Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 21:23:09 Player: Unit6544 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2008 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 2/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Improved Terrain Scanner EM Pulse Gun Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Autogun Shotgun Shotgun High-powered Shotgun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Propulsion Shielding EM Pulse Gun Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 8 17 3 Power 6 | 1 1 3 1 Engine 2 | 1 1 . . Core 4 | . . 3 1 Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads . | . . . . Leg 7 | . 2 3 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 4 9 . Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 7 | . 2 5 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 3 . System Corruption 9 | . . 9 . Parts Lost 6 | . 2 4 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon 2 | . 1 1 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 95 54 Engine 3 | . 14 . . Core 7 | . . 10 9 Leg 34 | . 13 43 36 Wheel 3 | . 13 . . Device 6 | . 11 4 . Storage 11 | . 14 11 9 Protection 3 | . . 5 . Energy Gun 6 | . 18 1 . Ballistic Gun 13 | . 8 16 . Peak Build Rating 16 | 6 10 16 13 Average Rating 11 | 4 8 13 12 On Entrance 5 | . 6 10 7 Naked Turns . | . . . . Heaviest Build 32 | 12 13 32 25 Greatest Support 48 | 26 26 43 48 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 12 15 Most Carried 13 | 5 8 12 13 Average Carried 6 | 3 6 6 11 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 5 7 12 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 483 | 158 175 150 . Remotely . | . . . . Salvage Created 392 | . 226 166 . Parts 25 | . 11 14 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 4 9 . Guns 7 | . 4 3 . AOE 6 | . . 6 . Classes Destroyed 4 | . 2 2 . Watcher 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 4 | . 4 . . Sentry 2 | . . 2 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 34 150 2 Missed 80 | . 14 66 . Damage Taken 1154 | . 287 835 32 Core 257 | . 75 166 16 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 76 | 100 70 58 . Volleys Fired 49 | 1 19 29 . Largest 2 | 1 2 2 . Hottest 80 | 40 80 70 . Shots Fired 92 | 1 37 54 . Gun 87 | 1 37 49 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 47 | . 8 39 . Thermal . | . . . . Explosive 5 | . . 5 . Electromagnetic 40 | 1 29 10 . Robot Hit Streak 9 | 1 9 6 . Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | 1 26 21 . Core Hits 27 | . 12 15 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 945 | 12 329 604 . Guns 619 | 12 291 316 . Cannons . | . . . . Explosions 316 | . 38 278 . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 361 | . 56 305 . Thermal 38 | . 38 . . Explosive 278 | . . 278 . Electromagnetic 258 | 12 235 11 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 8 | . . 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 23 . Message Errors 2 | . . 2 . Matter Fused 9 | . . 9 . Heat Flow Errors 4 | . . 4 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 272 | . 95 272 . Average Temperature 68 | . 32 83 . Received Heat Transfer 315 | . 174 123 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 312 | . 117 312 76 Initial 61 | . . 49 61 Average 124 | . 73 160 74 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 64 100 Level 1 22 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 8 18 4 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1174 | 60 310 745 59 Spaces Moved 707 | 49 156 470 32 Core 6 | 6 . . . Treads . | . . . . Legs 575 | . 73 470 32 Wheels 126 | 43 83 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 114 | 85 104 120 120 Slowest Speed 120 | 90 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 24 37 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 23 . Melee . | . . . . Projectile . | . . . . AOE 23 | . . 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 991 | 66 269 604 52 Wait 141 | . 62 65 14 Move 704 | 48 155 469 32 Hop . | . . . . Pick Up 40 | 11 13 13 3 Fast Attach . | . . . . Attach 21 | 6 5 8 2 Detach 5 | . 1 4 . Swap 13 | . 3 9 1 Drop 12 | . 8 4 . Fire 49 | 1 19 29 . Melee 3 | . 3 . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 859 | -9/Materials | Discovered new exit (range 8) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Utility x2 1117 | -8/Materials | Lost 4 parts (1p1n1u1w) 1175 | -8/Materials | Self-destructed Last Messages --------------- Kicked S-10 Pest. Kicked S-10 Pest out of the way. Autogun destroyed. Propulsion Shielding destroyed. Lgt. Nuclear Core destroyed. System corrupted: Substantial component data lost. System corrupted: Component data lost. Aluminum Leg destroyed. S-10 Pest destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Imp. Terrain Scanner. Acquired Carbon-fiber Leg. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Acquired Hpw. Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########################????????????????? | | ??????# # """ """ #????????????????? | | ??????# """ """ # """"""""" #????????????????? | | ??????# """ """ # """"" " #????????????????? | | ??????# """ """ # ] @ #????????????????? | | ??????# # g #????????????????? | | ??????######+#############g#########?????????????? | | ????????# ????????? | | ????????# ????????? | | ????????# ????????? | | ????????####################+######## ##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructWarpKinecellerator Manual? 0 Play Time 00:15:41 Cumulative 11.6 hours Start 2024.09.07 @ 09:38:12 End 2024.09.08 @ 21:23:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1a62840-6265-4a06-a89e-ec1fdb6e4b25