Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 02:07:40 Player: zapruda Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2434) 2434 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5145 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Cannon Katana > --- INVENTORY (4) ---- Hacking Suite Hacking Suite Recalibrator Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Hardened Light Armor Plating Hacking Suite Recalibrator [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Field Recycling Unit Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 95 | 6 7 19 63 . Power 16 | 1 . 3 12 . Engine 12 | 1 . 3 8 . Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 27 | 2 . 8 17 . Treads 6 | 2 . 4 . . Leg 10 | . . 4 6 . Wheel 3 | . . . 3 . Hover 1 | . . . 1 . Flight 7 | . . . 7 . Utility 21 | 1 4 1 15 . Device 6 | . . . 6 . Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware 5 | . . 1 4 . Protection 6 | . 1 . 5 . Artifact . | . . . . . Weapon 31 | 2 3 7 19 . Energy Gun 8 | . . 1 7 . Energy Cannon 4 | . . . 4 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 8 | . 1 4 3 . Launcher 4 | . 2 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 7 | . . 2 5 . Parts Lost 26 | . . 1 21 4 Power 3 | . . . 3 . Propulsion 16 | . . 1 11 4 Utility . | . . . . . Weapon 7 | . . . 7 . Highest Loss Streak 4 | . . 1 4 4 Average Slot Usage (%) 92 | . 98 86 91 96 Engine 9 | . 14 11 5 9 Core 1 | . . . 2 . Treads 13 | . 28 18 . . Leg 8 | . . 11 12 . Wheel 1 | . . . 4 . Flight 6 | . . . 13 33 Device 3 | . . . 7 . Storage 9 | . 14 11 5 . Processor 5 | . 11 9 . . Hackware 9 | . . 1 18 36 Protection 1 | . 1 . 2 . Energy Gun 1 | . . . 2 . Ballistic Gun 3 | . 10 . . . Ballistic Cannon 6 | . 3 10 6 9 Launcher 7 | . 13 10 1 . Slashing Weapon 1 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 55 | 12 43 47 55 17 Greatest Support 68 | 40 40 68 68 20 Greatest Overweight (x) 14 | . 1 14 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 12 12 4 Average Capacity 10 | 5 11 12 8 4 Most Carried 12 | 2 12 12 12 4 Average Carried 8 | . 8 11 7 4 Final Capacity 12 | 6 12 12 4 4 Final Carried 11 | 1 11 10 4 4 Class Distribution -------------------- 61% | Mutant 27% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 2286 | 255 256 359 1416 . Remotely . | . . . . . Salvage Created 2482 | . 386 493 1570 33 Parts 201 | . 32 58 110 1 Haulers Intercepted 10 | . 2 2 6 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled 7 | . . . 7 . Retrieved Matter 16 | . . . 16 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . 5 16 31 1 Melee 5 | . . . 5 . Guns 7 | . . . 7 . Cannons 19 | . . 5 13 1 AOE 22 | . 5 11 6 . Classes Destroyed 14 | . 9 2 2 1 Worker 8 | . 1 2 5 . Builder 5 | . 3 1 1 . Tunneler 3 | . 1 1 1 . Hauler 10 | . 2 2 6 . Recycler 5 | . 2 1 2 . Mechanic 1 | . . 1 . . Operator 5 | . 1 . 4 . Watcher 10 | . 3 4 3 . Swarmer 20 | . 3 10 7 . Grunt 19 | . 2 2 15 . Brawler 1 | . . . . 1 Duelist 2 | . . . 2 . Sentry 10 | . . 4 6 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 5 8 8 1 Combat Bots Only 6 | . 3 6 4 1 Max Kills in Single Turn 4 | . 3 4 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 3 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3952 | . 263 827 2434 428 Core 741 | . 27 151 351 212 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 89 62 . . Volleys Fired 260 | . 49 34 166 11 Largest 2 | . 2 2 2 1 Hottest 104 | . 65 72 104 48 Shots Fired 364 | . 66 51 236 11 Gun 111 | . 34 . 77 . Cannon 211 | . 14 34 152 11 Launcher 42 | . 18 17 7 . Special . | . . . . . Kinetic 231 | . 48 34 138 11 Thermal 64 | . . . 64 . Explosive 42 | . 18 17 7 . Electromagnetic 27 | . . . 27 . Robot Hit Streak 13 | . 9 8 13 6 Robot Miss Streak 12 | . 3 2 12 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 260 | . 43 29 177 11 Core Hits 192 | . 34 41 114 3 Critical Hits 10 | . 1 1 5 3 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 7 | . 1 1 2 3 Melee Attacks 29 | . . . 24 5 Impact . | . . . . . Slashing 29 | . . . 24 5 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7027 | . 1204 1344 4117 362 Guns 1194 | . 298 . 896 . Cannons 2698 | . 176 494 1790 238 Explosions 2108 | . 730 850 528 . Melee 967 | . . . 843 124 Ramming 60 | . . . 60 . Kinetic 2819 | . 474 494 1613 238 Thermal 830 | . . . 830 . Explosive 1996 | . 730 850 416 . Electromagnetic 355 | . . . 355 . Impact . | . . . . . Slashing 967 | . . . 843 124 Piercing . | . . . . . Highest Corruption 8 | . . . 8 8 Average Corruption 2 | . . . 2 8 Corruption Purged . | . . . . . Effects 30 | . . . 25 5 Message Errors 9 | . . . 8 1 Matter Fused 6 | . . . 5 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 6 | . . . 5 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 1 1 Targeting Errors 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 307 | . 17 7 283 . Projectiles 39 | . . . 39 . Explosions 44 | . 17 7 20 . Melee 224 | . . . 224 . Knockbacks 27 | . 1 1 23 2 Impact . | . . . . . Kinetic 23 | . 1 1 19 2 Secondary 4 | . . . 4 . Self-Inflicted Damage 174 | . 50 17 107 . Shots 9 | . 3 1 5 . Rammed 1 | . . . 1 . Targets Rammed 11 | . . . 11 . Kicked 10 | . . . 10 . Crushed . | . . . . . Highest Temperature 222 | . 33 39 222 59 Average Temperature 56 | . 14 13 67 19 Received Heat Transfer 1296 | . 105 246 918 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1262 | . . . 1262 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 429 | . 191 429 389 153 Initial 63 | . . 31 7 63 Average 111 | . 65 137 138 105 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 81 | 100 100 67 72 100 Level 1 15 | . . 20 27 . Level 2 2 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 4 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . 1 1 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 7 | . 1 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 20 27 63 5 Peak Tracking Total 7 | . 4 7 5 7 Tactical Retreats 10 | . 6 . 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 16 | . 7 5 3 1 Max in Single Turn 2 | . 1 2 1 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 22 | . 6 5 11 . Terminals 15 | . 4 3 8 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 83 | . 17 18 48 . Successful 64 | . 14 14 36 . Failed 19 | . 3 4 12 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 65 | . 15 10 40 . Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 3 | . 2 1 . . Scanalyzers 6 | . . . 6 . Garrison Access 2 | . . . 2 . Terminal Hacks 46 | . 12 6 28 . Record 5 | . 1 . 4 . Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 3 | . 1 . 2 . Terminal Index 1 | . . . 1 . Alert Level 8 | . 1 2 5 . Unreport Threat 5 | . . 2 3 . Locate Traps 3 | . 2 . 1 . Dispatch Records 3 | . 1 . 2 . Maintenance Status 2 | . . 1 1 . Transport Status 2 | . . . 2 . Investigation Status 1 | . . . 1 . Reinforcement Status 2 | . 1 . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 3 | . 1 1 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 3 | . 2 1 . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 4 3 8 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4448 | 86 1395 987 1855 125 Spaces Moved 3081 | 52 703 511 1710 105 Core 9 | 8 . 1 . . Treads 1057 | 44 703 310 . . Legs 486 | . . 200 286 . Wheels 220 | . . . 220 . Hover . | . . . . . Flight 1309 | . . . 1204 105 Fastest Speed 28 | 50 160 130 28 28 Average Speed 107 | 143 178 155 67 31 Slowest Speed 750 | 160 180 750 540 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 99 56 89 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 39 | . 16 16 7 . Terrain Destroyed 304 | . 95 149 60 . Melee . | . . . . . Projectile 12 | . . . 12 . AOE 292 | . 95 149 48 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 3810 | 64 774 659 2134 179 Wait 134 | . . 53 77 4 Move 3076 | 51 702 510 1708 105 Hop 1 | . . . 1 . Pick Up 79 | 7 14 19 39 . Fast Attach 29 | . . 7 22 . Attach 41 | 6 2 5 28 . Detach 1 | . . . 1 . Swap 25 | . 5 7 13 . Drop 70 | . 2 24 44 . Fire 260 | . 49 34 166 11 Melee 29 | . . . 24 5 Ram . | . . . . . Kick 11 | . . . 11 . Crush . | . . . . . Escape Stasis 54 | . . . . 54 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Identified exit to Mines 672 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Discovered new exit (range 16) 1481 | -10/Materials | Identified exit to Materials 1482 | -10/Materials | Entered another Materials area 1482 | -9/Materials | Evolved 2 slots: Propulsion x2 1694 | -9/Materials | Repaired Lgt. Treads 1720 | -9/Materials | Repaired Lgt. Treads 1758 | -9/Materials | Repaired Lgt. Treads 1995 | -9/Materials | Discovered new exit (range 8) 2010 | -9/Materials | Identified exit to Mines 2241 | -9/Materials | Discovered new exit (range 9) 2253 | -9/Materials | Identified exit to Materials 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Utility x2 2758 | -8/Materials | Lost 3 parts (1p2n) 3042 | -8/Materials | Build established: Hacker-Mutant 3065 | -8/Materials | Lost 4 parts (3n1w) 3102 | -8/Materials | Core integrity fell below 50% 3146 | -8/Materials | Lost 3 parts (2n1w) 3553 | -8/Materials | Discovered new exit (range 14) 3932 | -8/Materials | Discovered new exit (range 16) 4262 | -8/Materials | Discovered new exit (range 4) 4324 | -8/Materials | Identified exit to Garrison 4324 | -8/Materials | Entered Garrison 4354 | -8/Garrison | Garrison Relay disabled 4366 | -8/Garrison | Build established: Hacker-Sprinter 4408 | -8/Garrison | Triggered checkpoint 4443 | -8/Garrison | Core integrity fell below 20% 4449 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04399_ Stasis field depleted. 04402_ System corrupted: Substantial component data lost. 04406_ L-31 Rogue suffers critical hit. 04406_ Destroyed Imp. Ion Engine. 04408_ L-31 Rogue suffers critical hit. 04408_ Destroyed Imp. Aluminum Leg. 04408_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 04420_ System corrupted: Gauss Cannon targeting data glitched. 04420_ Slug penetrates B-36 Bruiser. 04422_ B-36 Bruiser destroyed. 04424_ L-31 Rogue knocked back. 04425_ Imp. VTOL Module destroyed. 04432_ Slug penetrates Wall. 04433_ System corrupted: Energy discharge (-70). 04434_ L-31 Rogue suffers critical hit. 04434_ Destroyed Imp. Aluminum Leg. 04434_ L-31 Rogue knocked back. 04439_ Flight Unit destroyed. 04447_ Imp. VTOL Module destroyed. 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