Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 20:10:31 Player: cakedemon42 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3782) 3782 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 11152 Bonus ------- Follower Combat Kills 220 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 231/300 Energy 100/100 System Corruption 9% Temperature Cool (11) Movement Flying (45) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Xenon Bombardment Thruster Improved Sensor Array Microactuators Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Wheel Compact Wheel > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Microactuators Improved Phase Shifter Improved Phase Shifter Improved Hardlight Generator Improved Hacking Suite > --- WEAPON ----------- Scythe Great Axe > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array Microactuators Microactuators [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Slots Evolved 14 | . . 2 2 . 2 . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 1 1 . Utility 8 | . . 2 1 . 1 . 1 2 1 . . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 112 | 11 1 4 17 10 6 13 16 2 3 26 3 Power 15 | 1 . 1 2 1 . 1 4 . 1 3 1 Engine 7 | 1 . 1 2 1 . 1 . . . 1 . Core 5 | . . . . . . . 4 . 1 . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 40 | 6 . . 4 4 2 2 6 . 1 14 1 Treads 1 | 1 . . . . . . . . . . . Leg 10 | 1 . . . 2 . 2 1 . . 4 . Wheel 26 | 4 . . 4 2 2 . 5 . 1 8 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 1 Utility 37 | 2 1 2 6 3 2 6 5 2 1 7 . Device 22 | 1 1 . 4 2 1 4 3 . 1 5 . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . . . 1 . 1 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 10 | . . 2 2 1 . 2 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . 1 5 2 2 4 1 . . 2 1 Energy Gun 8 | 1 . 1 3 2 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 . . Parts Lost 66 | . . . 5 4 . 11 3 2 2 35 4 Power 10 | . . . 1 1 . 1 1 1 . 5 . Propulsion 23 | . . . 1 1 . 3 1 1 . 14 2 Utility 21 | . . . 1 1 . 5 . . 1 12 1 Weapon 12 | . . . 2 1 . 2 1 . 1 4 1 Highest Loss Streak 10 | . . . 2 2 . 9 2 1 2 10 3 To Critical Strikes 3 | . . . . . . . 1 . . 2 . Average Backups 7 | 6 8 8 7 7 7 7 7 6 6 5 2 Power . | 1 1 . . . . . . 1 . . . Propulsion . | 3 4 2 1 . . . . 1 . . . Utility 3 | . 1 3 3 4 5 3 3 3 4 4 2 Weapon 1 | 1 1 1 1 1 1 1 2 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 1 2 2 1 3 . 2 . . 1 2 Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . Utility 8 | . . . 1 1 3 . . . . 1 2 Weapon 3 | . . . 1 . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 94 97 97 94 75 99 97 88 63 21 Engine 5 | . 14 11 8 9 7 3 2 . . . . Core 3 | . . . . . . . 10 9 9 4 . Leg 1 | . . . . 4 . 2 3 . . 2 . Wheel 15 | . 28 22 17 12 18 9 15 16 15 11 . Device 22 | . 14 19 26 26 23 16 25 23 21 14 2 Storage 7 | . 14 11 9 9 7 7 6 5 5 2 . Processor 4 | . . . . . 5 7 6 11 10 8 4 Protection 6 | . . 8 9 9 7 6 6 5 5 1 . Energy Gun 6 | . 14 11 16 10 15 5 . . . . . Energy Cannon 1 | . . . 3 7 3 1 . . . . . Ballistic Gun 3 | . 14 11 5 8 . . . . . . . Slashing Weapon 8 | . . . . . . 14 19 17 15 9 3 Peak Build Rating 76 | 9 9 17 29 27 37 39 52 57 67 76 54 Average Rating 35 | 3 8 13 23 25 30 30 45 55 58 55 42 On Entrance 29 | . 9 8 17 27 24 37 39 48 53 52 41 Avg Prop Armor Cover (%) 9 | . . . . 5 . 4 9 . . 24 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 12 12 23 36 32 30 29 47 47 52 59 23 Greatest Support 75 | 32 20 20 26 20 38 38 42 32 32 75 32 Greatest Overweight (x) 4 | 1 . 1 1 3 1 2 3 1 1 4 . Average Overweight (x) . | . . . 1 1 . . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 8 8 8 8 8 8 8 8 7 7 8 5 Average Carried 7 | 6 7 7 7 7 7 7 7 6 6 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 8 8 8 8 6 8 7 8 7 6 5 4 Class Distribution -------------------- 20% | Scientist-Gladiator 18% | Scavenger-Skirmisher 14% | Scavenger-Mutant 11% | Mutant 9% | Hacker-Gladiator 9% | Scavenger-Tank 7% | Scavenger-Gladiator 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -7/Factory Gladiator | -7/DSF Scientist-Gladiator | -6/Factory Scientist-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Scientist-Gladiator | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Matter Collected 1612 | 217 . 129 419 262 72 135 110 101 . 165 2 Remotely . | . . . . . . . . . . . . Salvage Created 4768 | 16 . 187 1269 892 91 573 413 665 71 591 . Parts 243 | 5 . 15 68 45 4 23 28 25 6 24 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Combat Hostiles Destroyed 77 | . . 5 24 14 . 9 11 7 1 6 . Melee 33 | . . . . . . 8 11 7 1 6 . Guns 32 | . . 5 19 8 . . . . . . . Cannons 9 | . . . 4 4 . 1 . . . . . AOE 1 | . . . . 1 . . . . . . . Classes Destroyed 13 | 1 . 3 4 1 . 1 1 1 . 1 . Worker 8 | . . . 2 4 1 . . 1 . . . Builder 3 | . . . 2 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 4 | . . . 2 . 1 . . . . 1 . Operator 1 | . . . . 1 . . . . . . . Watcher 8 | . . 1 2 . . . . 5 . . . Swarmer 17 | . . 3 8 . . . 6 . . . . Grunt 30 | . . . 11 7 . 7 . 5 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 20 | . . 2 5 7 . 1 2 1 1 1 . Hunter 4 | . . . . . . . . . . 4 . Programmer 4 | . . . . . . . 3 . . 1 . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | 1 . 3 5 9 1 4 3 4 1 2 . Combat Bots Only 8 | . . 3 5 8 . 4 3 3 1 2 . Max Kills in Single Turn 2 | 1 . 1 2 2 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Hostile Shots Fired 1033 | . . 24 121 46 . 179 96 36 34 421 76 Missed 359 | . . 4 43 13 . 55 27 12 7 160 38 Hits 674 | . . 20 78 33 . 124 69 24 27 261 38 Projectile 674 | . . 20 78 33 . 124 69 24 27 261 38 Critical Strikes 22 | . . . . 2 . 5 1 2 2 6 4 Damage Taken 8542 | . . 186 817 404 . 1835 405 300 343 3432 820 Core 1871 | . . 55 115 13 . 299 43 40 . 799 507 Absorbed by Shields 648 | . . . . . . 66 157 84 126 215 . Redirected to Shielding 136 | . . 17 18 . . . . . . 101 . Ignored by Resistances 2605 | . . 55 242 112 . 539 174 104 130 1026 223 Regen/Repaired (Parts) 34 | . . . . . . . 34 . . . . Core Remaining (%) 88 | 100 100 86 . 76 . 57 94 96 100 . . Volleys Fired 196 | 1 . 27 85 63 8 8 . . . 4 . Largest 3 | 2 . 2 3 3 3 3 . . . 1 . Hottest 197 | 60 . 76 173 181 197 197 . . . 10 . Shots Fired 481 | 2 . 54 230 159 12 20 . . . 4 . Gun 404 | 2 . 54 209 117 8 14 . . . . . Cannon 73 | . . . 21 42 4 6 . . . . . Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 . Kinetic 128 | 1 . 27 48 52 . . . . . . . Thermal 343 | 1 . 27 182 105 8 20 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 6 | . . . . 2 4 . . . . . . Robot Hit Streak 54 | 1 . 10 40 32 35 54 . . . 4 . Robot Miss Streak 3 | . . 3 2 2 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 480 | 1 . 23 143 90 10 49 41 42 15 58 8 Core Hits 174 | 1 . 9 60 32 2 17 13 20 2 16 2 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 45 | . . 1 10 5 . 3 5 9 4 8 . Burn 14 | . . 1 10 3 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Sever 29 | . . . . . . 3 5 9 4 8 . Melee Attacks 239 | . . . . . 7 30 61 54 15 61 11 Impact . | . . . . . . . . . . . . Slashing 232 | . . . . . . 30 61 54 15 61 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 7 . 3 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 43 | . . . . . . 3 17 12 6 5 . Damage Inflicted 11683 | 12 . 292 2166 1844 47 1285 1585 1597 540 1980 335 Guns 3799 | 12 . 292 1988 1219 47 241 . . . . . Cannons 950 | . . . 175 625 . 150 . . . . . Explosions . | . . . . . . . . . . . . Melee 6931 | . . . . . . 894 1585 1597 540 1980 335 Ramming 3 | . . . 3 . . . . . . . . Kinetic 768 | . . 128 295 345 . . . . . . . Thermal 3918 | 12 . 164 1868 1483 . 391 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 63 | . . . . 16 47 . . . . . . Impact . | . . . . . . . . . . . . Slashing 6931 | . . . . . . 894 1585 1597 540 1980 335 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 3 . 6 9 Average Corruption 1 | . . . . . . . 1 2 . 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . . 8 . . 4 3 Message Errors 3 | . . . . . . . 1 . . 1 1 Matter Fused 4 | . . . . . . . 3 . . 1 . Heat Flow Errors 2 | . . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . . . 3 . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 272 | . . . 23 16 . 5 79 28 17 61 43 Projectiles 44 | . . . 23 16 . 5 . . . . . Explosions . | . . . . . . . . . . . . Melee 228 | . . . . . . . 79 28 17 61 43 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . . 54 374 457 48 42 203 . . 91 . Average Temperature 77 | . . 17 82 94 32 13 108 . . 42 . Received Heat Transfer 2152 | . . 54 405 225 . 780 56 72 85 315 160 Effects 4 | . . . 3 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 15 | . . 2 6 6 . 1 . . . . . Heat Transferred 8989 | 25 . 482 4967 2812 . 703 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 96 | 100 100 100 89 83 100 100 100 100 100 100 100 Level 1 3 | . . . 10 16 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 290 | 5 3 85 290 289 46 195 90 130 32 70 164 Initial 88 | . . . 19 21 39 . 88 . 26 15 29 Average 51 | . . 10 133 104 10 65 18 70 6 11 97 Influence Increases 3282 | 5 3 202 850 605 77 235 395 300 127 316 167 Destroy 0b10 Robot/C 1660 | . . 100 480 280 . 180 220 140 40 120 100 Destroy 0b10 Robot/NC 150 | 5 . 5 45 45 10 5 . 30 . 5 . Destroy Leader 436 | . . 32 114 100 . 20 60 40 20 40 10 Allied During Kill 14 | . . . . . . . . 7 3 . 4 Successful Hack 231 | . 3 4 18 14 67 . 74 22 19 10 . Disable Machine 117 | . . . 9 63 . . 18 27 . . . Destroy Structure 59 | . . 1 19 13 . . 8 4 . 6 8 Partial Spotted 45 | . . . . 30 . . . . . . 15 Lose Combat Pursuer 570 | . . 60 165 60 . 30 15 30 45 135 30 Influence Decreases 3146 | 5 3 147 845 565 177 40 590 236 156 306 76 Entered New Map 317 | . . . 36 39 61 . 107 . 38 20 16 Time Decay 2113 | 5 3 147 609 336 116 . 483 186 77 151 . Lost Part 335 | . . . 50 40 . 40 . 20 10 135 40 Lost Ally 81 | . . . . . . . . 30 31 . 20 Purge Threat 300 | . . . 150 150 . . . . . . . Squads Dispatched 24 | . . 1 2 2 . 1 7 2 3 6 . Investigation 5 | . . . 1 . . . 1 1 1 1 . Extermination 7 | . . . . . . . 3 1 1 2 . Reinforcement 6 | . . 1 1 2 . 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Distress Signals 11 | . . . 6 2 . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . . 14 47 18 . 12 14 20 12 31 20 Peak Tracking Total 15 | . . 5 7 5 . 4 4 4 7 15 15 Tactical Retreats 23 | . . 3 7 2 . 2 1 1 1 5 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Traps Triggered 6 | . . . 2 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Machines Disabled 13 | . . . 1 7 . . 2 3 . . . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Machines Accessed 60 | . 1 4 10 5 9 . 19 3 4 4 1 Terminals 46 | . 1 3 8 5 8 . 12 3 3 2 1 Fabricators 4 | . . . . . . . 2 . 1 1 . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 . 1 . 2 . . . . Garrison Access 3 | . . . 1 . . . 1 . . 1 . Total Hacks 169 | . 2 12 29 17 23 . 49 9 16 10 2 Successful 103 | . 1 8 19 10 14 . 29 5 9 7 1 Failed 65 | . 1 4 10 7 9 . 19 4 7 3 1 Catastrophic 3 | . . . . . . . 1 . 1 1 . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 92 | . . 8 17 11 14 . 22 6 10 4 . Terminals 141 | . 2 10 25 17 21 . 34 9 14 7 2 Fabricators 9 | . . . . . . . 5 . 2 2 . Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . 2 3 . 2 . 4 . . . . Garrison Access 3 | . . . 1 . . . 1 . . 1 . Terminal Hacks 43 | . 1 4 8 5 6 . 10 3 3 2 1 Record 3 | . . . . . . . 1 1 . 1 . Part Schematic 1 | . . . . . . . 1 . . . . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 2 1 . . 1 . 1 . . Open Door 2 | . . . . 1 . . . . . . 1 Open DSF 5 | . . . . . 1 . 2 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 8 | . . 2 1 1 1 . 1 1 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Locate Traps 8 | . 1 2 2 . 2 . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . 2 . 2 2 . Load Schematic 3 | . . . . . . . 1 . 1 1 . Build 3 | . . . . . . . 1 . 1 1 . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 1 3 . 1 . 3 . . . . Retrieve Study 8 | . . 1 3 . 1 . 3 . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . 1 . . . . Unauthorized Hacks 40 | . . 3 7 5 7 . 10 2 4 2 . Terminals 40 | . . 3 7 5 7 . 10 2 4 2 . Track 5 | . . 1 . . 1 . 1 . 1 1 . Assimilate 2 | . . . . . . . . 1 1 . . Botnet 27 | . . 2 5 4 5 . 8 1 1 1 . Operators 6 | . . . 2 1 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 1 4 8 5 8 . 13 3 4 4 1 Full Trace Events 4 | . . . . . . . 1 1 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . . . 49 . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 6 | . . . . . . . 3 . . 3 . Authchips . | . . . . . . . . . . . . Time 50 | . . . . . . . 25 . . 25 . Total Part Build Rating 6 | . . . . . . . 3 . . 3 . Part Studies Acquired 8 | . . 1 3 . 1 . 3 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 13 | . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 . . . . 3 . Non-combat 2 | . . . . . 2 . . . . . . Combat 3 | . . . . . . . . . . 3 . Robot Hacks Applied 10 | . . . . . 6 . . . . 4 . parse_system 6 | . . . . . 2 . . . . 4 . no_distress 2 | . . . . . 2 . . . . . . find_chute 1 | . . . . . 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Total Allies 7 | . . . . . . . . 2 3 . 2 Largest Group 3 | . . . . . . . . 2 3 . 2 Highest-Rated Group 89 | . . . . . . . . 58 54 . 89 Highest-Rated Ally 51 | . . . . . . . . 49 18 . 51 Initial Warlord ECA Mod 9 | . . . . . . . 9 8 7 6 6 Total Orders 4 | . . . . . . . . 4 . . . STAY 2 | . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . 2 . . . Ally Attacks 29 | . . . . . . . . 10 3 . 16 Total Damage 613 | . . . . . . . . 187 101 . 325 Kills 7 | . . . . . . . . . 1 . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Active Infowar (turns) 6392 | 4 201 734 1281 670 432 64 1714 458 375 410 49 Optics 1155 | . . . . . . . . 458 375 322 . Sensors 5723 | . 197 734 1189 196 351 64 1714 458 375 396 49 Terrain 2584 | 4 4 543 1281 670 82 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Turns Passed 7158 | 70 201 734 1299 719 432 327 1735 458 398 669 116 Spaces Moved 6186 | 45 244 662 943 465 489 189 1660 324 351 658 156 Core 69 | 21 . . . . . . . . . 48 . Treads 1 | 1 . . . . . . . . . . . Legs 82 | 1 . . . 15 . 39 . . . 27 . Wheels 5681 | 22 244 662 943 450 489 150 1660 324 351 386 . Hover . | . . . . . . . . . . . . Flight 353 | . . . . . . . . . . 197 156 Fastest Speed 42 | 50 80 80 85 85 70 85 83 91 91 42 42 Average Speed 85 | 89 80 84 85 94 77 95 92 91 91 71 42 Slowest Speed 260 | 160 80 95 100 260 85 120 135 95 91 250 45 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 29 43 70 50 11 90 51 8 11 18 32 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 25 | . . . 10 2 . . 8 1 . 3 1 Terrain Destroyed 37 | . . . 14 10 . . 8 1 . 3 1 Melee 13 | . . . . . . . 8 1 . 3 1 Projectile 24 | . . . 14 10 . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Res Gar Total 7460 | 68 251 783 1258 618 530 294 1818 442 417 792 189 Wait 618 | . . 82 180 53 8 38 79 81 52 29 16 Move 6171 | 44 243 661 942 464 488 188 1659 323 350 653 156 Hop 2 | . . . . . . . . . . 2 . Pick Up 87 | 12 3 3 16 2 5 13 10 1 2 18 2 Fast Attach 36 | 3 1 2 3 7 2 3 8 . . 7 . Attach 63 | 4 . 1 9 2 2 11 5 2 3 21 3 Detach 7 | . . . 1 . 2 . 1 . . 2 1 Swap 27 | 4 . 2 7 3 4 1 6 . . . . Drop 58 | . 4 5 14 8 4 5 14 . 1 3 . Fire 196 | 1 . 27 85 63 8 8 . . . 4 . Melee 176 | . . . . . 7 27 36 33 9 53 11 Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 13) 162 | -10/Materials | Discovered new exit (range 4) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 618 | -9/Materials | Discovered new exit (range 7) 879 | -9/Materials | Build established: Scavenger-Mutant 884 | -9/Materials | Discovered new exit (range 14) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1303 | -8/Materials | Build established: Scavenger-Skirmisher 1704 | -8/Materials | Discovered new exit (range 15) 1979 | -8/Materials | Discovered new exit (range 16) 2305 | -8/Materials | Entered Storage 2586 | -8/Storage | Destroyed 8 combat bots 2800 | -8/Storage | Build established: Scavenger-Tank 2970 | -8/Storage | Discovered new exit (range 16) 3024 | -8/Storage | Entered Factory 3024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -7/Factory | Identified exit to DSF 3456 | -7/Factory | Entered DSF 3503 | -7/DSF | Additional patrols routed to DSF 3632 | -7/DSF | Lost 9 parts (3n4u2w) 3741 | -7/DSF | Sterilization system engaged 3761 | -7/DSF | Ambient heat levels rising (+10) 3766 | -7/DSF | Discovered new exit (range 15) 3776 | -7/DSF | Ambient heat levels rising (+10) 3783 | -7/DSF | Entered Factory 3783 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4007 | -6/Factory | Build established: Scavenger-Gladiator 4269 | -6/Factory | Repaired Wheel+ 4678 | -6/Factory | Garrison activated, responded to threat 4869 | -6/Factory | Build established: Scientist-Gladiator 5162 | -6/Factory | Central database locked down 5405 | -6/Factory | Fabricated Wheel (x3) 5434 | -6/Factory | Discovered new exit (range 16) 5458 | -6/Factory | Identified exit to Lower Caves 5496 | -6/Factory | Discovered new exit (range 12) 5514 | -6/Factory | Identified exit to Factory 5518 | -6/Factory | Entered another Factory area 5518 | -5/Factory | Evolved 2 slots: Utility x2 5622 | -5/Factory | Identified exit to DSF 5746 | -5/Factory | Discovered new exit (range 14) 5964 | -5/Factory | Identified exit to Factory 5976 | -5/Factory | Entered another Factory area 5976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6097 | -4/Factory | Fabricated L-31 Rogue (x3) 6137 | -4/Factory | Build established: Hacker-Gladiator 6259 | -4/Factory | Discovered new exit (range 20) 6373 | -4/Factory | Identified exit to Research 6374 | -4/Factory | Entered Research 6374 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6453 | -3/Research | Fabricated Wheel (x3) 6677 | -3/Research | Garrison activated, responded to threat 6728 | -3/Research | Lost 9 parts (2p6n1u) 6798 | -3/Research | Lost 10 parts (1p3n5u1w) 6911 | -3/Research | Lost 8 parts (1p2n3u2w) 6955 | -3/Research | Lost 7 parts (3n3u1w) 6960 | -3/Research | Core integrity fell below 50% 7000 | -3/Research | Spotted B-86 Titan 7043 | -3/Research | Identified exit to Garrison 7043 | -3/Research | Entered Garrison 7050 | -3/Garrison | Rescued a captive Derelict 7050 | -3/Garrison | Rescued a captive Derelict 7145 | -3/Garrison | Core integrity fell below 20% 7150 | -3/Garrison | Lost 3 parts (2n1u) 7155 | -3/Garrison | Triggered checkpoint 7159 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07092_ Tiamat Bomb Trap short circuited. 07092_ Imp. Sensor Array destroyed. 07092_ Storage Shell breached. 07092_ An explosion rips through the floor. 07093_ A-15 Conveyor system terminally corrupted. 07119_ Impulse Thruster Array destroyed. 07120_ Destroyed Gamma Rifle. 07126_ HV Slug penetrates Wall. 07129_ System corrupted: Component data lost. 07129_ P-80 Master destroyed. 07143_ S-43 Plague destroyed. 07145_ Acquired Xenon Bombardment Thruster. 07151_ Critical hit (Burn: +50). 07152_ Critical hit (Burn: +37). 07153_ Phasing Sabre destroyed. 07153_ Critical hit (Burn: +37). 07154_ Slug penetrates Wall. 07155_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | " ??# #??????????????????????????????????? | | ### #??????????????????????????????????? | | ## #??????????????????????????????????? | | !&& ############???????????????????????? | | &%& # #???????????????????????? | | #&&* # #???????????????????????? | | ### ##### #???????????????????????? | | #?# #???#= #???????????????????????? | | # #?# #???#% #????????? #????????????? | | " # #?# #???#[ #???????? #????????????? | | ?" " ### #?# #???# #?#####?? #????????????? | | ?#######??# #?# #??## #? #? #????????????? | | ??????????# !###""###;++## ## #????????????? | | ??????????# !%] g #????????????? | | ??????????# = ! #????????????? | | ??????????#!% #????????????? | | ??????????############ ## ## #????????????? | | ???????????????????###Y ## ## #????????????? | | ???????????????????# "????????????? | | ???????????????????# Y "????????????? | | ???????????????????# "????????????? | | ???????????????????# "????????????? | | ???????????????????### ## ## #????????????? | | ?????????????????????# ## ## #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# @ sss #????????? | | ?????????????????????# ### #????????? | | ?????????????????????## ##""""## #????????????? | | ??????????????????????# #??????? #????????????? | | ??????????????????????# ????????? #????????????? | | ??????????????????????# ?????????? #????????????? | | ??????????????????????# ???????????#????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Offensive Hacking 22 Item Schematics ----------------- Wheel | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Wheel | x3 | -6/Factory L-31 Rogue | x3 | -4/Factory Wheel | x3 | -3/Research Repaired ---------- Wheel | 15% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. EM Pulse Gun | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Scythe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed ModifiedVisualCannon Manual? 0 Play Time 02:06:30 Cumulative 178.0 hours Start 2025.11.30 @ 17:30:19 End 2025.11.30 @ 20:10:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 98 Adventurer 19 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 22 Gallery% 47 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e5a8bc1-04f4-4555-a020-eea06a169561