [????????# ===#???????? | | ???????## ###??????### ###??????### =##???????? | | ???????#& &&#??????# %@ #??????# = =#???????? | | ???????#& &&#??????# *c* #??????# #???????? | | ???????## ###??????# %%%x ########## ##???????? | | ??????### ##???#???##; x/###===#==### ###??????? | | ???####"" ##&&#&&&##;% ###===#==## ""##?????? | | ???#""""" * =*!= = """""#???? | | ???#"##"" % ""##"#???? | | ??????#"""""## # #== !!#===# ##"""""#??????? | | ??????#"""""#?#######== !!#########"""""#??????? | | ??????####"##???????#########???????##"####??????? | | ??????????"#?????????????????????????#"#?????????? | | ??????????"#?????????????????????????#""?????????? | | ??????????##??????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingDirtyBuckler Manual? 0 Play Time 00:40:56 Cumulative 9.3 hours Start 2023.07.28 @ 20:51:46 End 2023.07.28 @ 23:55:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd8f521-76ff-4aaf-87f5-e54d7bb29173