Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:31:58

Player: Swagumen

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (480)      480
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (19)                 19
              TOTAL SCORE: 1004

 Bonus
-------
High Alert Combat Kills    19

 Cogmind 
---------
Core Integrity             0/250
Matter                     124/300
Energy                     75/100
System Corruption          0%
Temperature                Cool (23)
Movement                   Core (1400) Ox27
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
          Huge Storage Unit
          Signal Interpreter
>         --- WEAPON (2) -------
   Medium Laser
>         --- INVENTORY (25) ---
          Aluminum Leg
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
  Compact Wheel
          Grenade Launcher
          Grenade Launcher

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Huge Storage Unit
>       --- WEAPON -----------
        EM Pulse Gun
  Small Laser
>       --- INVENTORY --------
        Ion Engine
        Aluminum Leg
        Grenade Launcher
[Rating: 6]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Signal Interpreter
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
Weapon                     Grenade Launcher
  Energy Gun               Medium Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 5   12  1   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   5   1   
    Energy Gun             6    | 2   3   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   5   4   
  Power                    2    | .   2   .   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      4    | .   4   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     74   | .   75  66  
  Engine                   3    | .   4   .   
  Leg                      12   | .   13  .   
  Wheel                    14   | .   14  18  
  Storage                  7    | .   7   14  
  Processor                9    | .   9   14  
  Energy Gun               14   | .   14  18  
  Launcher                 11   | .   12  .   
Naked Turns                .    | .   .   .   
Heaviest Build             86   | 6   86  84  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | .   4   4   
  Average Overweight (x)   1    | .   2   4   
Largest Inventory Capacity 25   | 5   25  25  
  Average Capacity         14   | 5   15  25  
  Most Carried             8    | 2   8   8   
  Average Carried          4    | .   4   7   
  Final Capacity           25   | 5   25  25  
  Final Carried            8    | 2   8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           389  | 130 220 39  
  Remotely                 .    | .   .   .   
Salvage Created            588  | 72  516 .   
  Parts                    37   | 6   31  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  8    | 1   7   .   
  Guns                     4    | 1   3   .   
  AOE                      4    | .   4   .   
Classes Destroyed          7    | 2   5   .   
  Worker                   4    | 1   3   .   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Grunt                    8    | 1   7   .   
Best Kill Streak           5    | 1   5   .   
  Combat Bots Only         4    | 1   4   .   
Max Kills in Single Turn   2    | 1   2   .   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        62   | 7    45   10   
  Missed                   13   | .    13   .    
Damage Taken               962  | 78   501  383  
  Core                     250  | 11   59   180  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         95   | 95   .    .    
Volleys Fired              41   | 6    32   3    
  Largest                  2    | 2    2    2    
  Hottest                  100  | 80   100  100  
Shots Fired                72   | 12   55   5    
  Gun                      49   | 12   32   5    
  Cannon                   .    | .    .    .    
  Launcher                 23   | .    23   .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  33   | 6    22   5    
  Explosive                23   | .    23   .    
  Electromagnetic          16   | 6    10   .    
  Robot Hit Streak         9    | 4    9    4    
  Robot Miss Streak        2    | 1    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           47   | 9    34   4    
  Core Hits                37   | 3    33   1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Burn                   1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1500 | 114  1335 51   
  Guns                     462  | 114  297  51   
  Cannons                  .    | .    .    .    
  Explosions               1038 | .    1038 .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  375  | 34   290  51   
  Explosive                954  | .    954  .    
  Electromagnetic          171  | 80   91   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            80   | .    80   .    
  Projectiles              .    | .    .    .    
  Explosions               80   | .    80   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      109  | .    109  .    
  Shots                    6    | .    6    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        216  | 126  216  48   
  Average Temperature      81   | 61   94   31   
  Received Heat Transfer   264  | 42   222  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | 1    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | 1    .    .    
  Heat Transferred         845  | 75   622  148  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             488  | 25  488 115 
  Initial                  115  | .   16  115 
  Average                  201  | 4   243 109 
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         48   | 100 35  100 
  Level 1                  41   | .   51  .   
  Level 2                  10   | .   13  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              19   | 1   16  2   
  Peak Tracking Total      7    | 1   7   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          8    | .   8   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                8    | .   8   .   
  Successful               7    | .   7   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Record                   3    | .   3   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   4   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          102  | .   102 .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               610  | 92  489 29  
Spaces Moved               365  | 62  289 14  
  Core                     17   | 17  .   .   
  Treads                   .    | .   .   .   
  Legs                     186  | 45  141 .   
  Wheels                   162  | .   148 14  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 140 
  Average Speed            125  | 100 130 140 
  Slowest Speed            140  | 120 140 140 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 5   65  12  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 7    | .   7   .   
Terrain Destroyed          116  | .   116 .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      116  | .   116 .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      442  | 79  345 18  
  Wait                     .    | .   .   .   
  Move                     363  | 61  288 14  
  Hop                      .    | .   .   .   
  Pick Up                  19   | 7   12  .   
  Fast Attach              .    | .   .   .   
  Attach                   13   | 5   7   1   
  Detach                   1    | .   1   .   
  Swap                     5    | .   5   .   
  Drop                     .    | .   .   .   
  Fire                     41   | 6   32  3   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   61 | -11/Scrapyard | Discovered new exit (range 8)
   93 | -11/Scrapyard | Entered Materials
  241 | -10/Materials | Lost 4 parts (1p1n2w)
  301 | -10/Materials | Build established: Mutant
  314 | -10/Materials | Discovered new exit (range 6)
  387 | -10/Materials | Discovered new exit (range 16)
  422 | -10/Materials | Identified exit to Materials
  489 | -10/Materials | Discovered new exit (range 16)
  581 | -10/Materials | Identified exit to Mines
  582 | -10/Materials | Entered Mines
  583 | -10/Mines     | Assembled infested the area
  606 | -10/Mines     | Core integrity fell below 50%
  611 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
U-05 Engineer lays Concrete. <x2>
EXIT=IDENTIFIED: MINES
LOCATION=MINES
GOAL=ESCAPE
Something is scanning the area.
ALERT: Infestation in the mines, dispatching
  Demolisher response squad.
Searching scrap...
Found Sml. Matter Pod. <x2>
Found 11 Matter.
Found 39 Matter.
Acquired 39 matter.
C-30 ARC bursts open, deploying its payload.
D-53 Grenadier unfolds itself.
Wheel destroyed.
The unstable cave ceiling collapses.
Med. Laser destroyed.
Wheel destroyed.
Med. Laser destroyed.
D-53 Grenadier destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????#?????????????????????????? |
| ?????????????????????## ?????????????????????????? |
| ????????????????????##  ?????????????????????????? |
| ???????????????????##   ?????????????????????????? |
| ?????????????????###    ?????????????????????????? |
| ????????????????##      ?????????????????????????? |
| ????????????#####      #?????????????????????????? |
| ?????????????          #?????????????????????????? |
| ?????????????????      ##????????????????????????? |
| ????????????????????#   ##???????????????????????? |
| ????????????????????##   #???????????????????????? |
| ?????????????????????#   #???????????????????????? |
| ????????????????????##   ##??????????????????????? |
| ???????????????????##     #???????####???????????? |
| ???????????????????#      ##????#    ##  ????????? |
| ???????????????????##      ####           ???????? |
| ????????????????????##                    ???????? |
| ????????????????????##                    ???????? |
| ????????????????????#                     ???????? |
| ?????????????????##  #                    ???????? |
| ?????????????????#       @   ########    ????????? |
| ?????????????????#            #??????????????????? |
| ?????????????????##     d     #??????????????????? |
| ??????????????????#          ##??????????????????? |
| ??????????????????#  %      ##???????????????????? |
| ??????????????????#    ######????????????????????? |
| ??????????????????##   ??????????????????????????? |
| ???????????????????## ???????????????????????????? |
| ????????????????????  ???????????????????????????? |
| ???????????????????  ????????????????????????????? |
| ???????????????????##????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              267
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Loot Pinata

 Challenges 
------------
None

 Game 
------
Seed              HardcellDeuteriumSabre
  Manual?         0
Play Time         00:11:33
  Cumulative      0.9 hours
  Start           2024.04.09 @ 23:20:34
  End             2024.04.09 @ 23:31:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          2
Achievement%      4
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              28/CherryShadow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6259f78e-c280-4ec5-bff6-975eeb215167