Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 17:05:33 Player: IsAway Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (1003) 1003 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 8890 Bonus ------- Follower Combat Kills 52 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Experimental Power Amplifier CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cargo Storage Unit Armor Integrity Analyzer Improved Actuator Array Force Booster Phase Shifter Point Defense System Makeshift Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Power Maul Ripper Makeshift Axe Power Sword > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Neutrino Core Scrap Suit Advanced Heat Sink Compact Battery Advanced Signal Interpreter Armor Integrity Analyzer Armor Integrity Analyzer Improved Medium Armor Plating System Shield Advanced System Shield Mapping Drone Bay Wave Gun Wave Gun Heavy Plasma Cannon KE Penetrator Improved Proton Missile Launcher CPS Tube Great Axe Greatsword [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility Cargo Storage Unit Device Point Defense System Storage Cargo Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Slots Evolved 18 | . . . . 10 . . 2 . 2 2 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 7 | . . . . 2 . . . . 2 2 1 Utility 7 | . . . . 6 . . 1 . . . . Weapon 2 | . . . . 1 . . 1 . . . . Parts Attached 94 | 8 11 3 9 26 7 . 12 . 17 . 1 Power 16 | 2 2 1 2 4 1 . 2 . 2 . . Engine 9 | 2 1 1 2 1 1 . 1 . . . . Core 5 | . 1 . . 3 . . 1 . . . . Reactor 2 | . . . . . . . . . 2 . . Propulsion 25 | 2 5 1 2 4 2 . 3 . 5 . 1 Treads 2 | . . . . 2 . . . . . . . Leg 4 | . . . . . 2 . 2 . . . . Wheel 8 | 2 1 1 2 2 . . . . . . . Hover 4 | . 2 . . . . . 1 . 1 . . Flight 7 | . 2 . . . . . . . 4 . 1 Utility 27 | 2 2 . 1 12 2 . 2 . 6 . . Device 12 | 1 1 . . 6 1 . . . 3 . . Storage 3 | 1 . . 1 . . . . . 1 . . Processor 6 | . 1 . . 2 1 . . . 2 . . Hackware 3 | . . . . 3 . . . . . . . Protection 3 | . . . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 1 4 6 2 . 5 . 4 . . Energy Gun 10 | 2 . 1 1 1 . . 3 . 2 . . Energy Cannon 2 | . . . . 2 . . . . . . . Ballistic Gun 2 | . . . . 2 . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . 2 . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 5 | . . . 2 . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 2 . . Corrupted Parts 4 | . . . . 4 . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . Parts Lost 46 | . . 3 . 11 2 . 15 2 9 . 4 Power 7 | . . 1 . 3 . . 2 . 1 . . Propulsion 14 | . . 1 . 1 1 . 5 . 3 . 3 Utility 12 | . . . . 3 1 . 4 . 3 . 1 Weapon 13 | . . 1 . 4 . . 4 2 2 . . Highest Loss Streak 13 | . . 3 . 5 2 . 13 2 9 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 20 | 1 5 5 25 19 26 28 17 5 4 3 3 Power 1 | . 1 . 2 1 2 3 2 . . 1 1 Propulsion 1 | . . 1 2 . . 2 . . . . . Utility 9 | . 2 3 11 8 12 12 7 2 1 1 1 Weapon 6 | . 1 1 6 6 10 10 5 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 1 . 20 5 2 . 16 . 2 . 1 Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . . 3 2 . . . . . . . Utility 20 | . 1 . 7 1 1 . 9 . 1 . . Weapon 18 | . . . 9 2 . . 6 . 1 . . Tool/Special 3 | . . . 1 . 1 . . . . . 1 Average Slot Usage (%) 75 | . 91 97 76 74 93 82 76 15 29 21 13 Engine 9 | . 13 11 14 3 7 11 7 . . . . Core 1 | . 1 1 . 4 2 . . . . . . Treads 1 | . . . . 4 9 . . . . . . Leg 1 | . . . . . 1 11 16 . . . . Wheel 16 | . 19 27 23 8 10 5 . . . . . Device 4 | . 13 . . 10 11 11 11 . 5 . . Storage 9 | . 10 14 14 5 5 5 4 . . . . Processor 3 | . . 14 . 5 8 11 9 5 7 8 7 Hackware 2 | . . . . 8 7 5 5 5 2 . . Protection 1 | . . . . 2 4 . 3 . . . . Energy Gun 10 | . 15 14 17 4 . . . 5 3 . . Slashing Weapon 6 | . . . 5 5 16 17 12 . . . . Peak Build Rating 97 | 7 8 10 42 85 79 74 97 22 79 33 41 Average Rating 39 | 5 6 7 22 64 74 74 77 12 55 33 23 On Entrance 32 | . 7 7 10 38 76 74 74 22 10 33 33 Avg Prop Armor Cover (%) 11 | . . . . 9 14 15 15 . 8 . . Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 190 | 15 16 13 160 186 183 175 190 . 28 12 12 Greatest Support 90 | 26 26 30 30 40 32 16 90 3 26 12 20 Greatest Overweight (x) 51 | . 2 1 7 51 10 10 10 . 5 . . Average Overweight (x) 4 | . . . 6 6 5 10 1 . . . . Largest Inventory Capacity 30 | 8 8 8 30 30 30 30 30 5 5 5 5 Average Capacity 25 | 7 7 8 29 30 30 30 24 5 5 5 5 Most Carried 30 | 4 8 8 30 30 30 30 30 5 5 3 4 Average Carried 22 | 1 6 6 26 22 29 30 17 5 4 3 3 Final Capacity 30 | 8 8 8 30 30 30 30 5 5 5 5 5 Final Carried 30 | 4 7 8 30 30 30 30 5 5 3 3 4 Scrap Suit Usage (%) 7 | . . . . 50 . . . . . . . Parts Cannibalized 17 | . . . . 17 . . . . . . . Class Distribution -------------------- 52% | Hauler-Mutant 17% | Hauler-Gladiator 16% | Mutant 8% | Scavenger-Mutant 5% | Hauler-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -4/Factory Hauler-Gladiator | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Matter Collected 1314 | 280 134 116 80 586 70 . 3 . 45 . . Remotely . | . . . . . . . . . . . . Salvage Created 1295 | 113 67 60 . 761 254 . . . 40 . . Parts 62 | 5 8 1 . 36 11 . . . 1 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . 11 . . 11 . . . . . . Prevented 4 | . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Combat Hostiles Destroyed 21 | . 2 1 . 12 5 . . . 1 . . Melee 10 | . . . . 5 5 . . . . . . Guns 7 | . 1 1 . 4 . . . . 1 . . Cannons 3 | . . . . 3 . . . . . . . AOE 1 | . 1 . . . . . . . . . . Classes Destroyed 9 | 2 4 1 . 2 . . . . . . . Worker 1 | . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 3 | 1 . . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . . Swarmer 8 | . 1 . . 5 1 . . . 1 . . Grunt 9 | . 1 . . 4 4 . . . . . . Sentry 2 | . . . . 2 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 5 | 2 4 1 . 5 2 . . . 1 . . Combat Bots Only 5 | . 2 1 . 5 2 . . . 1 . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Hostile Shots Fired 657 | . . 21 . 132 54 6 165 . 145 . 134 Missed 225 | . . 6 . 25 24 2 60 . 61 . 47 Hits 432 | . . 15 . 107 30 4 105 . 84 . 87 Projectile 432 | . . 15 . 107 30 4 105 . 84 . 87 Critical Strikes 19 | . . 1 . 5 2 . 9 . . . 2 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 9129 | . 24 317 . 2033 495 48 2242 164 2054 . 1752 Core 4109 | . . 78 . 197 92 . 889 54 1197 . 1602 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 323 | . . . 115 208 . . . . . . . Core Remaining (%) 60 | 100 . . 68 . . 71 . 18 7 100 . Volleys Fired 81 | 7 11 26 . 28 . . 3 1 5 . . Largest 2 | 2 2 2 . 2 . . 1 2 2 . . Hottest 188 | 80 140 140 . 188 . . 81 130 130 . . Shots Fired 127 | 14 18 27 . 56 . . 3 2 7 . . Gun 93 | 14 7 26 . 34 . . 3 2 7 . . Cannon 22 | . . . . 22 . . . . . . . Launcher 4 | . 4 . . . . . . . . . . Special 8 | . 7 1 . . . . . . . . . Kinetic 39 | . . . . 39 . . . . . . . Thermal 19 | . 7 1 . 8 . . 3 . . . . Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 65 | 14 7 26 . 9 . . . 2 7 . . Robot Hit Streak 11 | 6 4 7 . 11 . . . 1 3 . . Robot Miss Streak 7 | 2 1 2 . 7 . . . 1 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 105 | 8 5 20 . 49 18 . . 1 4 . . Core Hits 59 | 3 8 3 . 33 7 . 1 . 3 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . . Sever 3 | . . . . . 3 . . . . . . Melee Attacks 59 | . . . . 23 34 . 2 . . . . Impact . | . . . . . . . . . . . . Slashing 59 | . . . . 23 34 . 2 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 11 . 1 . . . . Damage Inflicted 2751 | 108 318 98 . 1402 687 . 5 3 102 . 28 Guns 665 | 108 42 98 . 366 . . . 3 48 . . Cannons 482 | . . . . 482 . . . . . . . Explosions 276 | . 276 . . . . . . . . . . Melee 1241 | . . . . 554 687 . . . . . . Ramming 87 | . . . . . . . 5 . 54 . 28 Kinetic 649 | . . . . 649 . . . . . . . Thermal 92 | . 35 . . 57 . . . . . . . Explosive 241 | . 241 . . . . . . . . . . Electromagnetic 441 | 108 42 98 . 142 . . . 3 48 . . Impact . | . . . . . . . . . . . . Slashing 1241 | . . . . 554 687 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 . . 5 5 . . 2 Average Corruption 4 | . . . . 4 . . 4 5 . . 2 Corruption Purged 10 | . . . . 10 . . . . . . . Corruption Blocked 6 | . . . . . 2 . . . 3 . 1 Effects 15 | . . . . 15 . . . . . . . Message Errors 4 | . . . . 4 . . . . . . . Matter Fused 5 | . . . . 5 . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 80 | . . . . 80 . . . . . . . Projectiles 7 | . . . . 7 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 73 | . . . . 73 . . . . . . . Knockbacks 11 | . . . . 11 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 55 | . 17 . . . . . 2 . 23 . 13 Shots 1 | . 1 . . . . . . . . . . Rammed 26 | . . . . . . . 3 . 16 . 7 Targets Rammed 26 | . . . . . . . 3 . 16 . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 506 | 54 120 . . 506 21 . 38 . 24 . . Average Temperature 119 | 22 42 . . 182 12 . 26 . 14 . . Received Heat Transfer 1225 | . 6 . . 522 145 . 264 . 144 . 144 Effects 6 | . . . . 6 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | 1 . 2 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . 50 . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 120 | 5 109 . . 75 . . 116 . 63 2 120 Initial 63 | . . . . . . . 2 . 63 2 . Average 20 | 1 52 . . 16 . . 8 . 13 2 49 Influence Increases 1123 | 10 129 . . 372 135 . 198 34 35 . 210 Destroy 0b10 Robot/C 420 | . 40 . . 240 100 . . 20 20 . . Destroy 0b10 Robot/NC 30 | 10 10 . . 10 . . . . . . . Destroy Leader 90 | . 10 . . 50 20 . . 10 . . . Allied During Kill 4 | . . . . . . . . 4 . . . Successful Hack 15 | . 12 . . . . . 3 . . . . Disable Machine 60 | . 30 . . 30 . . . . . . . Destroy Structure 39 | . 27 . . 12 . . . . . . . Lose Combat Pursuer 465 | . . . . 30 15 . 195 . 15 . 210 Influence Decreases 1003 | 10 125 4 . 351 113 39 71 70 125 3 92 Entered New Map 110 | . . 3 . . 9 9 2 50 32 3 2 Time Decay 658 | 10 125 1 . 251 84 30 44 . 53 . 60 Lost Part 215 | . . . . 100 20 . 25 20 20 . 30 Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 9 | . . . . 3 . . 3 . 1 . 2 Investigation 4 | . . . . 1 . . 1 . . . 2 Extermination 3 | . . . . 2 . . 1 . . . . Reinforcement 2 | . . . . . . . 1 . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Distress Signals 1 | . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 8 2 . 17 10 1 20 1 9 . 28 Peak Tracking Total 15 | . 5 2 . 5 5 1 12 1 5 . 15 Tactical Retreats 14 | . . . . 2 1 . 5 . 1 . 5 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Traps Triggered 2 | . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Machines Disabled 4 | . 2 . . 2 . . . . . . . Max in Single Turn 2 | . 2 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Machines Accessed 22 | . 3 . 8 4 . . 2 . 1 . 4 Terminals 7 | . 3 . . . . . 1 . . . 3 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . 1 . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 64 | . 7 . 31 8 . . 8 . 1 . 9 Successful 43 | . 2 . 31 4 . . 4 . 1 . 1 Failed 21 | . 5 . . 4 . . 4 . . . 8 Catastrophic 3 | . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 19 | . 7 . . . . . 4 . . . 8 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 7 | . . . . 3 . . 4 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 2 . 31 . . . 3 . . . 1 Record 33 | . . . 30 . . . 2 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . 2 . . 1 . . . . Scan Component 2 | . . . . 1 . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . . Retrieve Components 2 | . . . . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 3 . . 3 . . 2 . . . 4 Full Trace Events 3 | . . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 78 | . . . . 78 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 1 . . . . 7 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 138 | . . . . . . . . 138 . . . Highest-Rated Ally 138 | . . . . . . . . 138 . . . Initial UFD Resources 52 | . . . . 37 37 37 41 41 44 48 52 Total Orders 5 | . . . . . . . . . 5 . . ROAM 1 | . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . 4 . . Ally Attacks 1 | . . . . . . . . 1 . . . Total Damage 321 | . . . . . . . . 321 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Active Infowar (turns) 261 | 14 201 . . 46 . . . . . . . IFF 46 | . . . . 46 . . . . . . . Structural 46 | . 46 . . . . . . . . . . Seismic 215 | 14 201 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Turns Passed 7415 | 80 271 304 3710 1145 862 64 471 5 328 11 164 Spaces Moved 4310 | 50 279 151 1945 507 450 24 249 1 290 29 335 Core 270 | 1 2 . . 4 . . 119 1 20 . 123 Treads 2 | . . . . 2 . . . . . . . Legs 112 | . . . . . . . 112 . . . . Wheels 3282 | 49 153 151 1945 501 450 24 9 . . . . Hover 168 | . 17 . . . . . 9 . 142 . . Flight 476 | . 107 . . . . . . . 128 29 212 Fastest Speed 34 | 50 37 90 95 110 175 250 50 50 34 37 34 Average Speed 140 | 88 68 90 166 184 175 250 151 50 52 37 41 Slowest Speed 2600 | 90 185 95 185 2600 250 250 260 50 300 37 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 2 . 1 Potential Cave-ins 6 | . 6 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 30 16 92 16 56 7 8 3 11 1 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 3 . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 5 . 3 . . . . . . Spaces Dug 14 | . 5 . . 5 4 . . . . . . Terrain Destroyed 46 | . 35 . . 7 4 . . . . . . Melee 9 | . . . . 5 4 . . . . . . Projectile 7 | . 5 . . 2 . . . . . . . AOE 30 | . 30 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Upp Res Res Acc Total 5487 | 67 330 288 2426 656 500 29 346 3 456 28 358 Wait 716 | . 1 101 385 31 15 6 50 2 110 . 15 Move 4294 | 49 278 150 1944 506 449 23 248 . 286 28 333 Hop 3 | . . . . . . . . . 2 . 1 Pick Up 100 | 3 8 3 47 22 5 . 8 . 4 . . Fast Attach 50 | 7 6 2 4 12 1 . 4 . 13 . 1 Attach 47 | . 4 2 5 17 1 . 10 . 8 . . Detach 23 | . 3 1 7 4 . . 1 . 6 . 1 Swap 19 | 1 6 2 2 1 5 . 2 . . . . Drop 85 | . 13 1 32 12 4 . 16 . 7 . . Fire 81 | 7 11 26 . 28 . . 3 1 5 . . Melee 44 | . . . . 23 20 . 1 . . . . Ram 25 | . . . . . . . 3 . 15 . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Min / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 111 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Subcaves 352 | -10/Materials | Entered Subcaves 353 | -10/Subcaves | Continued accompanying wandering Federalists (6) 355 | -10/Subcaves | Learned Materials non-interactive machine intel 574 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 613 | -10/Subcaves | Lost 8 allies 633 | -10/Subcaves | Identified exit to Scraptown 656 | -10/Subcaves | Entered Scraptown 661 | -7/Scraptown | Lost 3 parts (1p1n1w) 937 | -7/Scraptown | Build established: Hauler-Mutant 1327 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1331 | -7/Scraptown | Learned Factory non-interactive machine intel 1360 | -7/Scraptown | Discovered new exit (range 5) 1512 | -7/Scraptown | Visited Symbiants 1560 | -7/Scraptown | Visited CR-KLE's Repair Center 1573 | -7/Scraptown | CR-KLE repaired 5 parts 1604 | -7/Scraptown | Visited TADAMA 1660 | -7/Scraptown | Visited UFD Registry 1660 | -7/Scraptown | Registered with UFD as "Waveunit" 1697 | -7/Scraptown | Visited Shadow of the Wyrm 1995 | -7/Scraptown | Visited Cyclists 2032 | -7/Scraptown | Entered Cyclist Reading Room 2041 | -7/Scraptown | Learned location of Zion (-7) 2184 | -7/Scraptown | Visited Assassins FH 2235 | -7/Scraptown | Visited IN-MT5's Study 2595 | -7/Scraptown | Visited Science Guys 2731 | -7/Scraptown | Visited Junk Repository 2957 | -7/Scraptown | Visited Junk Cannon Lab 2975 | -7/Scraptown | Found Prototype Special Weapon 2975 | -7/Scraptown | Identified Junk Cannon 3014 | -7/Scraptown | Visited Scrapoid Pod Storage 3024 | -7/Scraptown | Found Scrapoid Pod 3154 | -7/Scraptown | Visited Junk Repository 3277 | -7/Scraptown | Visited Modified Component R&D 3388 | -7/Scraptown | Found Scrap Suit 3408 | -7/Scraptown | Found Scrap Suit 3439 | -7/Scraptown | Discovered new exit (range 5) 3505 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3530 | -7/Scraptown | Found DCF Scrap (27 items) 3633 | -7/Scraptown | Visited Abandonware Association 3671 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4267 | -7/Scraptown | Met Optimus 4267 | -7/Scraptown | Accepted into 0bPrime 4366 | -7/Scraptown | Entered Factory 4366 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4367 | -5/Factory | Loaded intel: 216 non-interactive machine locations 4614 | -5/Factory | Noticed UFD Elites at a Recycling Unit 4693 | -5/Factory | Repaired Broken Ovr. Huge Scrapsphere 4845 | -5/Factory | Lost 5 parts (1p1n1u2w) 5239 | -5/Factory | Build established: Scavenger-Mutant 5420 | -5/Factory | Discovered new exit (range 12) 5511 | -5/Factory | Entered Upper Caves 5839 | -5/Upper Caves | Build established: Hauler-Gladiator 6328 | -5/Upper Caves | Discovered new exit (range 13) 6373 | -5/Upper Caves | Entered another Upper Caves area 6374 | -5/Upper Caves | Encountered a Warlord checkpoint 6412 | -5/Upper Caves | Discovered new exit (range 6) 6417 | -5/Upper Caves | Spotted B-75 Beast 6437 | -5/Upper Caves | Entered Factory 6437 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6438 | -4/Factory | Identified exit to Extension 6861 | -4/Factory | Lost 13 parts (2p5n4u2w) 6865 | -4/Factory | Core integrity fell below 50% 6895 | -4/Factory | Discovered new exit (range 6) 6908 | -4/Factory | Entered Upper Caves 6909 | -4/Upper Caves | 99-TNT showed up to help 6910 | -4/Upper Caves | Core integrity fell below 20% 6911 | -4/Upper Caves | 99-TNT revealed a hidden path 6913 | -4/Upper Caves | Entered Research 6913 | -3/Research | Evolved 2 slots: Propulsion x2 6933 | -3/Research | Found Quantum Capacitor 6988 | -3/Research | Discovered new exit (range 40) 7149 | -3/Research | Build established: Mutant 7176 | -3/Research | Core integrity fell below 50% 7208 | -3/Research | Core integrity fell below 20% 7241 | -3/Research | Entered another Research area 7241 | -2/Research | Evolved 2 slots: Propulsion x2 7245 | -2/Research | Lost 9 parts (1p3n3u2w) 7247 | -2/Research | Discovered new exit (range 12) 7252 | -2/Research | Entered Access 7252 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7330 | -1/Access | Spotted B-99 Colossus 7356 | -1/Access | Core integrity fell below 50% 7398 | -1/Access | Core integrity fell below 20% 7416 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Home to a spectral class K2 star 3.22 parsecs from the Sun, Epsilon Eridani is a young star system containing multiple rocky asteroid belts and a number of exoplanets potentially capable of supporting life. Destination of the [ISCS Eridanus]. ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. Connecting with Terminal... Slammed into G-73 Enforcer. Adv. Corruption Screen intercepted 1% system corruption. Adv. Corruption Screen expended. Connecting with Terminal... ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. Slammed into P-80 Master. Adv. Corruption Screen destroyed. Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????######### | | ####???????????????????# #????# # | | #??????? ?????# #????# # | | #??????# #????# #????# # | | #??????# #????# @ #????# # | | " #??????# ###### ###### "# | | " #??????# # ""# | | #??????# # ""# | | #??????# p # ""# | | #??????# p/ ""# | | ########### # T"# | | """G""" # # ""# | | """ """ # whgggg # ""# | | # ##########+#### ""# | | # # ## ""# | | """"" # g # ## "# | | """""""" + / ## # | | """""""" # # ## # | | """"" # # ########## | | # # #????????? | | ! # # #????????? | | !# # """""" #????????? | | # # """""" #????????? | | ########### #! """""" #????????? | | ??????????# # """""" #????????? | | ??????????# # """""" #????????? | | ??????????# ##########?###????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Corruption Block 40 Armor Coverage 225 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Force Boost 20 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Huge Scrapsphere | 78% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Dangerous Findings Denied? Ew, Corruption Packrat Strength In Numbers Tank This Is Interesting... Universal Adapter Challenges ------------ None Game ------ Seed RingMatterNeutralizer Manual? 0 Play Time 02:02:23 Cumulative 25.1 hours Start 2026.07.10 @ 11:31:18 End 2026.07.10 @ 17:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ab01c0c-1ce7-4814-a098-c7edb0350a72