Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 15:38:54 Player: Mogwok Wargfriend Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2401) 2401 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 6477 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 140/150 System Corruption 7% Temperature Cool (9) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Gatling Laser Minigun > --- INVENTORY (8) ---- Micro Nuclear Core Core Analyzer Medium Reactive Plating System Shield Gatling Laser Heavy Ion Cannon Proton Missile Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Gatling Laser Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Core Analyzer Medium Armor Plating System Shield Heavy Ion Cannon Proton Missile Launcher Proton Missile Launcher Katana [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 114 | 6 2 1 1 . 29 1 . 74 Power 10 | 1 . . . . 3 . . 6 Engine 7 | 1 . . . . 3 . . 3 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 45 | 2 . . . . 14 . . 29 Treads 11 | . . . . . 8 . . 3 Leg 25 | 2 . . . . 6 . . 17 Wheel 3 | . . . . . . . . 3 Hover 1 | . . . . . . . . 1 Flight 5 | . . . . . . . . 5 Utility 35 | 1 1 . 1 . 9 1 . 22 Device 13 | . . . . . 3 . . 10 Storage 5 | 1 . . . . 1 . . 3 Processor 11 | . . . 1 . 3 1 . 6 Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 2 . . 3 Artifact . | . . . . . . . . . Weapon 24 | 2 1 1 . . 3 . . 17 Energy Gun 8 | . . . . . 1 . . 7 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 2 . 1 . . . . . 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . 5 Corrupted Parts 2 | . . . . . 1 . . 1 System Corruption 3 | . . . . . 2 . . 1 Parts Lost 34 | . . . . . 15 . 6 13 Power 5 | . . . . . 2 . 1 2 Propulsion 15 | . . . . . 8 . 1 6 Utility 12 | . . . . . 5 . 3 4 Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 11 | . . . . . 11 . 6 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 82 98 99 100 81 92 43 93 Engine 5 | . 14 14 14 14 8 7 2 1 Core 2 | . . . . . . . . 5 Treads 5 | . . . . . 12 30 12 2 Leg 21 | . 28 28 28 28 16 . . 22 Device 5 | . . . . . 4 . . 8 Storage 8 | . 14 14 14 14 9 7 3 6 Processor 17 | . . . 3 14 6 23 15 23 Protection 4 | . 8 14 10 . 5 7 2 3 Energy Gun 3 | . . . . . 1 . . 6 Ballistic Gun 3 | . 5 13 14 14 2 . . 1 Ballistic Cannon 2 | . . . . . . . . 4 Launcher 3 | . 11 14 14 14 . . . . Impact Weapon 2 | . . . . . 13 15 5 . Naked Turns 39 | . . . . . . . 35 4 Heaviest Build 35 | 12 16 17 17 14 29 29 29 35 Greatest Support 89 | 20 20 20 20 20 89 66 66 60 Greatest Overweight (x) 6 | 1 . . . . 6 . 3 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 8 Average Capacity 8 | 7 8 8 8 8 9 10 7 7 Most Carried 10 | 6 8 8 8 8 10 10 10 8 Average Carried 7 | 2 7 7 7 7 8 9 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 5 8 Final Carried 10 | 6 8 8 7 8 10 10 5 8 Class Distribution -------------------- 50% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2021 | 157 47 108 . 7 288 . . 1414 Remotely . | . . . . . . . . . Salvage Created 2815 | . . . . 18 850 . . 1947 Parts 136 | . . . . 11 18 . . 107 Haulers Intercepted 4 | . . . . . 2 . . 2 Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 47 | . . . . 4 11 . . 32 Melee 12 | . . . . . 10 . . 2 Guns 15 | . . . . . . . . 15 Cannons 10 | . . . . . . . . 10 AOE 9 | . . . . 4 . . . 5 Classes Destroyed 13 | . . . . 2 7 . . 4 Worker 6 | . . . . . 1 . . 5 Builder 6 | . . . . . . . . 6 Tunneler 1 | . . . . 1 . . . . Hauler 4 | . . . . . 2 . . 2 Recycler 10 | . . . . . 5 . . 5 Operator 3 | . . . . . 1 . . 2 Watcher 3 | . . . . . 1 . . 2 Swarmer 12 | . . . . 4 5 . . 3 Grunt 20 | . . . . . 5 . . 15 Brawler 2 | . . . . . 1 . . 1 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 Programmer 11 | . . . . . . . . 11 Best Kill Streak 5 | . . . . 5 5 . . 4 Combat Bots Only 4 | . . . . 4 3 . . 3 Max Kills in Single Turn 3 | . . . . 3 1 . . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 446 | . . 2 . 4 185 2 7 246 Missed 138 | . . 2 . 4 51 1 . 80 Damage Taken 5328 | . . . . . 1772 77 327 3152 Core 1146 | . . . . . 421 . 239 486 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 7 | . . . . . . 7 . . Regen/Repaired (Parts) 212 | . . . . . . . . 212 Core Remaining (%) 74 | 100 . . . 100 23 . . . Volleys Fired 124 | . 1 3 . 3 4 . . 113 Largest 2 | . 1 1 . 1 1 . . 2 Hottest 148 | . 30 30 . 30 30 . . 148 Shots Fired 229 | . 1 3 . 3 4 . . 218 Gun 137 | . . 2 . . 1 . . 134 Cannon 73 | . . . . . . . . 73 Launcher 19 | . 1 1 . 3 3 . . 11 Special . | . . . . . . . . . Kinetic 97 | . . 2 . . 1 . . 94 Thermal 113 | . . . . . . . . 113 Explosive 8 | . 1 1 . 3 3 . . . Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 24 | . . 2 . 2 4 . . 24 Robot Miss Streak 6 | . 1 . . 1 1 . . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 209 | . . 2 . 2 44 . . 161 Core Hits 122 | . . 1 . 5 10 . . 106 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 7 | . . . . . 4 . . 3 Critical Strikes 24 | . . . . . 6 . . 18 Burn 2 | . . . . . . . . 2 Destroy 4 | . . . . . . . . 4 Blast 12 | . . . . . . . . 12 Smash 6 | . . . . . 6 . . . Melee Attacks 70 | . . . . . 60 3 . 7 Impact 63 | . . . . . 60 3 . . Slashing 7 | . . . . . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 10 . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . 6 . . . Damage Inflicted 7425 | . 5 74 . 269 2194 . . 4883 Guns 2157 | . . 15 . . 10 . . 2132 Cannons 1411 | . . . . . . . . 1411 Explosions 1416 | . 5 59 . 269 118 . . 965 Melee 2426 | . . . . . 2063 . . 363 Ramming 15 | . . . . . 3 . . 12 Kinetic 1747 | . . 15 . . 10 . . 1722 Thermal 1955 | . . . . . . . . 1955 Explosive 587 | . 5 59 . 269 118 . . 136 Electromagnetic 695 | . . . . . . . . 695 Impact 2063 | . . . . . 2063 . . . Slashing 363 | . . . . . . . . 363 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . 7 Average Corruption 3 | . . . . . 9 . . 2 Corruption Purged 6 | . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . 16 . . 32 Message Errors 11 | . . . . . 5 . . 6 Matter Fused 11 | . . . . . 2 . . 9 Heat Flow Errors 11 | . . . . . 3 . . 8 Energy Discharges 6 | . . . . . 1 . . 5 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 3 | . . . . . 2 . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1093 | . . . . . 784 . . 309 Projectiles 38 | . . . . . . . . 38 Explosions 228 | . . . . . . . . 228 Melee 827 | . . . . . 784 . . 43 Knockbacks 24 | . . . . . 9 . . 15 Impact 8 | . . . . . 8 . . . Kinetic 15 | . . . . . . . . 15 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 401 | . . . . . 14 . . 387 Shots 9 | . . . . . 1 . . 8 Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . 2 . . 3 Kicked 5 | . . . . . 2 . . 3 Crushed . | . . . . . . . . . Highest Temperature 233 | . . 3 . . 233 . . 229 Average Temperature 40 | . . 3 . . 86 . . 34 Received Heat Transfer 1551 | . . . . . 735 . . 816 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . . 12 . . . Impact Corruptions 27 | . . . . . 27 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 1 . . 6 Heat Transferred 4171 | . . . . . . . . 4171 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 807 | . 20 17 . 98 179 2 30 807 Initial 37 | . . 7 . . 37 2 . 21 Average 189 | . 5 16 . 90 62 1 7 265 Maximum Alert Level 3 | . . . . . . . . 3 Low Security (%) 74 | 100 100 100 . 100 100 100 100 60 Level 1 6 | . . . . . . . . 9 Level 2 11 | . . . . . . . . 17 Level 3 8 | . . . . . . . . 12 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . . . 1 1 . 16 Investigation 1 | . . . . . . . . 1 Extermination 10 | . . . . . . 1 . 9 Reinforcement 3 | . . . . . 1 . . 2 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 2 2 . 4 26 1 6 47 Peak Tracking Total 6 | . 1 2 . 4 5 1 6 5 Tactical Retreats 6 | . 1 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . . 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 19 | . . . . . 2 . . 17 Max in Single Turn 4 | . . . . . . . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 26 | . . . 1 . 4 4 . 17 Terminals 15 | . . . . . 4 1 . 10 Fabricators 4 | . . . . . . 2 . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 57 | . . . 1 . 12 5 . 39 Successful 27 | . . . 1 . 3 1 . 22 Failed 29 | . . . . . 8 4 . 17 Catastrophic 9 | . . . . . 3 1 . 5 Database Lockouts 1 | . . . . . 1 . . . Manual 33 | . . . 1 . 13 1 . 18 Terminals 32 | . . . . . 12 1 . 19 Fabricators 7 | . . . . . . 3 . 4 Repair Stations 8 | . . . . . . . . 8 Recycling Units 7 | . . . . . . 1 . 6 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 10 | . . . 1 . 3 . . 6 Record 3 | . . . 1 . 1 . . 1 Robot Analysis 1 | . . . . . 1 . . . Open DSF 2 | . . . . . . . . 2 Branch Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 3 Network Status 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 3 | . . . . . . . . 3 Repair 2 | . . . . . . . . 2 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 1 . 3 Report Inventory 3 | . . . . . . 1 . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . . 3 Terminals 2 | . . . . . . . . 2 Assimilate 2 | . . . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Monitor 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . . . . . 4 3 . 14 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 40 | . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 Time 66 | . . . . . . . . 66 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 Programmers 6 | . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . . . 3 . . . 2 Largest Group 3 | . . . . 3 3 . . 1 Highest-Rated Group 40 | . . . . 40 40 . . 10 Highest-Rated Ally 16 | . . . . 16 16 . . 10 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . 34 . . . Total Damage 267 | . . . . . 267 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 7304 | 59 117 137 870 395 945 453 123 4205 Spaces Moved 4783 | 44 90 103 722 319 504 274 134 2593 Core 138 | 16 . . . . 5 . 106 11 Treads 912 | . . . . . 187 274 28 423 Legs 3578 | 28 90 103 722 319 312 . . 2004 Wheels 142 | . . . . . . . . 142 Hover . | . . . . . . . . . Flight 13 | . . . . . . . . 13 Fastest Speed 50 | 50 120 120 120 120 120 163 50 50 Average Speed 131 | 101 120 120 120 120 142 163 76 134 Slowest Speed 350 | 190 120 120 120 120 350 163 240 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 19 37 95 60 41 4 76 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 1 . 2 Terrain Destroyed 135 | . 5 10 . 23 25 1 . 71 Melee 1 | . . . . . . 1 . . Projectile 11 | . . . . . . . . 11 AOE 123 | . 5 10 . 23 25 . . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 5461 | 55 98 115 726 328 639 278 154 3068 Wait 243 | . 2 2 1 4 19 . 19 196 Move 4776 | 43 89 102 721 318 503 274 133 2593 Hop . | . . . . . . . . . Pick Up 55 | 6 2 4 . 2 15 1 1 24 Fast Attach 72 | 6 1 . 1 . 14 . . 50 Attach 32 | . 1 1 . . 12 1 . 17 Detach 14 | . 1 . 1 . 6 . . 6 Swap 16 | . . . . . 3 . . 13 Drop 64 | . 1 3 2 1 10 . 1 46 Fire 124 | . 1 3 . 3 4 . . 113 Melee 60 | . . . . . 51 2 . 7 Ram . | . . . . . . . . . Kick 5 | . . . . . 2 . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 11) 119 | -10/Materials | Met 8R-AWN 177 | -10/Materials | Entered Mines 179 | -10/Mines | Followed 8R-AWN into the Mines 218 | -10/Mines | Learned location of 1 exit from Materials 220 | -10/Mines | Discovered new exit (range 14) 300 | -10/Mines | Build established: Mutant 308 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Entered Exiles 331 | -10/Exiles | Discovered new exit (range 15) 378 | -10/Exiles | Welcomed by 8R-AWN 395 | -10/Exiles | Met EX-HEX 467 | -10/Exiles | Met EX-DEC 487 | -10/Exiles | Visited The Gauntlet 801 | -10/Exiles | Met EX-BIN 818 | -10/Exiles | Aligned with FarCom system 819 | -10/Exiles | Given EX-Vault access code 911 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Prototype Processor 995 | -10/Exiles | Identified 0b10 Alert Chip 1046 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1167 | -10/Exiles | Discovered new exit (range 12) 1184 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1184 | -10/Exiles | Entered Mines 1202 | -9/Mines | Discovered new exit (range 13) 1248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1288 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1292 | -9/Mines | Found Prototype Device 1368 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -9/Mines | Discovered new exit (range 8) 1579 | -9/Mines | Entered Materials 1579 | -8/Materials | Accompanied by 3 allies 1579 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1580 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Central database locked down 1908 | -8/Materials | Lost 3 allies 1980 | -8/Materials | Lost 4 parts (3n1u) 2099 | -8/Materials | System corruption reached 10% 2127 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Lost 11 parts (2p5n4u) 2464 | -8/Materials | Discovered exit to Factory (range 16) 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2525 | -7/Factory | Identified exit to Storage 2977 | -7/Factory | Sucked down chute 2977 | -7/Factory | Entered Waste 2987 | -7/Waste | Spotted C-40 Crusher 3012 | -7/Waste | Spotted C-40 Crusher 3022 | -7/Waste | Spotted C-40 Crusher 3022 | -7/Waste | Spotted C-40 Crusher 3022 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3025 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3028 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3063 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3065 | -7/Waste | Crushed by Compactor (1 part destroyed) 3065 | -7/Waste | Spotted C-40 Crusher 3075 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Discovered new exit (range 15) 3096 | -7/Waste | Lost 6 parts (1p1n3u1w) 3100 | -7/Waste | Entered Factory 3222 | -7/Factory | Fabricated K-01 Serf? 3658 | -7/Factory | Garrison activated, responded to threat 3875 | -7/Factory | Repaired Med. Treads 3896 | -7/Factory | Build established: Scavenger-Mutant 4341 | -7/Factory | Core integrity fell below 50% 4961 | -7/Factory | Repaired Gatling Laser 5349 | -7/Factory | Discovered exit to Storage (range 9) 5927 | -7/Factory | Lost 4 parts (1p1n1u1w) 6668 | -7/Factory | Core integrity fell below 20% 7100 | -7/Factory | First assault squad dispatched 7305 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07232_ OXCIQ&WKV//R1OZN,:89VZ 07232_ >> MONITOR: Recycling Unit F005 accepting Broken Carbon-fiber Leg (47%). 07255_ System corrupted: Matter fused (-7). 07271_ C-30 ARC bursts open, deploying its payload. 07271_ G-50 Soldier unfolds itself. 07271_ L-41 Fighter unfolds itself. 07271_ B-48 Gladiator unfolds itself. 07271_ I-36 Angel unfolds itself. 07275_ K-01 Serf cleans the Terminal. 07286_ System corrupted: Energy discharge (-57). 07289_ K-01 Serf cleans the Terminal. 07299_ Dropped Beam Rifle. 07299_ Acquired Gatling Laser. 07299_ >> MONITOR: Recycling Unit F006 accepting Corrupted Wheel (87%). 07302_ >> MONITOR: Recycling Unit F006 accepting Corrupted Terrain Scanner (100%). 07303_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | """""" # # #??# " | | """""" # |% # """"" """"" #??# " | | """""" # # """"" """"" #### | | """""" + + """ """ + " | | # # ##### " | | # # * ! #???# " | | ############# #########+######???######## | | ???????????#% # #???????????# | | ??????###### # #???????????# !!! | | ???# # #???????????+ !! | | ???# "" + #???????????# !! | | ???# # #???????????# | | ???# ##### # #???????????# | | ???# ?????# # #???????????###### | | ???#???????### ### #??????????????# | | ?????????????# #?# #??????????????# " | | ?????????????# #?# #??????????????# " | | ?????????????# #?# #??????????????# " | | ?????????????# #?# #???????????#### S | | ????????????? ?##############???????????# + " | | ???????????? ??????????????????????????# ## " | | ???????????? ??????????????????????????# ## " | | ???????????# ???????????????????????????# ##%" | | ???????????# ???????????????????????????# ##/# | | ???????????# ################?????????# # | | ???????????# @ +?????????# # | | ?????????????????####### l[ ####?????????# # | | ???????????????????????# "" #????????????# # | | ???????????????????????#""" #????????????# # | | ???????????????????????#"T #????##+##???# # | | ???????????????????????#"""k ig###### ##### # | | ???????????????????????# "" gb # | | ???????????????????????# #####+##+# | | ???????????????????????# !! ####??? ??# | | ???????????????????? !! ???? ??# | | ???????????????????######################?? ?# | | ??????????????????????????????????????????? ?# | | ?????????????????????????????????????????? # | | ?????????????????????????????????????????? ? | | ??????????????????????????????????????????#######? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionFocalCharge Manual? 0 Play Time 00:54:21 Cumulative 105.5 hours Start 2024.03.18 @ 21:29:14 End 2024.03.19 @ 15:38:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d0ac90b-e795-4245-a5bb-af741f0e4e90