Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 17:01:58 Player: Minty Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2030) 2030 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7115 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 99/100 System Corruption 0% Temperature Cool (33) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Superbattery (1500) Makeshift Sensor Array Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Bomb Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Superbattery Makeshift Sensor Array Improved Medium Laser Plasma Cutter [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . Utility 5 | . . . 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 90 | . 8 11 2 7 12 9 16 3 11 11 Power 12 | . 2 2 . 1 . 2 4 . . 1 Engine 6 | . 1 1 . 1 . 1 2 . . . Core 6 | . 1 1 . . . 1 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | . 2 2 . 5 2 3 6 . 5 2 Treads 2 | . 2 . . . . . . . . . Leg 1 | . . . . . . . 1 . . . Wheel 12 | . . 2 . 4 . 3 1 . . 2 Hover 6 | . . . . . 2 . 4 . . . Flight 6 | . . . . 1 . . . . 5 . Utility 35 | . 2 4 2 1 4 2 5 3 6 6 Device 9 | . . 4 1 1 . 2 1 . . . Storage 5 | . 1 . . . 1 . 2 . 1 . Processor 19 | . . . 1 . 3 . 1 3 5 6 Hackware 1 | . . . . . . . 1 . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | . 2 3 . . 6 2 1 . . 2 Energy Gun 8 | . 2 2 . . 3 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 4 | . . . . . 4 . . . . . Parts Lost 40 | . . 5 . 5 . 2 12 . 5 11 Power 8 | . . 2 . 1 . 1 3 . . 1 Propulsion 17 | . . 1 . 3 . 1 5 . 3 4 Utility 9 | . . 2 . 1 . . 1 . 2 3 Weapon 6 | . . . . . . . 3 . . 3 Highest Loss Streak 6 | . . 2 . 4 . 2 6 . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 7 9 8 9 9 9 12 8 7 5 Power . | . 1 . . . . . . . . . Propulsion . | . . . . . . . 1 . . . Utility 2 | . . 1 1 1 2 3 4 4 4 3 Weapon 4 | . 6 6 6 6 4 4 3 1 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 9 1 . . 1 . . . 1 1 Power 1 | . 1 . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . Utility 2 | . 1 1 . . . . . . . . Weapon 6 | . 3 . . . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 99 95 90 93 97 77 83 60 49 Engine 6 | . 13 6 11 9 11 4 3 7 4 . Core 3 | . . 6 . . . 5 4 . . . Treads 6 | . 23 18 . . . . . . . . Leg 1 | . 4 . . . . . 3 . . . Wheel 9 | . . 8 22 19 11 9 11 . . 4 Hover 4 | . . . . . 10 11 6 23 9 . Device 8 | . . 7 20 16 11 11 9 10 2 1 Storage 10 | . 14 14 11 11 11 11 9 7 7 3 Processor 12 | . . . 7 11 16 22 16 10 12 31 Protection 1 | . 6 6 . . . . . . . . Energy Gun 14 | . 26 27 22 22 15 3 3 9 1 1 Ballistic Gun 1 | . 1 . . . . 7 3 . . . Impact Weapon 3 | . . . . . 5 10 7 4 4 1 Peak Build Rating 42 | . 13 18 30 23 31 34 32 36 36 42 Average Rating 22 | . 11 15 22 20 23 30 26 32 25 33 On Entrance 21 | 6 6 12 18 23 18 31 29 29 36 32 Avg Prop Armor Cover (%) 8 | . . 13 . . . 7 6 . . 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 12 22 24 23 23 20 23 34 28 28 21 Greatest Support 40 | 20 40 40 20 32 32 20 36 33 33 16 Greatest Overweight (x) 5 | . . 2 1 5 2 2 1 . 4 5 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 10 15 10 10 10 Average Capacity 10 | . 8 10 10 10 10 10 14 10 9 7 Most Carried 15 | . 8 10 10 10 10 10 15 10 10 8 Average Carried 10 | . 7 9 9 10 9 10 13 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 8 5 Final Carried 10 | 6 8 10 10 10 10 10 10 8 8 5 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1521 | 200 47 162 . 105 160 284 330 22 105 106 Remotely . | . . . . . . . . . . . Salvage Created 3356 | . 130 453 . 544 299 772 825 22 103 208 Parts 163 | . 8 30 . 31 16 44 23 . 1 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 65 | . 3 13 . 6 . 19 17 . 2 5 Melee 12 | . . 1 . . . 4 7 . . . Guns 32 | . 2 10 . 6 . 6 5 . . 3 AOE 10 | . . . . . . 7 1 . . 2 Classes Destroyed 10 | . 1 3 . 3 . 1 1 . 1 . Worker 5 | . . 3 . 1 . . . 1 . . Builder 3 | . . . . 1 . 1 1 . . . Tunneler 10 | . . 3 . 1 . 5 1 . . . Recycler 11 | . . . . 5 . 3 2 . . 1 Swarmer 29 | . . . . 4 . 15 6 . . 4 Grunt 24 | . 3 8 . 2 . 3 7 . . 1 Sentry 3 | . . . . . . . 3 . . . Specialist 2 | . . . . . . . . . 2 . Hunter 2 | . . . . . . 1 1 . . . Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 8 | . 2 2 . 5 . 8 5 1 1 3 Combat Bots Only 5 | . 2 2 . 4 . 5 4 . 1 3 Max Kills in Single Turn 3 | . 1 2 . 1 . 3 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . 2 Melee 1 | . . 1 . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 416 | . 7 69 . 44 . 51 132 . 19 94 Missed 116 | . 3 11 . 13 . 15 37 . 10 27 Hits 300 | . 4 58 . 31 . 36 95 . 9 67 Melee 4 | . . . . . . . . . 2 2 Projectile 296 | . 4 58 . 31 . 36 95 . 7 65 AOE 2 | . . . . . . . . . . 2 Critical Strikes 12 | . . 1 . 1 . . 6 . 2 2 Damage Taken 5443 | . 52 808 . 314 28 378 1566 . 652 1645 Core 1956 | . 11 154 . 77 14 56 521 . 227 896 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . 119 . . . Core Remaining (%) 53 | 100 . 34 . . . 63 5 . 67 . Volleys Fired 199 | . 8 46 . 34 33 35 36 . . 7 Largest 2 | . 2 2 . 2 2 2 2 . . 2 Hottest 112 | . 112 112 . 112 90 90 112 . . 112 Shots Fired 321 | . 16 91 . 68 46 38 50 . . 12 Gun 315 | . 16 91 . 68 43 37 50 . . 10 Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special 4 | . . . . . 3 1 . . . . Kinetic 40 | . . . . . . 20 20 . . . Thermal 199 | . 16 91 . 68 3 1 10 . . 10 Explosive 2 | . . . . . . . . . . 2 Electromagnetic 80 | . . . . . 43 17 20 . . . Robot Hit Streak 31 | . 4 10 . 8 31 7 11 . . 5 Robot Miss Streak 5 | . 1 5 . 4 2 3 5 . . 3 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 4 | . . 2 . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 Shots Hit Robots 258 | . 12 60 . 32 41 38 63 1 3 8 Core Hits 118 | . 3 26 . 15 21 23 22 . . 8 Critical Kills 4 | . . . . . . 1 2 . . 1 Critical Parts Destroyed 8 | . . 1 . . . 2 4 . 1 . Critical Strikes 22 | . 4 4 . 2 . 3 6 . 1 2 Burn 10 | . 4 3 . 2 . . . . . 1 Smash 12 | . . 1 . . . 3 6 . 1 1 Melee Attacks 72 | . . 12 . . . 9 44 2 4 1 Impact 72 | . . 12 . . . 9 44 2 4 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 5 5 1 2 1 Combat Hostiles 3 | . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6913 | . 218 1237 . 527 402 1515 2051 74 237 652 Guns 3211 | . 204 860 . 527 302 489 695 . . 134 Cannons . | . . . . . . . . . . . Explosions 826 | . . . . . 75 275 89 . . 387 Melee 2783 | . . 333 . . . 751 1267 74 237 121 Ramming 68 | . 14 44 . . . . . . . 10 Kinetic 624 | . . . . . . 305 319 . . . Thermal 2566 | . 204 860 . 527 100 275 243 . . 357 Explosive 164 | . . . . . . . . . . 164 Electromagnetic 708 | . . . . . 302 184 222 . . . Impact 2783 | . . 333 . . . 751 1267 74 237 121 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . . . Average Corruption 4 | . . . . . 4 4 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . 5 15 . . . . Message Errors 4 | . . . . . 1 3 . . . . Matter Fused 4 | . . . . . 1 3 . . . . Heat Flow Errors 3 | . . . . . 1 2 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 2 . . . . Data Loss (major) 4 | . . . . . 1 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1093 | . . 31 . . . 410 393 34 112 113 Projectiles . | . . . . . . . . . . . Explosions 141 | . . . . . . 28 . . . 113 Melee 952 | . . 31 . . . 382 393 34 112 . Knockbacks 6 | . . . . . . . 4 1 1 . Impact 6 | . . . . . . . 4 1 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 514 | . . 9 . . 29 78 193 . . 205 Shots 10 | . . . . . 1 3 3 . . 3 Rammed 11 | . 3 7 . . . . . . . 1 Targets Rammed 12 | . 3 8 . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 399 | . 333 399 . 93 197 229 129 . . 287 Average Temperature 91 | . 136 105 . 29 102 97 43 . . 92 Received Heat Transfer 1585 | . 27 294 . 99 . . 630 . . 535 Effects 3 | . . 3 . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 15 | . . 2 . . . 3 7 1 2 . Combat Hostiles 10 | . . 2 . . . 2 4 . 2 . Parts Fried 18 | . . 1 . . . 6 7 . 4 . Impact Corruptions 36 | . . 3 . . . 9 18 1 5 . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 11 | . 3 1 . 2 1 . 3 . . 1 Heat Transferred 5534 | . 740 2072 . 1295 174 300 433 . . 520 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 5 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 1 . . 1 Low Security (%) 82 | . 100 100 100 100 . 43 57 100 100 92 Level 1 17 | . . . . . . 56 42 . . 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 299 | . 40 67 13 50 . 299 275 113 88 256 Initial 113 | . . . 13 . . . 109 113 58 40 Average 85 | . 8 20 5 18 . 206 162 102 70 88 Influence Increases 2345 | . 91 260 . 197 20 535 641 20 70 511 Destroy 0b10 Robot/C 1200 | . 60 160 . 120 . 380 340 . 40 100 Destroy 0b10 Robot/NC 165 | . . 30 . 40 20 45 20 5 . 5 Destroy Leader 250 | . 20 40 . 20 . 70 90 . . 10 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 32 | . 11 . . . . . 21 . . . Disable Machine 135 | . . . . . . . 30 15 . 90 Destroy Structure 96 | . . . . . . 25 35 . . 36 Lose Combat Pursuer 465 | . . 30 . 15 . 15 105 . 30 270 Influence Decreases 2109 | . 91 225 35 197 20 255 671 187 75 353 Entered New Map 393 | . . . 22 . . . 171 137 25 38 Time Decay 1316 | . 91 195 13 167 20 230 380 50 . 170 Lost Part 355 | . . 30 . 30 . 20 120 . 50 105 Lost Ally 45 | . . . . . . 5 . . . 40 Squads Dispatched 10 | . 1 . 1 . . 1 2 . 1 4 Investigation 3 | . 1 . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . . . . . 1 2 . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 7 | . 2 . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 7 15 3 7 . 19 31 . 7 38 Peak Tracking Total 11 | . 4 4 2 4 . 4 6 . 5 11 Tactical Retreats 19 | . . 2 . 1 . 1 4 . 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 9 | . . . . . . . 2 1 . 6 Max in Single Turn 5 | . . . . . . . 2 1 . 5 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 17 | . 3 1 3 . . . 7 1 . 2 Terminals 12 | . 3 . 3 . . . 4 1 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 48 | . 10 1 6 . . . 25 1 . 5 Successful 27 | . 4 1 2 . . . 19 1 . . Failed 21 | . 6 . 4 . . . 6 . . 5 Catastrophic 6 | . 2 . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 . 3 . 1 . 10 . . 3 Terminals 34 | . 10 . 6 . . . 14 1 . 3 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 6 | . . . . . . . 6 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 4 1 1 . . . 4 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 3 | . 2 . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 5 . . . Terminals 6 | . . . 1 . . . 5 . . . Botnet 1 | . . . . . . . 1 . . . Skim 4 | . . . . . . . 4 . . . Search 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 2 . . . 7 . . 2 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 95 | . . . . . . . 95 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 4 | . . . . 2 2 . . . . . Largest Group 2 | . . . . 2 2 1 . . . . Highest-Rated Group 41 | . . . . 41 31 8 . . . . Highest-Rated Ally 31 | . . . . 31 31 8 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . 3 . 6 . . 3 5 Total Damage 53 | . . . . 42 . 11 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 1262 | . . 46 52 211 . 10 880 45 18 . Sensors 66 | . . . . . . 3 . 45 18 . Terrain 1196 | . . 46 52 211 . 7 880 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 9 | . . . . . . . . . 3 6 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4443 | . 401 966 54 466 602 495 885 100 131 343 Spaces Moved 3099 | 1 231 533 51 352 490 337 483 141 113 367 Core 83 | . . . . 3 . . . . . 80 Treads 443 | . 190 253 . . . . . . . . Legs 115 | 1 41 . . . . . 73 . . . Wheels 1662 | . . 280 51 348 208 239 347 . . 189 Hover 625 | . . . . . 282 98 63 141 41 . Flight 171 | . . . . 1 . . . . 72 98 Fastest Speed 26 | 120 120 95 95 90 56 56 58 58 26 29 Average Speed 102 | 120 152 127 95 98 92 102 107 58 60 77 Slowest Speed 435 | 120 160 160 95 360 180 120 200 58 355 435 Overloaded Moves 109 | . . . . . . . . . 53 56 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins 10 | . . . . . . . 9 . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 47 | 2 39 86 12 72 90 80 41 3 83 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 6 | . . . . . . . 6 . . . Terrain Destroyed 118 | . . . . . 4 27 51 . . 36 Melee 6 | . . . . . . . 6 . . . Projectile 1 | . . . . . . . 1 . . . AOE 111 | . . . . . 4 27 44 . . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 3930 | . 263 704 56 400 588 431 750 157 171 410 Wait 277 | . . 74 . 3 20 27 139 5 7 2 Move 3087 | . 230 532 50 351 489 336 482 140 110 367 Hop 1 | . . . . . . . . . 1 . Pick Up 34 | . 7 8 2 . 1 . 8 1 4 3 Fast Attach 54 | . 1 5 . 6 7 6 6 2 12 9 Attach 36 | . 2 5 3 . 1 . 13 2 2 8 Detach 23 | . . . 1 . 2 . 7 3 5 5 Swap 51 | . 5 6 . 2 9 14 11 1 . 3 Drop 50 | . 7 8 . 4 7 4 4 1 11 4 Fire 199 | . 8 46 . 34 33 35 36 . . 7 Melee 72 | . . 12 . . . 9 44 2 4 1 Ram 2 | . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 10 | . 3 7 . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire 19 | . . . . . 19 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Entered Mines 480 | -10/Mines | Assembled infested the area 485 | -10/Mines | Assisted by a Guerilla fighting off Assembled 864 | -10/Mines | Found a hidden stash of uninstalled traps 974 | -10/Mines | Discovered new exit (range 13) 1007 | -10/Mines | Core integrity fell below 50% 1144 | -10/Mines | Learned location of 1 exit from Materials 1211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1280 | -10/Mines | Found the Drone Emporium 1286 | -10/Mines | Found Prototype Device 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Identified Bomb Drone Bay 1369 | -9/Materials | Identified exit to Materials 1411 | -9/Materials | Build established: Scavenger-Mutant 1413 | -9/Materials | Discovered new exit (range 9) 1422 | -9/Materials | Entered Mines 1561 | -9/Mines | Learned location of Zion (-6) 1617 | -9/Mines | Discovered exit to Materials (range 13) 1679 | -9/Mines | Lost 4 parts (1p2n1u) 1879 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1880 | -9/Mines | Discovered new exit (range 5) 1888 | -9/Mines | Entered Exiles 1888 | -9/Exiles | Found Exiles lab destroyed 1888 | -9/Exiles | Accompanied by 1 ally 1904 | -9/Exiles | Discovered new exit (range 15) 1918 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1998 | -9/Exiles | Opened EX-Vault 2002 | -9/Exiles | Found Prototype Storage 2002 | -9/Exiles | Identified Superbattery 2476 | -9/Exiles | Discovered new exit (range 14) 2490 | -9/Exiles | Entered Mines 2490 | -8/Mines | Accompanied by 2 allies 2635 | -8/Mines | Discovered exit to Materials (range 7) 2962 | -8/Mines | Discovered exit to Materials (range 11) 2985 | -8/Mines | Entered Materials 2985 | -8/Materials | Evolved 2 slots: Propulsion x2 3060 | -8/Materials | Repaired Imp. Medium Laser 3312 | -8/Materials | Core integrity fell below 50% 3330 | -8/Materials | Crushed by falling debris 3360 | -8/Materials | Lost 6 parts (1p2n1u2w) 3420 | -8/Materials | Repaired Mak. Hammer 3576 | -8/Materials | Build established: Mutant 3645 | -8/Materials | Core integrity fell below 20% 3710 | -8/Materials | Discovered new exit (range 13) 3870 | -8/Materials | Entered Factory 3870 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3970 | -7/Factory | Identified exit to DSF 3970 | -7/Factory | Entered DSF 3999 | -7/DSF | Additional patrols routed to DSF 4089 | -7/DSF | Lost 3 allies 4098 | -7/DSF | Discovered new exit (range 12) 4101 | -7/DSF | Entered Factory 4101 | -6/Factory | Evolved 2 slots: Utility x2 4150 | -6/Factory | Spotted B-75 Beast 4300 | -6/Factory | Lost 5 parts (1p2n2u) 4318 | -6/Factory | Lost 3 allies 4332 | -6/Factory | Discovered new exit (range 10) 4368 | -6/Factory | Assembled infested ambush trap array 4420 | -6/Factory | Core integrity fell below 50% 4443 | -6/Factory | Core integrity fell below 20% 4444 | -6/Factory | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- 04419_ Destroyed Carbon-fiber Leg. 04419_ Power Conduit explodes. 04419_ Missile Launcher destroyed. 04419_ Destroyed Missile Launcher. 04419_ Power Conduit explodes. 04419_ Terminal disabled. 04419_ Destroyed Hvy. Laser. 04419_ Wheel destroyed. 04419_ Destroyed Wheel. 04419_ G-50 Soldier destroyed. 04422_ Construction Platform disabled. 04425_ Dropped Imp. Medium Laser. 04428_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04429_ The unstable cave ceiling collapses. 04437_ Slug penetrates Construction Platform. 04440_ Plasma Cutter destroyed. 04440_ Acquired 2 matter. 04444_ Slug penetrates Wall. 04444_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #" "##???# ;; ;;;;####???????????? | | #???# ; #??????????? | | [ #???# ; #??????????? | | #???# ; #??????????? | | #???# ; #??????????? | | ##???#; #??????????? | | ##??#; #??????????? | | ##??# #??????????? | | # #### @ #??????????? | | """ #####; ; #;####???????????????? | | "Y" ## #????????????????? | | " # " " ## s l #????????????????? | | """" + #????????????????? | | """" ## g #????????????????? | | """" ] ## gg ??????????????? | | """" ## #### ##### #????????????? | | """" # ## #??? #??????????????????? | | """" ##+######## #??+#??????????????????? | | ?????# #??????????????????????? | | ??? #??????????????????????? | | H #??????????????????????? | | #??????????????????????? | | ## ##### #??????????????????????? | | ###########+###???# #??????????????????????? | | # ???????????#### ####??????????????????????? | | # """""" ????????????? #?????????????????????????? | | # """""" "???????????? ??????????????????????????? | | # """""" """ ?????????????????????????????????? | | + """""" ????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | #+############???????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 260 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 40 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 72% | -8/Materials Mak. Hammer | 32% | -8/Materials Studied --------- Airjet | -8/Materials | Hacked EM Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalInterdictionCore Manual? 0 Play Time 00:31:18 Cumulative 1356.1 hours Start 2026.08.07 @ 16:22:06 End 2026.08.07 @ 17:01:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1663 Rogue 1379 Adventurer 124 Explorer 160 Win Type - Total 69 Types 54/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f463541e-ee20-495d-bc9b-3dea26241301