Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 07:51:11 Player: Boris Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2845) 2845 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 6409 Bonus ------- High Alert Combat Kills 409 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 310/310 System Corruption 3% Temperature Cool (40) Movement Treading (360) Ox5 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Advanced Myomer Leg > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle (fused) Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY (25) --- Makeshift Power Source Makeshift Leg Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod (168) Seismic Detector Transport Network Coupler Experimental Targeting Computer Improved Armor Integrity Analyzer Medium Armor Plating Hacking Suite EX Chip 2 Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Latent Energy Streamer Improved Assault Rifle Rocket Launcher Datajack Field Lobotomy Kit (5) Plasma Cutter Heavy Hammer Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Makeshift Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Improved Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Transport Network Coupler Experimental Targeting Computer Improved Armor Integrity Analyzer Medium Armor Plating Hacking Suite EX Chip 2 Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Latent Energy Streamer Improved Assault Rifle Rocket Launcher Datajack Field Lobotomy Kit Plasma Cutter Heavy Hammer Deploy-a-Sentry [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 69 | 6 10 34 4 15 . Power 7 | 1 1 3 . 2 . Engine 6 | 1 1 3 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 2 2 13 1 5 . Treads 18 | 2 . 12 1 3 . Leg 3 | . 1 . . 2 . Wheel 2 | . 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 3 2 4 . Device 3 | . 2 1 . . . Storage 4 | 1 1 . 1 1 . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 6 | . 1 1 1 3 . Artifact . | . . . . . . Weapon 25 | 2 3 15 1 4 . Energy Gun 6 | 1 2 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 9 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 24 | . 5 6 1 11 1 Power 5 | . 1 2 . 2 . Propulsion 9 | . 1 2 . 5 1 Utility 3 | . 1 . 1 1 . Weapon 7 | . 2 2 . 3 . Highest Loss Streak 7 | . 3 3 1 7 1 To Critical Strikes 9 | . . . . 9 . Average Backups 15 | 1 7 18 20 19 23 Power 1 | . 1 . 1 1 1 Propulsion 1 | . . 2 2 . 1 Utility 6 | . 4 8 8 7 11 Weapon 5 | . 2 7 7 6 7 Tool/Special . | . . . . . . Unused Backups 34 | . 3 12 . 5 14 Power 5 | . 1 . . 3 1 Propulsion 4 | . . 3 . . 1 Utility 14 | . . 4 . 2 8 Weapon 10 | . 2 5 . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 97 98 100 92 100 Engine 9 | . 13 10 11 3 . Core 2 | . . . . 7 11 Treads 23 | . 22 29 33 16 11 Leg 5 | . 4 . . 11 22 Wheel 1 | . . 2 . . . Device 1 | . 3 . . 1 9 Storage 11 | . 14 11 11 11 11 Hackware 2 | . . 9 4 . . Protection 6 | . 9 . 6 9 1 Energy Gun 5 | . 12 5 . . . Ballistic Gun 21 | . 10 26 33 22 33 Impact Weapon 1 | . . . . 3 . Slashing Weapon 1 | . 4 . . . . Peak Build Rating 44 | 6 10 21 21 42 44 Average Rating 19 | 5 8 17 19 29 37 On Entrance 15 | . 6 8 21 19 38 Avg Prop Armor Cover (%) 9 | . 8 15 . 6 7 Naked Turns . | . . . . . . Heaviest Build 117 | 12 50 57 99 117 117 Greatest Support 68 | 40 40 63 63 68 50 Greatest Overweight (x) 15 | 1 4 5 1 15 2 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 17 | 7 8 20 20 21 25 Most Carried 25 | 4 11 20 22 25 24 Average Carried 15 | 2 7 18 20 19 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 24 | 4 11 20 22 24 24 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Gunner 26% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 3748 | 184 430 1443 156 1342 193 Remotely . | . . . . . . Salvage Created 4246 | 12 798 2436 198 609 193 Parts 293 | 5 54 147 18 59 10 Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 6 | 1 3 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 82 | . 17 52 7 6 . Guns 70 | . 17 43 7 3 . AOE 12 | . . 9 . 3 . Classes Destroyed 17 | 1 8 5 1 2 . Worker 4 | . 2 1 1 . . Builder 2 | . 1 . 1 . . Tunneler 2 | 1 . . . . 1 Hauler 6 | . 1 5 . . . Recycler 4 | . 1 1 . . 2 Mechanic 2 | . . 2 . . . Operator 4 | . 2 2 . . . Turret 1 | . . . . 1 . Watcher 6 | . 3 3 . . . Swarmer 13 | . 6 4 3 . . Grunt 44 | . 11 31 2 . . Brawler 3 | . . 2 1 . . Duelist 4 | . . 4 . . . Protector 2 | . . 2 . . . Sentry 9 | . . 9 . . . Zionite 6 | . . . . 6 . Assembled 6 | . . . 1 5 . Best Kill Streak 9 | 1 3 9 5 5 2 Combat Bots Only 9 | . 3 9 3 5 . Max Kills in Single Turn 3 | 1 1 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 2 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed 4 | . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 361 | . 88 157 10 88 18 Missed 87 | . 22 46 4 13 2 Hits 274 | . 66 111 6 75 16 Melee 15 | . . 8 1 6 . Projectile 259 | . 66 103 5 69 16 Critical Strikes 45 | . 1 7 . 37 . Part Disruptions 1 | . . . . 1 . Damage Taken 4628 | . 894 1732 93 1402 507 Core 636 | . 217 148 . 139 132 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 280 | . 116 164 . . . Core Remaining (%) 56 | 100 13 . . . . Volleys Fired 285 | 2 71 104 9 92 7 Largest 3 | 2 2 3 3 3 3 Hottest 130 | 70 80 130 69 76 76 Shots Fired 685 | 4 133 293 28 208 19 Gun 676 | 4 133 287 28 205 19 Cannon . | . . . . . . Launcher 9 | . . 6 . 3 . Special . | . . . . . . Kinetic 545 | 2 53 238 28 205 19 Thermal 104 | 2 53 49 . . . Explosive 9 | . . 6 . 3 . Electromagnetic 27 | . 27 . . . . Robot Hit Streak 19 | 2 10 19 10 12 7 Robot Miss Streak 7 | 1 7 4 2 4 1 Penetration Max 1 | . . . . 1 . Secondary Targets 13 | . 2 9 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 472 | 3 89 207 18 144 11 Core Hits 211 | 2 41 109 10 46 3 Critical Kills 5 | . . 2 . 3 . Critical Parts Destroyed 10 | . . 2 . 8 . Critical Strikes 22 | . 2 9 . 11 . Burn 7 | . 2 5 . . . Destroy 15 | . . 4 . 11 . Melee Attacks 28 | . 18 5 . 5 . Impact 3 | . . 3 . . . Slashing 20 | . 18 2 . . . Piercing . | . . . . . . Sneak Attacks 12 | . 5 2 . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8994 | 39 1441 4530 316 2474 194 Guns 7011 | 39 1091 3105 281 2301 194 Cannons . | . . . . . . Explosions 1477 | . . 1305 . 172 . Melee 416 | . 310 106 . . . Ramming 90 | . 40 14 35 1 . Kinetic 5901 | 13 431 2681 281 2301 194 Thermal 986 | 26 423 537 . . . Explosive 1364 | . . 1192 . 172 . Electromagnetic 237 | . 237 . . . . Impact . | . . . . . . Slashing 416 | . 310 106 . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . 3 3 3 Average Corruption 2 | . 1 . 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 2 . 7 47 1 Message Errors 8 | . . . 1 7 . Matter Fused 20 | . . . 1 19 . Heat Flow Errors 11 | . . . 1 9 1 Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 11 | . 2 . 3 6 . Misfires 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 55 | . 52 3 . . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee 52 | . 52 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . 12 . 43 . Shots 2 | . . 1 . 1 . Rammed 12 | . 8 3 1 . . Targets Rammed 15 | . 8 4 2 1 . Kicked 1 | . . . . 1 . Crushed 2 | . . 1 1 . . Highest Temperature 443 | 18 238 369 262 443 198 Average Temperature 61 | 10 53 44 54 86 47 Received Heat Transfer 1143 | . 306 705 12 120 . Effects 8 | . 1 . . 7 . Shutdowns 1 | . . . . 1 . Interference 6 | . 1 . . 5 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 5 . . . Heat Transferred 3029 | 74 1406 1549 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 63 | 100 100 37 18 . 100 Level 1 14 | . . 5 77 . . Level 2 8 | . . 19 4 . . Level 3 13 | . . 37 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Peak Influence 1091 | 5 96 1091 419 . 5 Initial 419 | . . 27 419 . . Average 235 | . 31 472 272 . 1 Influence Increases 2312 | 5 492 1650 150 . 15 Destroy 0b10 Robot/C 1460 | . 340 1000 120 . . Destroy 0b10 Robot/NC 160 | 5 50 80 10 . 15 Destroy Leader 314 | . 68 226 20 . . Successful Hack 76 | . 30 46 . . . Select Force Hacks 30 | . . 30 . . . Disable Machine 75 | . . 75 . . . Destroy Structure 62 | . 4 58 . . . Lose Combat Pursuer 135 | . . 135 . . . Influence Decreases 2312 | 5 427 639 1077 149 15 Entered New Map 844 | . . 38 657 149 . Time Decay 1361 | 5 390 541 410 . 15 Lost Part 107 | . 37 60 10 . . Squads Dispatched 11 | . 3 7 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 4 | . . 4 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 27 70 7 27 1 Peak Tracking Total 9 | . 3 8 3 9 1 Tactical Retreats 17 | . . 5 . 12 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 8 | . 7 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 16 | . . 5 . 11 . Max in Single Turn 3 | . . 2 . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 22 | . 7 12 1 2 . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 94 | . 25 44 1 24 . Successful 77 | . 15 37 1 24 . Failed 17 | . 10 7 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 47 | . 19 27 . 1 . Terminals 54 | . 22 32 . . . Fabricators . | . . . . . . Repair Stations 7 | . 3 4 . . . Recycling Units 3 | . . 3 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 42 | . 4 13 1 24 . Record 23 | . . . . 23 . Part Schematic 1 | . . 1 . . . Robot Schematic 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 6 | . 2 4 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 4 . . . Scan Component 3 | . 1 2 . . . Repair 3 | . 1 2 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 5 | . . 5 . . . Retrieve Study 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 8 14 . . . Terminals 21 | . 8 13 . . . Track 1 | . . 1 . . . Assimilate 2 | . 1 1 . . . Botnet 4 | . 1 3 . . . Operators 2 | . 1 1 . . . Skim 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 16 | . 7 9 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . 1 . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 5 . . . Parts Repaired 3 | . 1 2 . . . Time 109 | . 26 83 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 4 . Non-combat 3 | . . . . 3 . Combat 1 | . . . . 1 . Robot Hacks Applied 5 | . . . . 5 . parse_system 5 | . . . . 5 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 215 | . 73 29 . . 113 Seismic 215 | . 73 29 . . 113 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 8597 | 85 2485 2212 980 2699 136 Spaces Moved 3535 | 47 976 973 440 1059 40 Core 9 | 8 . . . 1 . Treads 2522 | 39 887 763 440 393 . Legs 706 | . 1 . . 665 40 Wheels 298 | . 88 210 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 160 160 270 Average Speed 179 | 142 158 163 163 218 270 Slowest Speed 800 | 160 160 240 213 800 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 90 78 84 90 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . 4 3 . 1 . Terrain Destroyed 105 | . 4 68 . 33 . Melee 7 | . 4 3 . . . Projectile 3 | . . . . 3 . AOE 95 | . . 65 . 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 5179 | 58 1738 1364 682 1285 52 Wait 1043 | . 622 154 222 43 2 Move 3530 | 46 975 972 439 1058 40 Hop . | . . . . . . Pick Up 83 | 4 13 34 3 29 . Fast Attach 31 | 6 5 15 1 4 . Attach 20 | . 3 6 . 11 . Detach 5 | . 2 2 . 1 . Swap 72 | . 15 31 3 20 3 Drop 67 | . 6 37 3 21 . Fire 285 | 2 71 104 9 92 7 Melee 28 | . 18 5 . 5 . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 14 | . 8 4 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 977 | -10/Materials | Discovered new exit (range 15) 1261 | -10/Materials | Discovered new exit (range 6) 1363 | -10/Materials | Discovered new exit (range 14) 1493 | -10/Materials | Core integrity fell below 50% 1546 | -10/Materials | Core integrity fell below 20% 1567 | -10/Materials | Lost 3 parts (1p1n1w) 1613 | -10/Materials | Repaired Lgt. Treads 1766 | -10/Materials | Learned 4 Subcaves zone layouts 1827 | -10/Materials | Learned location of 1 exit from Recycling 1880 | -10/Materials | Learned location of 2 exits from Subcaves 1925 | -10/Materials | Learned 2 Mines zone layouts 2001 | -10/Materials | Learned Storage trap positions 2055 | -10/Materials | Identified exit to Subcaves 2571 | -10/Materials | Entered another Materials area 2571 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3072 | -9/Materials | Build established: Scavenger-Gunner 3148 | -9/Materials | Identified exit to Mines 3499 | -9/Materials | Destroyed 8 combat bots 3506 | -9/Materials | Discovered new exit (range 15) 3663 | -9/Materials | Identified exit to Materials 3742 | -9/Materials | Loaded intel: 2 recycling unit locations 3771 | -9/Materials | First assault squad dispatched 3785 | -9/Materials | Loaded intel: 21 trap records 3786 | -9/Materials | Loaded intel: 17 interactive machine locations 3807 | -9/Materials | Learned Materials trap positions 3827 | -9/Materials | Destroyed 9 combat bots 3832 | -9/Materials | Learned Storage stockpile data 3987 | -9/Materials | Lost 3 parts (1p1n1w) 4196 | -9/Materials | Repaired Imp. Assault Rifle 4229 | -9/Materials | Repaired Hvy. Assault Rifle+ 4468 | -9/Materials | Sterilization system engaged 4468 | -9/Materials | Non-combat units ordered to evacuate 4568 | -9/Materials | Combat units ordered to evacuate 4768 | -9/Materials | Ambient heat levels rising (+10) 4783 | -9/Materials | Entered Mines 4784 | -9/Mines | Learned location of Storage (-8) 4784 | -9/Mines | Identified exit to Exiles 4804 | -9/Mines | Assembled infested the area 5292 | -9/Mines | Discovered exit to Materials (range 7) 5383 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5399 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5445 | -9/Mines | Build established: Scavenger-Tank 5528 | -9/Mines | Met a Derelict shopkeep closing up shop 5557 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5763 | -9/Mines | Entered Exiles 5808 | -9/Exiles | Discovered new exit (range 15) 5829 | -9/Exiles | Met 8R-AWN 5865 | -9/Exiles | Met EX-HEX 5932 | -9/Exiles | Met EX-BIN 5957 | -9/Exiles | Aligned with FarCom system 5959 | -9/Exiles | Given EX-Vault access code 6008 | -9/Exiles | Opened EX-Vault 6026 | -9/Exiles | Found Field Lobotomy Kit 6059 | -9/Exiles | Build established: Mutant 6066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6129 | -9/Exiles | Met EX-DEC 6186 | -9/Exiles | Learned location of Zion (-7) 6252 | -9/Exiles | Discovered new exit (range 14) 6405 | -9/Exiles | Visited The Gauntlet 6512 | -9/Exiles | Attacked by the Exiles 6664 | -9/Exiles | Core integrity fell below 50% 6701 | -9/Exiles | Lost 7 parts (1p4n1u1w) 6718 | -9/Exiles | Destroyed 8R-AWN 6732 | -9/Exiles | Found 8R-AWN's Boregun 6743 | -9/Exiles | Lost 4 parts (1p1n2w) 6745 | -9/Exiles | Found Exp. Targeting Computer 7263 | -9/Exiles | Build established: Scavenger-Tank 7304 | -9/Exiles | Destroyed EX-DEC 7414 | -9/Exiles | Found Deploy-a-Sentry 7465 | -9/Exiles | Destroyed EX-BIN 7485 | -9/Exiles | Destroyed EX-HEX 7739 | -9/Exiles | Found Latent Energy Streamer 8462 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Field Lobotomy Kit, Deploy-a-Sentry 8462 | -9/Exiles | Entered Mines 8589 | -8/Mines | P1-3CE came to Exiles' defense 8592 | -8/Mines | Core integrity fell below 20% 8598 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 08512_ R-06 Scavenger collects Wheel. 08516_ R-06 Scavenger destroyed. 08520_ R-06 Scavenger collects Sml. Storage Unit. 08522_ Acquired 93 matter. 08524_ R-06 Scavenger collects Wheel. 08524_ Destroyed Lgt. Ion Engine. 08528_ R-06 Scavenger destroyed. 08534_ Acquired 88 matter. 08534_ U-05 Engineer lays Concrete. 08535_ System corrupted: Heat flow error (+214). 08535_ U-05 Engineer lays Concrete. 08570_ R-06 Scavenger collects Sml. Storage Unit. 08573_ R-06 Scavenger collects Com. Wheel. 08589_ P1-3CE: "I came as fast as I could... Wait, it was you!" 08589_ U-05 Engineer destroyed. 08589_ Knocked back. 08593_ Mak. Leg destroyed. 08593_ HV Slug penetrates U-05 Engineer. 08596_ U-05 Engineer destroyed. 08596_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????####???????????????????????????? | | ????## #######?????????????????????? | | ???## ##*!=#?????????????????????? | | ???# ##| !#?????????????????????? | | ???# ## #?????????????????????? | | ???# #?????????????????????? | | ???#### #?????????????????????? | | ??????## =###?????????????????????? | | ???????### #???????????????????????? | | ?????????# ### #???????????????????? | | ?????????# #???????????????????? | | ?????###?# #####???????????????????? | | ?????# ## ###?????????????????????? | | ?????# @ ##????????????????????? | | ?????## #????????????????????? | | ??????# #????????????????????? | | ?????## ##????????????????????? | | ?????# #?????????????????????? | | ?????# r #?????????????????????? | | ?????## * #?????????????????????? | | ??????## %=!#?????????????????????? | | ???????# !M##?????????????????????? | | ??????# !=#??????????????????????? | | ??????# #?????????????????????? | | ??????## ????????????????????? | | ???????# ???????????????????? | | ??????? ??????????????????? | | ??????# ?????????????????? | | ??????# ????????????????? | | ??????# ??????????????? | | ??????## ?????????????? | | ???????## ### ?????????????? | | ????????# #??# ?????????????? | | ????????## ##???####???????????????? | | ?????????###????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Imp. Assault Rifle | 26% | -9/Materials Hvy. Assault Rifle | 46% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed InertialSurgeBlade Manual? 0 Play Time 00:52:05 Cumulative 659.0 hours Start 2025.11.29 @ 06:59:57 End 2025.11.29 @ 07:51:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 204 Adventurer 15 Explorer 1 Win Type - Total 39 Types 10/3/10/2/2/0/6/3/1/2 Lore% 93 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a5ce6fa-3a7b-40bf-bef7-2d0ca84884d8