Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 00:31:22 Player: deadnoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (206) 1030 Value Destroyed (6901) 6901 Prototype IDs (244) 4880 Alien Tech Used (0) 0 Bonus (4784) 4784 TOTAL SCORE: 23895 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 1630 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -904 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 87/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (9) ------ Terrain Scan Processor Improved Launcher Guidance Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Compact HERF Cannon GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit 0b10 Decoder Chip [Looter] Layered Medium Armor Plating Hacking Suite Hacking Suite Quantum Router > --- WEAPON ----------- Neutron Cannon Heavy Flak Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Energy Well Experimental Targeting Computer Advanced Particle Charger EM Disruption Field PSU Rigger Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Aerolev Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . Utility 7 | . . . . . 3 1 . . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 2 10 8 3 11 34 57 11 16 20 22 6 18 21 9 19 3 26 23 4 Power 26 | 1 . 1 . . 3 4 . . 2 3 . 3 . 2 3 . 2 2 . Engine 12 | 1 . 1 . . 2 2 . . . . . 1 . 1 3 . . 1 . Core 4 | . . . . . 1 2 . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . 2 3 . 1 . 1 . . 2 1 . Propulsion 77 | . 6 1 . 1 10 22 . . 4 2 1 9 3 . 9 . 3 5 1 Treads 43 | . 4 1 . 1 9 9 . . . . . 5 3 . 9 . 1 . 1 Leg 16 | . 2 . . . . . . . 4 2 1 4 . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 1 13 . . . . . . . . . . 2 2 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 135 | 1 1 1 1 8 13 24 9 7 9 11 4 5 9 2 6 3 10 11 . Device 80 | 1 . . . 6 5 15 7 4 4 8 1 3 6 2 4 1 7 6 . Storage 7 | . 1 . 1 . 1 1 . . . . . . 1 . . . 1 1 . Processor 16 | . . 1 . 1 5 2 1 . 1 . 1 1 . . . . . 3 . Hackware 3 | . . . . . . 2 . . . . 1 . . . . . . . . Protection 29 | . . . . 1 2 4 1 3 4 3 1 1 2 . 2 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 85 | . 3 5 2 2 8 7 2 9 5 6 1 1 9 5 1 . 11 5 3 Energy Gun 12 | . 2 . 1 . . . . . . . . . 2 1 1 . 4 1 . Energy Cannon 19 | . . . . . . 3 . . 2 3 . 1 4 1 . . 2 1 2 Ballistic Gun 15 | . 1 3 1 2 5 . 1 2 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 1 . 2 . . . . 2 . Launcher 16 | . . 1 . . 2 1 1 3 1 3 . . . 1 . . 3 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 2 . . . . . . . 1 . . . . . Slashing Weapon 9 | . . . . . . 1 . 4 2 . . . 1 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 1 . . . . 1 . . 1 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . System Corruption 14 | . . . . . . . . . . . . . . . 14 . . . . Parts Lost 59 | . . 3 . 1 1 3 . . 10 6 1 . 13 . 2 1 4 9 5 Power 6 | . . 1 . . . . . . 2 1 . . . . . . . 2 . Propulsion 20 | . . . . 1 1 2 . . 4 1 . . 2 . 1 . 2 4 2 Utility 21 | . . . . . . 1 . . 3 2 1 . 6 . 1 1 1 3 2 Weapon 12 | . . 2 . . . . . . 1 2 . . 5 . . . 1 . 1 Highest Loss Streak 9 | . . 1 . 1 1 1 . . 6 2 1 . 7 . 2 1 4 9 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 100 100 98 99 95 97 99 93 97 91 98 98 94 98 94 46 68 29 Engine 5 | . 14 14 14 14 3 6 7 7 1 . . . . . 11 11 7 7 . Core 2 | . . . . . 5 . . . . . . 5 6 6 . . . . . Reactor 2 | . . . . . . . . . 5 7 6 6 6 5 . . . 1 . Treads 17 | . 20 28 28 28 26 4 . . . . . 20 26 26 26 23 4 . . Leg 3 | . 7 . . . . . . . 15 29 25 5 . . . . . 1 3 Hover 5 | . . . . . . 25 30 30 9 . . . . . . . 7 11 3 Device 12 | . 14 . . 6 12 12 7 6 2 13 6 18 19 21 25 23 8 18 1 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 3 4 . Processor 9 | . . 13 14 . 14 7 14 15 10 . 6 12 9 6 6 5 . 8 13 Hackware 4 | . . . . . . 12 15 15 15 15 19 1 . . . . . . . Protection 4 | . . . . 5 9 1 . . 8 8 6 6 8 6 5 11 1 1 . Energy Gun 1 | . 8 . 3 9 . . . . . . . . . 1 6 5 4 3 . Energy Cannon 2 | . . . . . . . . . 6 12 6 6 6 1 6 5 1 . . Ballistic Gun 7 | . 19 21 14 18 17 2 5 6 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 5 6 . . . . 4 . . . . . Peak Build Rating 84 | 7 9 12 17 25 38 52 52 54 76 76 84 84 78 71 73 83 79 83 35 Average Rating 48 | 6 8 10 12 19 32 46 50 51 59 72 81 75 72 66 69 80 52 61 26 On Entrance 46 | 6 7 9 12 17 22 38 43 52 52 76 68 84 77 60 71 73 77 55 31 Naked Turns 11 | . . . . . . . . . . . . . . . . . 11 . . Heaviest Build 106 | 15 30 29 49 57 105 105 34 37 60 60 52 72 83 74 96 106 105 57 3 Greatest Support 114 | 20 40 40 40 43 69 88 32 32 112 112 112 112 114 106 106 96 96 57 3 Greatest Overweight (x) 4 | . 2 . 1 1 1 2 1 1 4 . . 2 . . 1 1 3 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 10 10 10 10 10 10 15 15 15 15 15 15 5 Average Capacity 15 | 8 12 15 18 20 24 12 10 10 10 10 10 10 14 15 15 15 12 13 5 Most Carried 25 | 6 15 15 18 20 25 25 10 10 10 10 10 10 15 15 15 14 15 15 5 Average Carried 14 | 4 11 14 16 19 23 11 9 9 8 8 9 9 11 13 14 12 10 13 3 Final Capacity 25 | 8 15 15 20 20 25 10 10 10 10 10 10 10 15 15 15 15 15 5 5 Final Carried 25 | 3 15 15 18 20 25 10 10 10 10 8 10 10 8 15 14 12 15 5 3 Class Distribution -------------------- 52% | Scavenger-Mutant 32% | Mutant 8% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Matter Collected 5808 | 256 222 303 7 277 1429 639 111 213 186 319 . 648 327 97 170 . 308 296 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8975 | 92 302 515 31 101 2409 1319 146 91 380 767 122 1039 637 . 320 . 381 273 50 Parts 370 | 4 16 31 1 3 118 27 10 13 18 29 5 36 19 . 7 . 3 26 4 Haulers Intercepted 8 | . . . . . 4 2 . . . . . . . . 1 . . 1 . Recyclers Shooed 5 | . 1 . . . 3 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . 7 17 . 22 . 21 17 5 34 . . . 4 Prevented 34 | . . . . . . . . . . . . 2 2 . 30 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Combat Hostiles Destroyed 149 | . 8 14 . 5 34 8 3 7 4 19 3 24 14 . 3 . 1 1 1 Melee 10 | . . . . . . 1 2 1 4 . . . . . . . . 1 1 Guns 52 | . 8 10 . 5 26 1 . . . . . . 1 . 1 . . . . Cannons 49 | . . . . . . 1 . . . 10 3 22 12 . 1 . . . . AOE 29 | . . 4 . . 8 . 1 6 . 9 . . . . . . 1 . . Classes Destroyed 22 | 2 4 1 . 1 5 2 2 . . 1 . 1 1 . . . 2 . . Worker 5 | . . . . . 2 2 . . . . . . . . . . . 1 . Builder 5 | . . 1 . . 1 1 . . . . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 4 2 . . . . . . . . 1 . . 1 . Recycler 20 | 1 . 2 . . 7 10 . . . . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Operator 4 | . 1 . . . 2 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 6 | . 1 . . . 4 . . . . . . . . . . . . 1 . Swarmer 35 | . 3 6 . 3 6 . . 7 . . . 7 2 . 1 . . . . Grunt 63 | . 5 8 . 1 17 4 . . . 14 2 3 8 . 1 . . . . Brawler 5 | . . . . . 2 . . . . 1 . 2 . . . . . . . Duelist 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Sentry 14 | . . . . . 8 3 . . . 2 . 1 . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 . . . . Programmer 7 | . . . . . . 1 1 . . . 1 . 2 . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Thug 7 | . . . 1 . . . . . . . . 5 . . . . 1 . . Savage 3 | . . . . . . . . . . . . 2 1 . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 2 5 . 2 5 3 1 4 1 4 3 6 6 . 2 . 1 2 1 Combat Bots Only 6 | . 2 4 . 2 4 3 1 4 1 4 3 6 6 . 2 . 1 1 1 Max Kills in Single Turn 3 | 1 1 3 1 2 3 2 1 3 1 2 1 1 2 . 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . 1 3 . 2 . . . . . . 1 . . Melee 1 | . . . . . . 1 1 1 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Hostile Shots Fired 1093 | . 34 87 . 17 126 125 21 11 41 95 21 80 153 . 45 11 3 145 78 Missed 376 | . 17 31 . 6 36 46 9 4 13 33 6 26 41 . 14 9 . 66 19 Damage Taken 11994 | . 207 588 . 113 1191 719 224 104 1308 1281 280 699 2024 . 468 29 341 1403 1015 Core 2166 | . . 85 . 8 148 89 33 . 236 178 20 75 246 . 36 11 50 349 602 Absorbed by Shields 1229 | . . . . . 205 22 . . . . . 410 276 . 241 32 43 . . Ignored by Resistances 18 | . . . . . . . . . . . . . . . 18 . . . . Regen/Repaired (Parts) 984 | . . . . . 322 170 . . . . 166 . . . . . 326 . . Core Remaining (%) 62 | 100 . . . 62 73 . . . . 23 . . . . 55 . . . . Volleys Fired 489 | 6 27 41 7 6 135 11 2 5 1 55 29 62 51 . 32 3 12 4 . Largest 2 | 2 2 2 1 2 2 2 1 1 2 2 2 2 2 . 2 2 2 2 . Hottest 196 | 40 60 80 150 174 56 130 36 39 180 180 143 151 196 . 179 179 179 114 . Shots Fired 875 | 12 54 74 9 12 265 21 2 5 2 90 39 112 89 . 57 5 21 6 . Gun 465 | 12 54 67 3 12 260 14 . . . . . . 9 . 25 2 7 . . Cannon 367 | . . . . . . 6 . . 2 83 39 112 80 . 32 3 4 6 . Launcher 33 | . . 3 . . 5 1 2 5 . 7 . . . . . . 10 . . Special 10 | . . 4 6 . . . . . . . . . . . . . . . . Kinetic 489 | 12 37 66 2 7 260 14 . . . . 10 50 27 . . . . 4 . Thermal 329 | . . 4 7 5 . 6 . . 2 83 29 62 56 . 57 5 11 2 . Explosive 33 | . . 3 . . 5 1 2 5 . 7 . . . . . . 10 . . Electromagnetic 24 | . 17 1 . . . . . . . . . . 6 . . . . . . Robot Hit Streak 29 | 2 7 9 9 2 21 6 1 . . 10 9 20 23 . 29 1 7 1 . Robot Miss Streak 6 | 2 4 3 1 5 6 1 1 . . 4 4 3 4 . 2 4 1 1 . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 8 | . . 4 . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 672 | 6 31 50 7 6 176 50 6 1 33 53 16 80 74 . 42 1 18 12 10 Core Hits 374 | 3 17 31 5 7 79 11 3 9 17 34 9 75 51 . 9 . 7 6 1 Critical Kills 9 | 1 . 1 . . 2 2 . . . . . 2 . . 1 . . . . Critical Parts Destroyed 6 | . . . . . 2 4 . . . . . . . . . . . . . Critical Strikes 31 | 1 . 1 2 1 4 6 1 . 6 . . 2 1 . 4 . 1 . 1 Burn 8 | . . . 2 1 . . . . . . . . 1 . 3 . 1 . . Meltdown 3 | . . . . . . . . . . . . 2 . . 1 . . . . Destroy 6 | 1 . 1 . . 4 . . . . . . . . . . . . . . Smash 6 | . . . . . . 6 . . . . . . . . . . . . . Sever 7 | . . . . . . . 1 . 6 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 204 | . . . . . 1 64 7 3 77 . . . . 10 . . . 27 15 Impact 65 | . . . . . 1 58 . . . . . . . 6 . . . . . Slashing 97 | . . . . . . 6 7 3 77 . . . . 4 . . . . . Piercing 42 | . . . . . . . . . . . . . . . . . . 27 15 Sneak Attacks 27 | . . . . . . 17 1 . 1 . . . . . . . . 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 24567 | 82 425 1029 86 88 4233 2948 357 500 1175 3169 606 2790 2940 . 1254 98 1597 806 384 Guns 5946 | 82 422 586 19 87 3631 169 . . . . . . 184 . 553 31 182 . . Cannons 9149 | . . . . . . 134 . . . 1920 586 2790 2756 . 701 67 130 65 . Explosions 4065 | . . 402 . . 556 . 103 470 . 1249 . . . . . . 1285 . . Melee 5235 | . . . . . 26 2645 254 30 1175 . . . . . . . . 739 366 Ramming 72 | . 3 8 . 1 20 . . . . . 20 . . . . . . 2 18 Kinetic 7027 | 82 271 586 19 52 3631 169 . . . . 248 1161 743 . . . . 65 . Thermal 8151 | . . 33 67 35 . 134 . . . 2269 338 1629 1982 . 1254 98 312 . . Explosive 3716 | . . 402 . . 556 . 103 470 . 900 . . . . . . 1285 . . Electromagnetic 366 | . 151 . . . . . . . . . . . 215 . . . . . . Impact 2259 | . . . . . 26 2233 . . . . . . . . . . . . . Slashing 1871 | . . . . . . 412 254 30 1175 . . . . . . . . . . Piercing 1105 | . . . . . . . . . . . . . . . . . . 739 366 Highest Corruption 16 | . 2 2 2 5 . . . . . . . . 1 . 16 . . . 6 Average Corruption 2 | . 2 2 2 4 . . . . . . . . 1 . 6 . . . 4 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 79 | . 3 20 18 26 . . . . . . . . 4 . 7 . . . 1 Message Errors 16 | . . 4 2 5 . . . . . . . . 2 . 3 . . . . Matter Fused 19 | . 2 6 5 6 . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . 2 2 2 . . . . . . . . . . . . . . . Energy Discharges 11 | . . 4 3 2 . . . . . . . . . . 2 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 4 3 6 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . . . . . Misfires 4 | . . . 2 2 . . . . . . . . . . . . . . . Alerts 4 | . 1 . . . . . . . . . . . 2 . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1723 | . . 4 . . . 1250 38 . . 91 . 54 74 . 53 . 7 105 47 Projectiles 279 | . . 4 . . . 20 . . . 74 . 54 74 . 53 . . . . Explosions 24 | . . . . . . . . . . 17 . . . . . . 7 . . Melee 1420 | . . . . . . 1230 38 . . . . . . . . . . 105 47 Knockbacks 57 | . . . . . . 7 . . . . 4 27 19 . . . . . . Impact 6 | . . . . . . 6 . . . . . . . . . . . . . Kinetic 49 | . . . . . . . . . . . 4 27 18 . . . . . . Secondary 2 | . . . . . . 1 . . . . . . 1 . . . . . . Self-Inflicted Damage 538 | . . 23 . . 35 . 89 . . 137 . . . . . . 245 . 9 Shots 14 | . . 1 . . 1 . 2 . . 5 . . . . . . 5 . . Rammed 10 | . . 5 . 1 2 . . . . . . . . . . . . . 2 Targets Rammed 15 | . 2 5 . 1 2 . . . . . 2 . . . . . . 1 2 Kicked 5 | . 2 . . . . . . . . . 2 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 27 103 209 180 168 225 . . 63 349 102 162 294 . 333 111 261 84 . Average Temperature 58 | . 12 27 55 44 16 97 . . 37 81 42 42 81 . 79 55 102 43 . Received Heat Transfer 2648 | . 126 192 . . 554 276 12 . . 526 126 129 477 . 46 13 . 171 . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 9 . . . . . . 1 . . . . . . Combat Hostiles 6 | . . . . . . 5 . . . . . . 1 . . . . . . Parts Fried 16 | . . . . . . 15 . . . . . . 1 . . . . . . Impact Corruptions 33 | . . . . . . 33 . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 2 . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 . . . . Parts Melted 6 | . . . . . . 1 . . . . . 2 1 . 1 . 1 . . Heat Transferred 8262 | . . 240 800 148 . 148 . . . 250 . 2250 1709 . 2125 111 481 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Peak Influence 664 | 10 179 251 . 55 564 664 . . . . 139 . . . . 305 191 640 . Initial 303 | . 6 31 . . . 256 . . . . . . . . . 303 82 . . Average 198 | 7 93 81 . 4 276 387 . . . . 50 . . . . 285 86 444 . Maximum Alert Level 2 | . . 1 . . 2 2 . . . . . . . . . 1 . 2 . Low Security (%) 58 | 100 100 92 . 100 37 . . . . . 100 . . . . . 100 5 . Level 1 22 | . . 7 . . 31 64 . . . . . . . . . 100 . 40 . Level 2 18 | . . . . . 31 35 . . . . . . . . . . . 53 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 1 . . 3 5 . . . . 4 . 1 . 1 . . 5 . Investigation 4 | . 2 . . . . . . . . . . . 1 . . . . 1 . Extermination 3 | . . . . . . 2 . . . . 1 . . . . . . . . Reinforcement 11 | . 1 . . . 2 3 . . . . 3 . . . . . . 2 . Assault 4 | . . 1 . . 1 . . . . . . . . . 1 . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Distress Signals 12 | . 1 . . . 6 1 . . . . 1 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 10 17 . 6 62 37 14 7 4 22 9 28 16 1 32 7 6 32 6 Peak Tracking Total 15 | . 4 4 . 2 6 7 4 4 2 4 4 6 7 . 7 4 5 15 5 Tactical Retreats 30 | . 1 . . 1 3 10 3 1 1 1 . 2 1 . 2 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Traps Triggered 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 8 | . . . . 3 1 3 1 . . . . . . . . . . . . Exploded 7 | . . . . . 3 1 3 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Machines Disabled 10 | . . . . . 2 2 . . . . 1 . 1 1 1 . . 2 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . 1 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Machines Accessed 45 | . 3 . 2 2 9 12 1 . 3 . 6 1 1 . . . . 5 . Terminals 17 | . 3 . . . 6 4 . . . . 3 . 1 . . . . . . Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . Repair Stations 8 | . . . . . 2 3 . . . . 1 . . . . . . 2 . Recycling Units 4 | . . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 135 | . 13 . 2 2 28 29 1 . 27 . 19 1 4 . . . . 9 . Successful 92 | . 5 . 2 2 16 22 1 . 27 . 9 1 4 . . . . 3 . Failed 43 | . 8 . . . 12 7 . . . . 10 . . . . . . 6 . Catastrophic 11 | . 2 . . . 4 2 . . . . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 9 . 1 . 11 13 . . . . 5 . . . . . . 15 . Terminals 58 | . 13 . . . 19 11 . . . . 11 . 4 . . . . . . Fabricators 10 | . . . . . . 2 . . . . 4 . . . . . . 4 . Repair Stations 19 | . . . . . 6 8 . . . . 2 . . . . . . 3 . Recycling Units 9 | . . . . . . 7 . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 . Terminal Hacks 60 | . 5 . 2 2 8 6 1 . 27 . 4 1 4 . . . . . . Record 11 | . . . 1 . . . . . 6 . . . 4 . . . . . . Part Schematic 12 | . . . . . . 1 . . 11 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 5 | . 2 . . . 1 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . Open Door 4 | . . . . 2 . . 1 . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . Locate Traps 8 | . 1 . . . 3 2 . . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . 2 . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 17 | . . . . . 6 8 . . . . 2 . . . . . . 1 . Scan Component 9 | . . . . . 3 4 . . . . 1 . . . . . . 1 . Repair 8 | . . . . . 3 4 . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 7 . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . Reject 3 | . . . . . . 3 . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 9 8 . . . . 5 . 1 . . . . 4 . Full Trace Events 4 | . 2 . . . . . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 1 . . 11 . . . . 15 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . . . . . . 53 . . . . . . 128 . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . Parts Repaired 8 | . . . . . 3 4 . . . . 1 . . . . . . . . Time 368 | . . . . . 132 192 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 4 . . . . . . . . 3 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Total Allies 40 | . . 1 4 . . 1 . . . . . 3 . 8 1 . 19 3 . Largest Group 18 | . . 1 4 4 . 1 . . . . . 2 1 8 8 3 18 7 . Highest-Rated Group 638 | . . 31 45 45 . 10 . . . . . 49 20 238 238 93 638 344 . Highest-Rated Ally 85 | . . 31 31 21 . 10 . . . . . 29 20 38 38 33 50 85 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders 15 | . . . . . . 10 2 . . . . 2 . . . . . 1 . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . RETURN 12 | . . . . . . 10 2 . . . . . . . . . . . . Ally Attacks 380 | . . 2 2 18 . 90 2 . 7 . . 8 1 . 103 4 97 46 . Total Damage 12445 | . . 21 42 120 . 462 . . 32 . . 247 44 . 3788 79 5945 1665 . Kills 65 | . . . 1 3 . 3 . . . . . 2 . . 28 . 15 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Robot Analysis Total 150 | . 2 . . . 1 2 . . 145 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 2 . 1 . 2 2 2 1 . . . . Drone Launches 34 | . . . . . . 28 3 . 3 . . . . . . . . . . Drone Recoveries 31 | . . . . . . 26 3 . 2 . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . 30 . . . . . . . . Items 30 | . . . . . . . . . . . 30 . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Turns Passed 22899 | 70 793 1443 1097 1311 3844 1328 629 1603 656 1399 469 2247 1380 1848 1504 54 683 463 78 Spaces Moved 13469 | 40 430 727 500 509 1377 1606 870 562 460 959 260 1260 730 1075 828 19 680 527 50 Core 382 | . . . . . . . . . . . . . . . . . 259 73 50 Treads 7174 | . 300 727 500 509 1377 62 . . . . . 1022 730 1075 828 19 25 . . Legs 1876 | 40 130 . . . . . . . 244 959 260 238 . . . . . 5 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4037 | . . . . . . 1544 870 562 216 . . . . . . . 396 449 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 160 160 240 160 38 38 38 38 120 120 120 160 160 160 165 50 50 50 Average Speed 130 | 120 148 160 207 240 231 49 49 38 84 120 120 155 160 160 161 236 70 55 50 Slowest Speed 320 | 120 260 160 240 240 240 320 98 98 290 120 120 320 160 160 245 245 245 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 68 88 88 92 79 37 81 94 81 92 10 98 85 89 79 1 97 19 6 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 29 | . . 2 1 . . . . . 26 . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . . . . . Scrap Searched 23 | . . 3 . 3 . . 3 2 . 1 . 2 4 4 1 . . . . Spaces Dug 149 | . . . . . 12 9 1 66 . 10 16 6 5 1 5 1 . 17 . Terrain Destroyed 512 | . . 23 . . 55 20 22 82 . 143 20 16 9 1 13 2 87 19 . Melee 29 | . . . . . . 9 1 2 . . . . . 1 . . . 16 . Projectile 97 | . . . . . 2 . . . . 32 20 16 9 . 13 2 . 3 . AOE 386 | . . 23 . . 53 11 21 80 . 111 . . . . . . 87 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Total 17534 | 51 530 931 550 588 1769 2029 1054 1935 617 1092 372 1444 847 1189 938 25 862 640 71 Wait 2536 | . 38 134 20 37 154 182 140 1338 41 51 66 55 32 83 32 . 107 26 . Move 13451 | 39 429 726 499 508 1376 1605 869 561 459 958 259 1259 729 1074 827 19 679 526 50 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 183 | . 16 9 3 11 30 15 11 4 13 5 7 10 10 9 9 . 15 6 . Fast Attach 100 | 1 1 1 1 3 10 15 4 4 7 . 2 11 3 2 9 . 9 15 2 Attach 88 | 1 . 3 . 2 9 19 2 2 5 5 3 2 11 5 5 2 7 3 2 Detach 39 | 1 1 . 1 2 8 6 . . 1 . . 1 1 3 1 . 10 3 . Swap 135 | . 9 4 2 6 15 23 5 10 8 17 1 5 7 2 5 1 10 5 . Drop 217 | 3 7 8 1 9 28 47 13 8 11 1 3 19 3 3 16 . 13 24 . Fire 489 | 6 27 41 7 6 135 11 2 5 1 55 29 62 51 . 32 3 12 4 . Melee 194 | . . . . . 1 64 7 3 69 . . . . 8 . . . 27 15 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 5 | . 2 . . . . . . . . . 2 . . . . . . 1 . Crush 8 | . . 5 . 1 2 . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 39 . . . . . . . . . . . . . Rewire 40 | . . . 16 . . . . . 2 . . 20 . . 2 . . . . Trap 8 | . . . . 3 1 3 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Discovered new exit (range 9) 864 | -10/Materials | Entered Mines 1038 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Identified exit to Materials 1607 | -10/Mines | Discovered exit to Materials (range 11) 1613 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1627 | -10/Mines | Learned location of Zion (-6) 1635 | -10/Mines | Met a Derelict testing a Signal Generator 1642 | -10/Mines | Found Signal Generator 2210 | -10/Mines | Learned location of Storage (-7) 2307 | -10/Mines | Entered Exiles 2307 | -10/Exiles | Found Exiles lab destroyed 2307 | -10/Exiles | Accompanied by 1 ally 2517 | -10/Exiles | Opened EX-Vault 2524 | -10/Exiles | Found PSU Rigger 2889 | -10/Exiles | Discovered new exit (range 14) 3168 | -10/Exiles | Build established: Commander-Mutant 3404 | -10/Exiles | Entered Mines 3404 | -9/Mines | Accompanied by 4 allies 3405 | -9/Mines | Assembled infested the area 3410 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3491 | -9/Mines | Lost 4 allies 3738 | -9/Mines | Build established: Mutant 3773 | -9/Mines | Found the Drone Emporium 3782 | -9/Mines | Found Prototype Device 3783 | -9/Mines | Identified Thief Drone Bay 3841 | -9/Mines | Learned location of 1 exit from Materials 4208 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4483 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4573 | -9/Mines | Discovered new exit (range 15) 4696 | -9/Mines | Discovered new exit (range 8) 4715 | -9/Mines | Entered Materials 4715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4716 | -8/Materials | Identified exit to Factory 5172 | -8/Materials | Discovered exit to Factory (range 8) 5278 | -8/Materials | Repaired Lyr. Light Armor Plating 6621 | -8/Materials | Repaired Gauss Rifle 6667 | -8/Materials | Repaired Gauss Rifle 7370 | -8/Materials | Build established: Scavenger-Mutant 8315 | -8/Materials | First assault squad dispatched 8559 | -8/Materials | Entered Factory 8559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8862 | -7/Factory | Discovered new exit (range 15) 8881 | -7/Factory | Identified exit to Lower Caves 8957 | -7/Factory | Identified exit to Storage 9603 | -7/Factory | Repaired Lgt. Angular Momentum Engine? 9763 | -7/Factory | Repaired Aerolev Unit 9827 | -7/Factory | Repaired Aerolev Unit 9869 | -7/Factory | Repaired Transmission Jammer? 9887 | -7/Factory | Entered Lower Caves 10072 | -7/Lower Caves | Encountered a Warlord checkpoint 10236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10420 | -7/Lower Caves | Discovered new exit (range 9) 10428 | -7/Lower Caves | Identified exit to Lower Caves 10516 | -7/Lower Caves | Entered another Lower Caves area 10567 | -7/Lower Caves | Discovered new exit (range 13) 10643 | -7/Lower Caves | Identified exit to Factory 10665 | -7/Lower Caves | Learned Factory interactive machine intel 11337 | -7/Lower Caves | Learned Factory interactive machine intel 11830 | -7/Lower Caves | Discovered new exit (range 11) 11835 | -7/Lower Caves | Identified exit to Data Miner 12119 | -7/Lower Caves | Entered Data Miner 12119 | -7/Data Miner | Discovered new exit (range 6) 12127 | -7/Data Miner | Met Data Miner 12137 | -7/Data Miner | Learned location of Section 7 (-2) 12137 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12140 | -7/Data Miner | Received God Mode back door access code from Data Miner 12154 | -7/Data Miner | Identified exit to Proximity Caves 12195 | -7/Data Miner | Destroyed Data Miner 12197 | -7/Data Miner | Found Prototype Hackware 12198 | -7/Data Miner | Interfaced with the Data Conduit 12336 | -7/Data Miner | Lost 6 parts (1p3n2u) 12480 | -7/Data Miner | Core integrity fell below 50% 12775 | -7/Data Miner | Entered Proximity Caves 13140 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13604 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13762 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14174 | -6/Proximity Caves | Entered Factory 14174 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14175 | -6/Factory | Identified exit to Lower Caves 14176 | -6/Factory | Loaded intel: 269 machine locations 14177 | -6/Factory | Loaded intel: 51 interactive machine locations 14193 | -6/Factory | Identified Quantum Router 14347 | -6/Factory | Found Exp. Targeting Computer 14473 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 14486 | -6/Factory | Build established: Hacker-Mutant 14608 | -6/Factory | Repaired Enh. Flexi-carbon Leg 14643 | -6/Factory | Entered Lower Caves 14745 | -6/Lower Caves | Attacked by a faux Warlord 14914 | -6/Lower Caves | Identified exit to Lower Caves 14946 | -6/Lower Caves | Build established: Scavenger-Mutant 14976 | -6/Lower Caves | Found DCF Scrap (12 items) 15675 | -6/Lower Caves | Encountered a Warlord checkpoint 15722 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16657 | -6/Lower Caves | Ambushed by wild Derelicts 16890 | -6/Lower Caves | Entered another Lower Caves area 16890 | -6/Lower Caves | Accompanied by 1 ally 16920 | -6/Lower Caves | Discovered new exit (range 5) 17494 | -6/Lower Caves | Spotted B-75 Beast 17563 | -6/Lower Caves | Destroyed B-75 Beast 17581 | -6/Lower Caves | Lost 4 parts (1n2u1w) 17990 | -6/Lower Caves | Identified exit to Zion 18098 | -6/Lower Caves | Attracted the attention of an 0b10 base 18100 | -6/Lower Caves | Learned Factory garrison access intel 18100 | -6/Lower Caves | Learned Research trap positions 18100 | -6/Lower Caves | Learned Factory trap positions 18100 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18171 | -6/Lower Caves | Lost 7 parts (1n3u3w) 18224 | -6/Lower Caves | Learned Factory non-interactive machine intel 18270 | -6/Lower Caves | Entered Zion 18322 | -6/Zion | Found Prototype Launcher 18322 | -6/Zion | Identified Gui. Missile Launcher 18519 | -6/Zion | Discovered new exit (range 15) 18632 | -6/Zion | Build established: Derelict-Mutant 18876 | -6/Zion | Found GAL Module 18908 | -6/Zion | Found CR-A16's Pointy Stick 19133 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19247 | -6/Zion | Gained Derelict followers 19303 | -6/Zion | Learned location of 1 exit from Factory 19307 | -6/Zion | Learned Factory trap positions 19760 | -6/Zion | Given the Hacking Drone Bay 19760 | -6/Zion | Found Prototype Device 19793 | -6/Zion | Met Imprinter 19819 | -6/Zion | Imprinted 19822 | -6/Zion | Declared Zion's savior 20118 | -6/Zion | Entered Proximity Caves 20118 | -5/Proximity Caves | Accompanied by 8 allies 20119 | -5/Proximity Caves | Identified exit to Factory 20558 | -5/Proximity Caves | Build established: Scavenger-Mutant 20861 | -5/Proximity Caves | Spotted B-75 Beast 20876 | -5/Proximity Caves | Allies destroyed B-75 Beast 21347 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21371 | -5/Proximity Caves | Identified Hacking Drone Bay 21620 | -5/Proximity Caves | System corruption reached 10% 21622 | -5/Proximity Caves | Entered Factory 21622 | -5/Factory | Accompanied by 3 allies 21622 | -5/Factory | Evolved 2 slots: Utility x2 21623 | -5/Factory | Identified exit to Factory 21624 | -5/Factory | Loaded intel: 98 trap records 21625 | -5/Factory | Loaded intel: 232 machine locations 21626 | -5/Factory | Loaded intel: 181 non-interactive machine locations 21627 | -5/Factory | Loaded intel: 51 interactive machine locations 21628 | -5/Factory | Loaded intel: 4 garrison access locations 21676 | -5/Factory | Sucked down chute 21676 | -5/Factory | Entered Waste 21677 | -5/Waste | Met a frightened Derelict 21694 | -5/Waste | Lost 3 allies 21738 | -5/Waste | Spotted C-40 Crusher 21748 | -5/Waste | Spotted C-40 Crusher 21760 | -5/Waste | Destroyed C-40 Crusher 21765 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21767 | -5/Waste | Spotted C-40 Crusher 21768 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21771 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21772 | -5/Waste | Released all parts (5) 21794 | -5/Waste | Spotted C-40 Crusher 21802 | -5/Waste | Lost 4 parts (2n1u1w) 21886 | -5/Waste | Spotted C-40 Crusher 21887 | -5/Waste | Spotted C-40 Crusher 21900 | -5/Waste | Discovered new exit (range 13) 21924 | -5/Waste | Warlord forces began an assault 21927 | -5/Waste | Found Heavy Servo Lattice 21952 | -5/Waste | Allies destroyed C-40 Crusher 21960 | -5/Waste | Allies destroyed C-40 Crusher 21991 | -5/Waste | Lost 10 allies 22040 | -5/Waste | Found Gamma Bomb Array 22060 | -5/Waste | Build established: Mutant 22359 | -5/Waste | Entered Factory 22359 | -5/Factory | Accompanied by 6 allies 22360 | -5/Factory | Loaded intel: 100 trap records 22361 | -5/Factory | Loaded intel: 234 machine locations 22381 | -5/Factory | Garrison activated, responded to threat 22455 | -5/Factory | Retrieved Zion intel report: Branch Access 22455 | -5/Factory | Identified exit to Upper Caves 22467 | -5/Factory | Retrieved Zion intel report: Emergency Access 22468 | -5/Factory | Zion Heavy squad teleported in 22643 | -5/Factory | Zion Offense Resupply teleported in 22809 | -5/Factory | Lost 9 parts (2p4n3u) 22822 | -5/Factory | Entered Upper Caves 22852 | -5/Upper Caves | Core integrity fell below 50% 22859 | -5/Upper Caves | P-70 Sage assimilated allied KI-858(k) 22874 | -5/Upper Caves | P-70 Sage assimilated allied 5U-UVY(k) 22881 | -5/Upper Caves | Core integrity fell below 20% 22900 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22861_ Destroyed Hpw. Shock Rifle. 22862_ KI-858(k) destroyed. 22867_ Destroyed Antigrav System. 22870_ Zio. Composite Leg I destroyed. 22872_ System corrupted: Hvy. Phase Cannon rejected. 22874_ P-70 Sage hacks 5U-UVY(k), assimilated. 22874_ Acquired Hvy. Phase Cannon. 22875_ P-70 Sage suffers critical hit (Impale). 22875_ P-70 Sage destroyed. 22879_ Imp. Remote Datajack fries itself beyond repair. 22879_ 5U-UVY(k) reactivates. 22880_ Imp. Heat Sink fries itself beyond repair. 22880_ Mic. Fission Core fries itself beyond repair. 22880_ 5U-UVY(k) destroyed. 22886_ Hvy. Phase Cannon destroyed. 22888_ Slammed into S-27 Virus. 22889_ Gyrokinetic Inverter destroyed. 22892_ Antigrav System fries itself beyond repair. 22897_ Slammed into S-27 Virus. 22898_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????# #?######?????????????????????????? | | ????????????# ### ##????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????## ###????????????????????????? | | ??????????????# ####??????????????????????????? | | ??????????????# ##?????????????????????????????? | | ??????????????#! ##??????????????????????????????? | | ?????????????##% ###########????????? ??????????? | | ????????????## % #??????? ??????????? | | ????????????# %######### #????? #?????????? | | ????????????# #???????# ##### #?????????? | | ????????????## #####??## #??????????????? | | ?????????????## #??# #???????????????? | | ??????????????#### #??# ######???????????????? | | ?????????????????# %##?##s #????????????????????? | | ?????????????????# #### ##########???????????? | | ????????????????## %s #???????????? | | ????????? s @ s ????????? | | ???????????##### ### ????????? | | ???????????????#### ##?## ##### ????????? | | ??????????????????# #????## ##?????????????????? | | ??????????????????# #??????###??????????????????? | | ?????????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? ?####???????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????????????? #??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 825 Resistance: TH 15 Resistance: EM 20 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive System Guard | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Point Defense System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreUltimateObliterator Manual? 0 Play Time 02:59:18 Cumulative 299.5 hours Start 2024.10.19 @ 21:21:56 End 2024.10.20 @ 00:31:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0481e9e2-d5d6-42f9-9bb2-dad5db37411a