Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.31 @ 04:38:46 Player: Deep Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (8239) 8239 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2021) 2021 TOTAL SCORE: 16065 Bonus ------- High Alert Combat Kills 804 Follower Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -140 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 150/150 System Corruption 18% Temperature Hot (278) Movement Core (1600) Ox31 Location -4/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Improved Target Analyzer Improved Target Analyzer Recoil Nullifier Improved Dynamic Insulation System > --- WEAPON (3) ------- Force Lance > --- INVENTORY (25) --- Light Antimatter Reactor Flexi-carbon Leg Advanced VSS Leg Medium Storage Unit Advanced Datajack Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Salvage Targeting Computer Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Point Defense Array Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Railgun Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Myomer Leg Layered Light Armor Plating [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced VSS Leg Treads Advanced Treads Leg Advanced VSS Leg Utility Enhanced Optical Array Device Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Slots Evolved 12 | . . 2 2 2 . 2 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . Utility 8 | . . 2 2 . . 1 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 162 | 6 1 13 6 2 13 37 7 76 1 Power 27 | 1 . 2 . 1 2 8 1 12 . Engine 8 | 1 . 2 . 1 . 4 . . . Core 15 | . . . . . 2 4 1 8 . Reactor 4 | . . . . . . . . 4 . Propulsion 38 | 2 . 2 . 1 3 12 1 16 1 Treads 14 | . . 2 . 1 1 . . 9 1 Leg 24 | 2 . . . . 2 12 1 7 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 1 1 4 5 . 3 9 4 21 . Device 22 | . 1 2 2 . 1 4 2 10 . Storage 3 | 1 . . . . . . . 2 . Processor 10 | . . 2 . . . 3 . 5 . Hackware 3 | . . . 1 . . 2 . . . Protection 10 | . . . 2 . 2 . 2 4 . Artifact . | . . . . . . . . . . Weapon 49 | 2 . 5 1 . 5 8 1 27 . Energy Gun 21 | . . 2 . . 1 4 . 14 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 19 | 2 . 2 1 . 3 3 1 7 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . . Piercing Weapon 5 | . . . . . . . . 5 . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 2 . Parts Lost 70 | . . 3 . . 6 11 14 30 6 Power 11 | . . 1 . . 2 2 2 3 1 Propulsion 17 | . . . . . 2 3 5 5 2 Utility 23 | . . 1 . . . 5 5 11 1 Weapon 19 | . . 1 . . 2 1 2 11 2 Highest Loss Streak 12 | . . 2 . . 4 4 12 7 6 To Critical Strikes 2 | . . . . . 1 . 1 . . Average Slot Usage (%) 90 | . 97 95 100 99 88 96 93 81 71 Engine 5 | . 14 10 9 14 6 5 4 . . Core 4 | . . . . . 2 6 6 5 9 Treads 6 | . . 21 18 23 18 . . 8 6 Leg 12 | . 28 . . . . 23 21 2 . Device 11 | . 12 16 12 15 15 11 8 10 15 Storage 6 | . 14 11 9 7 7 6 4 3 5 Processor 15 | . . 13 14 7 7 13 17 23 21 Hackware 6 | . . . 5 7 7 12 10 4 . Protection 2 | . . . 13 7 7 . 3 3 2 Energy Gun 5 | . . 3 9 7 3 6 4 6 2 Ballistic Gun 8 | . 28 16 9 7 9 6 4 4 3 Naked Turns . | . . . . . . . . . . Heaviest Build 145 | 10 11 19 29 34 35 40 48 145 145 Greatest Support 150 | 20 20 44 53 75 75 73 72 150 105 Greatest Overweight (x) 31 | 1 . 3 . . 7 . . 7 31 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 25 Average Capacity 8 | 6 8 8 8 8 8 8 7 9 25 Most Carried 11 | 3 7 8 8 7 8 8 8 11 6 Average Carried 5 | 1 5 5 6 5 6 6 7 4 4 Final Capacity 25 | 8 8 8 8 8 8 8 5 25 25 Final Carried 8 | 2 7 8 6 7 8 6 5 5 6 Class Distribution -------------------- 32% | Hacker-Mutant 19% | Mutant 15% | Hacker-Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Matter Collected 4015 | 189 161 195 88 . 238 625 367 2118 34 Remotely . | . . . . . . . . . . Salvage Created 8937 | . 317 690 239 . 400 960 1406 4421 504 Parts 451 | . 32 55 16 . 23 49 64 195 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 2 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Combat Hostiles Destroyed 144 | . 8 15 4 . 9 17 17 68 6 Melee 28 | . . 5 . . . . . 17 6 Guns 91 | . 8 10 4 . 8 16 15 30 . Cannons 13 | . . . . . . . . 13 . AOE 1 | . . . . . 1 . . . . Classes Destroyed 14 | . 4 2 . . 1 2 4 1 . Worker 8 | . 1 . . . . . 3 4 . Builder 8 | . . . . . . . 6 2 . Tunneler 1 | . . . . . . . 1 . . Recycler 3 | . . . . . . . 1 2 . Watcher 15 | . 3 4 1 . . 2 1 4 . Swarmer 31 | . 3 4 . . 4 . . 20 . Grunt 50 | . 5 5 2 . . 4 3 25 6 Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . 1 . . . . . 1 . Sentry 18 | . . 5 2 . . 3 5 3 . Specialist 7 | . . . . . 5 . 2 . . Hunter 13 | . . . . . . 4 3 6 . Programmer 22 | . . . . . . 6 4 12 . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 13 | . 3 6 2 . 4 3 13 10 6 Combat Bots Only 7 | . 3 5 2 . 4 3 3 7 6 Max Kills in Single Turn 10 | . 1 1 1 . 1 1 10 2 1 Gunslinging 1 | . . . . . . . 1 1 . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Damage Taken 13858 | . 262 683 195 . 1088 1521 1711 7604 794 Core 1892 | . 58 137 26 . 118 153 246 1067 87 Absorbed by Shields 570 | . . . . . . . . 570 . Redirected to Shielding 100 | . . . . . . . . 100 . Regen/Repaired (Parts) 19 | . . 19 . . . . . . . Core Remaining (%) 82 | 100 76 65 95 . 83 82 75 . . Volleys Fired 388 | . 41 37 14 . 25 67 69 134 1 Largest 3 | . 2 2 2 . 2 2 2 3 1 Hottest 216 | . 40 68 68 . 70 170 118 216 30 Shots Fired 805 | . 82 72 28 . 39 131 114 338 1 Gun 772 | . 82 72 28 . 39 131 114 305 1 Cannon 33 | . . . . . . . . 33 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 458 | . 82 61 14 . 32 64 69 135 1 Thermal 257 | . . . . . . 67 45 145 . Explosive . | . . . . . . . . . . Electromagnetic 90 | . . 11 14 . 7 . . 58 . Robot Hit Streak 38 | . 14 21 16 . 11 32 33 38 10 Robot Miss Streak 5 | . 3 2 2 . 4 2 5 5 . Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 15 | . 1 3 . . 3 1 1 6 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . Shots Hit Robots 744 | . 56 75 26 . 32 107 96 335 17 Core Hits 399 | . 26 40 13 . 20 49 50 192 9 Critical Kills 11 | . . . . . . 2 6 3 . Critical Parts Destroyed 11 | . . . . . . . 4 7 . Critical Strikes 79 | . . 1 . . . 9 24 40 5 Burn 31 | . . . . . . 7 14 10 . Destroy 22 | . . . . . . 2 10 10 . Corrupt 6 | . . . . . . . . 6 . Sever 1 | . . 1 . . . . . . . Impale 19 | . . . . . . . . 14 5 Melee Attacks 109 | . . 16 . . 5 . . 72 16 Impact . | . . . . . . . . . . Slashing 16 | . . 16 . . . . . . . Piercing 88 | . . . . . . . . 72 16 Sneak Attacks 5 | . . 1 . . 3 . . 1 . Combat Hostiles 3 | . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17825 | . 475 1152 423 . 522 2109 2828 9648 668 Guns 11409 | . 463 621 420 . 477 2018 2067 5323 20 Cannons 903 | . . . . . . . . 903 . Explosions 1783 | . . 80 . . 45 91 761 806 . Melee 3698 | . . 451 . . . . . 2599 648 Ramming 32 | . 12 . 3 . . . . 17 . Kinetic 5864 | . 463 479 180 . 402 930 1361 2029 20 Thermal 5802 | . . 80 . . 45 1088 1467 3122 . Explosive . | . . . . . . . . . . Electromagnetic 2429 | . . 142 240 . 75 91 . 1881 . Impact . | . . . . . . . . . . Slashing 451 | . . 451 . . . . . . . Piercing 3247 | . . . . . . . . 2599 648 Highest Corruption 18 | . . . . . . 3 . 18 18 Average Corruption 5 | . . . . . . 2 . 8 18 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked 15 | . . . . . . . . 15 . Effects 130 | . . . . . . 27 . 96 7 Message Errors 33 | . . . . . . 4 . 27 2 Matter Fused 25 | . . . . . . 5 . 18 2 Heat Flow Errors 15 | . . . . . . 2 . 11 2 Energy Discharges 12 | . . . . . . 5 . 7 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . 4 . 15 . Data Loss (major) 8 | . . . . . . 5 . 3 . Misfires 7 | . . . . . . . . 7 . Alerts 3 | . . . . . . . . 3 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 5 | . . . . . . 2 . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 470 | . . 64 . . . . 310 78 18 Projectiles 1 | . . . . . . . . 1 . Explosions 321 | . . 1 . . . . 310 10 . Melee 148 | . . 63 . . . . . 67 18 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . 20 23 132 53 . Shots 8 | . . . . . 1 1 3 3 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 4 | . 1 . 1 . . . . 2 . Kicked 3 | . 1 . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 644 | . 22 36 81 . . 503 432 644 259 Average Temperature 128 | . 9 14 30 . . 114 127 170 84 Received Heat Transfer 2627 | . 192 267 117 . 81 285 294 1046 345 Effects 45 | . . . . . . 3 7 35 . Shutdowns 15 | . . . . . . 2 3 10 . Energy Bleed 2 | . . . . . . . 1 1 . Interference 8 | . . . . . . . 3 5 . Matter Decay 4 | . . . . . . 1 . 3 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 7 | . . . . . . . . 7 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . . 5 . Parts Fried 20 | . . . 1 . . 2 . 17 . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . 1 2 3 . Combat Hostiles 6 | . . . . . . 1 2 3 . Parts Melted 48 | . . . . . . 11 20 17 . Heat Transferred 13352 | . . 100 . . . 3392 3900 5960 . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 1 . . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Peak Influence 878 | . 235 333 127 21 222 242 565 878 441 Initial 356 | . . 35 18 21 14 100 50 205 356 Average 241 | . 81 148 46 21 110 82 234 484 381 Maximum Alert Level 3 | . 1 1 . . 1 1 2 3 2 Low Security (%) 53 | 100 92 67 100 100 86 95 36 2 . Level 1 26 | . 7 32 . . 13 4 60 38 72 Level 2 15 | . . . . . . . 3 44 27 Level 3 4 | . . . . . . . . 13 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 44 | . . 2 . . 2 11 11 18 . Investigation 13 | . . . . . . 4 4 5 . Extermination 14 | . . . . . . 6 2 6 . Reinforcement 9 | . . 2 . . 2 . 3 2 . Assault 2 | . . . . . . . . 2 . Garrison 6 | . . . . . . 1 2 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Distress Signals 10 | . 1 2 1 . . . 2 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 239 | . 16 34 8 . 11 25 36 102 7 Peak Tracking Total 8 | . 3 6 2 . 4 3 7 8 7 Tactical Retreats 15 | . . 2 1 . 3 1 1 7 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Traps Triggered 3 | . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . 2 . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Machines Disabled 29 | . . 2 . . 1 3 13 10 . Max in Single Turn 12 | . . 2 . . 1 2 12 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Machines Accessed 55 | . 9 6 4 1 . 13 11 11 . Terminals 36 | . 8 5 2 1 . 8 6 6 . Fabricators 8 | . . . . . . 3 3 2 . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 4 | . . . 2 . . . 1 1 . Garrison Access 4 | . . . . . . 2 1 1 . Total Hacks 136 | . 21 15 14 1 . 28 25 32 . Successful 100 | . 17 11 12 1 . 21 18 20 . Failed 36 | . 4 4 2 . . 7 7 12 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 30 | . 8 7 5 . . 5 5 . . Terminals 88 | . 20 13 8 1 . 17 14 15 . Fabricators 19 | . . . . . . 7 7 5 . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . Scanalyzers 17 | . . . 6 . . . 2 9 . Garrison Access 7 | . . . . . . 4 2 1 . Terminal Hacks 38 | . 9 4 2 1 . 10 6 6 . Record 4 | . . 1 . . . 1 1 1 . Part Schematic 7 | . . . . . . 4 1 2 . Robot Schematic 2 | . . . . . . 2 . . . Robot Analysis 4 | . . . 1 . . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 5 | . . . . 1 . 1 2 1 . Level Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 4 | . 2 2 . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . Locate Traps 3 | . 3 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 16 | . . . . . . 7 6 3 . Load Schematic 8 | . . . . . . 3 3 2 . Build 8 | . . . . . . 4 3 1 . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer 17 | . . . 6 . . . 2 9 . Insert Component 7 | . . . 3 . . . 1 3 . Analyze 10 | . . . 3 . . . 1 6 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 23 | . 7 5 4 . . 3 4 . . Terminals 20 | . 7 5 4 . . 1 3 . . Assimilate 3 | . . . 2 . . . 1 . . Botnet 17 | . 7 5 2 . . 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . Reprogram 3 | . . . . . . 2 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 6 4 4 . . 11 9 8 . Full Trace Events 11 | . . . . . . 3 3 5 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . Robots Built 4 | . . . . . . . 2 2 . Authchips . | . . . . . . . . . . Time 76 | . . . . . . . 38 38 . Total Robot Build Rating 12 | . . . . . . . 6 6 . Part Schematics Acquired 13 | . . . 2 . . 4 2 5 . Parts Built 8 | . . . . . . 6 2 . . Authchips . | . . . . . . . . . . Time 562 | . . . . . . 328 234 . . Total Part Build Rating 52 | . . . . . . 38 14 . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 2 . . . . . . 1 . Parts Scanalyzed 7 | . . . 3 . . . 1 3 . Part Schematics Acquired 6 | . . . 2 . . . 1 3 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Total Allies 11 | . . . . . . 5 4 2 . Largest Group 7 | . . . . . . 5 7 2 . Highest-Rated Group 193 | . . . . . . 151 193 42 . Highest-Rated Ally 31 | . . . . . . 31 31 21 . Total Orders . | . . . . . . . . . . Ally Attacks 93 | . . . . . . 6 73 14 . Total Damage 1380 | . . . . . . 121 1091 168 . Kills 8 | . . . . . . 1 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Robot Analysis Total 4 | . . . 1 . . . 1 2 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Turns Passed 9952 | 53 1138 875 542 72 305 2344 1185 3301 137 Spaces Moved 5533 | 37 782 405 276 47 127 1371 926 1534 28 Core 49 | 11 . 9 . . 8 . 1 19 1 Treads 2004 | . . 396 276 47 106 . . 1152 27 Legs 3480 | 26 782 . . . 13 1371 925 363 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 145 145 145 120 90 50 50 232 Average Speed 125 | 108 120 146 145 145 157 99 91 158 297 Slowest Speed 1600 | 120 120 200 145 145 400 120 100 400 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 98 43 24 2 57 42 30 38 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . . Terrain Destroyed 52 | . . 5 . . 4 1 31 11 . Melee 1 | . . 1 . . . . . . . Projectile 16 | . . . . . . 1 4 11 . AOE 35 | . . 4 . . 4 . 27 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Gar Total 7625 | 50 916 605 390 51 193 2225 1150 1997 48 Wait 1251 | . 86 114 87 . 10 711 137 106 . Move 5525 | 36 781 404 275 46 126 1370 925 1534 28 Hop . | . . . . . . . . . . Pick Up 118 | 8 6 13 3 3 9 20 8 46 2 Fast Attach 34 | . . 2 1 . 1 7 2 21 . Attach 91 | 6 1 10 4 2 5 13 5 44 1 Detach 3 | . . . . . . . . 3 . Swap 37 | . . 1 1 . 7 17 . 11 . Drop 65 | . . 8 4 . 5 20 4 24 . Fire 388 | . 41 37 14 . 25 67 69 134 1 Melee 109 | . . 16 . . 5 . . 72 16 Ram . | . . . . . . . . . . Kick 3 | . 1 . . . . . . 2 . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Discovered new exit (range 13) 928 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Utility x2 1439 | -9/Materials | Repaired ECM Suite 1681 | -9/Materials | Discovered new exit (range 11) 1729 | -9/Materials | Discovered new exit (range 5) 1980 | -9/Materials | Discovered new exit (range 12) 2060 | -9/Materials | Discovered new exit (range 18) 2067 | -9/Materials | Entered another Materials area 2067 | -8/Materials | Evolved 2 slots: Utility x2 2407 | -8/Materials | Discovered new exit (range 4) 2609 | -8/Materials | Entered Factory 2609 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2669 | -7/Factory | Build established: Hacker-Mutant 2681 | -7/Factory | Identified exit to DSF 2681 | -7/Factory | Entered DSF 2772 | -7/DSF | Discovered new exit (range 11) 2775 | -7/DSF | Additional patrols routed to DSF 2914 | -7/DSF | Lost 4 parts (1p1n2w) 2965 | -7/DSF | Sterilization system engaged 2985 | -7/DSF | Ambient heat levels rising (+10) 2986 | -7/DSF | Entered Factory 2986 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -6/Factory | Lost 3 parts (3u) 3522 | -6/Factory | Fabricated Thermic Laser (x2) 3633 | -6/Factory | Lost 4 parts (1p1n1u1w) 3810 | -6/Factory | Fabricated Adv. VSS Leg (x2) 3918 | -6/Factory | Build established: Hacker-Skirmisher 4229 | -6/Factory | Fabricated Adv. VSS Leg? 5096 | -6/Factory | Build established: Hacker-Mutant 5167 | -6/Factory | Garrison activated, responded to threat 5196 | -6/Factory | Discovered new exit (range 15) 5236 | -6/Factory | Allied Derelicts emerged from ambush trap array 5277 | -6/Factory | Identified exit to Factory 5330 | -6/Factory | Entered another Factory area 5330 | -5/Factory | Accompanied by 5 allies 5330 | -5/Factory | Evolved 2 slots: Utility x2 5387 | -5/Factory | Fabricated H-55 Commando (x2) 5468 | -5/Factory | Discovered new exit (range 12) 5699 | -5/Factory | Garrison activated, responded to threat 6178 | -5/Factory | Fabricated Adv. VSS Leg? 6226 | -5/Factory | Garrison activated, responded to threat 6323 | -5/Factory | Spotted B-75 Beast 6421 | -5/Factory | Destroyed B-75 Beast 6488 | -5/Factory | Discovered new exit (range 16) 6515 | -5/Factory | Entered another Factory area 6515 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6545 | -4/Factory | Lost 12 parts (2p4n4u2w) 6957 | -4/Factory | Fabricated H-55 Commando (x2) 7211 | -4/Factory | Garrison activated, responded to threat 7289 | -4/Factory | Lost 4 parts (1p1n1u1w) 7512 | -4/Factory | Core integrity fell below 50% 7527 | -4/Factory | Lost 7 parts (1p2n2u2w) 7536 | -4/Factory | Cargo convoy interrupted 7843 | -4/Factory | Build established: Scavenger-Gunner 8189 | -4/Factory | Build established: Hacker-Mutant 8537 | -4/Factory | Lost 3 parts (1u2w) 8544 | -4/Factory | Destroyed 7 combat bots 8851 | -4/Factory | Build established: Scavenger-Mutant 9056 | -4/Factory | System corruption reached 10% 9144 | -4/Factory | Found Hvy. Reactive Plating 9265 | -4/Factory | First assault squad dispatched 9413 | -4/Factory | Core integrity fell below 20% 9432 | -4/Factory | Lost 5 parts (3u2w) 9816 | -4/Factory | Identified exit to Garrison 9816 | -4/Factory | Entered Garrison 9829 | -4/Garrison | Installed Relay Interface Framework 9868 | -4/Garrison | Triggered checkpoint 9953 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- G-67 Veteran destroyed. Thermic Laser destroyed. System corrupted: Matter fused (-5). Acquired 5 matter. G-67 Veteran suffers critical hit (Impale). G-67 Veteran destroyed. Hvy. Machine Gun destroyed. Destroyed Field Laser. G-67 Veteran destroyed. System corrupted: Matter fused (-9). Acquired 9 matter. Acquired Lgt. Antimatter Reactor. Adv. Medium Treads destroyed. Acquired Flexi-carbon Leg. Mic. Fission Core destroyed. G-73 Enforcer destroyed. System corrupted: Heat flow error (+289). G-67 Veteran suffers critical hit (Impale). G-67 Veteran destroyed. System corrupted: Heat flow error (+257). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ????????????#####??????????????? | | ??????????####### !=#######???#"""#??????????????? | | ??????????# %=%[[%!g!#???#" "#??????????????? | | ??????????# ######+####@#???#" "#??????????????? | | ???????????????????# ???#%#???#" "#??????????????? | | ???????????????????#????#!#???## ##??????????????? | | ????????????????????????#*#???# #??????????????? | | ??????????????????????###%##### #??????????????? | | ??????????????????????# = #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##########??????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 51 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 60 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 57 Target Analysis 9 Recoil Reduction 10 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 32 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Adv. VSS Leg | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Phase Shifter | -6/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked KE Penetrator | -5/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Arm. Heavy Treads | -4/Factory | Hacked Adv. Myomer Leg | -4/Factory | Scanalyzed Lyr. Light Armor Plating | -4/Factory | Scanalyzed Neutrino Core | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked H-55 Commando | -6/Factory | Hacked Fabricated ------------ Thermic Laser | x2 | -6/Factory | Preloaded Adv. VSS Leg | x2 | -6/Factory Adv. VSS Leg | x2 | -6/Factory H-55 Commando | x2 | -5/Factory Adv. VSS Leg | x2 | -5/Factory H-55 Commando | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed HugeDefenseNeutralizer Manual? 0 Play Time 02:16:07 Cumulative 102.5 hours Start 2022.03.31 @ 02:19:51 End 2022.03.31 @ 04:38:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 72 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b816ec78-fb62-49de-8225-e63e3465e0cc