Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 15:01:23 Player: noklam Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1073) 1073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 2732 Bonus ------- Pacifist 200 High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 460/460 System Corruption 35% Temperature Cool (18) Movement Treading (145) Location -9/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine (fused) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Heavy Assault Rifle EMP Blaster Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Treads Advanced Treads Improved Aluminum Leg Small Storage Unit Heavy Assault Rifle EMP Blaster EMP Blaster EMP Blaster EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon EMP Blaster Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 48 | 6 3 31 8 Power 9 | 1 . 6 2 Engine 7 | 1 . 4 2 Core 2 | . . 2 . Reactor . | . . . . Propulsion 12 | 2 . 8 2 Treads 6 | 2 . 2 2 Leg 6 | . . 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 7 . Device 2 | . . 2 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 2 3 . Artifact . | . . . . Weapon 17 | 2 1 10 4 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher 8 | . . 5 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 10 | . . . 10 Parts Lost 20 | . . 12 8 Power 6 | . . 4 2 Propulsion 1 | . . 1 . Utility 5 | . . 3 2 Weapon 8 | . . 4 4 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 8 Power 1 | . 1 1 3 Propulsion 1 | . 2 1 1 Utility . | . . . . Weapon 2 | . 1 1 4 Tool/Special . | . . . . Unused Backups 10 | . 2 2 6 Power 6 | . . . 6 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special 1 | . 1 . . Average Slot Usage (%) 88 | . 97 87 82 Engine 15 | . 14 14 19 Core 2 | . . 3 . Treads 17 | . 28 13 20 Leg 5 | . . 8 . Device 5 | . . 4 10 Storage 15 | . 14 17 11 Processor 1 | . . 2 . Protection 5 | . 11 4 3 Energy Gun 4 | . 9 4 . Ballistic Gun 4 | . 18 2 . Launcher 10 | . . 11 15 Peak Build Rating 23 | 6 8 23 23 Average Rating 13 | 4 7 13 19 On Entrance 8 | . 6 8 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 14 18 45 45 Greatest Support 44 | 40 40 44 44 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 14 15 Most Carried 12 | 4 6 12 11 Average Carried 6 | 2 4 5 8 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 4 5 8 10 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1015 | 235 45 410 325 Remotely . | . . . . Salvage Created 1250 | . . 808 442 Parts 86 | . . 60 26 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . . 23 9 Melee 1 | . . . 1 Guns 3 | . . 3 . AOE 26 | . . 20 6 Classes Destroyed 11 | . . 7 4 Worker 6 | . . 6 . Builder 3 | . . 3 . Hauler 1 | . . . 1 Recycler 3 | . . 2 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . . 5 . Swarmer 12 | . . 8 4 Grunt 14 | . . 10 4 Brawler 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 12 | . . 12 5 Combat Bots Only 8 | . . 8 4 Max Kills in Single Turn 6 | . . 6 4 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 245 | . . 175 70 Missed 76 | . . 58 18 Hits 169 | . . 117 52 Melee 15 | . . . 15 Projectile 154 | . . 117 37 Critical Strikes 8 | . . 5 3 Damage Taken 3154 | . . 2041 1113 Core 409 | . . 265 144 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 53 | . . 41 12 Largest 2 | . . 2 2 Hottest 101 | . . 101 66 Shots Fired 81 | . . 68 13 Gun 30 | . . 30 . Cannon . | . . . . Launcher 51 | . . 38 13 Special . | . . . . Kinetic 10 | . . 10 . Thermal 10 | . . 10 . Explosive 34 | . . 34 . Electromagnetic 27 | . . 14 13 Robot Hit Streak 10 | . . 10 5 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . . 39 18 Core Hits 69 | . . 55 14 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3179 | . . 2240 939 Guns 281 | . . 281 . Cannons . | . . . . Explosions 2504 | . . 1915 589 Melee 324 | . . . 324 Ramming 70 | . . 44 26 Kinetic 66 | . . 66 . Thermal 207 | . . 59 148 Explosive 1863 | . . 1863 . Electromagnetic 649 | . . 208 441 Impact 324 | . . . 324 Slashing . | . . . . Piercing . | . . . . Highest Corruption 35 | . . 13 35 Average Corruption 13 | . . 5 25 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . . 20 18 Message Errors 10 | . . 7 3 Matter Fused 8 | . . 5 3 Heat Flow Errors 6 | . . 4 2 Energy Discharges 3 | . . 2 1 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . 2 . Misdirections 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 216 | . . 50 166 Projectiles . | . . . . Explosions 68 | . . 50 18 Melee 148 | . . . 148 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 479 | . . 179 300 Shots 23 | . . 9 14 Rammed 8 | . . 3 5 Targets Rammed 12 | . . 6 6 Kicked 3 | . . 3 . Crushed 1 | . . . 1 Highest Temperature 210 | . . 210 150 Average Temperature 59 | . . 59 63 Received Heat Transfer 768 | . . 594 174 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . 1 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 448 | . . 148 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 1 4 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 56 | 100 100 34 87 Level 1 12 | . . 16 12 Level 2 30 | . . 48 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 537 | . . 537 216 Initial 204 | . . . 204 Average 218 | . . 295 171 Influence Increases 1333 | . . 1057 276 Destroy 0b10 Robot/C 640 | . . 460 180 Destroy 0b10 Robot/NC 100 | . . 80 20 Destroy Leader 162 | . . 130 32 Successful Hack 24 | . . 24 . Disable Machine 60 | . . 45 15 Destroy Structure 167 | . . 153 14 Lose Combat Pursuer 180 | . . 165 15 Influence Decreases 1131 | . . 572 559 Entered New Map 281 | . . . 281 Time Decay 650 | . . 452 198 Lost Part 200 | . . 120 80 Squads Dispatched 5 | . . 4 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . . 39 14 Peak Tracking Total 9 | . . 9 8 Tactical Retreats 7 | . . 6 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 2 | . . 2 . Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2002 | 70 278 1245 409 Spaces Moved 995 | 39 167 591 198 Core 4 | 4 . . . Treads 794 | 35 167 394 198 Legs 197 | . . 197 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 145 Average Speed 170 | 148 160 178 163 Slowest Speed 305 | 160 160 305 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 4 32 55 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . . 17 . Terrain Destroyed 187 | . . 177 10 Melee . | . . . . Projectile . | . . . . AOE 187 | . . 177 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1182 | 48 178 708 248 Wait 9 | . 1 8 . Move 992 | 38 166 590 198 Hop . | . . . . Pick Up 27 | 4 3 11 9 Fast Attach 24 | 6 2 14 2 Attach 12 | . . 7 5 Detach 8 | . 1 7 . Swap 17 | . 2 11 4 Drop 18 | . 3 13 2 Fire 53 | . . 41 12 Melee 10 | . . . 10 Ram . | . . . . Kick 3 | . . 3 . Crush 9 | . . 3 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 235 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 641 | -9/Materials | Lost 4 parts (1p1u2w) 649 | -9/Materials | Destroyed 8 combat bots 747 | -9/Materials | Discovered new exit (range 15) 1017 | -9/Materials | Core integrity fell below 50% 1316 | -9/Materials | Discovered new exit (range 13) 1349 | -9/Materials | Crushed by falling debris 1349 | -9/Materials | System corruption reached 10% 1410 | -9/Materials | Lost 4 parts (2p1u1w) 1582 | -9/Materials | Discovered new exit (range 5) 1594 | -9/Materials | Entered Storage 1725 | -9/Storage | Core integrity fell below 20% 1731 | -9/Storage | System corruption reached 30% 1748 | -9/Storage | Lost 4 parts (2p1u1w) 2003 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01970_ Triggered Shock Trap. 01970_ The floor emits a surge of raw power. 01970_ System corrupted (+1). 01971_ U-05 Engineer lays Concrete. 01972_ System corrupted: Heat flow error (+186). 01980_ Imp. Heat Sink destroyed. 01989_ Door malfunctions. 01989_ S-10 Pest destroyed. 01989_ Destroyed Flight Unit. 01991_ S-10 Pest destroyed. 01994_ Acquired 13 matter. 01995_ S-10 Pest destroyed. 01995_ U-05 Engineer repairs door. 01997_ System corrupted: EMP Blaster+ failed to launch. 01997_ U-05 Engineer lays Concrete. 01999_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02000_ EMP Blaster+ destroyed. 02002_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ###+####??????????????????? | | ???????????????????# ## #??????????????????? | | ???????????????????# ## #??????????????????? | | ???????????????????# ##u #??????????????????? | | ???????????????????# + #??????????????????? | | ???????????????????# ## #????? ?????????? | | ???????????######### #; ## ????????? | | ???????????# #;r + ????????????? | | ???????????# ^ #; =[ #??????????????????? | | ?????####### ##Y[% #??????????????????? | | ?????# u Y @[= #??????????????????? | | ?????# ###########+#####u #??????????????????? | | ?????# #???? ??? ??# #??????????????????? | | ?????# #??? ?#]** ""########??????????????????? | | ?????# #??? ?#]** T"#?????????????????????????? | | ?????# #### #]** ""#?????????????????????????? | | ?????# + # #?????????????????????????? | | ???### # # ?????????????????????????? | | ???" + # #########????????????????????????? | | ???#T# # ?????????????????????????????????? | | ???### # ??????????????????????????????????? | | ?????# ##+#??????????????????????????????????? | | ?????# [###########????????????????????????? | | ?????# [# #????????????????????????? | | ?????# ! =# #????????????????????????? | | ?????# ! = + #????????????????????????? | | ????##+##+## # #????????????????????????? | | ????# !# ########+##????????????????????????? | | ????# = = + #?????????????????????????? | | ????# [! ##+####### #?????????????????????????? | | ????# #T #?????# #?????????????????????????? | | ????# = ##"#?????# #?????????????????????????? | | ????# #????????# #########?????????????????? | | ????########????????# ## ?????????????????? | | ?????????????????#### ## """ ""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed GravitonDerelictProcessor Manual? 0 Play Time 00:20:37 Cumulative 14.6 hours Start 2026.01.15 @ 14:41:49 End 2026.01.15 @ 15:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bffaaf0d-1939-4338-8d30-2c2af2a3159d