Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 10:07:39 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1906) 1906 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-203) -203 TOTAL SCORE: 4478 Bonus ------- High Alert Combat Kills 46 Aligned with FarCom 300 Friendly Fire -549 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Potential Leg Potential Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Hacking Suite YOLO Cannon Heavy Assault Rifle XL Autogun Array 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Potential Leg Potential Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Hacking Suite YOLO Cannon Heavy Assault Rifle XL Autogun Array 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Datajack Mining Laser [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 98 | 4 14 8 39 . 31 2 Power 9 | . 1 4 3 . 1 . Engine 5 | . 1 1 3 . . . Core 4 | . . 3 . . 1 . Reactor . | . . . . . . . Propulsion 24 | 2 6 . 13 . 3 . Treads 21 | 2 5 . 13 . 1 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 36 | 1 3 2 10 . 20 . Device 12 | 1 . 1 5 . 5 . Storage 16 | . 3 1 2 . 10 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 6 | . . . 2 . 4 . Artifact . | . . . . . . . Weapon 29 | 1 4 2 13 . 7 2 Energy Gun 6 | . 2 2 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 1 . 9 . 6 1 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . 1 . 2 . 6 . Parts Lost 21 | . 4 1 5 . 11 . Power 3 | . 1 1 . . 1 . Propulsion 3 | . 1 . . . 2 . Utility 8 | . . . 2 . 6 . Weapon 7 | . 2 . 3 . 2 . Highest Loss Streak 5 | . 2 1 1 . 5 . Average Slot Usage (%) 96 | . 95 99 97 100 92 100 Engine 7 | . 13 1 8 11 6 . Core 3 | . . 12 2 . 1 11 Treads 20 | . 23 28 22 22 16 . Leg 2 | . . . . . 2 22 Device 5 | . 3 . 9 . 2 11 Storage 24 | . 24 27 22 22 21 33 Processor 5 | . . . 7 11 10 . Protection 2 | . . . 3 11 7 . Energy Gun 6 | . 4 14 10 . . . Ballistic Gun 13 | . 16 . 9 22 20 21 Ballistic Cannon 4 | . 7 14 1 . . . Naked Turns . | . . . . . . . Heaviest Build 126 | 14 58 60 81 81 126 123 Greatest Support 60 | 40 40 40 40 40 60 60 Greatest Overweight (x) 6 | . 4 1 2 2 6 2 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 28 | 6 18 18 20 20 28 28 Average Capacity 17 | 6 13 17 18 20 18 28 Most Carried 28 | 6 18 18 20 20 28 28 Average Carried 16 | 5 11 17 18 20 15 28 Final Capacity 28 | 6 18 18 20 20 28 28 Final Carried 28 | 5 18 18 20 20 28 28 Class Distribution -------------------- 53% | Mutant 39% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2733 | 282 583 69 771 . 980 48 Remotely . | . . . . . . . Salvage Created 2897 | 222 728 101 1662 . 132 52 Parts 188 | 15 38 5 109 . 12 9 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 24 | . . . 24 . . . Retrieved Matter 77 | . . . 77 . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . 14 3 28 . 6 3 Guns 40 | . 10 . 26 . 1 3 Cannons 7 | . 4 3 . . . . AOE 6 | . . . 1 . 5 . Classes Destroyed 12 | 3 4 . 4 . 1 . Worker 5 | 2 1 . 1 . . 1 Builder 2 | . 1 . 1 . . . Tunneler 5 | 5 . . . . . . Hauler 7 | . 2 . 5 . . . Recycler 1 | 1 . . . . . . Operator 2 | . . . 2 . . . Watcher 5 | . 2 . 3 . . . Swarmer 6 | . . . 3 . . 3 Grunt 33 | . 14 3 16 . . . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Assembled 7 | . . . . . 7 . Best Kill Streak 7 | 4 3 2 7 . 5 3 Combat Bots Only 5 | . 3 2 4 . 5 3 Max Kills in Single Turn 3 | 2 1 1 2 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3618 | . 847 183 1085 . 1237 266 Core 557 | . 126 31 139 . 168 93 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 37 . . . . Volleys Fired 263 | 14 64 15 102 . 55 13 Largest 2 | 2 2 2 2 . 2 2 Hottest 110 | 70 75 75 110 . 46 100 Shots Fired 512 | 28 128 30 197 . 106 23 Gun 458 | 28 103 15 189 . 103 20 Cannon 45 | . 25 15 5 . . . Launcher 3 | . . . . . 3 . Special 6 | . . . 3 . . 3 Kinetic 378 | 14 114 15 112 . 103 20 Thermal 64 | 14 14 15 18 . . 3 Explosive 3 | . . . . . 3 . Electromagnetic 67 | . . . 67 . . . Robot Hit Streak 22 | 5 20 12 11 . 22 10 Robot Miss Streak 6 | 2 3 2 6 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 3 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 345 | 16 98 25 112 . 82 12 Core Hits 139 | 8 35 7 56 . 28 5 Critical Hits 4 | . 2 2 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . 2 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5870 | 231 1203 396 2160 . 1692 188 Guns 4608 | 231 908 139 1948 . 1194 188 Cannons 578 | . 293 249 36 . . . Explosions 648 | . . . 150 . 498 . Melee . | . . . . . . . Ramming 10 | . 2 8 . . . . Kinetic 3863 | 118 1098 249 1016 . 1194 188 Thermal 751 | 113 103 139 396 . . . Explosive 498 | . . . . . 498 . Electromagnetic 748 | . . . 748 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . 3 3 1 . . . Impact . | . . . . . . . Kinetic 6 | . 3 2 1 . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 30 | . . . 30 . . . Shots 1 | . . . 1 . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 211 | 63 105 211 36 . . . Average Temperature 34 | 24 20 76 8 . . . Received Heat Transfer 993 | . 432 105 366 . . 90 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . 3 . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1478 | 333 225 300 620 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 496 | 40 190 112 496 193 . 75 Initial 193 | . 26 36 . 193 . . Average 116 | 26 79 26 207 193 . 25 Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 82 | 100 100 100 56 100 . 100 Level 1 12 | . . . 29 . . . Level 2 5 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 1 6 . . . Investigation 6 | . 1 1 4 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 24 3 45 . 6 6 Peak Tracking Total 7 | . 4 2 4 . 7 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . 3 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . . . 3 . 3 . Max in Single Turn 2 | . . . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 24 | . 8 3 11 . 2 . Terminals 16 | . 7 1 8 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 79 | . 22 4 51 . 2 . Successful 50 | . 12 4 32 . 2 . Failed 27 | . 9 . 18 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts 2 | . 1 . 1 . . . Manual 55 | . 22 2 30 . 1 . Terminals 61 | . 20 2 39 . . . Fabricators . | . . . . . . . Repair Stations 11 | . 2 . 9 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 3 4 13 . 2 . Record 2 | . . . 1 . 1 . Part Schematic 2 | . 1 1 . . . . Robot Analysis 5 | . 2 1 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Locate Traps 3 | . . . 3 . . . Reprogram Traps 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 2 . 7 . . . Scan Component 5 | . 1 . 4 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 7 . 9 . . . Terminals 16 | . 7 . 9 . . . Track 1 | . . . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 12 | . 5 . 7 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 1 9 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 116 | . 26 . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 10 | . 10 10 10 . . . Highest-Rated Ally 10 | . 10 10 10 . . . Total Orders 14 | . . 7 7 . . . STAY 6 | . . 2 4 . . . FOLLOW 8 | . . 5 3 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 5 | . 2 1 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8538 | 164 1781 1236 2719 70 1927 641 Spaces Moved 3881 | 65 842 635 1146 36 828 329 Core 1 | . 1 . . . . . Treads 3414 | 46 841 635 1146 36 710 . Legs 466 | 19 . . . . 118 329 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 180 180 200 160 180 Average Speed 184 | 148 175 180 185 200 198 180 Slowest Speed 280 | 160 250 180 200 200 280 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 98 99 95 5 68 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 Spaces Dug 5 | . . . 2 . . 3 Terrain Destroyed 35 | . . . 13 . 19 3 Melee . | . . . . . . . Projectile 5 | . . . 2 . . 3 AOE 30 | . . . 11 . 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4797 | 106 1018 709 1559 35 1022 348 Wait 308 | 16 70 14 196 . 8 4 Move 3875 | 64 841 634 1145 35 827 329 Hop . | . . . . . . . Pick Up 117 | 3 18 19 31 . 46 . Fast Attach 40 | 1 8 5 11 . 15 . Attach 24 | 2 2 3 7 . 10 . Detach 9 | 1 . 1 . . 7 . Swap 35 | 1 4 . 22 . 6 2 Drop 124 | 4 10 17 45 . 48 . Fire 263 | 14 64 15 102 . 55 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 165 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Discovered new exit (range 11) 1610 | -10/Materials | Discovered new exit (range 5) 1717 | -10/Materials | Repaired Lgt. Treads 1765 | -10/Materials | Central database locked down 1767 | -10/Materials | Discovered new exit (range 14) 1785 | -10/Materials | Core integrity fell below 50% 1946 | -10/Materials | Entered Mines 1946 | -10/Mines | Accompanied by 1 ally 2201 | -10/Mines | Discovered new exit (range 8) 2215 | -10/Mines | Met a Derelict shopkeep closing up shop 2677 | -10/Mines | Learned location of Storage (-7) 3019 | -10/Mines | Discovered new exit (range 9) 3053 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3182 | -10/Mines | Entered Materials 3182 | -9/Materials | Accompanied by 1 ally 3182 | -9/Materials | Evolved 2 slots: Utility x2 3556 | -9/Materials | Discovered new exit (range 15) 3563 | -9/Materials | Central database locked down 4225 | -9/Materials | Discovered new exit (range 16) 4684 | -9/Materials | Discovered new exit (range 15) 4694 | -9/Materials | Build established: Scavenger-Mutant 5115 | -9/Materials | Discovered new exit (range 15) 5400 | -9/Materials | Repaired Lgt. Armor Plating 5554 | -9/Materials | Discovered new exit (range 13) 5641 | -9/Materials | Repaired Hvy. Assault Rifle 5674 | -9/Materials | Repaired Hvy. Assault Rifle 5901 | -9/Materials | Entered Mines 5907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5907 | -9/Mines | Discovered new exit (range 5) 5928 | -9/Mines | Assembled infested the area 5933 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5971 | -9/Mines | Entered Exiles 6001 | -9/Exiles | Discovered new exit (range 15) 6073 | -9/Exiles | Met 8R-AWN 6118 | -9/Exiles | Met EX-HEX 6242 | -9/Exiles | Met EX-DEC 6276 | -9/Exiles | Learned location of Zion (-6) 6733 | -9/Exiles | Met EX-BIN 6755 | -9/Exiles | Aligned with FarCom system 6757 | -9/Exiles | Given EX-Vault access code 6803 | -9/Exiles | Opened EX-Vault 6815 | -9/Exiles | Found Potential Leg 6818 | -9/Exiles | Found Potential Leg 6821 | -9/Exiles | Found YOLO Cannon 6828 | -9/Exiles | Found XL Autogun Array 6875 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7101 | -9/Exiles | Attacked by the Exiles 7153 | -9/Exiles | Core integrity fell below 50% 7238 | -9/Exiles | Lost 4 parts (2n2u) 7284 | -9/Exiles | Destroyed 8R-AWN 7300 | -9/Exiles | Lost 5 parts (3u2w) 7326 | -9/Exiles | Found Prototype Protection 7326 | -9/Exiles | Identified 8R-AWN's Armor/EX 7569 | -9/Exiles | Found Prototype Processor 7601 | -9/Exiles | Found Prototype Ballistic Gun 7601 | -9/Exiles | Identified 8R-AWN's Boregun 7663 | -9/Exiles | Found 8R-AWN's Boregun 7670 | -9/Exiles | Found Prototype Device 7670 | -9/Exiles | Identified AS-neutralizer No. 17b 7898 | -9/Exiles | Stole three prototypes: Potential Leg, YOLO Cannon, XL Autogun Array 7898 | -9/Exiles | Entered Mines 7929 | -8/Mines | Discovered new exit (range 8) 8094 | -8/Mines | Core integrity fell below 20% 8539 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08010_ K-01 Serf destroyed. 08011_ Extracted 18 matter. 08023_ R-06 Scavenger collects Lgt. Ion Engine. 08028_ R-06 Scavenger collects Med. Matter Pod. 08080_ C-30 ARC bursts open, deploying its payload. 08080_ S-10 Pest unfolds itself. 08090_ S-10 Pest destroyed. 08096_ Switching to secondary target: S-10 Pest. 08099_ S-10 Pest destroyed. 08102_ Acquired 10 matter. 08104_ Acquired 16 matter. 08108_ K-01 Serf collects debris. 08250_ Searching scrap... 08250_ Found Rocket Launcher. 08250_ Found Adv. Visual Processing Unit. 08250_ Found Med. Storage Unit. 08250_ Found 27 Matter. 08251_ Acquired 4 matter. 08281_ K-01 Serf cleans the Core Extractor. 08358_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# =* = ]!%! "#???# #########??????? | | ?????# =##### ###### ##???# #??????? | | ##???# ##???# #????# #????########## #??????? | | #???# ###????# #????# #?????????????# #??????? | | ##### ##??????# #????# #?????????????# #??????? | | #???????# #????# #????????????## #####??? | | ###### #???????# #????# #???????????## ## ##?? | | ?????# #???????# #????# #?####??????# #?? | | ?????# #???????# #????# ### ##????## ##? | | ????? #???????? ?????# ##???# """ #? | | ????#####???# ??? ?????# ### ##??# """ #? | | ???????????# ? ????## #?## ##### """ ##? | | ???????????# ??## ##?## #### ##?? | | ????????????# ## #??# #?# ##?? | | ?????????????# u #### #### #?? | | ?????????????### #### #?? | | ???????????????## #?### ##?? | | ????????????????## ## """ #???## #??? | | ????????????? ???## k ## """ ####### #??? | | ???????????? ???### ### """ ## #??? | | ???????????? ???## ??## ### #######??? | | ?????????????# ??## ???### ###?# #????????? | | ??????????????# ##ggg#????#####???# #????????? | | ???????????????# ####????????# #????????? | | ???????????##### ##???????# #????????? | | ?????????? @ ######### #????????? | | ?????????? #????????? | | ?????????????### #????????? | | ???????????????###### ##u ########????????? | | ????????????????????####### #???????????????? | | ???????????????????## ##?## ##???????????????? | | ??????????????????## #### ##???????????????? | | ?????????????????## ## #???????????????? | | ???????????????### #???????????????? | | ??????????????## #???????????????? | | ?????????????## ## ### #???????????????? | | ?????????????# ######?## ##???????????????? | | ?????????????# ##?????## #????????????????? | | ?????????????# ##??### #????????????????? | | ?????????????## #### #????????????????? | | ??????????????## ##????????????????? | | ???????????????# ##?????????????????? | | ???????????????## ## #??????????????????? | | ????????????????### #### #??????????????????? | | ??????????????????## ##??## #??????????????????? | | ???????????????????####????###??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 500 Matter Capacity 750 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordOmegaWand Manual? 0 Play Time 01:06:29 Cumulative 33.7 hours Start 2020.10.22 @ 09:01:41 End 2020.10.22 @ 10:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ccbca5-12f4-4cd9-84f4-9d17a82fe7a1