Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.28 @ 04:39:49 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2607) 2607 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4019) 4019 TOTAL SCORE: 10181 Bonus ------- Scavenger 4000 High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Matter Filter Hacking Suite Improved Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Targeting Computer Matter Filter Heavy Armor Plating Hacking Suite Improved Datajack Katana [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 65 | 6 6 15 13 8 17 Power 8 | 1 1 3 . 1 2 Engine 8 | 1 1 3 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 3 4 3 3 Treads 16 | 2 2 3 4 3 2 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 2 4 2 7 Device 7 | . . 1 2 . 4 Storage 3 | 1 . 1 1 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 5 | . 2 . . 1 2 Artifact . | . . . . . . Weapon 22 | 2 1 7 5 2 5 Energy Gun 5 | 1 . 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 1 4 4 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 33 | . 1 1 2 5 24 Power 4 | . . . . 1 3 Propulsion 10 | . 1 . 1 2 6 Utility 8 | . . . . . 8 Weapon 11 | . . 1 1 2 7 Highest Loss Streak 13 | . 1 1 1 3 13 Average Slot Usage (%) 95 | . 93 99 100 96 76 Engine 10 | . 14 11 9 7 9 Treads 23 | . 27 22 27 27 16 Device 5 | . . 9 9 1 . Storage 9 | . 14 11 9 7 5 Processor 5 | . . . 9 15 10 Protection 3 | . 8 1 . 6 5 Energy Gun 3 | . 4 7 . . 3 Ballistic Gun 30 | . 23 36 35 29 13 Naked Turns . | . . . . . . Heaviest Build 65 | 10 13 31 41 47 65 Greatest Support 88 | 40 40 40 60 88 68 Greatest Overweight (x) 9 | . . 9 . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 11 | 7 8 9 12 15 14 Most Carried 15 | 6 8 10 14 12 15 Average Carried 9 | 2 7 9 11 10 11 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 13 | 6 8 10 13 12 5 Class Distribution -------------------- 73% | Scavenger-Gunner 16% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2128 | 251 315 556 609 143 254 Remotely . | . . . . . . Salvage Created 3061 | . 259 1070 1028 170 534 Parts 175 | . 22 64 56 8 25 Haulers Intercepted 6 | . 1 3 2 . . Recyclers Shooed 4 | . . 3 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 69 | . 7 25 19 5 13 Melee 3 | . . . . . 3 Guns 60 | . 7 25 19 5 4 Cannons 3 | . . . . . 3 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 4 3 3 . 2 Tunneler 1 | . . . 1 . . Hauler 6 | . 1 3 2 . . Operator 1 | . . 1 . . . Watcher 2 | . 1 . . 1 . Swarmer 20 | . 3 7 3 4 3 Grunt 32 | . 4 12 10 . 6 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 11 | . . 5 4 1 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 6 4 4 3 Combat Bots Only 6 | . 3 6 4 4 3 Max Kills in Single Turn 3 | . 2 2 2 2 3 Gunslinging 1 | . 1 1 1 1 . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5439 | . 419 526 992 475 3027 Core 1140 | . 92 45 60 81 862 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 63 88 89 88 . Volleys Fired 172 | . 42 54 48 10 18 Largest 4 | . 2 4 4 4 4 Hottest 166 | . 60 166 94 91 144 Shots Fired 577 | . 84 210 192 40 51 Gun 562 | . 84 210 192 40 36 Cannon 15 | . . . . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 510 | . 78 151 192 40 49 Thermal 67 | . 6 59 . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 39 | . 6 26 39 16 13 Robot Miss Streak 5 | . 5 3 4 2 1 Penetration Max . | . . . . . . Secondary Targets 14 | . 2 4 6 2 . Max Gunslinging Chain 2 | . 1 1 1 2 . Shots Hit Robots 409 | . 49 134 147 34 45 Core Hits 157 | . 19 43 53 12 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . 3 . . 4 Burn 2 | . . 2 . . . Destroy 2 | . . 1 . . 1 Blast 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 18 | . . . 2 . 16 Impact . | . . . . . . Slashing 18 | . . . 2 . 16 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6454 | . 419 2053 2066 517 1399 Guns 5241 | . 413 1991 2028 497 312 Cannons 239 | . . . . . 239 Explosions 541 | . . . . . 541 Melee 305 | . . . . . 305 Ramming 128 | . 6 62 38 20 2 Kinetic 4931 | . 392 1463 2028 497 551 Thermal 1090 | . 21 528 . . 541 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 305 | . . . . . 305 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee 5 | . . . . . 5 Knockbacks 4 | . . 1 . . 3 Impact 1 | . . 1 . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 45 | . . . . . 45 Shots 1 | . . . . . 1 Rammed 24 | . 3 12 8 . 1 Targets Rammed 26 | . 4 12 8 1 1 Kicked . | . . . . . . Crushed 2 | . 1 . . 1 . Highest Temperature 442 | . 40 442 25 36 81 Average Temperature 51 | . 15 80 10 13 26 Received Heat Transfer 1161 | . 204 174 405 . 378 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 8 . . 1 Heat Transferred 1857 | . 50 1457 . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 509 | . 178 509 386 189 310 Initial 97 | . . 24 . 97 . Average 195 | . 79 246 226 142 177 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 51 | 100 100 37 22 100 54 Level 1 45 | . . 53 77 . 45 Level 2 3 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 3 1 . 5 Investigation 4 | . 1 2 1 . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 1 . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 16 45 28 8 35 Peak Tracking Total 9 | . 5 4 6 4 9 Tactical Retreats 8 | . 1 . . . 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 4 | . . . . . 4 Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 2 6 6 2 3 Terminals 13 | . 2 4 4 1 2 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 53 | . 6 15 17 6 9 Successful 19 | . 3 4 7 1 4 Failed 34 | . 3 11 10 5 5 Catastrophic 6 | . 1 2 1 1 1 Database Lockouts . | . . . . . . Manual 26 | . 6 9 9 . 2 Terminals 41 | . 6 11 13 4 7 Fabricators . | . . . . . . Repair Stations 6 | . . 4 . 2 . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 2 . 2 Terminal Hacks 13 | . 3 3 5 . 2 Part Schematic 1 | . 1 . . . . Robot Analysis 7 | . 2 1 4 . . Prototype ID Bank 2 | . . . 1 . 1 Level Access Points 1 | . . . . . 1 Unreport Threat 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 1 . 1 . Scan Component 2 | . . 1 . 1 . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 2 6 6 2 3 Full Trace Events 6 | . 2 2 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 7 | . 2 1 4 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4223 | 93 507 1543 1012 421 647 Spaces Moved 2099 | 50 221 668 493 232 435 Core 120 | 1 . 52 . . 67 Treads 1622 | 49 221 616 493 232 11 Legs . | . . . . . . Wheels 357 | . . . . . 357 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 158 | 157 160 186 160 160 111 Slowest Speed 500 | 160 160 500 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 43 40 48 9 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 26 | . . . 2 . 24 Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2592 | 61 304 836 600 257 534 Wait 140 | . 24 55 22 4 35 Move 2094 | 49 220 667 492 231 435 Hop . | . . . . . . Pick Up 39 | 6 4 12 8 3 6 Fast Attach 21 | 6 2 7 . 1 5 Attach 25 | . 1 2 4 6 12 Detach 7 | . . 3 . . 4 Swap 19 | . 3 6 9 1 . Drop 31 | . 4 18 7 . 2 Fire 172 | . 42 54 48 10 18 Melee 18 | . . . 2 . 16 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 25 | . 4 12 8 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Weapon x2 1168 | -9/Materials | Build established: Scavenger-Gunner 1334 | -9/Materials | Discovered new exit (range 16) 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2903 | -8/Materials | Discovered new exit (range 16) 3156 | -8/Materials | Entered Factory 3156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3405 | -7/Factory | Lost 3 parts (1p2w) 3569 | -7/Factory | Discovered new exit (range 5) 3577 | -7/Factory | Entered another Factory area 3577 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3757 | -6/Factory | Identified exit to Factory 3890 | -6/Factory | Garrison activated, responded to threat 4011 | -6/Factory | Discovered new exit (range 7) 4148 | -6/Factory | Lost 5 parts (1p2n2u) 4189 | -6/Factory | Core integrity fell below 50% 4212 | -6/Factory | Core integrity fell below 20% 4224 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04172_ U-05 Engineer lays Concrete. 04173_ U-05 Engineer builds a Door. 04173_ Lgt. Treads destroyed. 04175_ O-16 Technician sends out distress signal. 04175_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04175_ Penetrated by Slug. 04179_ Pulse Rifle destroyed. 04179_ Gauss Rifle destroyed. 04182_ Penetrated by Slug. 04182_ Adv. Heat Sink destroyed. 04182_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 04185_ Penetrated by Slug. 04188_ Imp. Heat Sink destroyed. 04188_ Med. Treads destroyed. 04188_ Penetrated by Slug. 04190_ Dropped Lrg. Storage Unit. 04192_ Slug penetrates Wall. 04204_ Adv. Heat Sink destroyed. 04224_ Slammed into S-27 Virus. 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"????? | | ????????????????????????????????????? ????? | | ????????????????????????????????????? ???? | | ??????????????????????????????????????"""""""????? | | ?????????????????????????????????????????"???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""???? | | ?????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Scavenger Game ------ Seed SiegeCombatGun Manual? 0 Play Time 00:23:35 Cumulative 978.6 hours Start 2021.10.28 @ 04:15:21 End 2021.10.28 @ 04:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 671 Rogue 667 Adventurer 4 Explorer 0 Win Type - Total 103 Types 78/9/6/4/2/0/0/2/2 Lore% 93 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81da4b2f-2cfb-4925-9238-abb69ef4a9f1