Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 22:29:07 Player: amhuman Result: Destroyed by AI-VJT(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 847 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 234/250 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (8) ---- Ion Engine Subdweller Power Source Aluminum Leg Wheel Subdweller Monowheel Hacking Suite Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Aluminum Leg Wheel Subdweller Monowheel Hacking Suite Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 1 2 9 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 1 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 5 | 1 1 . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 85 90 98 Engine 14 | . 14 14 14 Leg 16 | . 28 28 5 Wheel 10 | . . . 22 Device 2 | . . . 5 Storage 14 | . 14 14 14 Protection 6 | . . 5 8 Energy Gun 8 | . 14 13 3 Ballistic Gun 13 | . 14 14 13 Special Weapon 5 | . . . 10 Peak Build Rating 12 | 6 6 7 12 Average Rating 7 | 4 5 6 9 On Entrance 4 | . 6 6 7 Naked Turns . | . . . . Heaviest Build 20 | 12 13 14 20 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 6 7 8 Average Carried 6 | 2 3 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 341 | 211 17 59 54 Remotely . | . . . . Salvage Created 274 | . 17 90 167 Parts 21 | . 3 6 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 5 | . . 2 3 Guns 5 | . . 2 3 Classes Destroyed 3 | . 1 1 1 Operator 1 | . 1 . . Grunt 2 | . . 2 . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 1 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 64 | . 18 8 38 Missed 17 | . 6 . 11 Damage Taken 745 | . 90 117 538 Core 264 | . 17 16 231 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . . 36 Core Remaining (%) 100 | 100 . . . Volleys Fired 31 | . 1 9 21 Largest 2 | . 2 2 2 Hottest 100 | . 60 100 100 Shots Fired 47 | . 2 15 30 Gun 39 | . 2 12 25 Cannon . | . . . . Launcher . | . . . . Special 8 | . . 3 5 Kinetic 17 | . 1 6 10 Thermal 15 | . . 3 12 Explosive . | . . . . Electromagnetic 15 | . 1 6 8 Robot Hit Streak 11 | . 1 4 11 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 1 9 19 Core Hits 14 | . 1 5 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 350 | . 15 99 236 Guns 350 | . 15 99 236 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 112 | . . 44 68 Thermal 104 | . . . 104 Explosive . | . . . . Electromagnetic 134 | . 15 55 64 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 121 | . 20 121 2 Average Temperature 49 | . 10 53 2 Received Heat Transfer 147 | . . 81 66 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . . . 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 57 | . 20 57 . Initial 7 | . . 7 . Average 29 | . 5 41 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 3 2 7 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 4 | . 1 . 3 Failed 3 | . 3 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 3 | . . . 3 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 762 | 73 59 293 337 Spaces Moved 548 | 54 44 214 236 Core 6 | 6 . . . Treads . | . . . . Legs 337 | 48 44 214 31 Wheels 205 | . . . 205 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 114 | 112 120 120 108 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 14 53 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 618 | 63 49 230 276 Wait 10 | . . 4 6 Move 545 | 53 43 213 236 Hop . | . . . . Pick Up 11 | 4 3 1 3 Fast Attach 10 | 6 . 1 3 Attach 2 | . 1 . 1 Detach . | . . . . Swap 6 | . . 1 5 Drop 3 | . 1 1 1 Fire 31 | . 1 9 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 133 | -10/Materials | Entered Mines 153 | -10/Mines | Discovered new exit (range 10) 242 | -10/Mines | Learned location of Zion (-7) 297 | -10/Mines | Found a hidden stash of uninstalled traps 309 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 3) 426 | -10/Mines | Entered Subcaves 427 | -10/Subcaves | Identified exit to Recycling 428 | -10/Subcaves | Learned location of 1 exit from Materials 489 | -10/Subcaves | Core integrity fell below 50% 529 | -10/Subcaves | Lost 3 parts (1n2w) 728 | -10/Subcaves | Visited Clippyterm 749 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 756 | -10/Subcaves | Core integrity fell below 20% 763 | -10/Subcaves | Destroyed by AI-VJT(R) with Subdweller Shrapnel Launcher Last Messages --------------- 00722_ A thin wall crumbles away, revealing a door. 00728_ The door opens automatically. 00731_ Connecting with Clippyterm... 00731_ Current location identified: Subcaves >>Record! "Trash" It looks like you need to recycle something, would you like help? Data stored: Recycling entrances (x1). >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record! "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. Sub. Monowheel falls loose from the Twisted Machinery. 00756_ S-10 Pest destroyed. 00760_ Lgt. Ion Engine fries itself beyond repair. 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"#?? #??????? | | ?????????????????????# ?????????" ?"#???##??????? | | ?????????????????????##?????????? #???????????? | | ????????????????????????????????? ####???????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataAblativeCyclogen Manual? 0 Play Time 00:11:56 Cumulative 88.4 hours Start 2025.01.25 @ 22:19:26 End 2025.01.25 @ 22:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b7784e-19b6-4574-aa9a-afa74fda07a6