Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 16:23:02 Player: star Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1573) 1573 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 7080 Bonus ------- High Alert Combat Kills 187 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 522/1000 Matter 78/300 Energy 310/310 System Corruption 8% Temperature Warm (118) Movement Rolling (80) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Improved Coolant Injector > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Coolant Injector Large Storage Unit Active Sensor Suite Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Overtuned Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Coolant Injector IFF Parser Improved Targeting Computer Kinecellerator Hardened Heavy Armor Plating Hardened Heavy Armor Plating Makeshift Hacking Suite A0-MCA's Component Scanner Plasma Cannon CPS Tube Heavy Hammer DRS Beacon [Rating: 106] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device IFF Parser Storage Small Storage Unit Protection Medium Reactive Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 10 | . . . . . . 10 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 6 | . . . . . . 6 . Weapon 1 | . . . . . . 1 . Parts Attached 40 | 6 1 . 1 3 9 18 2 Power 6 | 1 . . . . 1 4 . Engine 2 | 1 . . . . 1 . . Core 4 | . . . . . . 4 . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . 2 1 3 . Treads 1 | . . . . . . 1 . Leg 4 | 2 . . . 2 . . . Wheel 3 | . . . . . 1 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . . 4 6 1 Device 7 | . . . . . 1 6 . Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . 1 . . . 2 . 1 Artifact . | . . . . . . . . Weapon 13 | 2 . . 1 1 3 5 1 Energy Gun 2 | . . . 1 . . 1 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 5 | 2 . . . 1 1 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 14 | . . . . . . 7 7 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 5 | . . . . . . 2 3 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 6 | . . . . . . 3 6 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 7 | 1 2 2 2 7 8 9 6 Power . | . 1 1 1 1 . . . Propulsion 1 | . . . . 3 1 . . Utility 3 | . . . . . 3 5 4 Weapon 1 | . 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 17 | . . . . 1 10 . 6 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . 1 2 . . Utility 6 | . . . . . 1 . 5 Weapon 5 | . . . . . 4 . 1 Tool/Special 2 | . . . . . 2 . . Average Slot Usage (%) 82 | . 95 100 100 100 83 62 58 Engine 11 | . 14 14 14 14 13 3 . Leg 7 | . 28 28 28 28 1 . . Wheel 8 | . . . . . 12 10 5 Device 7 | . . . . . 6 18 15 Storage 11 | . 14 14 14 14 13 5 1 Protection 7 | . 9 14 14 14 6 2 3 Energy Gun 5 | . . . 3 14 7 1 4 Energy Cannon 4 | . . . . . 6 3 . Ballistic Gun 13 | . 28 28 24 14 13 5 4 Peak Build Rating 106 | 6 7 7 7 15 37 106 92 Average Rating 37 | 4 6 7 7 14 27 90 79 On Entrance 21 | . 6 7 7 7 15 37 90 Avg Prop Armor Cover (%) 5 | . . . . . . 6 5 Naked Turns 37 | . . . . . 37 . . Heaviest Build 95 | 11 14 14 15 17 47 95 90 Greatest Support 48 | 20 20 20 20 24 28 48 20 Greatest Overweight (x) 4 | . . . . . 1 4 4 Average Overweight (x) . | . . . . . . 1 3 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 8 10 15 8 Most Carried 15 | 2 2 2 5 8 15 15 15 Average Carried 9 | 1 2 2 2 7 10 12 7 Final Capacity 15 | 8 8 8 8 8 15 15 5 Final Carried 15 | 2 2 2 5 8 15 15 3 Scrap Suit Usage (%) 4 | . . . . . . 11 85 Parts Cannibalized 4 | . . . . . . 2 2 Class Distribution -------------------- 76% | Mutant 22% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scrapper | -5/Factory Scrapper | -5/Garrison Resources | -11 -10 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 1226 | 195 . . 114 . 270 603 44 Remotely . | . . . . . . . . Salvage Created 1328 | . . . 72 . . 894 362 Parts 75 | . . . 5 . . 52 18 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented 1 | . . . 1 . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 25 | . . . 3 . . 17 5 Guns 17 | . . . 3 . . 11 3 Cannons 6 | . . . . . . 4 2 AOE 2 | . . . . . . 2 . Classes Destroyed 10 | . . . 2 . . 7 1 Worker 4 | . . . . . . 4 . Builder 2 | . . . . . . 2 . Hauler 1 | . . . . . . 1 . Swarmer 6 | . . . 2 . . 4 . Grunt 6 | . . . . . . 4 2 Brawler 1 | . . . . . . . 1 Sentry 4 | . . . . . . 2 2 Hunter 5 | . . . . . . 5 . Programmer 2 | . . . . . . 2 . Subdweller 1 | . . . 1 . . . . Best Kill Streak 10 | . . . 1 . . 10 4 Combat Bots Only 8 | . . . 1 . . 8 4 Max Kills in Single Turn 2 | . . . 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 313 | . . . 61 . . 171 81 Missed 85 | . . . 29 . . 41 15 Hits 228 | . . . 32 . . 130 66 Projectile 228 | . . . 32 . . 130 66 Critical Strikes 10 | . . . 1 . . 3 6 Damage Taken 4373 | . 38 . 393 . . 2374 1568 Core 530 | . . . 52 . . 341 137 Absorbed by Shields 143 | . . . . . . 143 . Ignored by Resistances 169 | . . . . . . 169 . Regen/Repaired (Parts) 248 | . . . . . 208 20 20 Core Remaining (%) 89 | 100 . . . . 79 . . Volleys Fired 87 | . . . 10 1 . 61 15 Largest 3 | . . . 2 2 . 3 3 Hottest 152 | . . . 60 68 . 152 152 Shots Fired 188 | . . . 20 2 . 135 31 Gun 127 | . . . 20 2 . 79 26 Cannon 59 | . . . . . . 56 3 Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 149 | . . . 15 1 . 116 17 Thermal 31 | . . . . . . 19 12 Explosive . | . . . . . . . . Electromagnetic 6 | . . . 5 1 . . . Robot Hit Streak 7 | . . . 5 . . 7 7 Robot Miss Streak 6 | . . . 2 . . 6 2 Penetration Max 2 | . . . . . . 2 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | . . . 12 . . 69 23 Core Hits 53 | . . . 3 . . 40 10 Critical Kills 10 | . . . . . . 7 3 Critical Parts Destroyed 10 | . . . . . . 8 2 Critical Strikes 23 | . . . . . . 17 6 Destroy 21 | . . . . . . 15 6 Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3476 | . . . 140 . . 2765 571 Guns 2296 | . . . 140 . . 1630 526 Cannons 757 | . . . . . . 712 45 Explosions 423 | . . . . . . 423 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2647 | . . . 107 . . 2140 400 Thermal 373 | . . . . . . 202 171 Explosive 423 | . . . . . . 423 . Electromagnetic 33 | . . . 33 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 7 | . . . . . . 7 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 9 4 Message Errors 6 | . . . . . . 3 3 Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . . 2 . Projectiles . | . . . . . . . . Explosions 2 | . . . . . . 2 . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 79 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 333 | . . . . 15 . 333 199 Average Temperature 134 | . . . . 8 . 126 163 Received Heat Transfer 699 | . . . 156 . . 207 336 Effects 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 666 | . . . . . . 333 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 77 | 100 100 100 . 100 . 68 . Level 1 3 | . . . . . . 7 . Level 2 18 | . . . . . . 24 100 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 574 | . . . . 29 . 574 530 Initial 400 | . . . . 29 . . 400 Average 107 | . . . . 4 . 149 468 Influence Increases 1135 | . . . 70 15 . 890 160 Destroy 0b10 Robot/C 480 | . . . 40 . . 340 100 Destroy 0b10 Robot/NC 35 | . . . . . . 35 . Destroy Leader 92 | . . . . . . 82 10 Successful Hack 4 | . . . . . . 4 . Disable Machine 135 | . . . . 15 . 120 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 194 | . . . . . . 194 . Lose Combat Pursuer 45 | . . . 30 . . 15 . Active Sensor Use 100 | . . . . . . 100 . Influence Decreases 645 | . . . 8 77 . 318 242 Entered New Map 205 | . . . . 33 . . 172 Time Decay 300 | . . . 8 44 . 248 . Lost Part 140 | . . . . . . 70 70 Squads Dispatched 4 | . . . . . . 4 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses 2 | . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . . . 6 . . 23 15 Peak Tracking Total 11 | . . . 3 . . 5 11 Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 10 | . . . . 1 . 8 1 Max in Single Turn 4 | . . . . 1 . 4 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 9 | . . . . 1 6 2 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 27 | . . . . 1 23 3 . Successful 26 | . . . . 1 23 2 . Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 24 | . . . . 1 23 . . Record 23 | . . . . 1 22 . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 37 | . . . . . . 37 37 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Active Infowar (turns) 2008 | . . . . . 1226 703 79 A.S.S. 781 | . . . . . . 702 79 IFF 1726 | . . . . . 1226 500 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 4915 | 57 85 282 438 346 2544 1060 103 Spaces Moved 3654 | 40 58 210 311 362 1933 687 53 Core 75 | 2 . . . . 73 . . Treads . | . . . . . . . . Legs 1085 | 38 58 210 311 362 106 . . Wheels 2494 | . . . . . 1754 687 53 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 50 85 90 Average Speed 109 | 116 120 120 120 90 114 96 105 Slowest Speed 180 | 120 120 120 120 120 180 110 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 37 | 4 23 58 20 80 91 16 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 134 | . . . . . . 132 2 Melee . | . . . . . . . . Projectile 59 | . . . . . . 57 2 AOE 75 | . . . . . . 75 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 4447 | 47 73 240 356 378 2285 991 77 Wait 588 | . 15 31 32 6 287 212 5 Move 3647 | 39 57 209 310 361 1932 686 53 Hop . | . . . . . . . . Pick Up 41 | 2 . . 3 4 21 10 1 Fast Attach 21 | 6 1 . . . 9 5 . Attach 10 | . . . . . 1 7 2 Detach 1 | . . . . . 1 . . Swap 16 | . . . 1 3 5 7 . Drop 35 | . . . . 3 29 2 1 Fire 87 | . . . 10 1 . 61 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / Upp / Gar) -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 285 | -10/Mines | Discovered new exit (range 12) 307 | -10/Mines | Learned Materials stockpile data 308 | -10/Mines | Build established: Mutant 379 | -10/Mines | Learned Materials security intel 406 | -10/Mines | Discovered new exit (range 5) 425 | -10/Mines | Entered Subcaves 426 | -10/Subcaves | Approached by a straggling Scientist 737 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 841 | -10/Subcaves | Discovered new exit (range 10) 863 | -10/Subcaves | Entered Recycling 929 | -7/Recycling | Scanned before Scraplab entrance 1198 | -7/Recycling | Entered Scraplab 1207 | -7/Recycling | Discovered new exit (range 2) 1209 | -7/Recycling | Entered Scraptown 1416 | -7/Scraptown | Visited Fellowship of the Rings 1440 | -7/Scraptown | Visited The Evicted 1474 | -7/Scraptown | Visited Spacefarers 1588 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1591 | -7/Scraptown | Learned 12 Factory zone layouts 1604 | -7/Scraptown | Discovered new exit (range 11) 1858 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2024 | -7/Scraptown | Visited UFD Registry 2032 | -7/Scraptown | Registered with UFD as "Longeater" 2042 | -7/Scraptown | Visited Cyclists 2054 | -7/Scraptown | Entered Cyclist Reading Room 2058 | -7/Scraptown | Learned location of Zion (-7) 2096 | -7/Scraptown | Visited CR-KLE's Repair Center 2104 | -7/Scraptown | CR-KLE repaired 5 parts 2125 | -7/Scraptown | Visited TADAMA 2185 | -7/Scraptown | Visited Junk Cannon Lab 2194 | -7/Scraptown | Found Prototype Special Weapon 2194 | -7/Scraptown | Identified Junk Cannon 2247 | -7/Scraptown | Visited Cartography Club 2570 | -7/Scraptown | Visited A0-MCA Data Center 2577 | -7/Scraptown | Given a B rating by A0-MCA 2582 | -7/Scraptown | Found A0-MCA's Component Scanner 2612 | -7/Scraptown | Visited Science Testing Area 2641 | -7/Scraptown | Visited Derelict Rescue Squad 2651 | -7/Scraptown | Found DRS Beacon 2687 | -7/Scraptown | Visited Infowarlord's Domain 2896 | -7/Scraptown | Visited Curators Association 2933 | -7/Scraptown | Visited Science Guys 3017 | -7/Scraptown | Found Active Sensor Suite 3088 | -7/Scraptown | Visited Modified Component R&D 3240 | -7/Scraptown | Found Scrap Suit 3351 | -7/Scraptown | Met Optimus 3351 | -7/Scraptown | Accepted into 0bPrime 3429 | -7/Scraptown | Discovered new exit (range 3) 3745 | -7/Scraptown | Civil war broke out across Scraptown 3753 | -7/Scraptown | Entered Factory 3753 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3754 | -5/Factory | Identified exit to Upper Caves 3755 | -5/Factory | Identified exit to Factory 3989 | -5/Factory | Crushed by falling debris 4046 | -5/Factory | Build established: Scrapper 4485 | -5/Factory | Discovered exit to Factory (range 16) 4539 | -5/Factory | Destroyed 8 combat bots 4561 | -5/Factory | Lost 3 parts (1p1u1w) 4739 | -5/Factory | Garrison activated, responded to threat 4813 | -5/Factory | Identified exit to Garrison 4813 | -5/Factory | Entered Garrison 4864 | -5/Garrison | Spotted B-75 Beast 4894 | -5/Garrison | Attached CPS modules to Y-64 Sentinel 4901 | -5/Garrison | Attached CPS modules to B-75 Beast 4916 | -5/Garrison | Self-destructed Last Messages --------------- repair Hrd. Heavy Armor Plating. 04898_ Knocked back. 04898_ Ovr. Coil Gun destroyed. 04900_ Scrap Suit secures KE Penetrator. 04901_ Scrap Suit cannibalized Neutrino Core to repair Rnf. Fission Core. 04901_ Slug penetrates B-75 Beast. 04901_ CPS Tube expended. 04901_ CPS modules attach to B-75 Beast. 04901_ S-27 Virus destroyed. 04901_ Scrap Suit destroyed. 04901_ Critical hit (Burn: +37). 04902_ YAP77E|VBNAUTUV S|V|NCA 04904_ Knocked back. 04905_ Acquired 3 matter. 04907_ Penetrated by Slug. 04908_ Imp. Treads destroyed. 04911_ Penetrated by Slug. 04914_ Rnf. Fission Core blasted off. 04915_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????#s######??????????????????? | | ???????????????????????#s#???????????????????????? | | ??????????????????????##"######## ##???????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# ######## ????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#% #???????????????????????? | | ??????????????????????#=[#???????????????????????? | | ??????????????????????#%=#???????????????????????? | | ?????????????####[ ###%*[######## #????????????? | | ??????????+ *%= "%!%! !!!/! #????????????? | | ??????????+ %![ *%%==]*!!& #????????????? | | ?????????????####"#####[ ############????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #####???????????????????? | | ??????????????????????# #!!!#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #!!!#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 57 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed CloakRocketScythe Manual? 0 Play Time 00:37:42 Cumulative 218.4 hours Start 2026.06.30 @ 21:21:19 End 2026.07.01 @ 16:23:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dcc2304-65aa-4bd0-8253-c23f4a48a18c