Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.20 @ 14:06:29 Player: s0lid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3561) 3561 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 8707 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 191 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (2) Movement Hovering (70) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Cooled Airjet Cooled Airjet Gyrokinetic Inverter Coolant Injector Long-range Sensor Array Hacking Suite Improved Heavy Laser Cooled Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Coolant Injector Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Thermal Shield System Shield > --- WEAPON ----------- Precision Shock Rifle Coil Gun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Cooled Airjet Cooled Airjet Gyrokinetic Inverter Precision Shock Rifle Precision Assault Rifle Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 7 | . . . . . 4 1 2 . Weapon . | . . . . . . . . . Parts Attached 125 | 6 6 6 . 1 54 17 34 1 Power 10 | 1 2 . . . 5 1 1 . Engine 7 | 1 2 . . . 3 . 1 . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 35 | 2 . 2 . . 17 7 7 . Treads 7 | . . 1 . . 6 . . . Leg 5 | . . . . . 5 . . . Wheel 4 | 2 . 1 . . 1 . . . Hover 16 | . . . . . 3 6 7 . Flight 3 | . . . . . 2 1 . . Utility 34 | 1 2 . . . 14 2 14 1 Device 10 | . . . . . 1 . 8 1 Storage 8 | 1 2 . . . 5 . . . Processor 8 | . . . . . 5 1 2 . Hackware 6 | . . . . . 1 1 4 . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 46 | 2 2 4 . 1 18 7 12 . Energy Gun 17 | 1 1 1 . . 6 3 5 . Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 16 | 1 1 1 . 1 6 2 4 . Ballistic Cannon 3 | . . . . . 3 . . . Launcher 5 | . . 2 . . . 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 14 | . . . . . 6 4 4 . Parts Lost 30 | . . 1 . . 14 2 8 5 Power 2 | . . . . . 2 . . . Propulsion 9 | . . 1 . . 5 1 1 1 Utility 8 | . . . . . 1 . 4 3 Weapon 11 | . . . . . 6 1 3 1 Highest Loss Streak 5 | . . 1 . . 4 2 3 5 Average Slot Usage (%) 97 | . 93 99 100 100 95 99 94 84 Engine 8 | . 14 14 14 14 5 . 4 4 Core 1 | . . . . . 3 7 1 . Treads 6 | . . 13 14 14 5 . . . Wheel 8 | . 28 14 14 14 3 . . . Hover 6 | . . . . . 4 22 15 11 Device 1 | . . . . . 1 . 8 4 Storage 17 | . 21 28 28 28 12 7 6 6 Processor 14 | . . . . . 23 30 29 31 Hackware 6 | . . . . . 8 15 13 13 Protection 1 | . . . . . 7 . . . Energy Gun 9 | . 14 14 14 14 5 7 3 . Ballistic Gun 4 | . 14 1 . 5 6 7 6 4 Launcher 5 | . . 12 14 8 . . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 10 40 43 43 43 52 30 39 39 Greatest Support 51 | 26 26 26 16 16 40 45 51 44 Greatest Overweight (x) 7 | . 1 4 2 2 7 1 . . Average Overweight (x) . | . . 2 2 2 1 . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 10 10 10 Average Capacity 12 | 5 11 16 16 16 11 10 10 10 Most Carried 16 | 5 15 16 16 16 16 10 10 10 Average Carried 11 | 3 8 14 16 16 10 9 9 10 Final Capacity 16 | 6 16 16 16 16 10 10 10 10 Final Carried 16 | 5 15 16 16 16 9 10 10 10 Class Distribution -------------------- 62% | Mutant 23% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Matter Collected 2996 | 232 219 93 . 14 1161 479 749 49 Remotely . | . . . . . . . . . Salvage Created 5197 | . 345 67 . 127 1328 1765 1495 70 Parts 275 | . 21 4 . 3 96 77 69 5 Haulers Intercepted 14 | . 1 . . . 6 5 2 . Recyclers Shooed 5 | . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 77 | . 8 2 . 1 28 18 17 3 Guns 67 | . 8 1 . 1 20 18 17 2 Cannons 9 | . . . . . 8 . . 1 AOE 1 | . . 1 . . . . . . Classes Destroyed 14 | . 4 . . 1 5 3 1 . Worker 12 | . . . . . 1 6 5 . Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 14 | . 1 . . . 6 5 2 . Recycler 6 | . . . . 1 . 5 . . Operator 2 | . 1 . . . . . 1 . Watcher 7 | . . . . . 2 3 2 . Swarmer 15 | . 3 . . . 8 . 1 3 Grunt 37 | . 5 2 . 1 8 11 10 . Brawler 3 | . . . . . . 3 . . Duelist 3 | . . . . . . 1 2 . Sentry 12 | . . . . . 9 1 2 . Hunter 5 | . . . . . 3 1 1 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 11 | . 3 1 . 1 9 11 6 3 Combat Bots Only 7 | . 3 1 . 1 7 4 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 2 2 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Damage Taken 5695 | . 250 128 . . 2300 687 1288 1042 Core 1510 | . 25 13 . . 493 127 291 561 Absorbed by Shields 94 | . . . . . . . . 94 Core Remaining (%) 68 | 100 . . . 84 10 81 . . Volleys Fired 337 | . 31 8 . 4 103 85 99 7 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 122 | . 70 73 . 60 122 94 99 63 Shots Fired 576 | . 61 16 . 8 174 165 139 13 Gun 503 | . 61 13 . 8 114 164 136 7 Cannon 69 | . . . . . 60 . 3 6 Launcher 4 | . . 3 . . . 1 . . Special . | . . . . . . . . . Kinetic 357 | . 31 5 . 4 122 84 104 7 Thermal 174 | . 30 8 . . 42 79 9 6 Explosive 4 | . . 3 . . . 1 . . Electromagnetic 41 | . . . . 4 10 1 26 . Robot Hit Streak 35 | . 7 4 . 2 17 35 24 8 Robot Miss Streak 4 | . 4 3 . 1 4 2 2 1 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 9 | . 3 . . . 2 3 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 442 | . 32 7 . 4 139 133 117 10 Core Hits 230 | . 20 5 . 3 75 57 60 10 Critical Hits 7 | . 1 . . . . 2 3 1 Critical Kills 3 | . 1 . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . 1 3 . Melee Attacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9187 | . 335 192 . 33 2686 2886 2799 256 Guns 7541 | . 335 59 . 33 1447 2886 2698 83 Cannons 1352 | . . . . . 1127 . 101 124 Explosions 133 | . . 133 . . . . . . Melee 112 | . . . . . 112 . . . Ramming 49 | . . . . . . . . 49 Kinetic 5171 | . 101 15 . 9 1770 1181 2012 83 Thermal 2996 | . 234 44 . . 682 1673 239 124 Explosive 133 | . . 133 . . . . . . Electromagnetic 726 | . . . . 24 122 32 548 . Impact 112 | . . . . . 112 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 1 4 9 Average Corruption 3 | . . . . . . 1 3 4 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . . . 11 3 Message Errors 3 | . . . . . . . 2 1 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . 1 . Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 2 | . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots 18 | . . . . . . 17 1 . Effects 2 | . . . . . . 2 . . Heat Surge 2 | . . . . . . 2 . . Overflow Damage 116 | . . . . . 116 . . . Projectiles 24 | . . . . . 24 . . . Explosions . | . . . . . . . . . Melee 92 | . . . . . 92 . . . Knockbacks 21 | . . . . . 21 . . . Impact . | . . . . . . . . . Kinetic 20 | . . . . . 20 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 22 | . . . . . . . . 22 Shots . | . . . . . . . . . Rammed 11 | . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | . 150 119 . 20 297 198 247 4 Average Temperature 53 | . 53 60 . 15 53 60 44 3 Received Heat Transfer 1713 | . 57 72 . . 612 330 456 186 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . . . 2 5 . . Heat Transferred 5630 | . 667 100 . . 1332 2946 385 200 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Peak Influence 712 | . 249 128 . 140 455 370 712 494 Average Influence 210 | . 81 47 . 99 163 246 503 461 Maximum Alert Level 3 | . 1 . . . 2 1 3 2 Low Security (%) 58 | 100 92 100 . 100 64 29 6 . Level 1 25 | . 7 . . . 33 70 21 . Level 2 13 | . . . . . 2 . 59 100 Level 3 2 | . . . . . . . 12 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 2 . . . 8 8 5 . Investigation 2 | . . . . . 1 1 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 12 | . 2 . . . 4 2 4 . Assault . | . . . . . . . . . Garrison 7 | . . . . . 3 4 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Distress Signals 4 | . 1 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 13 5 . 4 44 36 41 12 Peak Tracking Total 9 | . 4 2 . 3 6 5 9 9 Tactical Retreats 23 | . . . . 1 4 4 12 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 9 | . . . . . . 2 4 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 3 | . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 30 | . 3 . 1 . 8 8 10 . Terminals 19 | . 3 . . . 5 4 7 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 97 | . 11 . 5 . 33 17 31 . Successful 61 | . 6 . 5 . 28 12 10 . Failed 36 | . 5 . . . 5 5 21 . Catastrophic 8 | . 1 . . . . 1 6 . Database Lockouts . | . . . . . . . . . Manual 26 | . 6 . 3 . 5 6 6 . Terminals 60 | . 11 . . . 21 6 22 . Fabricators 5 | . . . . . . 2 3 . Repair Stations 6 | . . . . . 2 . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 19 | . . . . . 10 9 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 30 | . 6 . 5 . 13 1 5 . Record 5 | . . . 5 . . . . . Part Schematic 4 | . 1 . . . 1 . 2 . Prototype ID Bank 2 | . 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . . . . . 2 . . . Unreport Threat 3 | . . . . . 1 1 1 . Locate Traps 5 | . 1 . . . 3 . 1 . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 2 | . 1 . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 1 . Build 2 | . . . . . . 1 1 . Repair Station Hacks 5 | . . . . . 2 . 3 . Scan Component 3 | . . . . . 1 . 2 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 18 | . . . . . 10 8 . . Insert Component 9 | . . . . . 5 4 . . Analyze 9 | . . . . . 5 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . . . . . 7 6 1 . Terminals 4 | . . . . . 3 1 . . Assimilate 1 | . . . . . 1 . . . Botnet 3 | . . . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Extract 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 25 | . 3 . . . 8 5 9 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . 5 11 2 . Parts Built 4 | . . . . . . 2 2 . Matter 402 | . . . . . . 190 212 . Time 82 | . . . . . . 47 35 . Total Part Build Rating 22 | . . . . . . 10 12 . Parts Repaired 2 | . . . . . 1 . 1 . Time 88 | . . . . . 44 . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . . . 5 4 . . Part Schematics Acquired 8 | . . . . . 4 4 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total Allies 6 | . . 2 . 3 1 . . . Largest Group 3 | . . 2 2 3 1 . . . Highest-Rated Group 42 | . . 42 42 40 10 . . . Highest-Rated Ally 31 | . . 31 31 16 10 . . . Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 39 | . . 12 . 27 . . . . Total Damage 503 | . . 208 . 295 . . . . Kills 10 | . . 4 . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Turns Passed 6812 | 60 576 1015 1255 390 1405 971 1027 113 Spaces Moved 5943 | 45 359 737 1028 290 891 1343 1162 88 Core 2 | 1 . . . . 1 . . . Treads 121 | . . 5 . . 116 . . . Legs 146 | . . . . . 146 . . . Wheels 2726 | 44 359 732 1028 290 273 . . . Hover 2948 | . . . . . 355 1343 1162 88 Flight . | . . . . . . . . . Fastest Speed 34 | 50 90 100 120 120 46 38 34 61 Average Speed 85 | 90 96 120 120 120 105 44 52 62 Slowest Speed 400 | 100 100 180 120 120 400 106 61 70 Overloaded Moves 34 | . . . . . . 8 26 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 49 92 91 41 71 35 32 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 12 | . . . . . . 11 1 . Terrain Destroyed 50 | . . 33 . . 4 12 1 . Melee . | . . . . . . . . . Projectile 6 | . . . . . 4 1 1 . AOE 44 | . . 33 . . . 11 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total 7126 | 61 530 852 1049 324 1185 1556 1436 133 Wait 514 | 6 128 89 22 30 74 54 111 . Move 5935 | 44 358 736 1027 289 890 1342 1161 88 Hop . | . . . . . . . . . Pick Up 66 | 5 7 7 . . 21 15 11 . Fast Attach 51 | 6 1 1 . . 27 4 12 . Attach 30 | . . 1 . . 13 5 11 . Detach 12 | . . . . . 5 1 6 . Swap 44 | . 5 4 . 1 14 8 11 1 Drop 73 | . . 6 . . 37 16 14 . Fire 337 | . 31 8 . 4 103 85 99 7 Melee 1 | . . . . . 1 . . . Ram 11 | . . . . . . . . 11 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 52 | . . . . . . 26 . 26 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Identified exit to Mines 637 | -10/Materials | Entered Mines 651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 957 | -10/Mines | Learned Materials stockpile data 1023 | -10/Mines | Discovered new exit (range 12) 1461 | -10/Mines | Discovered new exit (range 7) 1637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1638 | -10/Mines | Discovered new exit (range 5) 1652 | -10/Mines | Entered Exiles 1652 | -10/Exiles | Accompanied by 2 allies 1670 | -10/Exiles | Discovered new exit (range 14) 1682 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1684 | -10/Exiles | Met 8R-AWN 1704 | -10/Exiles | Met EX-HEX 1768 | -10/Exiles | Met EX-DEC 1819 | -10/Exiles | Visited The Gauntlet 1973 | -10/Exiles | Learned location of Zion (-6) 2034 | -10/Exiles | Discovered new exit (range 10) 2157 | -10/Exiles | Met EX-BIN 2907 | -10/Exiles | Entered Mines 2913 | -9/Mines | Met a Derelict bent on vengeance 2928 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2940 | -9/Mines | Discovered new exit (range 10) 2943 | -9/Mines | Learned location of Storage (-7) 3029 | -9/Mines | Learned Materials interactive machine intel 3287 | -9/Mines | Discovered new exit (range 9) 3297 | -9/Mines | Entered Materials 3297 | -8/Materials | Evolved 4 slots: Utility x4 3299 | -8/Materials | Loaded intel: 19 interactive machine locations 3449 | -8/Materials | Garrison activated, responded to threat 3544 | -8/Materials | Destroyed 7 combat bots 4043 | -8/Materials | Core integrity fell below 50% 4070 | -8/Materials | Lost 3 parts (1n2w) 4169 | -8/Materials | Lost 4 parts (2n2w) 4397 | -8/Materials | Identified exit to Factory 4403 | -8/Materials | Core integrity fell below 20% 4624 | -8/Materials | Repaired Gauss Rifle? 4702 | -8/Materials | Entered Factory 4702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -7/Factory | Garrison activated, responded to threat 5029 | -7/Factory | Build established: Hacker-Mutant 5329 | -7/Factory | Garrison activated, responded to threat 5565 | -7/Factory | Discovered new exit (range 19) 5636 | -7/Factory | Fabricated Coil Gun (x2) 5673 | -7/Factory | Entered another Factory area 5673 | -6/Factory | Evolved 2 slots: Utility x2 5762 | -6/Factory | Lost 3 parts (1n1u1w) 5794 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 5812 | -6/Factory | Spotted B-75 Beast 6081 | -6/Factory | Local fabrication network quarantined 6389 | -6/Factory | Repaired Broken Cld. Airjet 6699 | -6/Factory | Identified exit to Garrison 6700 | -6/Factory | Entered Garrison 6798 | -6/Garrison | Core integrity fell below 50% 6808 | -6/Garrison | Core integrity fell below 20% 6813 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06785_ Thermal Shield destroyed. 06786_ Stasis field depleted. 06788_ Acquired 26 matter. 06789_ System corrupted: Lgt. Angular Momentum Engine rejected. 06792_ Cld. Plasma Cannon destroyed. 06793_ S-27 Virus suffers critical hit. 06793_ S-27 Virus destroyed. 06795_ Prc. Assault Rifle blown off. 06795_ E-15 Imp destroyed. 06795_ Gravmag Array destroyed. 06796_ Acquired 22 matter. 06797_ Acquired 1 matter. 06799_ Slammed into G-50 Soldier. 06802_ Adv. Signal Interpreter destroyed. 06802_ System corrupted by crushing effect (+5). 06802_ Destabilizing: System interference. 06802_ Enh. Optical Array temporarily disabled. 06803_ Slammed into G-50 Soldier. 06804_ Adv. Targeting Computer destroyed. 06805_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ####""""## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ## ## #???????????????????????????????????? | | ## ## #???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | ## ## #???????????????????????????????????? | | ## ## ############????????????????????????? | | #????????????????????????? | | #???????####?????????????? | | #?????### ###???????????? | | ##""""############# #?????#"# #???????????? | | ??????????????????# #?????#" #???????????? | | ???????????????????# #?????#" ##??????????? | | ???????????????????# #?????#" / +???????????? | | ????????????????????# #???????#%[[=#???????????? | | ????????????????????# #???????#*=###???????????? | | ????????????????????# s#########= ####+#????????? | | ????????????????????# %lg^gs*% ##^ !#???? | | ????????????????????# @ %g%%%%% !#???? | | ????????????????????# ##################!!##???? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Resistance: TH 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 58 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Imp. Weapon Shielding | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Med. Reactive Plating | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Adv. Hacking Suite | -6/Factory | Hacked Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledThrusterWeb Manual? 0 Play Time 01:39:02 Cumulative 99.4 hours Start 2020.02.20 @ 11:54:11 End 2020.02.20 @ 14:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57e671ba-2e14-46a8-bbee-dd4860a49d79