Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:49:15 Player: Plexion Result: Destroyed by Hotshot with Improved Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (491) 2455 Value Destroyed (21558) 21558 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (23899) 23899 TOTAL SCORE: 60932 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 923 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4446 Destroyed Superfortress 15000 Met Optimus at Protoforge 1000 Friendly Fire -1396 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 59/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Improved Quantum Reactor Long-range Sensor Array Null Cannon Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Zionite Metafield Generator Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Reaction Control System Experimental Reaction Control System Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Concept Chromion Battery Zionite Biocell Zionite Biocell Deep Structural Scanner Long-range Sensor Array Weapon Mount Particle Accelerator Centrium Medium Armor Plating Long-range Proton Cannon Null Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Thermal Lance [Rating: 207] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Alpha Cannon Energy Gun EM Pulse Gun Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 2 . . . 4 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Utility 8 | . . . 1 . . . 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 8 1 4 26 1 1 2 10 23 3 8 17 4 . 3 24 4 46 5 1 9 . 8 2 6 1 . 1 . 5 3 14 2 13 Power 33 | 1 . . 2 . . 1 1 1 . 1 3 1 . . 3 . 4 . . 1 . 2 . 2 . . . . . . 4 1 5 Engine 6 | 1 . . 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 14 | . . . . . . 1 1 . . 1 3 . . . . . 3 . . . . 2 . . . . . . . . . . 3 Reactor 13 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . 2 . . . . . . 4 1 2 Propulsion 74 | 2 . 3 9 . . . 5 10 3 3 4 1 . . 5 1 12 . 1 1 . 4 1 . . . . . 1 . 6 . 2 Treads 30 | 2 . 1 8 . . . 5 8 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Wheel 8 | . . 2 1 . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . 2 . 8 . 1 1 . 4 1 . . . . . 1 . 6 . . Flight 5 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 104 | 2 1 . 10 1 1 . 4 6 . 3 6 2 . . 11 3 21 3 . 7 . 2 1 4 . . 1 . 4 2 4 . 5 Device 42 | 1 . . 2 . . . . 1 . 1 2 1 . . 5 1 9 1 . 3 . 2 1 3 . . 1 . 2 . 4 . 2 Storage 13 | 1 1 . 2 . 1 . 1 . . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . 2 Processor 11 | . . . . . . . . . . . 3 1 . . . . 3 1 . 2 . . . . . . . . . 1 . . . Hackware 8 | . . . . . . . . . . . . . . . . 2 4 . . . . . . 1 . . . . 1 . . . . Protection 30 | . . . 6 1 . . 3 5 . 2 1 . . . 5 . 2 1 . 2 . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 . 1 5 . . 1 . 6 . 1 4 . . 3 5 . 9 2 . . . . . . 1 . . . . 1 . 1 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . 2 . . 2 . . . 2 . 2 . . . . . . . 1 . . . . 1 . . 1 Ballistic Gun 12 | 2 . . 3 . . 1 . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . . . . 1 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 . . . . 4 . . . . . 2 12 . 5 . . 6 . . . 2 . . 2 . . 1 2 1 8 Parts Lost 58 | . . 2 4 . . . 1 8 . . 3 . . . 4 4 5 . . . . . . . . . . . . . 3 . 24 Power 4 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Propulsion 21 | . . 2 . . . . . 4 . . 1 . . . 1 . 1 . . . . . . . . . . . . . 3 . 9 Utility 25 | . . . 2 . . . 1 3 . . 1 . . . 2 3 3 . . . . . . . . . . . . . . . 10 Weapon 8 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 20 | . . 1 2 . . . 1 6 . . 1 . . . 4 2 2 . . . . . . . . . . . . . 3 . 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 17 | 2 4 5 7 10 10 11 17 19 25 24 24 24 24 24 23 25 13 14 15 14 15 13 14 14 14 14 14 14 14 14 14 14 14 Power . | . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 3 | 1 2 2 1 2 2 2 1 4 8 7 6 7 7 6 5 6 1 1 . . 1 . 1 1 1 . . . . 1 . . . Utility 8 | . . . 1 5 6 7 8 9 13 12 10 10 10 9 9 10 7 7 8 9 10 9 9 9 9 10 10 9 9 8 8 7 7 Weapon 3 | . 1 1 3 2 2 2 4 4 3 3 3 4 4 4 5 5 3 4 4 2 2 2 2 1 2 2 2 2 2 2 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 3 1 . . 3 6 . 4 1 . . 4 6 . 3 . . . . . 1 1 . 1 2 . 3 . 1 1 1 Power 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . 1 . . 1 . . . . Utility 19 | . . . 1 . . . 2 . . 3 1 . . 3 1 . 1 . . . . . 1 1 . . 2 . 2 . . 1 . Weapon 11 | . . . 2 1 . . . 4 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 95 | . 97 96 98 100 100 100 95 98 100 100 87 91 93 93 93 90 93 93 94 93 94 92 100 100 100 100 99 100 94 94 94 91 88 Engine 5 | . 14 14 10 11 11 6 . 7 9 8 . 3 6 6 4 3 . 5 5 3 . . . . . . . . . . . . . Core 2 | . . . . . . 4 9 1 . . 8 8 6 6 1 . 3 5 5 5 5 5 5 3 . . . . . . . . 4 Reactor 2 | . . . . . . . . . . . . . . . 6 6 3 . . 1 5 4 5 6 10 10 10 10 9 9 12 13 8 Treads 14 | . 28 26 31 33 33 33 36 35 36 24 9 13 13 13 2 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 14 16 3 . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . 11 10 6 6 6 4 6 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . 20 23 23 23 23 26 31 31 31 31 31 31 28 28 29 30 27 Device 10 | . 11 11 5 8 11 9 2 7 9 5 12 7 6 6 7 14 14 11 10 9 5 11 15 14 15 15 14 15 16 17 16 17 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . . . . . . . . 17 23 26 26 17 13 11 16 17 18 23 19 15 15 15 15 15 15 14 14 13 13 13 Hackware 2 | . . . . . . . . . . . . . . . . 3 9 5 5 5 5 5 5 5 5 5 5 5 9 9 8 7 3 Protection 9 | . . . 15 13 11 12 20 19 18 21 7 6 6 6 13 4 2 4 5 5 5 3 5 5 5 5 5 4 2 1 . . 2 Energy Cannon 3 | . . . . . . . . 4 . . 6 6 6 6 6 12 4 4 4 4 4 4 5 4 4 5 5 5 4 4 4 . 3 Ballistic Gun 4 | . 28 27 11 11 11 16 11 3 9 8 . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 10 10 11 5 6 9 9 4 3 5 5 5 3 . . 4 5 5 5 4 5 . . . . . . . . 3 1 Peak Build Rating 207 | 7 7 9 19 18 17 20 26 28 30 30 61 64 64 69 92 90 106 108 103 113 112 136 139 148 148 148 148 149 166 171 190 199 207 Average Rating 74 | 5 6 7 15 17 17 17 23 25 29 28 47 60 63 64 77 86 97 104 102 104 111 126 133 141 144 145 145 146 155 165 182 194 192 On Entrance 84 | . 7 6 8 17 17 17 19 25 28 30 30 56 62 64 64 89 90 96 98 103 110 112 133 134 144 145 145 148 146 163 166 187 199 Avg Prop Armor Cover (%) 9 | . . 11 13 . . . . . . 6 10 13 13 13 4 6 6 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 15 20 20 36 40 56 61 101 106 106 107 122 121 119 122 127 125 121 54 51 59 57 66 67 72 75 81 73 75 72 86 114 109 123 Greatest Support 118 | 40 40 40 60 60 60 60 80 82 82 82 42 28 28 28 72 72 117 59 59 61 61 74 80 80 80 80 80 80 96 97 110 112 118 Greatest Overweight (x) 14 | 2 . 1 1 . . 1 1 1 1 6 4 4 4 4 4 4 4 . . . . 1 . . . 1 . . . . 1 . 14 Average Overweight (x) . | . . . . . . . . . 1 1 2 4 4 3 1 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 6 8 10 10 15 15 20 20 20 25 25 25 25 25 25 25 25 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 4 6 10 15 15 15 19 24 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 2 4 6 9 14 15 16 19 19 25 24 24 24 24 24 23 24 13 14 14 14 15 13 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 10 10 15 15 20 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 4 6 10 15 15 15 18 20 25 25 25 25 25 25 23 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 42% | Scavenger-Mutant 16% | Commander-Mutant 10% | Scavenger-Scout 8% | Mutant 6% | Scout 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 7863 | 212 57 433 457 70 . 132 280 382 23 140 112 328 95 40 339 90 1030 70 50 130 40 235 188 130 100 120 . 220 220 290 410 . 1440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26109 | 19 112 79 1456 270 . 222 526 1780 269 556 178 286 375 . 188 321 1286 1072 546 2026 . 297 1712 1225 1243 930 . 972 1345 1540 1572 50 3656 Parts 1240 | 4 15 . 101 17 . 12 39 101 7 9 15 24 6 . 12 16 43 53 24 74 . 24 48 58 57 28 . 38 57 93 98 3 164 Haulers Intercepted 18 | . 1 . 3 . . . . 4 . . . . . . . . 3 . . . . 1 . 1 . . . . 2 1 2 . . Recyclers Shooed 6 | 1 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 236 | . . . . . . . . . . . . 15 2 . . 9 . 51 21 . 2 . . . 56 37 . 43 . . . . . Prevented 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 379 | . 3 5 30 6 . 6 10 25 6 1 8 13 3 . 4 11 16 19 8 35 . 5 7 11 24 13 . 14 13 17 17 . 49 Melee 74 | . . . 20 2 . . 6 23 6 1 1 1 . . 3 . 5 . . . . 1 . 1 . . . . . 1 1 . 2 Guns 16 | . 3 4 4 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 231 | . . . . . . . . . . . . . . . . 5 1 19 8 35 . 4 7 10 24 13 . 14 13 16 15 . 47 AOE 57 | . . 1 6 4 . 3 2 2 . . 7 12 3 . 1 6 10 . . . . . . . . . . . . . . . . Classes Destroyed 31 | 1 4 2 3 1 . 1 . 1 . 3 . 2 1 . 1 1 1 . . 6 . . 1 1 . . . . . 1 . . . Worker 21 | . . 1 1 1 . . . 3 . 2 1 . . . . . 2 . . . . . . 4 . . . . 1 2 3 . . Builder 20 | . 1 . . 3 . . 1 1 . 1 . . . . . . 2 . . . . 3 . 3 . . . . . 2 2 . 1 Tunneler 8 | 1 . . 1 . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Hauler 18 | . 1 . 3 . . . . 4 . . . . . . . . 3 . . . . 1 . 1 . . . . 2 1 2 . . Recycler 14 | . . . . 1 . 1 1 2 . 3 . . . . . . 3 . . . . . . . . . . . 1 1 1 . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . 3 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Drone 24 | . . . . . . . . . . 15 . . . . . 2 1 . . . . . . . . . . . . . . . 6 Watcher 18 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 2 1 5 Swarmer 94 | . 3 . 7 4 . 3 3 . 1 . 7 11 3 . . 4 10 5 2 4 . 5 1 . 10 1 . 1 . 1 4 . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Grunt 107 | . . . 16 1 . 2 3 16 1 . . 1 . . . 2 1 9 2 11 . . . 4 3 4 . 12 6 6 . . 7 Brawler 8 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 2 3 . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 43 | . . . 7 . . . 4 8 4 . 1 1 . . . 1 1 1 2 . . . . 2 1 2 . 1 2 . 2 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 29 | . . . . . . . . . . . . . . . . 2 . 1 . 6 . . . . . . . . . 4 2 . 14 Programmer 45 | . . . . . . . . . . . . . . . . . 4 2 2 3 . . . 3 6 . . . 5 6 9 . 5 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 Executioner 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Guru 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scientist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 12 | 1 3 2 5 5 . 3 4 3 2 1 4 4 3 . 2 4 5 4 2 9 . 4 6 6 10 5 . 4 7 7 11 1 12 Combat Bots Only 12 | . 2 2 5 4 . 3 2 3 2 1 4 4 3 . 2 4 5 4 2 9 . 3 6 4 10 5 . 4 5 3 9 . 12 Max Kills in Single Turn 4 | 1 1 1 3 2 . 1 2 2 1 2 4 3 2 . 1 4 3 2 2 2 . 2 1 3 2 3 . 2 3 3 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 . 1 1 2 . . 4 3 2 . 1 4 3 . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 1 1 1 1 . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 1086 | . 18 45 103 16 . 18 42 118 41 31 54 30 4 . 31 51 58 17 . 8 2 7 . 1 . 2 . 3 4 22 56 2 302 Missed 359 | . 6 12 27 4 . 8 12 24 11 7 22 11 2 . 8 11 22 7 . 5 . 2 . 1 . 2 . . 3 8 18 1 125 Hits 727 | . 12 33 76 12 . 10 30 94 30 24 32 19 2 . 23 40 36 10 . 3 2 5 . . . . . 3 1 14 38 1 177 Melee 8 | . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 719 | . 12 31 76 12 . 10 30 89 30 24 32 19 2 . 23 40 36 10 . 3 2 5 . . . . . 3 1 14 38 1 176 AOE 30 | . . . . 6 . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 42 | . . . 3 1 . . . 7 2 2 . . . . . 2 4 1 . 1 . . . . . . . . . . 1 . 18 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Damage Taken 15439 | . 108 453 904 318 . 132 350 2073 426 335 344 377 30 . 698 772 954 196 . 159 25 86 . 102 . . . 69 85 283 906 139 5115 Core 2399 | . 27 70 133 20 . 23 9 294 68 46 12 47 . . 27 82 52 73 . 28 11 . . 34 . . . . . . 118 . 1225 Absorbed by Shields 30 | . . . . . . . . . . 1 . . . . . . . . . . 23 . . . . . . . . . . . 6 Redirected to Shielding 41 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 993 | . . . 17 . . . . 103 . . . . . . . . . . . 4 . 155 140 . . . . . . 26 . 139 409 Core Remaining (%) 75 | 100 . 61 . . . 56 . . . 24 . . . . . 80 . . . . 83 . . . . . . 97 . 100 . . . Volleys Fired 632 | 5 18 24 21 3 . 10 12 8 . 2 13 13 2 . 6 17 17 50 20 78 8 8 13 24 47 27 . 35 18 25 28 2 78 Largest 2 | 2 2 2 2 1 . 2 2 1 . 1 1 1 1 . 2 2 2 1 1 1 1 1 1 1 2 2 . 2 1 2 1 1 2 Hottest 180 | 40 40 40 56 30 . 46 46 75 . 75 90 30 30 . 180 180 90 90 90 90 90 90 90 90 180 180 . 180 90 180 130 130 180 Shots Fired 789 | 10 36 46 38 3 . 17 21 8 . 2 13 13 2 . 8 32 18 50 20 78 8 8 13 24 50 29 . 36 18 32 28 2 126 Gun 160 | 10 36 44 35 . . 14 18 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Cannon 583 | . . . . . . . . 7 . 2 10 . . . 4 30 8 50 20 78 8 8 13 24 50 29 . 36 18 32 28 2 126 Launcher 43 | . . 2 3 3 . 3 3 1 . . 3 13 2 . 3 2 5 . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Kinetic 160 | 10 36 44 35 . . 14 18 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thermal 81 | . . . . . . . . 7 . 2 10 . . . 4 30 5 . . . . . . . . . . . . . 3 2 18 Explosive 43 | . . 2 3 3 . 3 3 1 . . 3 13 2 . 3 2 5 . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Phasic 501 | . . . . . . . . . . . . . . . . . 3 50 20 78 8 8 13 24 50 29 . 36 18 32 25 . 107 Robot Hit Streak 28 | 3 5 5 14 5 . 5 9 2 . . 3 . 1 . 2 5 4 6 3 9 6 . 11 7 24 10 . 16 28 7 15 . 18 Robot Miss Streak 6 | 1 4 4 5 2 . 1 2 . . . . . 1 . . 3 4 3 1 4 2 3 1 2 1 1 . 1 . 2 1 . 6 Penetration Max 4 | . . . . . . . . . . . . . . . . . 1 1 2 3 . 2 . 2 3 2 . 1 2 2 2 . 4 Secondary Targets 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 712 | 7 14 23 74 14 . 12 24 79 22 29 5 5 9 . 13 22 30 18 9 50 3 10 15 17 35 14 . 22 15 22 30 . 70 Core Hits 430 | 1 8 11 46 11 . 10 13 37 5 8 12 20 7 . 10 17 25 13 6 24 1 9 4 12 10 9 . 12 12 22 14 . 41 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 361 | . . . 3 . . . 2 6 2 5 . . . . 2 . 3 24 11 78 . 3 11 18 22 16 . 22 19 19 24 . 71 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . 3 . . . 2 6 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Phase 339 | . . . . . . . . . . . . . . . . . 3 24 11 78 . 3 11 18 22 16 . 22 19 17 24 . 71 Melee Attacks 600 | . . . 81 17 . 2 17 122 26 31 24 6 11 5 19 . 72 4 2 3 2 27 3 16 2 1 . 2 19 31 26 7 22 Thermal 181 | . . . . . . . . . . . 4 . . 4 2 . 72 . . 1 . 4 . 13 2 1 . 2 19 31 26 . . Impact 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . Slashing 390 | . . . 81 17 . 2 17 122 26 2 20 6 11 1 17 . . 4 2 2 2 23 3 3 . . . . . . . 7 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 118 | . . . 8 7 . 2 1 18 5 29 2 4 4 . 1 . 11 1 . . . 7 3 4 1 . . . 2 3 4 . 1 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 44870 | 95 205 405 2845 963 . 463 910 3562 947 2171 600 1288 676 . 685 1090 3191 1343 600 3400 120 1030 759 1556 1904 1120 . 1264 1476 2225 2635 . 5342 Guns 1314 | 95 203 292 350 . . 159 187 . . . . . . . . . 28 . . . . . . . . . . . . . . . . Cannons 20382 | . . . . . . . . . . . . . . . . 855 120 1280 600 3400 120 200 520 960 1760 1120 . 1264 1112 1244 1232 . 4595 Explosions 4121 | . . 112 378 257 . 156 224 163 . . 359 905 193 . 131 235 779 . . . . . . . . . . . . 229 . . . Melee 19005 | . . . 2116 706 . 148 486 3399 947 2140 241 383 483 . 554 . 2264 63 . . . 830 239 596 144 . . . 364 752 1403 . 747 Ramming 48 | . 2 1 1 . . . 13 . . 31 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1314 | 95 203 292 350 . . 159 187 . . . . . . . . . 28 . . . . . . . . . . . . . . . . Thermal 7027 | . . . . . . . . . . . 58 . . . 108 855 2264 . . . . 374 . 516 144 . . . 364 752 1403 . 189 Explosive 4121 | . . 112 378 257 . 156 224 163 . . 359 905 193 . 131 235 779 . . . . . . . . . . . . 229 . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Impact 2140 | . . . . . . . . . . 2140 . . . . . . . . . . . . . . . . . . . . . . . Slashing 10882 | . . . 2116 706 . 148 486 3399 947 . 183 383 483 . 446 . . 63 . . . 456 239 80 . . . . . . . . 747 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 19300 | . . . . . . . . . . . . . . . . . 120 1280 600 3400 120 200 520 960 1760 1120 . 1264 1112 1244 1232 . 4368 Highest Corruption 10 | . 2 2 . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . 5 7 10 Average Corruption 3 | . 2 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 4 5 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . 5 17 . . . . . . . . . . . . . . 9 3 . . . . . . . . . . . . 3 8 35 Message Errors 16 | . 2 3 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 . 6 Matter Fused 18 | . 1 5 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 6 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 3 3 Energy Discharges 9 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Parts Rejected 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 11 Data Loss (major) 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4388 | . . . 104 177 . . 41 297 157 728 55 255 138 . 2 6 671 . 31 21 . 194 62 166 208 4 . 10 197 204 242 . 418 Projectiles 412 | . . . . . . . . . . 29 . . . . . . . . 31 21 . . . 20 102 4 . 10 10 47 12 . 126 Explosions 111 | . . . . . . . . . . . . 15 30 . . 6 42 . . . . . . . . . . . . 18 . . . Melee 3865 | . . . 104 177 . . 41 297 157 699 55 240 108 . 2 . 629 . . . . 194 62 146 106 . . . 187 139 230 . 292 Knockbacks 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . 48 . 19 . 16 . 15 . 108 . . . 70 61 . . . . . . . . . . . . . . . . Shots 13 | . . . . 1 . 1 . 1 . . . 4 . . . 3 3 . . . . . . . . . . . . . . . . Rammed 6 | . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 2 6 64 . . 87 144 68 7 104 146 . . 164 126 27 320 4 . 24 95 40 24 50 144 72 . 24 9 10 210 92 148 Average Temperature 52 | . 2 3 20 . . 50 69 21 7 41 57 . . 69 55 11 81 4 . 4 42 18 9 23 40 36 . 8 4 3 27 75 75 Received Heat Transfer 2616 | . 18 36 405 6 . 45 99 630 180 158 60 . . . 207 63 45 18 . 9 4 9 . . . . . 18 . . 36 . 570 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 30 | . . . . . . . . . . . . . . . . . 14 . . . . 2 . 2 . . . . 2 6 4 . . Heat Transferred 7014 | . . . . . . . . . . . 120 . . . 30 . 2520 . . . . 360 . 600 120 . . . 360 960 1920 . 24 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 2 2 1 3 Low Security (%) 73 | 100 100 100 56 100 . 100 100 100 100 . 100 . . . . . 54 . . . . 55 100 38 . . . . 88 31 7 83 22 Level 1 22 | . . . 43 . . . . . . . . . . . . . 45 . . . . 44 . 29 . . . . 11 52 75 16 49 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . 15 17 . 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 992 | 5 57 103 315 158 . 121 133 185 74 . 128 . . . . . 324 . . . . 294 40 577 . . . . 270 525 652 378 992 Initial 360 | . . 22 17 58 . . . 49 46 . . . . . . . 35 . . . . 225 40 . . . . . 125 24 210 360 12 Average 128 | . 4 21 168 49 . 48 65 87 15 . 27 . . . . . 154 . . . . 177 11 289 . . . . 93 266 298 95 343 Influence Increases 14159 | 5 89 253 955 249 . 196 318 944 345 . 268 295 80 . . 210 814 615 355 1157 210 395 22 950 553 541 . 448 446 1052 772 82 1540 Destroy 0b10 Robot/C 7600 | . 60 160 620 100 . 120 200 540 120 . 160 260 60 . . 180 320 380 160 740 . 100 20 340 480 340 . 320 260 360 340 . 860 Destroy 0b10 Robot/NC 605 | 5 15 5 60 25 . 5 15 75 . . 5 5 10 . . 10 55 5 . 5 . 30 . 70 5 . . . 30 45 55 5 65 Destroy Leader 1202 | . 14 40 174 20 . 20 50 142 . . 30 30 10 . . 20 56 50 . . . 12 . 80 50 10 . 30 58 56 98 2 150 Allied During Kill 548 | . . 18 4 . . . . 33 5 . . . . . . . . . . 247 . . . 122 18 26 . 68 7 . . . . Successful Hack 291 | . . . 5 . . . . 31 39 . 17 . . . . . 16 . . . . 29 . 7 . . . . 15 46 71 15 . Select Force Hacks 180 | . . . . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 30 60 . 30 15 75 . . 15 . . . . . 30 . . . . 15 . 30 . . . . 15 210 . 45 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 1228 | . . 15 32 14 . 21 23 18 1 . 41 . . . . . 202 . . . . 44 2 136 . . . . 46 290 133 15 195 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 165 | . . . 30 . . . . . . . . . . . . . 45 . . . . . . . . . . . . 30 30 . 30 Lose Combat Pursuer 1440 | . . 15 . 30 . . 15 30 . . . . . . . . 90 180 195 165 210 15 . 15 . 165 . 30 15 15 45 . 210 Influence Decreases 13254 | 5 32 264 849 352 49 196 201 940 466 . 172 333 138 . . 154 625 562 413 498 989 399 138 376 516 387 765 262 587 723 504 702 657 Entered New Map 3462 | . . 35 29 94 49 . . 68 75 . . 36 12 . . . 21 92 57 240 899 45 76 . 214 117 765 . 61 21 164 282 10 Time Decay 7819 | 5 32 199 604 258 . 196 191 603 391 . 162 297 126 . . 134 544 470 356 238 80 254 62 268 302 230 . 242 336 402 310 120 407 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Lost Part 473 | . . 10 40 . . . 10 73 . . 10 . . . . 20 40 . . . . . . . . . . . . . 30 . 240 Lost Ally 500 | . . 20 26 . . . . 196 . . . . . . . . 20 . . 20 10 . . 108 . 40 . 20 40 . . . . Purge Threat 900 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . 150 300 . 300 . Squads Dispatched 61 | . . . 4 . . . . 4 . . 7 . . . . . 9 . . . 1 3 . 7 . 1 . . 5 6 4 4 6 Investigation 18 | . . . 1 . . . . . . . 3 . . . . . 3 . . . . 1 . 1 . . . . 2 1 1 2 3 Extermination 22 | . . . . . . . . . . . 2 . . . . . 5 . . . . 1 . 2 . . . . 3 2 3 2 2 Reinforcement 13 | . . . 3 . . . . 2 . . 2 . . . . . 1 . . . . 1 . 2 . . . . . 1 . . 1 Assault 8 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 2 . 1 . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 19 | . 3 1 1 . . . 2 1 . . 1 . . . . . 1 . . . 1 2 . 1 . . . . 1 . . . 4 Communications Jammed 33 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 12 . 1 14 Distress Signals 33 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 12 . 1 14 Times Spotted 567 | . 10 15 45 7 . 6 15 49 6 9 12 13 3 . 12 9 36 16 10 82 15 8 6 20 7 17 . 13 12 12 17 4 81 Peak Tracking Total 19 | . 3 7 5 4 . 3 5 12 2 6 4 4 3 . 5 3 8 5 5 19 11 4 2 4 8 13 . 4 6 2 6 3 16 Tactical Retreats 49 | . . 3 . 1 . . 1 2 . . . . . . . . 4 8 6 3 5 1 . 1 . 3 . 1 1 1 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 16 | . 1 . 1 . . . . 1 . . 2 . . . . . 1 . . . . 2 . 1 . . . . 3 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 54 | . . . 2 4 . 2 1 5 . 2 1 . . 3 . . 2 . 3 1 . 1 . 3 . . . 1 1 15 . 3 4 Max in Single Turn 4 | . . . 1 4 . 1 1 1 . 1 1 . . 1 . . 1 . 2 1 . 1 . 1 . . . 1 1 3 . 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 107 | . . . 6 . 1 . 1 10 12 1 6 . . . . . 14 1 1 3 . 5 . 3 1 . 4 . 5 13 8 8 4 Terminals 49 | . . . 4 . . . 1 7 6 . 1 . . . . . 8 . . . . 3 . 2 . . . . 2 7 3 4 1 Fabricators 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 2 . . . Repair Stations 7 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 1 . Recycling Units 19 | . . . 1 . . . . 1 6 . 4 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . 3 Scanalyzers 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 2 2 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . Total Hacks 247 | . . . 13 . 1 . 2 29 20 1 12 . . . . . 37 1 4 7 . 9 . 12 1 . 17 . 11 31 18 15 6 Successful 145 | . . . 6 . 1 . . 17 14 1 5 . . . . . 22 1 4 7 . 5 . 4 1 . 17 . 6 16 8 7 3 Failed 100 | . . . 7 . . . 2 12 5 . 7 . . . . . 15 . . . . 4 . 8 . . . . 4 15 10 8 3 Catastrophic 13 | . . . 1 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . . 3 . 2 1 Database Lockouts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 117 | . . . 10 . . . 2 22 20 . 9 . . 1 . . 14 . . . . 5 . 5 . . . . 1 13 4 5 6 Terminals 115 | . . . 7 . . . 2 19 13 . 3 . . . . . 18 . . . . 6 . 6 . . . . 5 20 7 8 1 Fabricators 24 | . . . . . . . . . . . . . . . . . 12 . . . . . . 6 . . . . 3 3 . . . Repair Stations 14 | . . . 2 . . . . 4 . . 2 . . . . . . . . . . 2 . . . . . . . 2 1 1 . Recycling Units 34 | . . . 4 . . . . 5 7 . 7 . . . . . 1 . . . . 1 . . . . . . 1 . 3 . 5 Scanalyzers 18 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 5 5 3 . Garrison Access 10 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 1 2 3 . Terminal Hacks 67 | . . . 2 . 1 . . 6 1 1 1 . . . . . 5 1 4 7 . 1 . 1 1 . 17 . 3 7 4 4 . Record 17 | . . . . . 1 . . . . . . . . . . . . . 4 7 . . . . . . 5 . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unreport Threat 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Locate Traps 5 | . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . 1 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 1 . . . Build 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 9 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . . Scan Component 5 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Repair 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 2 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 45 | . . . 2 . . . . 7 13 . 3 . . . . . 8 . . . . 2 . . . . . . 1 3 1 2 3 Terminals 21 | . . . . . . . . 4 7 . . . . . . . 5 . . . . 1 . . . . . . . 2 . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 10 | . . . . . . . . 3 2 . . . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . Operators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Skim 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . 2 . . . . 3 6 . 3 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . 3 Reject 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 10 | . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . . . 5 . . . 1 6 5 . 4 . . . . . 13 . . . . 4 . 3 . . . . 4 11 8 8 2 Full Trace Events 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . . . 13 . . 6 . . . . . . . . . 4 . . 4 1 . 2 Parts Built 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . Authchips 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Time 388 | . . . . . . . . . . . . . . . . . 226 . . . . . . 120 . . . . . 42 . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . 22 . . . . . . 10 . . . . . 4 . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Parts Repaired 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Time 161 | . . . 26 . . . . 50 . . . . . . . . . . . . . 54 . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . 16 . . . . . . . . . . 5 . . . . 2 2 . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 65 | . . 5 . . . . . 12 16 . . . . 2 . . 2 . . 5 . . 18 . 2 2 . 1 . . . . . Largest Group 18 | . . 3 2 . . . . 11 16 16 . . . 2 2 . 1 . . 5 4 . 18 16 2 2 2 2 2 . . . . Highest-Rated Group 656 | . . 46 46 . . . . 219 195 195 . . . 192 192 . 10 . . 275 226 . 656 556 97 97 78 112 112 . . . . Highest-Rated Ally 96 | . . 31 31 . . . . 31 27 27 . . . 96 96 . 10 . . 64 64 . 50 46 49 49 48 64 64 . . . . Total Orders 84 | . . . . . . . . 8 7 48 . . . . . . 6 . . 5 . . . . . 2 . 4 4 . . . . STAY 32 | . . . . . . . . 4 3 17 . . . . . . . . . 3 . . . . . 1 . 2 2 . . . . FOLLOW 38 | . . . . . . . . 4 3 24 . . . . . . . . . 2 . . . . . 1 . 2 2 . . . . EXPLORE 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . 1 5 . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 312 | . . 43 4 . . . . 49 . 25 . . . . 29 . . . . 30 7 . . 84 . 25 . 6 10 . . . . Total Damage 6596 | . . 622 81 . . . . 620 . 384 . . . . 906 . . . . 784 229 . . 1674 . 650 . 187 459 . . . . Kills 42 | . . 10 1 . . . . 4 . 2 . . . . 6 . . . . 3 . . . 10 . 4 . 2 . . . . . Allies Corrupted 17 | . . . . . . . . 1 . 14 . . . . . . . . . . . . . 1 . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 23501 | 9 254 785 835 635 293 457 107 1188 . . 831 964 811 1296 1960 727 1957 1190 810 1121 181 556 303 670 666 499 112 563 796 980 686 255 1004 Optics 11653 | . . . . . . . . . . . . . . . . . 1485 1190 810 897 181 556 303 670 666 499 112 563 796 980 686 255 1004 Sensors 9484 | . . . . . . . . . . . . . . . . . 1457 1187 809 466 173 475 160 558 512 466 69 464 705 885 513 236 349 Structural 614 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555 59 . Seismic 5660 | 9 254 785 835 635 293 457 107 1188 . . 790 . . . . . 307 . . . . . . . . . . . . . . . . Decoding 2765 | . . . . . . . . . . . . 512 811 1296 146 . . . . . . . . . . . . . . . . . . Machine Analysis 7762 | . . . . . . . . . . . 831 964 811 1296 1960 727 1173 . . . . . . . . . . . . . . . . Jamming 1094 | . . . . . . . . . . . . . . . . . 55 . . . . 17 16 3 2 . . . 91 235 35 161 479 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . . . 2 . 1 . 1 1 . . . . . 2 2 . . . . . . . Drone Launches 24 | . . . . . . . . 14 2 4 . . . . . . 4 . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 32391 | 98 310 972 2024 864 293 544 487 2238 1692 3907 845 964 811 1296 1960 727 1957 1190 810 1131 181 556 303 670 666 499 112 563 796 980 686 255 1004 Spaces Moved 25298 | 47 156 498 1041 511 183 301 196 1013 530 1814 458 562 486 794 900 385 2281 1288 703 1044 264 858 287 870 854 662 145 803 1179 1194 1150 544 1297 Core 22 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 5068 | 36 156 397 948 511 183 301 196 1013 530 797 . . . . . . . . . . . . . . . . . . . . . . . Legs 954 | . . . . . . . . . . . . . . . 667 140 147 . . . . . . . . . . . . . . . . Wheels 4052 | . . 101 93 . . . . . . 1017 458 562 486 794 233 245 63 . . . . . . . . . . . . . . . . Hover 15201 | . . . . . . . . . . . . . . . . . 2071 1288 703 1044 264 858 287 870 854 662 145 803 1179 1194 1150 544 1285 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fastest Speed 19 | 50 160 95 90 160 160 160 160 155 236 123 120 160 160 145 145 145 42 53 53 50 50 20 22 44 44 44 22 44 22 44 19 20 19 Average Speed 94 | 147 160 147 155 160 160 166 163 167 237 175 139 160 160 159 197 170 55 53 53 51 50 41 38 44 44 44 43 44 43 44 38 36 31 Slowest Speed 750 | 160 160 160 160 160 160 240 240 236 238 238 160 160 160 160 510 210 310 53 53 53 50 102 44 44 44 104 44 44 44 44 113 39 750 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 52 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 5 26 97 80 94 54 81 21 96 98 95 17 77 52 84 75 55 48 80 74 82 59 19 90 31 96 74 61 77 26 87 28 64 52 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 23 | . . 2 . . 1 . . . 8 . 1 . . 4 . 1 . . 1 . . . . . 1 1 3 . . . . . . Known Exits Taken 19 | . . . . . . . 1 . . 1 1 . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 2 . 1 . . . 7 . 2 . 2 . 2 . 3 3 . 5 . . . 4 1 . 3 . . . . . Spaces Dug 453 | . . 12 11 3 . . 9 14 1 2 30 56 3 1 5 . 49 32 9 2 17 13 . 11 43 29 . 2 15 48 7 4 25 Terrain Destroyed 2314 | . . 19 30 14 . 24 27 19 1 3 42 94 19 1 12 62 108 409 107 229 44 37 1 71 238 155 . 137 22 227 49 4 109 Melee 190 | . . . 11 3 . . 2 11 1 1 20 1 3 1 . . 43 3 2 2 2 13 . 10 1 1 . 2 15 20 6 4 12 Projectile 1736 | . . . 1 . . . . 3 . 2 7 . . . 2 8 10 406 105 227 42 24 1 61 237 154 . 135 7 164 43 . 97 AOE 388 | . . 19 18 11 . 24 25 5 . . 15 93 16 . 10 54 55 . . . . . . . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 32277 | 63 181 689 1344 536 184 322 325 1417 921 2480 621 605 503 817 1059 414 2839 1740 1116 1556 301 1019 459 1110 1087 834 191 966 1408 1556 1313 583 1718 Wait 4373 | . 2 149 110 . . . 57 178 207 590 88 11 . 2 54 1 293 371 387 344 26 95 145 169 162 109 34 103 151 262 53 11 209 Move 25267 | 46 155 497 1040 510 182 300 195 1012 529 1814 457 561 485 793 899 384 2280 1287 702 1043 263 858 286 869 853 661 144 802 1178 1193 1149 543 1297 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 3 1 7 24 1 . 3 11 23 . 13 3 2 1 4 13 1 25 8 1 14 . 5 2 6 3 5 1 2 9 6 5 2 11 Fast Attach 144 | 8 1 2 8 . . . . 9 . 3 7 1 . 2 20 3 25 4 . 9 . 5 1 3 . . 4 . 3 2 6 1 17 Attach 80 | . . 4 2 . . . 3 6 . 1 4 1 . . 3 2 20 2 . . . 4 . 2 . . . . 2 . 3 1 20 Detach 56 | 1 1 2 2 . . . . . . . 2 . . . 13 . 13 2 . 2 . 2 . . . . 1 . 1 . 1 3 10 Swap 359 | . 1 2 22 4 1 6 17 25 3 8 14 7 3 3 8 3 39 3 3 6 2 12 6 10 9 11 3 15 17 31 31 9 25 Drop 318 | . 1 1 33 1 1 1 12 27 3 18 9 3 1 8 24 3 54 9 1 23 . 4 3 11 3 5 4 2 10 6 11 4 22 Fire 632 | 5 18 24 21 3 . 10 12 8 . 2 13 13 2 . 6 17 17 50 20 78 8 8 13 24 47 27 . 35 18 25 28 2 78 Melee 599 | . . . 81 17 . 2 17 122 26 31 24 6 11 5 19 . 72 4 2 3 2 26 3 16 2 1 . 2 19 31 26 7 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 215 | . . . . . . . . . 153 . . . . . . . . . . 34 . . . . 8 15 . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 409 | -10/Materials | Entered Mines 414 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 467 | -10/Mines | Discovered new exit (range 13) 618 | -10/Mines | Assembled infested the area 623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 877 | -10/Mines | Discovered new exit (range 11) 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1088 | -10/Mines | Found a hidden stash of uninstalled traps 1315 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Learned location of Storage (-8) 1381 | -10/Mines | Entered Materials 1381 | -9/Materials | Accompanied by 2 allies 1381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1605 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Discovered new exit (range 12) 1934 | -9/Materials | Discovered new exit (range 10) 2404 | -9/Materials | Discovered new exit (range 6) 2961 | -9/Materials | Discovered new exit (range 16) 3028 | -9/Materials | Repaired Seismic Detector 3405 | -9/Materials | Entered Mines 3503 | -9/Mines | Learned Materials terminal intel 3506 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3536 | -9/Mines | Destroyed YI-UF0 3556 | -9/Mines | Learned 2 Materials zone layouts 3864 | -9/Mines | Discovered new exit (range 5) 3925 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3998 | -9/Mines | Discovered new exit (range 5) 4261 | -9/Mines | Discovered new exit (range 5) 4269 | -9/Mines | Entered Exiles 4309 | -9/Exiles | Met 8R-AWN 4335 | -9/Exiles | Met EX-HEX 4394 | -9/Exiles | Met EX-DEC 4473 | -9/Exiles | Learned location of Zion (-6) 4548 | -9/Exiles | Discovered new exit (range 11) 4562 | -9/Exiles | Entered Mines 4586 | -8/Mines | Discovered new exit (range 10) 4808 | -8/Mines | Discovered new exit (range 13) 5106 | -8/Mines | Entered Materials 5106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5107 | -8/Materials | Identified exit to Storage 5108 | -8/Materials | Loaded intel: 12 terminal locations 5593 | -8/Materials | Entered Storage 6643 | -8/Storage | Discovered new exit (range 8) 6926 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7080 | -8/Storage | Met a pair of Derelict thieves 7151 | -8/Storage | Lost 11 allies 7163 | -8/Storage | Lost 6 parts (3n2u1w) 7513 | -8/Storage | Repaired Drone Bay 7548 | -8/Storage | Core integrity fell below 50% 7808 | -8/Storage | Used back door to open Recycling access 7808 | -8/Storage | Discovered new exit (range 5) 7831 | -8/Storage | Entered Recycling 7831 | -8/Recycling | Accompanied by 14 allies 8280 | -8/Recycling | Build established: Commander-Mutant 8611 | -8/Recycling | Discovered new exit (range 11) 9204 | -8/Recycling | Learned location of 2 exits from Factory 9247 | -8/Recycling | Learned Factory terminal intel 9259 | -8/Recycling | Scanned before Scraplab entrance 9336 | -8/Recycling | Learned 4 Factory zone layouts 9403 | -8/Recycling | Entered Scraplab 9423 | -8/Recycling | Discovered new exit (range 3) 9523 | -8/Recycling | Entered Scraptown 9523 | -8/Scraptown | Accompanied by 27 allies 9524 | -8/Scraptown | Identified exit to Factory 9949 | -8/Scraptown | Visited Bundlers 10164 | -8/Scraptown | Visited UFD Registry 10164 | -8/Scraptown | Registered with UFD as "Megaroller" 10218 | -8/Scraptown | Visited Research Penetration Think Tank 10631 | -8/Scraptown | Visited Science Guys 10851 | -8/Scraptown | Murdered 8 allies 11155 | -8/Scraptown | Murdered 7 allies 11236 | -8/Scraptown | Murdered 3 allies 11699 | -8/Scraptown | Visited Junk Repository 12009 | -8/Scraptown | Murdered 3 allies 12122 | -8/Scraptown | Build established: Scavenger-Mutant 12578 | -8/Scraptown | Build established: Commander-Mutant 12788 | -8/Scraptown | Visited Scrapoid Research Area 12893 | -8/Scraptown | Met Optimus 12893 | -8/Scraptown | Accepted into 0bPrime 13293 | -8/Scraptown | Civil war broke out across Scraptown 13299 | -8/Scraptown | Found Thermal Lance 13430 | -8/Scraptown | Entered Factory 13430 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 13431 | -6/Factory | Identified exit to Lower Caves 13432 | -6/Factory | Identified exit to Factory 13434 | -6/Factory | Loaded intel: 28 terminal locations 13438 | -6/Factory | Loaded intel: 8 recycling unit locations 13442 | -6/Factory | Lost 8 allies 13605 | -6/Factory | Build established: Scavenger-Mutant 13835 | -6/Factory | Learned location of Protoforge (-2) 14275 | -6/Factory | Entered Lower Caves 14428 | -6/Lower Caves | Build established: Mutant 14566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14872 | -6/Lower Caves | Build established: Scavenger-Mutant 15096 | -6/Lower Caves | Encountered a Warlord checkpoint 15215 | -6/Lower Caves | Discovered new exit (range 16) 15239 | -6/Lower Caves | Entered another Lower Caves area 15747 | -6/Lower Caves | Encountered a Warlord checkpoint 15795 | -6/Lower Caves | Discovered new exit (range 6) 16050 | -6/Lower Caves | Entered Zion 16082 | -6/Zion | Given A8's code to call for help 16135 | -6/Zion | Discovered new exit (range 13) 16456 | -6/Zion | Identified exit to Deep Caves 16496 | -6/Zion | Found Prototype Launcher 16496 | -6/Zion | Identified Rocket Array 16636 | -6/Zion | Learned location of Warlord (-5) 16765 | -6/Zion | Turned away by Imprinter 16823 | -6/Zion | Learned Factory garrison access intel 17339 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17339 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17340 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17346 | -6/Zion | Entered Deep Caves 17346 | -6/Deep Caves | Accompanied by 2 allies 17348 | -6/Deep Caves | Met 5H-AD0 17515 | -6/Deep Caves | Z-Facility disabled 17529 | -6/Deep Caves | Attacked by Z-Imprinter 17533 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 17766 | -6/Deep Caves | Lost 4 parts (1n2u1w) 17938 | -6/Deep Caves | Found Prototype Protection 17938 | -6/Deep Caves | Identified Zio. Weapon Casing 18148 | -6/Deep Caves | Found Prototype Device 18148 | -6/Deep Caves | Identified Zio. Metafield Generator 19289 | -6/Deep Caves | Discovered new exit (range 7) 19306 | -6/Deep Caves | Entered Proximity Caves 19700 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20017 | -5/Proximity Caves | Discovered exit to Factory (range 10) 20033 | -5/Proximity Caves | Entered Factory 20033 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20034 | -5/Factory | Loaded intel: 4 garrison access locations 20695 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 20757 | -5/Factory | Identified exit to Upper Caves 20780 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 21019 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 21090 | -5/Factory | Cargo convoy interrupted 21160 | -5/Factory | Spotted B-75 Beast 21183 | -5/Factory | Loaded intel: 8 recycling unit locations 21432 | -5/Factory | Build established: Scavenger-Scout 21452 | -5/Factory | Fabricated Hyp. Alpha Cannon (x1) 21567 | -5/Factory | Found Prototype Launcher 21567 | -5/Factory | Identified Adv. Micro-nuke Launcher 21581 | -5/Factory | Found Prototype Device 21581 | -5/Factory | Identified Exp. Transmission Jammer 21990 | -5/Factory | Entered Upper Caves 22014 | -5/Upper Caves | Build established: Scout 22329 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23092 | -5/Upper Caves | Discovered new exit (range 9) 23176 | -5/Upper Caves | Identified exit to Upper Caves 23180 | -5/Upper Caves | Entered another Upper Caves area 23189 | -5/Upper Caves | Encountered a Warlord checkpoint 23203 | -5/Upper Caves | Discovered new exit (range 13) 23369 | -5/Upper Caves | Learned Extension terminal intel 23369 | -5/Upper Caves | Learned Research security intel 23902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23933 | -5/Upper Caves | Learned 4 Factory zone layouts 23933 | -5/Upper Caves | Discovered new exit (range 3) 23984 | -5/Upper Caves | Identified exit to Warlord 23990 | -5/Upper Caves | Entered Warlord 24328 | -5/Warlord | Warlord's base attacked by MAIN.C 24336 | -5/Warlord | Learned Armory trap positions 24336 | -5/Warlord | Learned 4 Access zone layouts 24336 | -5/Warlord | Learned Research security intel 24336 | -5/Warlord | Learned Armory recycling unit intel 24336 | -5/Warlord | Learned Armory garrison access intel 24391 | -5/Warlord | Build established: Commander-Scout 24426 | -5/Warlord | Found Prototype Processor 24426 | -5/Warlord | Identified Exp. Core Analyzer 24431 | -5/Warlord | Found Prototype Device 24431 | -5/Warlord | Identified Thermal Barrier 24614 | -5/Warlord | Lost 3 allies 24662 | -5/Warlord | Spotted Striker 24678 | -5/Warlord | Warlord forces counterattacked 24688 | -5/Warlord | Destroyed Striker 24713 | -5/Warlord | Lost 3 allies 24729 | -5/Warlord | Spotted Striker 24729 | -5/Warlord | Spotted Striker 24748 | -5/Warlord | Destroyed Striker 24789 | -5/Warlord | Build established: Commander-Mutant 24791 | -5/Warlord | Destroyed 9 combat bots 24813 | -5/Warlord | Found Prototype Processor 24813 | -5/Warlord | Identified Exp. Targeting Computer 24819 | -5/Warlord | Lost 18 allies 24848 | -5/Warlord | Spotted Striker 24852 | -5/Warlord | Spotted Striker 24853 | -5/Warlord | Spotted Executioner 24974 | -5/Warlord | Destroyed Executioner 25003 | -5/Warlord | Warlord base infiltrated, sounded retreat 25011 | -5/Warlord | Spotted Executioner 25018 | -5/Warlord | Spotted Striker 25018 | -5/Warlord | Destroyed Executioner 25020 | -5/Warlord | Destroyed Striker 25024 | -5/Warlord | Spotted Executioner 25048 | -5/Warlord | Lost 3 allies 25075 | -5/Warlord | Discovered new exit (range 14) 25081 | -5/Warlord | Identified exit to Proximity Caves 25090 | -5/Warlord | Build established: Scavenger-Mutant 25121 | -5/Warlord | Entered Proximity Caves 25121 | -4/Proximity Caves | Accompanied by 4 allies 25123 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 25168 | -4/Proximity Caves | Lost 3 allies 25257 | -4/Proximity Caves | Spotter reported a threat 25289 | -4/Proximity Caves | Discovered new exit (range 21) 25302 | -4/Proximity Caves | Identified exit to Factory 25302 | -4/Proximity Caves | Entered Factory 25302 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25303 | -4/Factory | Identified exit to Research 25305 | -4/Factory | Discovered exit to Research (range 11) 25536 | -4/Factory | Repaired Centrium Light Armor Plating 25552 | -4/Factory | Search patrols dispatched 25846 | -4/Factory | Discovered new exit (range 12) 25857 | -4/Factory | Loaded intel: 8 recycling unit locations 25858 | -4/Factory | Sucked down chute 25858 | -4/Factory | Entered Waste 25872 | -4/Waste | Spotted C-40 Crusher 25877 | -4/Waste | Spotted C-40 Crusher 25879 | -4/Waste | Destroyed C-40 Crusher 25886 | -4/Waste | Destroyed C-40 Crusher 25890 | -4/Waste | Spotted C-40 Crusher 25897 | -4/Waste | Destroyed C-40 Crusher 25899 | -4/Waste | Spotted C-40 Crusher 25899 | -4/Waste | Spotted C-40 Crusher 25910 | -4/Waste | Destroyed C-40 Crusher 25914 | -4/Waste | Destroyed C-40 Crusher 25937 | -4/Waste | Discovered new exit (range 12) 25952 | -4/Waste | Spotted C-40 Crusher 25955 | -4/Waste | Destroyed C-40 Crusher 25988 | -4/Waste | Warlord forces began an assault 26113 | -4/Waste | Identified exit to Factory 26161 | -4/Waste | Entered Factory 26161 | -4/Factory | Accompanied by 16 allies 26342 | -4/Factory | Lost 8 allies 26380 | -4/Factory | P-70 Sage assimilated allied MV-0S1(l) 26386 | -4/Factory | P-70 Sage assimilated allied Z0-6HN(g) 26389 | -4/Factory | Fabricated Hyp. Alpha Cannon (x1) 26430 | -4/Factory | Lost 3 allies 26663 | -4/Factory | Identified exit to Upper Caves 26725 | -4/Factory | Build established: Scavenger-Scout 26831 | -4/Factory | Entered Upper Caves 26899 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26960 | -4/Upper Caves | Destroyed 10 combat bots 27090 | -4/Upper Caves | Learned location of Quarantine (-2) 27139 | -4/Upper Caves | Destroyed 9 combat bots 27319 | -4/Upper Caves | Learned 4 Research zone layouts 27431 | -4/Upper Caves | Discovered new exit (range 12) 27446 | -4/Upper Caves | Identified exit to Upper Caves 27497 | -4/Upper Caves | Entered another Upper Caves area 27497 | -4/Upper Caves | Accompanied by 2 allies 27572 | -4/Upper Caves | Discovered exit to Research (range 20) 27627 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27926 | -4/Upper Caves | Encountered a Warlord checkpoint 27929 | -4/Upper Caves | Learned 4 Research zone layouts 27930 | -4/Upper Caves | Discovered new exit (range 7) 27932 | -4/Upper Caves | Identified exit to Zhirov 27996 | -4/Upper Caves | Entered Zhirov 27996 | -4/Zhirov | Accompanied by 2 allies 27996 | -4/Zhirov | Discovered new exit (range 3) 28004 | -4/Zhirov | Met Zhirov 28013 | -4/Zhirov | Learned location of Testing (-3) 28013 | -4/Zhirov | Learned location of Command (-1) 28017 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28024 | -4/Zhirov | Found Alien Artifact 28024 | -4/Zhirov | Identified Integrated Dissipator 28024 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28052 | -4/Zhirov | Found Alien Artifact 28073 | -4/Zhirov | Identified exit to Proximity Caves 28108 | -4/Zhirov | Entered Proximity Caves 28108 | -3/Proximity Caves | Accompanied by 2 allies 28542 | -3/Proximity Caves | Discovered exit to Research (range 15) 28671 | -3/Proximity Caves | Entered Research 28671 | -3/Research | Accompanied by 2 allies 28671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28672 | -3/Research | Identified exit to Armory 28672 | -3/Research | Identified exit to Testing 28708 | -3/Research | Loaded intel: 5 recycling unit locations 29099 | -3/Research | Found Prototype Device 29119 | -3/Research | Identified Exp. Thermal Shield 29178 | -3/Research | Central database locked down 29315 | -3/Research | Found Adv. Powered Armor 29415 | -3/Research | Build established: Hacker-Scout 29467 | -3/Research | Entered Testing 29534 | -3/Testing | Repaired Lrn. Sensor Array? 29765 | -3/Testing | Found Prototype Processor 29778 | -3/Testing | Identified Spectral Analyzer 29786 | -3/Testing | Fabricated Deep Structural Scanner? 29836 | -3/Testing | Found Prototype Energy Cannon 29836 | -3/Testing | Identified Null Cannon 29859 | -3/Testing | Spotted Striker 29967 | -3/Testing | First assault squad dispatched 30043 | -3/Testing | Discovered new exit (range 4) 30447 | -3/Testing | Identified exit to Research 30447 | -3/Testing | Entered Research 30447 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 30466 | -2/Research | Identified exit to Quarantine 30488 | -2/Research | Found Prototype Device 30488 | -2/Research | Identified Exp. Actuator Array 30536 | -2/Research | Discovered new exit (range 13) 30616 | -2/Research | Found Exp. Transmission Jammer 30857 | -2/Research | Loaded intel: 5 recycling unit locations 31061 | -2/Research | Lost 3 parts (3n) 31074 | -2/Research | Destroyed 9 combat bots 31133 | -2/Research | Entered Quarantine 31157 | -2/Quarantine | Found Alien Slashing Weapon 31157 | -2/Quarantine | Identified Sigix Broadsword 31214 | -2/Quarantine | Discovered new exit (range 17) 31279 | -2/Quarantine | Found Alien Artifact 31327 | -2/Quarantine | Found Alien Artifact 31369 | -2/Quarantine | Spotted Fortress 31383 | -2/Quarantine | Discovered new exit (range 6) 31383 | -2/Quarantine | Discovered new exit (range 7) 31383 | -2/Quarantine | Identified exit to Protoforge 31388 | -2/Quarantine | Entered Protoforge 31448 | -2/Protoforge | Spotted Hotshot 31448 | -2/Protoforge | Spotted Hotshot 31466 | -2/Protoforge | Spotted B-90 Cyclops 31473 | -2/Protoforge | Spotted Hotshot 31473 | -2/Protoforge | Spotted Hotshot 31477 | -2/Protoforge | Spotted Hotshot 31478 | -2/Protoforge | Spotted Hotshot 31498 | -2/Protoforge | Spotted Hotshot 31498 | -2/Protoforge | Spotted Hotshot 31504 | -2/Protoforge | Superfortress began startup sequence 31537 | -2/Protoforge | Discovered new exit (range 19) 31617 | -2/Protoforge | Destroyed Hotshot 31638 | -2/Protoforge | Destroyed 8 combat bots 31888 | -2/Protoforge | Destroyed EXE-6 31888 | -2/Protoforge | Destroyed EXE-6 31932 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Very Low) 31932 | -2/Protoforge | Loaded intel: 3 recycling unit locations 31960 | -2/Protoforge | Identified Subatomic Replicator 31960 | -2/Protoforge | Used Subatomic Replicator to create Alien Artifact 31965 | -2/Protoforge | Identified Dimensional Node Initializer 31965 | -2/Protoforge | Initialized slip node 31969 | -2/Protoforge | Optimus greeted in Protoforge 32010 | -2/Protoforge | Identified Supercharged TR 32010 | -2/Protoforge | Warped through subspace to slip node 32020 | -2/Protoforge | Spotted Decapitator 32020 | -2/Protoforge | Spotted EXE-6 32020 | -2/Protoforge | Spotted EXE-6 32038 | -2/Protoforge | Found Prototype Power Core 32038 | -2/Protoforge | Identified Cep. Zero-point Core 32040 | -2/Protoforge | Found Cep. Zero-point Core 32041 | -2/Protoforge | Lost 3 parts (1n2u) 32043 | -2/Protoforge | Found Cep. Zero-point Core 32046 | -2/Protoforge | Found Prototype Storage 32047 | -2/Protoforge | Identified Cep. NT7 Matterbank 32052 | -2/Protoforge | Found Prototype Storage 32053 | -2/Protoforge | Identified Cep. Chromion Battery 32056 | -2/Protoforge | Lost 11 allies 32127 | -2/Protoforge | Spotted Striker 32129 | -2/Protoforge | Spotted Striker 32139 | -2/Protoforge | Destroyed 12 combat bots 32145 | -2/Protoforge | Destroyed Striker 32149 | -2/Protoforge | Destroyed Striker 32188 | -2/Protoforge | Spotted Executioner 32188 | -2/Protoforge | Destroyed Executioner 32209 | -2/Protoforge | Destroyed 7 combat bots 32228 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32291 | -2/Protoforge | Spotted Executioner 32296 | -2/Protoforge | Spotted Executioner 32300 | -2/Protoforge | Build established: Scavenger-Sprinter 32301 | -2/Protoforge | Destroyed 11 combat bots 32305 | -2/Protoforge | Spotted Executioner 32318 | -2/Protoforge | Spotted Hotshot 32318 | -2/Protoforge | Spotted Hotshot 32319 | -2/Protoforge | Spotted Hotshot 32320 | -2/Protoforge | Spotted Hotshot 32340 | -2/Protoforge | System corruption reached 10% 32352 | -2/Protoforge | Destroyed Executioner 32358 | -2/Protoforge | Destroyed Executioner 32366 | -2/Protoforge | Core integrity fell below 50% 32383 | -2/Protoforge | Destroyed 7 combat bots 32383 | -2/Protoforge | Core integrity fell below 20% 32392 | -2/Protoforge | Destroyed by Hotshot with Improved Heavy Laser Last Messages --------------- 32381_ Extracted 1 energy. 32382_ N-04 Retriever collects Biometal Leg. 32383_ Acquired Cesium-ion Thruster. 32383_ N-04 Retriever collects Prototype Leg. 32383_ N-04 Retriever collects Lgt. Quantum Reactor+. 32384_ Cesium-ion Thruster destroyed. 32385_ Hotshot exits shielding mode. 32385_ N-04 Retriever collects Prototype Device. 32385_ N-04 Retriever collects Exp. Heat Sink. 32385_ Acquired Cesium-ion Thruster. 32387_ Hotshot exits shielding mode. 32387_ Cesium-ion Thruster destroyed. 32387_ Penetrated by Slug. 32387_ Thermal Lance destroyed. 32388_ Acquired 15 matter. 32389_ System corrupted: Component data lost. 32391_ Slammed into Hotshot. 32391_ Penetrated by Slug. 32391_ G-73 Enforcer destroyed. 32392_ Particle Accelerator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# * #????????????????????? | | ????????????????????????# !!#????????????????????? | | ????????????????????????#!/!#????????????????????? | | ????????????????????????#!!*#????????????????????? | | ????????????????????????#% ################?????? | | ????????????????????????# ! ? | | ????????????????????????#* ? | | ????????????????????????#=! #########++#####?????? | | ????????????????????????#|% #????????????????????? | | ????????????????????????#%= #????????????????????? | | ????????????????????????#[[[#????????????????????? | | ????????????????????????#gg[#????????????????????? | | ????????????????????????#@%!#????????????????????? | | ????????????????????????#g[h#????????????????????? | | ????#???????????????????#g!!#????????????????????? | | ????# ??????????????????#!%=#????????????????????? | | ????# ?????????????????# ^ #????????????????????? | | ????# #################[ #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????######## ########????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????## ##???????????????????????????? | | ???########## ##########???????????????????? | | ???########## ##########???????????????????? | | ???##"""""""" """"""""#####????????????????? | | ##?## """" """" "## ####????????????? | | ##?## "" "" ## """#####?######??? | | ##### T" "" " ### # # #""""#??? | | ##### """"" """"#!!!!#### | | % | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 89 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 950 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 74 Targeting Accuracy 32 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Hvy. Shock Bomb Launcher | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive EM Shield | -6/Zion | Archive Hyp. Gauss Cannon | -5/Factory | Hacked Cld. Airjet | -5/Factory | Scanalyzed Deep Structural Scanner | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Hyp. Alpha Cannon | -5/Factory | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Molecular Scythe | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Vibroblade | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Cmb. Linear Gravjet | -2/Research | Hacked Com. Linear Accelerator | -2/Protoforge | Archive Zero-point Reactor | -2/Protoforge | Archive Robot Schematics ------------------ Y-72 Warden | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -3/Testing | Archive C-55 Analyst | -2/Protoforge | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -5/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Deep Structural Scanner | x1 | -3/Testing Repaired ---------- Seismic Detector | 15% | -9/Materials Drone Bay | 14% | -8/Storage Centrium Light Armor Plating | 65% | -4/Factory Lrn. Sensor Array | 3% | -3/Testing Studied --------- Antigrav Array | -3/Research | Hacked Cmb. Antigrav System | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Imp. Antigrav System | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Subatomic Replicator Dimensional Node Initializer Supercharged TR Achievements -------------- Dominance Asserted Scientist At Large Challenges ------------ None Game ------ Seed AmuletForceMinigun Manual? 0 Play Time 05:06:38 Cumulative 901.0 hours Start 2025.11.09 @ 16:07:06 End 2025.11.10 @ 20:49:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 724 Adventurer 87 Explorer 0 Win Type - Total 59 Types 9/6/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61ac5999-6bf4-4a78-9d60-9b532ef6e1fe