Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 14:32:43 Player: demonsweat Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (74) 370 Value Destroyed (1848) 1848 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 10882 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 196/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Point Defense System Linear Accelerator Enhanced Hardcell Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings Diametric Drive Diametric Drive > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Advanced ECM Suite Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Experimental System Shield Skeleton Box > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Improved Point Defense System Mini Grenade Launcher [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Skeleton Box Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Slots Evolved 16 | . . . . . 4 2 . . . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 . . . 1 1 . 1 Utility 9 | . . . . . 2 2 . . . 1 1 . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 70 | 6 10 5 1 . 18 . . 2 1 10 4 1 . 3 3 1 5 Power 11 | 1 1 . . . 2 . . . . 1 2 . . . . 1 3 Engine 3 | 1 . . . . 1 . . . . 1 . . . . . . . Core 4 | . 1 . . . 1 . . . . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 Propulsion 23 | 2 2 3 . . 6 . . . . 7 . . . . 2 . 1 Treads 6 | . 2 1 . . 3 . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . 2 . . 3 . . . . 7 . . . . 2 . 1 Utility 20 | 2 3 . 1 . 6 . . 2 . 1 2 1 . . 1 . 1 Device 5 | 1 1 . . . 1 . . . . . 1 . . . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . . . . . Hackware 7 | . . . . . 3 . . 1 . 1 1 . . . 1 . . Protection 3 | . . . 1 . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 1 4 2 . . 4 . . . 1 1 . . . 3 . . . Energy Gun 6 | 1 1 . . . 2 . . . 1 . . . . 1 . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . . 1 . . . . . . . . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 38 | . 1 5 . . 7 . . . . 2 1 . . . . 15 7 Power 7 | . . . . . 2 . . . . 1 . . . . . 3 1 Propulsion 14 | . . 2 . . 3 . . . . 1 . . . . . 3 5 Utility 12 | . 1 1 . . 1 . . . . . 1 . . . . 7 1 Weapon 5 | . . 2 . . 1 . . . . . . . . . . 2 . Highest Loss Streak 12 | . 1 5 . . 2 . . . . 1 1 . . . . 12 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 4 7 9 10 10 13 5 5 4 4 4 4 4 5 4 4 2 3 Power . | . 1 . 1 1 . 1 1 1 . . . . . . . . . Propulsion 2 | 1 2 3 4 4 5 1 2 2 1 1 2 2 2 1 1 . . Utility 2 | . 1 3 2 2 4 1 1 . 1 1 1 1 2 1 1 1 1 Weapon 2 | 1 2 2 2 2 2 1 1 1 1 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 3 . . . 2 2 . 1 1 4 1 . . 4 . . 4 Power 4 | . 2 . . . . 1 . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 3 . . . . . . . Utility 6 | . . . . . . 1 . 1 . 1 . . . 2 . . 1 Weapon 7 | . 1 . . . . . . . . . 1 . . 2 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 89 86 100 71 91 92 93 100 97 97 100 100 99 92 91 33 Engine 3 | . 10 . . . 6 . . . . 1 5 5 5 5 4 2 . Core 6 | . 3 14 14 14 1 7 7 7 7 4 2 5 5 5 4 2 . Treads 9 | . 7 17 14 14 18 . . . . . . . . . . . . Leg 3 | . 20 . . . . . . . . . . . . . . . . Flight 14 | . . 10 14 14 4 30 30 30 30 30 29 29 29 30 28 30 15 Device 5 | . 13 4 . . . 7 7 7 7 6 7 5 5 9 9 8 2 Storage 8 | . 14 14 14 14 8 . . . . . . . . . . . . Processor 1 | . . . . . 3 . . 1 7 6 5 5 5 5 4 3 . Hackware 7 | . . . . . . 23 23 23 23 26 28 29 29 26 24 26 7 Protection 3 | . . . . 14 9 6 7 7 7 5 2 4 5 4 4 3 . Energy Gun 5 | . 16 4 . . 7 . . . . 3 . . . 1 . . . Energy Cannon 4 | . . 9 14 14 3 . . . . . . . . . . . . Ballistic Gun 3 | . 10 4 . . 1 7 7 7 6 . . . . 2 4 3 2 Ballistic Cannon 3 | . . 9 14 14 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 7 7 7 7 6 5 5 5 4 4 3 . Peak Build Rating 112 | 6 14 13 10 10 32 35 35 43 46 69 76 76 74 91 108 112 87 Average Rating 28 | 4 9 10 9 10 16 34 35 36 43 58 73 74 74 87 94 99 60 On Entrance 41 | . 6 13 9 10 10 32 35 35 43 46 67 76 74 74 91 108 18 Naked Turns 9 | . . . . . . . . . . . . . . . . . 9 Heaviest Build 35 | 10 32 31 34 34 34 16 16 16 17 17 19 21 21 29 29 31 35 Greatest Support 63 | 20 40 40 20 20 63 17 17 17 17 29 29 29 29 35 43 43 41 Greatest Overweight (x) 3 | . . 3 1 1 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 10 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 10 11 11 10 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 5 7 9 10 10 13 4 5 4 4 4 4 4 5 4 4 2 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 9 10 10 10 5 5 5 5 5 5 4 5 5 5 3 5 5 Class Distribution -------------------- 64% | Mutant 21% | Hacker-Sprinter 12% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Matter Collected 1514 | 253 333 110 . . 366 . 1 . . 250 . 75 . 33 . 87 6 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2397 | 85 800 85 . . 858 47 . . . 345 . 12 . 135 . 30 . Parts 138 | 7 47 6 . . 45 2 . . . 28 . . . . . 3 . Haulers Intercepted 7 | . 2 . . . 1 1 . . . 2 . . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Combat Hostiles Destroyed 42 | . 13 6 . . 18 . . . . 4 . 1 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Guns 26 | . 13 1 . . 11 . . . . 1 . . . . . . . Cannons 9 | . . 5 . . 4 . . . . . . . . . . . . AOE 4 | . . . . . . . . . . 3 . 1 . . . . . Classes Destroyed 13 | 2 6 1 . . 3 . . . . 1 . . . . . . . Worker 6 | . 3 1 . . 1 . . . . 1 . . . . . . . Builder 3 | . . . . . 1 . . . . 2 . . . . . . . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . Hauler 7 | . 2 . . . 1 1 . . . 2 . . . 1 . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . Operator 4 | . 3 . . . . . . . . 1 . . . . . . . Watcher 7 | . 3 . . . 1 . . . . 1 . . . 1 . 1 . Swarmer 14 | . 3 4 . . 3 . . . . 3 . 1 . . . . . Grunt 22 | . 10 . . . 12 . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 3 4 3 . . 6 1 . . . 5 . 1 . 1 . 1 . Combat Bots Only 4 | . 4 3 . . 3 . . . . 3 . 1 . . . . . Max Kills in Single Turn 2 | 1 1 1 . . 1 1 . . . 2 . 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Hostile Shots Fired 438 | . 47 27 . . 95 . 1 . . 29 3 4 7 2 2 132 89 Missed 162 | . 12 4 . . 17 . . . . 12 1 2 7 1 1 73 32 Hits 276 | . 35 23 . . 78 . 1 . . 17 2 2 . 1 1 59 57 Melee 25 | . . . . . 2 . . . . . . . . . . 7 16 Projectile 251 | . 35 23 . . 76 . 1 . . 17 2 2 . 1 1 52 41 AOE 14 | . . 14 . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . 6 . . . . 1 . . . . . 4 10 Damage Taken 6137 | . 358 672 . . 1370 . 15 . . 280 109 51 . 67 30 1287 1898 Core 2464 | . 73 90 . . 385 . . . . 30 25 19 . . . 386 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 283 | . . . . . . . . . . 171 . . . 112 . . . Core Remaining (%) 78 | 100 . . . 34 30 . . . 100 96 . . 95 100 . 70 . Volleys Fired 234 | 9 86 21 . . 68 . . . . 18 . 1 . 17 1 8 5 Largest 2 | 1 2 2 . . 2 . . . . 1 . 1 . 2 1 1 1 Hottest 122 | 40 100 90 . . 122 . . . . 75 . 30 . 95 35 35 35 Shots Fired 377 | 9 158 42 . . 117 . . . . 18 . 1 . 18 1 8 5 Gun 282 | 9 145 12 . . 79 . . . . 7 . . . 17 1 7 5 Cannon 58 | . . 30 . . 28 . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . 11 . 1 . 1 . 1 . Special 23 | . 13 . . . 10 . . . . . . . . . . . . Kinetic 111 | . 45 21 . . 32 . . . . . . . . . 1 7 5 Thermal 235 | 9 113 21 . . 85 . . . . 7 . . . . . . . Explosive 14 | . . . . . . . . . . 11 . 1 . 1 . 1 . Electromagnetic 17 | . . . . . . . . . . . . . . 17 . . . Robot Hit Streak 15 | 4 9 6 . . 15 . . . . 2 . . . 1 . 2 1 Robot Miss Streak 10 | 1 5 2 . . 3 . . . . 6 . 1 . 10 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 214 | 6 79 26 . . 66 3 . . . 21 . . . 5 . 7 1 Core Hits 111 | 5 37 11 . . 35 1 . . . 14 . 1 . 3 . 4 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 9 | . 4 1 . . 4 . . . . . . . . . . . . Burn 7 | . 4 1 . . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 95 | . . . . . 11 4 . . 2 39 5 . . 8 8 18 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . 11 4 . . 2 39 5 . . 8 8 18 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 1 . . . 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5114 | 74 1133 456 . . 1434 149 . . . 1236 . 47 . 349 . 215 21 Guns 2598 | 65 1119 121 . . 1005 . . . . 23 . . . 116 . 128 21 Cannons 629 | . . 313 . . 316 . . . . . . . . . . . . Explosions 660 | . . . . . . . . . . 526 . 47 . 80 . 7 . Melee 1139 | . . . . . 70 149 . . . 687 . . . 153 . 80 . Ramming 88 | 9 14 22 . . 43 . . . . . . . . . . . . Kinetic 1088 | . 437 234 . . 268 . . . . . . . . . . 128 21 Thermal 2076 | 65 682 200 . . 1053 . . . . 23 . . . 53 . . . Explosive 607 | . . . . . . . . . . 526 . 47 . 27 . 7 . Electromagnetic 116 | . . . . . . . . . . . . . . 116 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1139 | . . . . . 70 149 . . . 687 . . . 153 . 80 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . . . 2 . . . . . . . Average Corruption 1 | . . . . . 1 . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . 6 . . . . 1 . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . 31 . . 40 22 . . . 182 . . . 77 . . . Projectiles 31 | . . 31 . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . . 30 . . . . . . . Melee 291 | . . . . . 40 22 . . . 152 . . . 77 . . . Knockbacks 5 | . . 4 . . 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . 27 . 22 . 49 . . . Shots 4 | . . . . . . . . . . 2 . 1 . 1 . . . Rammed 20 | . . 3 . . 17 . . . . . . . . . . . . Targets Rammed 32 | 3 8 3 . . 18 . . . . . . . . . . . . Kicked 11 | 3 8 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 519 | . 172 288 . . 519 . . . . 161 . . . 309 31 85 8 Average Temperature 93 | . 45 95 . . 151 . . . . 83 . . . 170 14 34 6 Received Heat Transfer 981 | . 135 12 . . 675 . . . . . 9 9 . . 9 96 36 Effects 12 | . . . . . 11 . . . . . . . . 1 . . . Shutdowns 5 | . . . . . 5 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . 4 . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 8 | 1 2 . . . 5 . . . . . . . . . . . . Heat Transferred 5008 | 150 2057 555 . . 2146 . . . . 50 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Maximum Alert Level 1 | . 1 . . . . . . . . 1 . . . . . . . Low Security (%) 92 | 100 99 100 . 100 100 100 . . . . 100 . . 100 100 100 100 Level 1 7 | . . . . . . . . . . 100 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 348 | 5 203 62 . . 132 53 . . . 348 161 . . 90 4 157 135 Initial 300 | . . 39 . . . 53 . . . 300 161 . . 76 . . . Average 53 | 1 59 8 . . 40 20 . . . 301 143 . . 32 1 43 24 Influence Increases 2762 | 15 473 164 . . 540 8 60 . . 573 38 155 . 145 16 305 270 Destroy 0b10 Robot/C 840 | . 260 120 . . 360 . . . . 80 . 20 . . . . . Destroy 0b10 Robot/NC 160 | 15 60 5 . . 20 5 . . . 40 . . . 10 . 5 . Destroy Leader 198 | . 60 30 . . 74 2 . . . 26 . . . 4 . 2 . Allied During Kill 4 | . . 4 . . . . . . . . . . . . . . . Successful Hack 106 | . 6 5 . . 17 . . . . 30 . . . 30 . 18 . Disable Machine 75 | . 15 . . . 15 . . . . . . . . 45 . . . Destroy Structure 194 | . 12 . . . 24 1 . . . 67 8 . . 26 16 40 . Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . Partial Spotted 120 | . . . . . . . . . . 30 30 . . 30 . 30 . Lose Combat Pursuer 765 | . 60 . . . 30 . 60 . . . . 135 . . . 210 270 Influence Decreases 2637 | 15 373 264 . . 421 127 30 30 . 242 230 142 30 265 16 307 145 Entered New Map 459 | . . 61 . . . 66 . 30 . . 170 52 30 46 2 2 . Time Decay 1631 | 15 363 183 . . 351 61 30 . . 222 50 90 . 93 14 84 75 Lost Part 271 | . 10 20 . . 70 . . . . 20 10 . . . . 71 70 Purge Threat 276 | . . . . . . . . . . . . . . 126 . 150 . Squads Dispatched 24 | . 2 . . . 5 2 . . . 4 . . . 1 1 5 4 Investigation 4 | . . . . . 2 1 . . . 1 . . . . . . . Extermination 4 | . . . . . . 1 . . . 1 . . . . 1 . 1 Reinforcement 16 | . 2 . . . 3 . . . . 2 . . . 1 . 5 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Distress Signals 5 | . 1 1 . . 1 . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 33 6 . . 21 . 1 . 1 7 2 10 5 2 3 51 35 Peak Tracking Total 20 | . 4 3 . . 5 1 4 . 2 4 1 6 5 1 4 20 15 Tactical Retreats 21 | . 3 . . . 1 . 1 . . . 1 3 . 1 . 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Traps Triggered 4 | . . . . . 1 1 . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . 9 . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Machines Disabled 5 | . 1 . . . 1 . . . . . . . . 3 . . . Max in Single Turn 2 | . 1 . . . 1 . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Machines Accessed 39 | . 5 1 1 . 4 1 . 1 . 8 1 . . 10 1 4 2 Terminals 22 | . 5 1 . . 2 . . . . 2 . . . 6 . 4 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . 2 . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 6 | . . . . . 2 . . . . 3 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Total Hacks 134 | . 12 2 1 . 11 4 . 4 . 22 1 . . 38 6 26 7 Successful 93 | . 5 1 1 . 9 4 . 4 . 18 1 . . 27 6 14 3 Failed 41 | . 7 1 . . 2 . . . . 4 . . . 11 . 12 4 Catastrophic 2 | . . . . . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 5 . 1 . 1 . . . 1 1 . . . 9 . 8 . Terminals 89 | . 12 2 . . 4 . . . . 8 . . . 30 . 26 7 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 8 | . . . . . . . . . . 4 . . . 4 . . . Recycling Units 5 | . . . . . . 4 . . . . 1 . . . . . . Scanalyzers 21 | . . . . . 7 . . . . 8 . . . . 6 . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . . . Terminal Hacks 58 | . 5 1 1 . 3 . . 4 . 5 . . . 22 . 14 3 Record 1 | . . . . . . . . . . 1 . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . 1 . . . . 1 . . . 2 . 2 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 2 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . . . . . . . . . . . . 2 . . . Alert Level 5 | . 1 . . . . . . . . . . . . 2 . 1 1 Unreport Threat 3 | . . . . . . . . . . . . . . 2 . 1 . Locate Traps 4 | . 1 . . . . . . . . . . . . 2 . 1 . Reprogram Traps 4 | . . . . . . . . . . . . . . 4 . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . 1 1 Investigation Status 2 | . . . . . 1 . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . 1 . . . . . . . 1 . . . 3 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 3 . . . 3 . . . Scan Component 4 | . . . . . . . . . . 2 . . . 2 . . . Repair 2 | . . . . . . . . . . 1 . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . 4 . . . . 1 . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer 20 | . . . . . 6 . . . . 8 . . . . 6 . . Insert Component 10 | . . . . . 3 . . . . 5 . . . . 2 . . Analyze 10 | . . . . . 3 . . . . 3 . . . . 4 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . 2 . . . . 5 . . . 9 1 4 1 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 2 . . 18 . 2 . . . . 2 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . 1 . . . Time 29 | . . . . . . . . . . 19 . . . 10 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . 43 . . . . . . . . . . . Retrieved Matter 43 | . . . . . . 43 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 . . . . 3 . . . . 2 . . Part Schematics Acquired 6 | . . . . . 2 . . . . 2 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Total Allies 2 | . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . . Highest-Rated Group 49 | . . 49 49 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Active Infowar (turns) 3312 | 18 929 . . . 551 . . 107 167 479 111 187 15 311 148 186 103 Optics 551 | . . . . . 551 . . . . . . . . . . . . Seismic 947 | 18 929 . . . . . . . . . . . . . . . . Decoding 1711 | . . . . . . . . 107 167 479 111 187 15 311 148 186 . Cloaking 103 | . . . . . . . . . . . . . . . . . 103 ECM 76 | . . . . . . . . . . . 6 . . 36 16 18 . Robot Analysis Total 3 | . 2 . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . 1 1 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . 11 2 . . 3 3 3 . Traps 8 | . . . . . . . . . . 5 1 . . . 2 . . Emergency Access 13 | . . . . . . . . . . 6 1 . . 2 1 3 . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Turns Passed 7933 | 136 1427 1523 698 190 1314 168 60 448 167 479 111 187 15 311 148 200 351 Spaces Moved 9587 | 88 774 683 291 80 554 498 199 1033 532 986 281 725 60 821 489 601 892 Core 35 | 12 . . . . . . . . . . . . . . . . 23 Treads 1795 | . 239 658 291 80 527 . . . . . . . . . . . . Legs 611 | 76 535 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7146 | . . 25 . . 27 498 199 1033 532 986 281 725 60 821 489 601 869 Fastest Speed 17 | 50 120 160 240 240 29 29 29 29 29 25 25 25 25 22 17 17 24 Average Speed 64 | 110 132 210 240 240 170 29 29 29 29 27 25 25 25 22 21 18 26 Slowest Speed 277 | 120 160 277 240 240 240 29 29 29 29 29 25 25 25 25 22 35 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 7 . . . 4 1 1 . 4 6 13 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 90 99 62 26 27 12 37 86 67 22 6 81 16 23 9 42 20 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . . Scrap Searched 8 | . . 1 . . . . 1 2 1 . . 3 . . . . . Spaces Dug 89 | . 13 . . . 20 1 . . 2 22 4 . . 5 8 14 . Terrain Destroyed 158 | . 13 . . . 20 1 . . 2 71 4 6 . 14 8 19 . Melee 66 | . . . . . 10 1 . . 2 22 4 . . 5 8 14 . Projectile 23 | . 13 . . . 10 . . . . . . . . . . . . AOE 69 | . . . . . . . . . . 49 . 6 . 9 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Fac Res Arm Res Total 10645 | 117 989 724 292 79 751 507 200 1181 542 1105 311 727 59 920 510 640 991 Wait 490 | . 76 6 . . 41 7 2 139 . 30 17 1 . 54 16 20 81 Move 9475 | 87 773 682 290 79 553 483 198 1032 531 978 278 722 59 812 477 574 867 Hop 45 | . . . . . . 7 . . . 3 1 1 . 4 5 13 11 Pick Up 108 | 12 15 5 1 . 21 3 . 5 4 14 4 1 . 11 . 4 8 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 55 | 6 2 4 1 . 11 1 . 1 1 6 3 . . 4 2 2 11 Detach 3 | . . . . . . . . . . . . . . . . . 3 Swap 53 | . 19 1 . . 17 . . 1 . 8 1 1 . 2 1 1 1 Drop 49 | . 10 . . . 11 2 . 3 4 9 2 . . 8 . . . Fire 234 | 9 86 21 . . 68 . . . . 18 . 1 . 17 1 8 5 Melee 95 | . . . . . 11 4 . . 2 39 5 . . 8 8 18 . Ram . | . . . . . . . . . . . . . . . . . . Kick 11 | 3 8 . . . . . . . . . . . . . . . . Crush 21 | . . 3 . . 18 . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 Rewire 2 | . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 5) 569 | -10/Materials | Discovered new exit (range 8) 1241 | -10/Materials | Discovered new exit (range 10) 1394 | -10/Materials | Discovered new exit (range 12) 1564 | -10/Materials | Entered Mines 1612 | -10/Mines | Learned location of Storage (-8) 1651 | -10/Mines | Learned Materials garrison access intel 1838 | -10/Mines | Found DCF Scrap (12 items) 1864 | -10/Mines | Discovered new exit (range 3) 1914 | -10/Mines | Discovered new exit (range 4) 1972 | -10/Mines | Assembled infested the area 2007 | -10/Mines | Core integrity fell below 50% 2039 | -10/Mines | Lost 5 parts (2n1u2w) 2474 | -10/Mines | Discovered new exit (range 5) 2586 | -10/Mines | Discovered new exit (range 11) 3087 | -10/Mines | Entered Exiles 3087 | -10/Exiles | Accompanied by 2 allies 3117 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3147 | -10/Exiles | Met 8R-AWN 3191 | -10/Exiles | Met EX-HEX 3265 | -10/Exiles | Met EX-BIN 3294 | -10/Exiles | Aligned with FarCom system 3296 | -10/Exiles | Given EX-Vault access code 3354 | -10/Exiles | Opened EX-Vault 3375 | -10/Exiles | Found Skeleton Box 3427 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3643 | -10/Exiles | Met EX-DEC 3757 | -10/Exiles | Discovered new exit (range 14) 3785 | -10/Exiles | Left Exiles lab with Skeleton Box 3785 | -10/Exiles | Entered Mines 3915 | -9/Mines | Discovered new exit (range 15) 3975 | -9/Mines | Entered Materials 3975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3976 | -8/Materials | Loaded intel: 1 garrison access location 4605 | -8/Materials | Core integrity fell below 50% 4750 | -8/Materials | Identified exit to Factory 5289 | -8/Materials | Entered Factory 5289 | -7/Factory | Evolved 2 slots: Utility x2 5423 | -7/Factory | Discovered new exit (range 5) 5457 | -7/Factory | Entered Lower Caves 5511 | -7/Lower Caves | Identified exit to Lower Caves 5514 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5517 | -7/Lower Caves | Entered Zion 5562 | -7/Zion | Build established: Hacker-Sprinter 5743 | -7/Zion | Rebuked by Imprinter 5788 | -7/Zion | Learned Factory machine intel 5875 | -7/Zion | Found Prototype Processor 5959 | -7/Zion | Discovered new exit (range 9) 5965 | -7/Zion | Entered Proximity Caves 6046 | -6/Proximity Caves | Spotter reported a threat 6053 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6065 | -6/Proximity Caves | Spotter reported a threat 6100 | -6/Proximity Caves | Learned location of 1 exit from Factory 6112 | -6/Proximity Caves | Discovered new exit (range 15) 6132 | -6/Proximity Caves | Entered Factory 6132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -6/Factory | Identified exit to Factory 6134 | -6/Factory | Loaded intel: 281 machine locations 6162 | -6/Factory | Repaired Imp. Light Armor Plating? 6245 | -6/Factory | Fabricated Imp. VTOL Module? 6278 | -6/Factory | Identified Exp. Melee Analysis Suite 6611 | -6/Factory | Entered another Factory area 6611 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6680 | -5/Factory | Discovered new exit (range 15) 6722 | -5/Factory | Entered Upper Caves 6724 | -5/Upper Caves | Encountered a Warlord checkpoint 6805 | -5/Upper Caves | Learned Factory trap positions 6908 | -5/Upper Caves | Discovered new exit (range 6) 6909 | -5/Upper Caves | Entered another Upper Caves area 6912 | -5/Upper Caves | Build established: Wizard-Sprinter 6921 | -5/Upper Caves | Discovered new exit (range 16) 6924 | -5/Upper Caves | Entered Factory 6924 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6925 | -4/Factory | Loaded intel: 84 trap records 6940 | -4/Factory | Identified exit to Research 6940 | -4/Factory | Identified exit to Upper Caves 6940 | -4/Factory | Identified exit to Extension 7073 | -4/Factory | Found Prototype Hackware 7147 | -4/Factory | Repaired Hrd. Light Armor Plating 7235 | -4/Factory | Entered Research 7235 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7324 | -3/Research | Identified Exp. System Shield 7355 | -3/Research | Discovered new exit (range 14) 7383 | -3/Research | Entered Armory 7388 | -3/Armory | Identified exit to Research 7540 | -3/Armory | Lost 3 parts (2p1n) 7583 | -3/Armory | Entered Research 7583 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7605 | -2/Research | Lost 12 parts (1p2n7u2w) 7749 | -2/Research | Spotted B-90 Cyclops 7873 | -2/Research | Build established: Hacker-Sprinter 7930 | -2/Research | Core integrity fell below 50% 7933 | -2/Research | Core integrity fell below 20% 7934 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07897_ Knocked back. 07901_ Imp. VTOL Module destroyed. 07901_ Lgt. Particle Reactor destroyed. 07901_ Knocked back. 07904_ Railgun severed. 07906_ Diametric Drive destroyed. 07917_ Impulse Thruster Array destroyed. 07922_ Lgt. Particle Reactor severed. 07923_ Diametric Drive destroyed. 07923_ Knocked back. 07924_ Hacking Suite severed. 07925_ Knocked back. 07925_ Exp. System Shield severed. 07927_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07932_ Knocked back. 07934_ Penetrated by Slug. 07934_ Knocked back. 07934_ C-57 Dissector destroyed. 07934_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | #### #????#* ! # | | + +????#* # ################ ^ # | | # #????# + #######????????# # | | # #????# # ## #????????# # | | # #????######## ##! 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" #?????????? | | ????????# #???????????#= #?####?????????? | | ????????# #???????????# #??????????????? | | ????????########???????????# #??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 300 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Arc Projector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Exp. Melee Analysis Suite | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Diametric Drive | -3/Research | Scanalyzed Exp. System Shield | -3/Research | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Repaired ---------- Imp. Light Armor Plating | 5% | -6/Factory Hrd. Light Armor Plating | 37% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed BeamEncryptedBank Manual? 0 Play Time 03:15:20 Cumulative 29.2 hours Start 2025.06.30 @ 14:48:46 End 2025.07.02 @ 14:32:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b2a9e24-5c4c-41e7-a741-c2c849af3940