Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.23 @ 12:58:10 // AFD2020/Player2 Player: bugsniper Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 1238 Bonus ------- Follower Combat Kills 267 Friendly Fire -36 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 153/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Laser Battle Cannon > --- INVENTORY (5) ---- Aluminum Leg Subdweller Monowheel Medium Laser Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Improved Light Cannon Battle Cannon > --- INVENTORY -------- Aluminum Leg Subdweller Monowheel Tractor Beam Medium Laser Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 12 2 4 Power 1 | . . . 1 Engine . | . . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | . 5 . . Treads . | . . . . Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 5 | . 3 1 1 Device . | . . . . Storage 1 | . 1 . . Processor 3 | . 2 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | . 4 1 2 Energy Gun 3 | . 1 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 5 2 5 5 Power . | 1 1 1 . Propulsion 1 | 3 . 1 2 Utility . | . . . . Weapon 2 | 1 1 3 3 Tool/Special . | . . . . Unused Backups 11 | . 3 . 8 Power 3 | . 2 . 1 Propulsion 2 | . . . 2 Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 92 100 89 Engine 9 | . 14 14 2 Core 4 | . . . 11 Leg 27 | . 27 28 28 Storage 8 | . 7 14 3 Processor 10 | . 14 14 3 Protection 3 | . . . 10 Energy Gun 7 | . 6 8 8 Ballistic Gun 9 | . 14 14 . Ballistic Cannon 10 | . 6 5 18 Peak Build Rating 13 | 6 9 9 13 Average Rating 9 | 6 7 8 12 On Entrance 7 | 6 6 9 9 Naked Turns . | . . . . Heaviest Build 30 | 14 16 16 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 8 6 8 5 Most Carried 8 | 5 4 8 8 Average Carried 5 | 3 3 5 5 Final Capacity 8 | 8 8 8 7 Final Carried 8 | 2 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 620 | 191 223 104 102 Remotely . | . . . . Salvage Created 360 | . 179 114 67 Parts 30 | . 11 16 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 3 5 3 Guns 7 | . 1 4 2 Cannons 4 | . 2 1 1 Classes Destroyed 7 | . 4 2 1 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . . 4 1 Grunt 4 | . 3 1 . Subdweller 2 | . . . 2 Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 47 | . 13 13 21 Missed 21 | . 6 7 8 Hits 26 | . 7 6 13 Projectile 26 | . 7 6 13 Damage Taken 252 | . 69 55 128 Core 30 | . 26 4 . Absorbed by Shields . | . . . . Ignored by Resistances 73 | . 21 17 35 Core Remaining (%) 100 | 100 . . . Volleys Fired 42 | . 18 10 14 Largest 2 | . 2 2 2 Hottest 98 | . 70 85 98 Shots Fired 84 | . 36 20 28 Gun 54 | . 26 14 14 Cannon 30 | . 10 6 14 Launcher . | . . . . Special . | . . . . Kinetic 58 | . 28 16 14 Thermal 26 | . 8 4 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 5 10 15 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 58 | . 22 15 21 Core Hits 22 | . 9 7 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 973 | . 348 231 394 Guns 542 | . 191 168 183 Cannons 431 | . 157 63 211 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 659 | . 273 175 211 Thermal 314 | . 75 56 183 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles 9 | . 9 . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 1 . 3 Impact . | . . . . Kinetic 4 | . 1 . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 63 72 2 Average Temperature 21 | . 20 27 1 Received Heat Transfer 111 | . 51 18 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 767 | . 370 148 249 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | . 102 101 . Initial . | . . . . Average 32 | . 41 26 . Influence Increases 568 | . 256 221 91 Destroy 0b10 Robot/C 360 | . 160 160 40 Destroy 0b10 Robot/NC 30 | . 25 5 . Destroy Leader 66 | . 36 30 . Allied During Kill 51 | . 19 26 6 Successful Hack 4 | . 4 . . Disable Machine 9 | . 9 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 497 | . 256 221 20 Time Decay 487 | . 256 221 10 Lost Part 10 | . . . 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 8 13 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 3 | . 2 1 . Failed 6 | . 2 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 2 Highest-Rated Group 94 | . 63 94 94 Highest-Rated Ally 63 | . 63 63 63 Total Orders . | . . . . Ally Attacks 64 | . 20 5 39 Total Damage 1292 | . 347 116 829 Kills 16 | . 7 3 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 543 | . 504 39 . Optics 543 | . 504 39 . T.N.C. 117 | . 117 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2171 | 3 605 774 789 Spaces Moved 1475 | 1 431 605 438 Core 1 | . 1 . . Treads . | . . . . Legs 1468 | 1 424 605 438 Wheels . | . . . . Hover . | . . . . Flight 6 | . 6 . . Fastest Speed 120 | 120 120 120 120 Average Speed 133 | 120 120 120 164 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 1 53 91 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1596 | 4 479 633 480 Wait 19 | . 3 12 4 Move 1472 | . 430 604 438 Hop . | . . . . Pick Up 12 | . 3 3 6 Fast Attach 15 | . 12 2 1 Attach 1 | . 1 . . Detach 1 | . . 1 . Swap 6 | . 2 . 4 Drop 23 | 4 10 1 8 Fire 42 | . 18 10 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Discovered new exit (range 14) 284 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Entered Mines 757 | -10/Mines | Escorted by a lone wolf Derelict 893 | -10/Mines | Discovered new exit (range 12) 1215 | -10/Mines | Learned 8 Materials zone layouts 1375 | -10/Mines | Discovered new exit (range 6) 1383 | -10/Mines | Entered Subcaves 1383 | -10/Subcaves | Accompanied by 1 ally 1506 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1506 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1543 | -10/Subcaves | Discovered new exit (range 13) 1815 | -10/Subcaves | Discovered new exit (range 8) 1876 | -10/Subcaves | Core integrity fell below 50% 1949 | -10/Subcaves | Core integrity fell below 20% 1974 | -10/Subcaves | Learned Materials stockpile data 2164 | -10/Subcaves | Discovered new exit (range 11) 2172 | -10/Subcaves | Core destroyed Last Messages --------------- 01965_ Scrap Shield Fragment affixed to Scrap Shield (+18). 01966_ Acquired 5 matter. 01972_ Player 2 drops Sub. Monowheel. 01972_ Player 2 acquires Sub. Monowheel. 01974_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02159_ S-10 Pest destroyed. 02161_ S-10 Pest springs to life. 02162_ S-10 Pest destroyed. 02164_ EXIT=FOUND 02166_ S-10 Pest destroyed. 02169_ Lgt. Ion Engine fries itself beyond repair. 02171_ Machine disabled. 02171_ Player 2 drops Corrupted Sub. Optics. 02172_ Flight Unit fries itself beyond repair. 02172_ Lgt. Assault Rifle fries itself beyond repair. 02172_ Player 2 attaches Spk. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????##% ##??????????? | | ?????????????????????????????????# ##?????????? | | ?????????????????????????????????# #?????????? | | ????????????????######????????????# #?????????? | | ????????????????# ????????????## #?????????? | | ?????????????????# ????????????## #???###?### | | ?????????????????# ?????????????# #???# ### # | | ??????????????????? ???????????## ##### % | | ????????????????????# ????????#### % # | | ??????????????# ### ??????## ## ## | | ??????????????# ###?### #### #? | | ???????????????# @ ### ### ######? | | ???????????????# #?## #??? | | ???????????????######## g #??#### % #??? | | ??????????????????????# [[#### ##?????? #?# | | ????????????????????" =@ ??### ##???????"" "## | | ???????????????????#% ! ????####??? ???## """ | | ???????????????????#% ??????????? ????#"" " | | ???????????????????#" t ????????????# "???# "" | | ???????????????????#" t " ?????????????# #### "" | | ???????????????????#""%" ""?????????????# ### | | ???????????????????#####<###???????????## ### | | ???????????????????????##??????????????# % ""## | | ??????????????????????????????????????## " | | ??????????????????????????????????????# "" % | | ??????????????????????????????????????#% " | | ??????????????????????????????????????## ## | | ???????????????????????????????????????## ??# | | ??????????????????????????????????????????### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????### | | ????????????????????????????????????????????## | | ?????????????????????????????????????????##### | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | . 9 . 5 Parts Lost 4 | . . . 4 Damage Taken 498 | . 25 65 408 Core 221 | . . 22 199 Player 2/Cogmind (%) 88 | . . 84 100 Absorbed by Shields . | . . . . Damage Inflicted 958 | . 347 74 537 Player 2/Cogmind (%) 49 | . 49 24 57 Combat Hostiles Destroyed 12 | . 5 2 5 Player 2/Cogmind (%) 52 | . 62 28 62 Game ------ Seed LongswordThiefTrident Manual? 0 Play Time 00:17:22 Cumulative 447.8 hours Start 2025.08.23 @ 12:45:36 End 2025.08.23 @ 12:58:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 258 Rogue 257 Adventurer 1 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6631b29b-dce0-4ef9-b896-86127b78dab7